Difference between revisions of "Dueling Mini-Game"

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(Trivia)
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* It was stated in an interview with Gabe Newell that the Dueling Mini-Game spun-off from a full game mode idea. Gabe Newell also hinted at the possibility of adding other mini-games in the future.{{cite}}
 
* It was stated in an interview with Gabe Newell that the Dueling Mini-Game spun-off from a full game mode idea. Gabe Newell also hinted at the possibility of adding other mini-games in the future.{{cite}}
 
* Unlike the bronze badge, when you complete enough duels for the silver badge, there is no "'''#PlayerName''' has earned '''Silver Dueling Badge'''" message broadcast to the server. It is likely that this will also happen for the Gold and Platinum badges.
 
* Unlike the bronze badge, when you complete enough duels for the silver badge, there is no "'''#PlayerName''' has earned '''Silver Dueling Badge'''" message broadcast to the server. It is likely that this will also happen for the Gold and Platinum badges.
* If a player challenges an opponent to a duel and their character is alive, the class in question will utter a random challenge line of dialogue, as if to taunt their enemy. While no new lines of dialogue were recorded for these instances, some lines are currently only triggered by the Dueling Mini-Game, such as the Demoman's drunken ramblings.  
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* If a player challenges an opponent to a duel and their character is alive, the class in question will taunt their enemy with an appropriate voice-clip. While no new lines of speech were recorded for these instances, some lines are currently only triggered by the Dueling Mini-Game, such as the Demoman's drunken ramblings.  
  
 
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Revision as of 15:21, 30 October 2010

Template:Tool Infobox

Queen's rules?
The Spy

The Dueling Mini-Game is an item that allows the player to challenge another player to a duel. This item is limited to 5 uses.

The item must be equipped in the Action Slot of the class the player is currently using. When activated (default H), the game will ask if the player wants to challenge someone on their friends list (needs to be playing TF2) or someone on the server they're currently on. A notification will pop up when the challenge is activated. The opponent must then choose to either accept or deny the challenge. If the player challenges someone on a server, everyone currently in the server will be notified. A player may only be in one duel at a time, but there may be multiple duels going on in a server at once.

If they accept, the duel begins. This item will not be consumed if the other player refuses the duel. At the end of the round, whoever has more duel points wins. Kills and assists against your opponent are worth 1 point.

This item is not consumed if the server changes level or the score is tied 0-0 at the end of the round.

Dueling in an endless, user-made, "dm map" may result in failure to record the final duel result in addition to other problems with the dueling system.

If a team switch is engaged and the chosen player is participating in a duel, the player that is switched will lose by default; This includes being auto-balanced to the other team. This is likely a bug.

Its backpack icon appears as two crossed team-coloured Ambassadors.

As of the October 20, 2010 Patch, purchased Dueling Mini-Games were made tradable.

Gameplay

The goal is to obtain Duel Points by killing or assisting against the opposing dueler. The player's opponent will have an icon above his head to identify him. The Scoreboard will also change to show the amount of Duel Points of each player, replacing the usual information available through it.

Whoever has more duel points by the end of the round wins (and obtains the Bronze Dueling Badge if they haven't already. The same goes for the loser). Alternatively, if one of the duelists leaves, his opponent wins. Using the 'retry' command to reconnect to the server is detected as leaving. Being kicked out of a server also counts as leaving.

The Dueling Mini-Game is canceled if one of the users disconnect through lag, the server resets, or the map changes. If neither player kills or assists the other before the round ends, the Dueling Mini-Game item is not used.

However, if the duel is in a tie when the round ends, neither players' dueling statistics are affected and the Dueling Mini-Game item will not be refunded.

Every time you level your badge, you get a random item along with a single use "Dueling Mini-Game". These items are announced to the server as "%playername% has earned: %itemname%", rather then the usual "has found" template.

Winning Badges

By participating a duel, you earn a medal. This medal initially starts as the Bronze Dueling Badge and is Level 1. For every 10 duels you win, you increase the level of your Dueling Badge. You are also awarded a free Dueling Mini-Game item (5 uses) and a random drop. At certain levels, your medal will increase in quality. If the badge is deleted, a new one will be awarded upon completing another duel. This new badge will have the same stats as the old one, but a new "date received".

Level 1 (play a duel)
Bronze Dueling Badge Bronze Dueling Badge
Level 25 (win 240 duels)
Silver Dueling Badge Silver Dueling Badge
Level 50 (win 490 duels)
Gold Dueling Badge Gold Dueling Badge
Level 75 (win 740 duels)
Platinum Dueling Badge Platinum Dueling Badge

Gallery

Demonstration

Badge Upgrading

Trivia

  • It was stated in an interview with Gabe Newell that the Dueling Mini-Game spun-off from a full game mode idea. Gabe Newell also hinted at the possibility of adding other mini-games in the future.[citation needed]
  • Unlike the bronze badge, when you complete enough duels for the silver badge, there is no "#PlayerName has earned Silver Dueling Badge" message broadcast to the server. It is likely that this will also happen for the Gold and Platinum badges.
  • If a player challenges an opponent to a duel and their character is alive, the class in question will taunt their enemy with an appropriate voice-clip. While no new lines of speech were recorded for these instances, some lines are currently only triggered by the Dueling Mini-Game, such as the Demoman's drunken ramblings.