Difference between revisions of "Mannhattan"
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The capturing of a control point also has two effects that will make the defenders' job more difficult; The robot's spawn will be advanced to the control point they captured, and a second bomb will be brought into play. This will force the defenders to split their forces, keeping an eye on the two bombs. The same thing will happen if the robots capture the second control point, and then there will be three bombs in play. | The capturing of a control point also has two effects that will make the defenders' job more difficult; The robot's spawn will be advanced to the control point they captured, and a second bomb will be brought into play. This will force the defenders to split their forces, keeping an eye on the two bombs. The same thing will happen if the robots capture the second control point, and then there will be three bombs in play. | ||
+ | |||
+ | ==Gallery== | ||
+ | <gallery widths=150px heights=90px> | ||
+ | File:Mannhattan base.png | The defenders' base. | ||
+ | File:Mannhattan bot spawn1.jpg | The place where the bots spawn at the beginning. | ||
+ | File:Mannhattan bot spawn2.png | The place where the bots spawn after capture point A | ||
+ | File:Mannhattan bot spawn3.png | The place where the bots spawn after capture point B | ||
+ | </gallery> | ||
{{Two Cities Update Nav}} | {{Two Cities Update Nav}} |
Revision as of 07:41, 23 November 2013
“You are so small! Is funny to me!” This article is a stub. As such, it is not complete. You can help Team Fortress Wiki by expanding it. |
“Let's go, let's go, let's go!” This article documents a recent addition. It may contain speculation, broken links or errors. You can help improve it by editing this page to include new information. |
Mannhattan | |
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Basic Information | |
Variants: | Blazehattan |
Developer(s): | Unknown |
Map Info | |
Environment: | Urban City |
Setting: | Daylight, sunny |
Map Photos | |
Map Overview | |
“ | The best of our two cities, Mannhattan, takes our mercs all the way from the sun-blasted gravel pits of the Badlands to the urban sprawl of the East Coast, where they'll have to defend the manufacturing arm of Saxton Hale's boutique Mhankö line. Mannhattan's robot hordes can advance their own spawn points and introduce new bombs into the map for the first time, making for a unique new MvM experience.
— Two Cities Update page
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” |
Mannhattan is a map, released in the Two Cities Update. It sees players in an area resembling Manhattan, defending the manufacturing arm of Mann Co's "Mhankö" line.
One of the unique features in this map is a control point system. While the bomb carrier moves towards the hatch, some of the robots will attempt to capture Control Point A, which will be signaled by a klaxon. If they capture the control point, the bomb that is currently in play will be sent back to spawn, and all normal sized robots will be stunned for a period of approximately twenty seconds(This does not apply to giant robots). When this time expires, the robots will resume their assault and gain guaranteed critical hits for a short period of time.
The capturing of a control point also has two effects that will make the defenders' job more difficult; The robot's spawn will be advanced to the control point they captured, and a second bomb will be brought into play. This will force the defenders to split their forces, keeping an eye on the two bombs. The same thing will happen if the robots capture the second control point, and then there will be three bombs in play.
Gallery
- Mannhattan bot spawn1.jpg
The place where the bots spawn at the beginning.
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