Difference between revisions of "Helltower"
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'''Helltower''' is a [[Payload Race]] map added in the [[Scream Fortress 2013|Scream Fortress 2013 Update]]. It is the Halloween-themed version of [[Hightower]]. | '''Helltower''' is a [[Payload Race]] map added in the [[Scream Fortress 2013|Scream Fortress 2013 Update]]. It is the Halloween-themed version of [[Hightower]]. | ||
− | The objective is to push a cart of gravel containing the corpse of the opposing team's employer (Blutarch for RED, Redmond for BLU) to the lift at the high towers before the other team. Once either brother is pushed to the checkpoint, all players will be sent to a demonic cave only known as '''Hell'''. | + | The objective is to push a cart of gravel containing the corpse of the opposing team's employer (Blutarch for [[RED]], Redmond for [[BLU]]) to the lift at the high towers before the other team. Once either brother is pushed to the checkpoint, all players will be sent to a demonic cave only known as '''Hell'''. |
− | In Hell, the teams are pitted against each other, and all players must attempt to enter the Skull Island. Any player killed in Hell will become a [[Ghost]] and can pursue the living players, however ghosts have no way to deal any damage. Pressing primary-fire as a ghost will cause the player to yell "BOO", which can be used to annoy living players but serves little other purpose. Players that survive and reach the book receive an [[Unfilled Fancy Spellbook | + | In Hell, the teams are pitted against each other, and all players must attempt to enter the Skull Island. Any player killed in Hell will become a [[Ghost]] and can pursue the living players, however ghosts have no way to deal any damage. Pressing primary-fire as a ghost will cause the player to yell "BOO", which can be used to annoy living players but serves little other purpose. Players that survive and reach the book receive an [[Unfilled Fancy Spellbook]], if they do not already possess one in their [[backpack]], which can be filled with pages found from the [[Haunted Halloween Gift]]. Only those that are alive and have reached Skull Island can receive the Unfilled Fancy Spellbook. |
− | During the witching hour Green [[Skeletons]] will spawn along with the bridge linking to the clocktower appearing. occasionally | + | During the witching hour Green [[Skeletons]] will spawn along with the bridge linking to the clocktower appearing. occasionally Haunted Halloween Gift for randomly selected players on the server. |
+ | |||
+ | [[Image:Plr hightower event overhead.png|thumb|top|Overview of the map.(Large file)]] | ||
== Mann Brothers == | == Mann Brothers == | ||
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<gallery perrow="4"> | <gallery perrow="4"> | ||
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File:Plr hightower event redcart.jpg|RED team's cart, with Blutarch Mann inside | File:Plr hightower event redcart.jpg|RED team's cart, with Blutarch Mann inside | ||
File:Plr hightower event blutarch.jpg|Close up of Blutarch Mann | File:Plr hightower event blutarch.jpg|Close up of Blutarch Mann | ||
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At this point, the game turns into a short [[Arena]] match, with no respawns. Instead, killed players will turn into ghosts. Whichever team manages to make it to the end and lower the gate around the book wins the match, even if they lost the Payload race. However, the team that wins the Payload match receives over-healing, giving them a slight advantage over the losing team in the race for the book. | At this point, the game turns into a short [[Arena]] match, with no respawns. Instead, killed players will turn into ghosts. Whichever team manages to make it to the end and lower the gate around the book wins the match, even if they lost the Payload race. However, the team that wins the Payload match receives over-healing, giving them a slight advantage over the losing team in the race for the book. | ||
+ | |||
+ | == Locations == | ||
+ | *'''The Hightowers''' | ||
+ | *'''Central Tower''': Includes a long pit/shaft, similar to [[Ghost Fort]]. | ||
+ | *'''The Ramp''': Unlike Hightower, the carts do not fall back down these ramps by gravity. | ||
+ | *'''Cliff-House''': Its back wall is now opened up and can be fallen off of. | ||
+ | *'''Balconies''' | ||
+ | *'''Tower Corridors''': Some changes have been made here, including small puddle rooms on each side that players can drop down into, and small *inaccessible tunnels, which can be used to teleport to the opposite tunnel when you are affected by the shrinking spell. | ||
+ | *'''The Bridge''': Allows playersto access the clocktower. Appears during the witching hour and disappears after the witching hour. | ||
+ | *'''Hell''': When one of the caskets reaches its goal, both teams are sent to Hell. | ||
+ | |||
+ | <gallery widths=140px heights=80px> | ||
+ | File:Plr hightower event hightowers.jpg|The Hightowers | ||
+ | File:Plr hightower event centertower.jpg|Central Tower | ||
+ | File:Plr hightower event pit.jpg|Pit in Central Tower | ||
+ | File:Plr hightower event redRampBalcony.jpg|RED Ramp Balcony | ||
+ | File:Plr hightower event redRamp.jpg|RED Ramp | ||
+ | File:Plr hightower event blueRamp.jpg|BLU Ramp Balcony | ||
+ | File:Plr hightower event cliffhouse.jpg|BLU Ramp | ||
+ | File:Plr hightower event redSniperBalconyRoom.jpg|RED Sniper Balcony | ||
+ | File:Plr hightower event redSniperBalcony.jpg|RED Sniper Balcony | ||
+ | File:Plr hightower event redlowerbalcony.jpg|RED Balcony | ||
+ | File:Plr hightower event redSpawnNewDoor.jpg|RED Tower Corridors, included the spawn door to small puddle room | ||
+ | File:Plr hightower event redSpawnHallway2.jpg|RED Tower Corridors | ||
+ | File:Plr hightower event redSpawn.jpg|RED Spawn Room | ||
+ | File:Plr hightower event blueDropdown.jpg|BLU puddle room | ||
+ | File:Plr hightower event blueSpawnHallway.jpg|BLU Tower Corridors | ||
+ | File:Plr hightower event bridge.jpg|Bridge connected to Clocktower | ||
+ | File:Helltower clock.jpg|Clocktower | ||
+ | File:Postal Pummeler during Witching Hour.jpg|[[Postal Pummeler]] at the Clocktower. | ||
+ | File:Plr hightower event hell.jpg|Hell Winners' side | ||
+ | File:Plr hightower event hell entry.jpg|From this point of view, the winning team enters on the left, and the losing one enters on the right. | ||
+ | File:Plr hightower event hell left side.jpg|Hell Losers' side | ||
+ | File:Bombinomicon on Hell Island.jpg|The [[Bombinomicon]] in Hell. | ||
+ | File:Unfilled Fancy Spellbook on Hell Island.jpg|The Unfilled Fancy Spellbook | ||
+ | File:Plr hightower event superspellbook.jpg|Rare Magic Spellbook on the Clocktower | ||
+ | File:Plr hightower event spellbook.png|Regular Magic Spellbook | ||
+ | File:Plr hightower event skeletons.jpg|A group of skeletons | ||
+ | File:Plr hightower event skeletonking.jpg|Close up of the Skeleton King | ||
+ | </gallery> | ||
== Strategy == | == Strategy == | ||
{{hatnote|See [[Community Helltower strategy]]}} | {{hatnote|See [[Community Helltower strategy]]}} | ||
+ | {{anchor|Strategies}} | ||
== Related achievements == | == Related achievements == | ||
{{see also|Obtaining Halloween achievements}} | {{see also|Obtaining Halloween achievements}} | ||
+ | === [[File:Pumpkin.png|20px|link=Scarechievements{{if lang}}]] [[Scarechievements]] === | ||
+ | {{Achievement table | ||
+ | | col1 = {{Show achievement|Halloween|Attack o' Lantern}} | ||
+ | {{Show achievement|Halloween|Scared Stiff}} | ||
+ | | col2 = {{Show achievement|Halloween|Candy Coroner}} | ||
+ | }} | ||
+ | |||
+ | === [[File:Ghostchievements icon.png|20px|link=Ghostchievements]] [[Ghostchievements]] === | ||
+ | {{Achievement table | ||
+ | | col1 = {{Show achievement|Halloween|Masked Mann}} | ||
+ | }} | ||
+ | |||
=== [[File:Pumpkin.png|20px|link=Bereavements{{if lang}}]] [[Bereavements]] === | === [[File:Pumpkin.png|20px|link=Bereavements{{if lang}}]] [[Bereavements]] === | ||
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| col2 = | | col2 = | ||
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{{Show achievement|Halloween|Helltower- Mine Games}} | {{Show achievement|Halloween|Helltower- Mine Games}} | ||
{{Show achievement|Halloween|Helltower- Skeleton Coup}} | {{Show achievement|Halloween|Helltower- Skeleton Coup}} | ||
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{{Show achievement|Halloween|The Mann-tastic Four}} | {{Show achievement|Halloween|The Mann-tastic Four}} | ||
}} | }} | ||
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== Update history == | == Update history == | ||
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* Fixed being able to get into the enemy spawn with the teleport spell in Helltower. | * Fixed being able to get into the enemy spawn with the teleport spell in Helltower. | ||
− | + | == Bugs == | |
+ | * The carts will not destroy any buildings when passing over them. | ||
+ | * In Hell, if player died and became a ghost, changing teams will respawn player at point where player's ghost stands with 1 health point. | ||
+ | **In Hell, it is possible to (as a ghost) glitch enter portions of the skull includig the back of the jawbone | ||
+ | * It is possible to go outside the map in certain spots. | ||
== Trivia == | == Trivia == | ||
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== See also == | == See also == | ||
* [[Hightower]] | * [[Hightower]] | ||
− | |||
{{Scream Fortress 2013 Nav}} | {{Scream Fortress 2013 Nav}} |
Revision as of 10:51, 7 November 2013
“Let's go, let's go, let's go!” This article documents a recent addition. It may contain speculation, broken links or errors. You can help improve it by editing this page to include new information. |
Helltower | |
---|---|
Basic Information | |
Variants: | Hightower and Snowtower |
Developer(s): | Unknown |
Map Info | |
Environment: | Desert |
Setting: | Nighttime, cloudy |
Hazards: | Pitfall, Pumpkin bombs, Skeletons, Lava |
Map Photos | |
Map Overview | |
“ | Push a corpse-filled cart through a magic-blasted, skeleton-infested terrorscape to reach the infernal maw of a gaping Hellmouth in this Halloween-themed Payload Race of utter pants-filling terror! Just to be clear: You will poop your pants.
— Helltower publicity blurb
|
” |
Helltower is a Payload Race map added in the Scream Fortress 2013 Update. It is the Halloween-themed version of Hightower.
The objective is to push a cart of gravel containing the corpse of the opposing team's employer (Blutarch for RED, Redmond for BLU) to the lift at the high towers before the other team. Once either brother is pushed to the checkpoint, all players will be sent to a demonic cave only known as Hell.
In Hell, the teams are pitted against each other, and all players must attempt to enter the Skull Island. Any player killed in Hell will become a Ghost and can pursue the living players, however ghosts have no way to deal any damage. Pressing primary-fire as a ghost will cause the player to yell "BOO", which can be used to annoy living players but serves little other purpose. Players that survive and reach the book receive an Unfilled Fancy Spellbook, if they do not already possess one in their backpack, which can be filled with pages found from the Haunted Halloween Gift. Only those that are alive and have reached Skull Island can receive the Unfilled Fancy Spellbook.
During the witching hour Green Skeletons will spawn along with the bridge linking to the clocktower appearing. occasionally Haunted Halloween Gift for randomly selected players on the server.
Contents
Mann Brothers
The Mann Brothers, Redmond and Blutarch, are the Halloween-themed Payload carts unique to Helltower. After being slain by their long-lost brother Gray Mann, the ghosts of the Mann Brothers endeavour to have their respective mercenaries send the other brother to Hell so that one may claim their father's inheritance as described in Grave Matters. Thus each team must push the corpse of the other team's boss to Hell while the ghosts of their respective employers bicker, report progress, and give instruction in place of the Administrator.
Hell
While the initial push to the end works like a regular Payload race on Hightower, once a team has pushed their corpse to the end, the screen will flash white as all players are transported to what is believed to be Hell.
On first arrival, all players will arrive on separate sides of a small area surrounded by lava (along with a short dance-off.) The team that has successfully pushed their cart to the end will gain a noticeable health buff as both teams are to fight over winning a prize upon Skull Island; an Unfilled Fancy Spellbook.
At this point, the game turns into a short Arena match, with no respawns. Instead, killed players will turn into ghosts. Whichever team manages to make it to the end and lower the gate around the book wins the match, even if they lost the Payload race. However, the team that wins the Payload match receives over-healing, giving them a slight advantage over the losing team in the race for the book.
Locations
- The Hightowers
- Central Tower: Includes a long pit/shaft, similar to Ghost Fort.
- The Ramp: Unlike Hightower, the carts do not fall back down these ramps by gravity.
- Cliff-House: Its back wall is now opened up and can be fallen off of.
- Balconies
- Tower Corridors: Some changes have been made here, including small puddle rooms on each side that players can drop down into, and small *inaccessible tunnels, which can be used to teleport to the opposite tunnel when you are affected by the shrinking spell.
- The Bridge: Allows playersto access the clocktower. Appears during the witching hour and disappears after the witching hour.
- Hell: When one of the caskets reaches its goal, both teams are sent to Hell.
Postal Pummeler at the Clocktower.
The Bombinomicon in Hell.
Strategy
Related achievements
Scarechievements
|
|
Ghostchievements
|
Bereavements
|
|
Update history
October 29, 2013 Patch (Scream Fortress 2013)
- Added Helltower to the game.
- Updated the round restart event to remove spells after playing in hell.
- Updated
plr_hightower_event
to improve server stability.
- Fixed players keeping their spells if they were rolling for them while leaving hell.
- Fixed a dedicated server crash related to players becoming ghosts in hell.
- Fixed being able to instantly respawn by changing teams while a ghost.
- Fixed being able to get into the enemy spawn with the teleport spell in Helltower.
Bugs
- The carts will not destroy any buildings when passing over them.
- In Hell, if player died and became a ghost, changing teams will respawn player at point where player's ghost stands with 1 health point.
- In Hell, it is possible to (as a ghost) glitch enter portions of the skull includig the back of the jawbone
- It is possible to go outside the map in certain spots.
Trivia
- Both the Mann brothers have a knife sticking out of their back, a reference to when Gray Mann stabbed them at the end of the Blood Brothers comic.
- The Ghost of Zepheniah Mann can be spotted on the Clocktower's walkway when the bridge is not active, presumably watching the fighting.
- A fridge can be seen on the Clocktower, a reference to when Soldier had buried Merasmus's fridge in the Doom-Mates comic.
See also