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− | {{Featured article tag}}
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− | {{infobox class
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− | |image=Engineer.png
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− | |class=[[Image:Leaderboard class engineer.png|40px]]
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− | |type=[[Defensive]]
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− | |health='''125''' <small> / {{tooltip|185|Overhealed by a Medic}}</small> <br> 150 <small> / {{tooltip|225|Overhealed by a Medic}} with the [[Gunslinger]] equipped</small>
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− | |speed='''100%''' <br> 75% <small>while hauling a [[building]]</small>
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− | }}
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− | {{Quotation|'''The Engineer''' on his profession|Hey look buddy, I'm an engineer; that means I solve problems. <br> Not problems like 'What is beauty?', because that would fall within the purview of your conundrums of philosophy. <br> I solve '''practical problems.'''}}
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− | A soft-spoken, amiable Texan with a knack for all things mechanical, the '''Engineer''' (real name '''Dell Conagher''') chooses to construct and maintain [[Buildings]] that benefit the team rather than engage in much direct combat. The Engineer's various gadgets include the [[Sentry Gun]], an automated turret that fires at any enemy in range, the [[Dispenser]], a device that replenishes the health and ammo of nearby teammates and [[Teleporter]]s that quickly transport his teammates to the fray.
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− | However, the Engineer's ingenious devices are under constant threat from explosives and devious enemy Spies; a good Engineer must keep his gear under a watchful eye and in good repair at all times. When the Engineer needs to get his hands dirty his trio of generic, yet capable, [[#Weapons|weapons]] combined with the assistance of his helpful hardware make him more than capable of holding his own in a fight.
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− | The Engineer is also capable of hauling buildings he has already constructed and re-deploying them in new locations, at the cost of a lower footspeed and being unable to use a weapon while carrying them. Buildings are vulnerable during the hauling process, as they will be destroyed if the Engineer is killed; they also need some time to re-deploy after being hauled.
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− | The Engineer is voiced by [http://www.imdb.com/name/nm0328879/ Grant Goodeve].
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− |
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− | === Bio ===
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− | {{Class bio
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− | | name=Dell Conagher
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− | | birthplace = [[wikipedia:Bee Cave, Texas|Bee Cave, Texas, '''USA''']]
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− | | job = [[wikipedia:Area denial weapons|Area Denial]]<ref name="trailer 2"> [[Trailer 2|Team Fortress 2 Trailer 2]], released in September 2006.</ref>
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− | | motto = "I like to build things"<ref name="trailer 2" />
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− | | description = This amiable, soft-spoken good ol' boy from tiny Bee Cave, Texas loves barbeque, guns, and higher education. Natural curiosity, ten years as a roughneck in the west Texas oilfields, and eleven hard science PhDs have trained him to design, build and repair a variety of deadly contraptions.
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− | | image = Meetheengineer3.PNG
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− | }}
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− | == Basic Strategy ==
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− | {{Basic strategy}}
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− | {{clr}}
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− | ==Weapons==
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− | {{main|Weapons}}
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− | Note: Weapon damage is approximate and listed at base value. See individual weapon pages for additional figures.
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− |
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− | ===Primary===
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− | {| class="wikitable grid" width="100%"
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− | ! class="header" width="10%" |
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− | ! class="header" width="15%" | Weapon
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− | ! class="header" width="7%" | Ammo<br/>Loaded
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− | ! class="header" width="7%" | Ammo<br/>Carried
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− | ! class="header" width="15%" | Damage Range
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− | ! class="header" width="45%" | Notes / Special Abilities
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− | |-
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− | ! {{Icon weapon|weapon=Shotgun|icon-size=100x100px}}<br/><small>Stock</small>
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− | | '''[[Shotgun]]'''
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− | | 6
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− | | 32
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− | | '''Base''': 60
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− | '''[[Crit]]''': 180<br/><small>[6 dmg. × 10 pellets]</small>
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− | |
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− | |-
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− | ! {{Icon weapon|weapon=Frontier Justice|icon-size=100x100px}}<br/><small>Unlock</small>
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− | | '''[[Frontier Justice]]'''
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− | | 3
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− | | 32
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− | | '''Base''': 60
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− | '''[[Crit]]''': 180<br/><small>[6 dmg. × 10 pellets]</small>
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− | |
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− | {{Pro}}Stores 2 guaranteed critical shots for every Sentry Gun kill.
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− | {{Pro}}Stores 1 guaranteed critical shot for every Sentry Gun assist.
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− | {{Pro}}Stored critical shots (up to 35) are granted only upon Sentry Gun destruction/demolition.
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− |
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− | {{Con}}Has half ammo loaded.
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− |
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− | {{Con}}No random Critical hits.
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− | |}
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− |
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− | ===Secondary===
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− | {| class="wikitable grid" width="100%"
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− | ! class="header" width="10%" |
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− | ! class="header" width="15%" | Weapon
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− | ! class="header" width="7%" | Ammo<br/>Loaded
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− | ! class="header" width="7%" | Ammo<br/>Carried
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− | ! class="header" width="15%" | Damage Range
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− | ! class="header" width="45%" | Notes / Special Abilities
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− | |-
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− | ! {{Icon weapon|weapon=Pistol|icon-size=100x100px}}<br/><small>Stock</small>
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− | | '''[[Pistol]]'''
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− | | 12
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− | | 200
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− | | '''Base''': 15
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− | '''[[Crit]]''': 45<br/>
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− | <small>[6 rounds / sec.]</small>
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− | |
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− | |-
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− | ! {{Icon weapon|weapon=Lugermorph|icon-size=100x100px}}<br/><small>Promotional</small>
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− | | '''[[Lugermorph]]'''
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− | | 12
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− | | 200
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− | | '''Base''': 15
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− | '''[[Crit]]''': 45<br/>
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− | <small>[6 rounds / sec.]</small>
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− | |
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− | <small>Promotional item from [http://store.steampowered.com/app/901399/|''Sam & Max: The Devil's Playhouse''] and [http://store.steampowered.com/app/31280/|''Poker Night at the Inventory''].</small><br />
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− | * Same as the [[Pistol]]'s specs.
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− | |-
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− | ! {{Icon weapon|weapon=Wrangler|icon-size=100x100px}}<br/><small>Unlock</small>
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− | | '''[[Wrangler]]'''
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− | | N/A
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− | | N/A
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− | | N/A
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− | {{Pro}}Enables manual control of own Sentry Gun.
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− |
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− | {{Pro}}The Sentry Gun gains double firing rate and a laser pointer to assist in aiming.
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− | {{Pro}}The Sentry Gun gains a shield which blocks 66% of incoming damage.
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− | {{Con}}Upon switching to another weapon or death, the Sentry Gun remains shielded but deactivated for 3 seconds.
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− | |}
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− |
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− | ===Melee===
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− | {| class="wikitable grid" width="100%"
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− | ! class="header" width="10%" |
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− | ! class="header" width="15%" | Weapon
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− | ! class="header" width="7%" | Ammo<br/>Loaded
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− | ! class="header" width="7%" | Ammo<br/>Carried
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− | ! class="header" width="15%" | Damage Range
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− | ! class="header" width="45%" | Notes / Special Abilities
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− | |-
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− | ! {{Icon weapon|weapon=Wrench|icon-size=100x100px}}<br/><small>Stock</small>
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− | | '''[[Wrench]]'''
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− | | N/A
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− | | N/A
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− | | '''Base''': 65
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− | '''[[Crit]]''': 195
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− | |
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− | * Builds, repairs and upgrades [[buildings]].
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− | * Able to remove [[Electro Sapper]]s.
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− | |-
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− | ! {{Icon weapon|weapon=Golden Wrench|icon-size=100x100px}}<br/><small>Promotional</small>
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− | | '''[[Golden Wrench]]'''
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− | | N/A
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− | | N/A
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− | | '''Base''': 65
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− | '''Crit''': 195
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− | <small>Promotional item from the [[Engineer Update]].</small><br />
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− | Wrench alternative:
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− | * Same as the [[Wrench]]'s specs.
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− | * Killed enemies freeze into solid [[Australium]] statues (purely cosmetic feature).
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− | |-
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− | ! {{Icon weapon|weapon=Gunslinger|icon-size=100x100px}}<br/><small>Unlock</small>
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− | | '''[[Gunslinger]]'''
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− | | N/A
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− | | N/A
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− | | '''Base''': 65
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− | '''[[Crit]]''': 195
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− | | Wrench alternative:
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− | * Replaces standard Sentry Gun with [[Combat Mini-Sentry Gun]].
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− |
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− | {{Pro}}Increases maximum health by 25 points.
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− | {{Pro}}Guarantees a Critical hit on a third consecutive punch.
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− |
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− | {{Con}}No random Critical hits.
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− | |-
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− | ! {{Icon weapon|weapon=Southern Hospitality|icon-size=100x100px}}<br/><small>Craft</small>
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− | | '''[[Southern Hospitality]]'''
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− | | N/A
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− | | N/A
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− | | '''Base''': 65<br/>'''[[Crit]]''': 195
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− | | Wrench alternative:
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− | {{Pro}}On hit causes [[bleed]] for 5 seconds.
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− | {{Con}}Raises fire vulnerability by 20%.
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− |
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− | {{Con}}No random Critical hits.
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− | |}
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− |
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− | ===PDA===
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− | {| class="wikitable grid" width="100%"
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− | ! class="header" width="10%" |
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− | ! class="header" width="15%" | Weapon
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− | ! class="header" | Notes / Special abilities
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− | |-
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− | ! {{Icon weapon|weapon=Builder|icon-size=100x100px}}<br/><small>Standard<br>Primary PDA</small>
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− | | '''[[PDA|Build Tool]]'''
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− | |
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− | * Allows player to build the Engineer's buildings.
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− | |-
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− | ! {{Icon weapon|weapon=Destroy|icon-size=100x100px}}<br/><small>Standard<br>Secondary PDA</small>
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− | | '''[[PDA|Demolish Tool]]'''
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− | |
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− | * Allows player to demolish the Engineer's buildings.
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− | |}
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− | ===Taunt Attacks===
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− | {{Taunt
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− | | image = EngyGuitarSmash.png
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− | | weapon-1 = Frontier Justice
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− | | special = Dischord
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− | | description = {{See also|Dischord}}
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− | The Engineer takes out his trusty guitar, strums and [[Media:Guitar_strum.wav|plays a chord]], then smashes the area in front of him.
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− | :([[Media:Guitar_impact1.wav|Smash sound 1]])
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− | :([[Media:Guitar_impact2.wav|Smash sound 2]])
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− | }}
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− | {{Taunt
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− | | image = EngyGunslinger.png
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− | | weapon-1 = Gunslinger
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− | | special = Organ grinder
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− | | description = {{See also|Organ Grinder}}
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− | The Engineer revs his Gunslinger which starts spinning, then thrusts it forward.
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− | }}
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− |
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− | == Buildings ==
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− | {{main|Buildings}}
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− | [[Image:Toolboxengineer cropped.png|right|150px]]
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− | [[File:Sentryani.gif|right]]
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− | {| class="wikitable grid" width="80%"
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− | ! class="header" | Image
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− | ! class="header" | Building
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− | ! class="header" | Level
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− | ! class="header" | Cost
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− | ! class="header" | Health
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− | ! class="header" | Damage/Replenish/Recharge
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− | |-
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− | ! rowspan="3" | [[File:Sentries.png|150px|link=Sentry Gun]]<br/><small>Slot one</small>
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− | | rowspan="3" | '''[[Sentry Gun]]'''
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− | | One
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− | | 130
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− | | 150
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− | | Average DPS: 64
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− | |-
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− | | Two
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− | | 330
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− | | 180
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− | | Average DPS: 128
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− | |-
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− | | Three
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− | | 530
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− | | 216
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− | | Bullets average DPS: 128<br/>Rockets (on direct hit): 100
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− | |-
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− | ! style="background-color:#FEF5E0" | [[File:Red_Mini_Sentry.png|150px|link=Combat Mini-Sentry]]<br/><small>Slot one</small>
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− | | style="background-color:#FEF5E0" | '''[[Sentry Gun#Combat Mini-Sentry Gun|Combat Mini-Sentry Gun]]'''
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− | | style="background-color:#FEF5E0" | N/A
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− | | style="background-color:#FEF5E0" | 100
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− | | style="background-color:#FEF5E0" | 100
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− | | style="background-color:#FEF5E0" | Average DPS: 48
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− | |-
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− | ! rowspan="3" | [[File:Dispensers.png|150px|link=Dispenser]]<br/><small>Slot two</small>
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− | | rowspan="3" | '''[[Dispenser]]'''
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− | | One
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− | | 100
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− | | 150
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− | | Health: 10/sec<br/>Ammo: 20%/sec<br/>Metal: 40/5 sec
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− | |-
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− | | Two
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− | | 300
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− | | 180
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− | | Health: 15/sec<br/>Ammo: 30%/sec<br/>Metal: 50/5 sec
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− | |-
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− | | Three
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− | | 500
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− | | 216
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− | | Health: 20/sec<br/>Ammo: 40%/sec<br/>Metal: 60/5 sec
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− | |-
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− | ! style="background-color:#FEF5E0" rowspan="3" | [[File:Built Teleporter.png|150px|link=Teleporter]]<br/><small>Slot three & four</small>
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− | | style="background-color:#FEF5E0" rowspan="3" | '''[[Teleporter]]''' Entrance<br/>'''[[Teleporter]]''' Exit
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− | | style="background-color:#FEF5E0" | One
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− | | style="background-color:#FEF5E0" | 125
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− | | style="background-color:#FEF5E0" | 150
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− | | style="background-color:#FEF5E0" | Recharge: 10 sec
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− | |-
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− | | style="background-color:#FEF5E0" | Two
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− | | style="background-color:#FEF5E0" | 325
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− | | style="background-color:#FEF5E0" | 180
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− | | style="background-color:#FEF5E0" | Recharge: 5 sec
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− | |-
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− | | style="background-color:#FEF5E0" | Three
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− | | style="background-color:#FEF5E0" | 525
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− | | style="background-color:#FEF5E0" | 216
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− | | style="background-color:#FEF5E0" | Recharge: 3 sec
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− | |}
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− | == Hats ==
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− | {{Main|Hats}}
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− | {{Engineer class hat table}}
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− | {{All class hat table}}
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− | ==Official class avatars==
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− | {{Class avatars}}
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− | == Achievements ==
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− | {|
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− | | [[File:Achieved.png|65px|left]]
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− | | {{Main|Engineer achievements}}
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− | *'''Engineer pack''': 35 achievements, 3 [[Engineer achievements#milestones|milestones]].
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− | *1 [[General achievements|General achievement]].
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− | |}
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− | == Trivia ==
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− | [[File:Engineer_child_photo.png|right|thumb|Photograph of the Team Fortress Classic Engineer from the Engineer Update page.]]
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− | *The Soldier's voice actor and the Engineer's voice actor have both voiced the character [[Wikipedia:Wolf O'Donnell|Wolf O'Donnell]] from Nintendo's [[Wikipedia:Star Fox (series)|Star Fox]] series: [http://www.imdb.com/name/nm1653371/ Rick May] (the Soldier) in [[Wikipedia:Star Fox 64|Star Fox 64]], and [http://www.imdb.com/name/nm0328879/ Grant Goodeve] (the Engineer) in [[Wikipedia:Star Fox: Assault|Star Fox: Assault]].
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− | *The Engineer is the shortest class in the game.
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− | *The Engineer wears his default helmet backwards.
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− | *The Engineer rarely removes his welding goggles. In fact the only official time his naked eyes were revealed was in the "Loose Canon" comic.
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− | **The character model actually has the goggles as part of his face. There are actually no eyeballs underneath them.
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− | *The Engineer designed and built the [[Sentry Gun]] under contract from '[[TF Industries]]' in 1965. The PDF manual for the game that is listed in Steam shows a blueprint and promotional guide to using the Sentry Gun.
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− | *The Engineer's favourite equation is in fact part of the equation that governs character lighting in-game.
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− | *The Engineer's equivalent in the original team of mercenaries BLU hired was supposedly Nikola Tesla, armed with a bag of blueprints instead of a PDA.
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− | *The song the Engineer plays during ''[[Meet the Engineer]]'' is titled '[[More Gun (Soundtrack)|More Gun]]', which is based on ''Someone Else's Song'' and was originally written by Jeff Tweedy of the American Country band ''Wilco''.
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− | *A photograph on the Engineer update page displays a young boy (presumably the Engineer) trying on his first pair of goggles, as [[Engineer (Classic)|the Engineer]] from ''[[Team Fortress Classic]]'' looks on proudly and pats him on the shoulder. This picture does create an inconsistency, as the original Team Fortress takes place in a more futuristic setting, whereas Team Fortress 2 takes place in 1968.
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− | *If the Engineer taunts with the Frontier Justice during the halloween event he'll drop Guitar Pieces when doing the Thriller Taunt.
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− | == See also ==
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− |
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− | *''[[Meet the Engineer]]''
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− | *[[Metal]]
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− | *[[:Category:Engineer User Guides|Engineer User Guides]]
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− | *[[Engineer match-ups]]
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− | *[[Engineer taunts]]
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− | *[[Engineer responses]]
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− | *[[Engineer voice commands]]
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− | *[[Basic Engineer strategy]]
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− | *[[Community Engineer strategy]]
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− | *[[List of references (Engineer)]]
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− | *[[Jumping#Sentry jumps|Sentry Gun jump]]
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− | *[[Law Abiding Engineer |Law Abiding Engineer]]
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− | *[[Engineer (Classic)]]
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− |
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− | == References ==
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− | <references />
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− | ==External links==
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− | *[http://www.teamfortress.com/engineerupdate/ The Engineer Update]
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− | **[http://www.teamfortress.com/engineerupdate/v00.php Day 1], [http://www.teamfortress.com/engineerupdate/v25.php 2] [http://www.teamfortress.com/engineerupdate/v75.php 3], [http://www.teamfortress.com/engineerupdate/achievements/ Achievements], [http://www.teamfortress.com/engineerupdate/wrenchlog/ Wrench Log]
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− | *[http://www.teamfortress.com/post.php?id=4013&p=1 TF2 Official Blog - Loose Canon]
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− | **Comic: [http://www.teamfortress.com/loosecanon/ Loose Canon]
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− | *[http://www.teamfortress.com/post.php?id=3683 TF2 Official Blog - Gotta move that gear up!] (Engineer update hoax)
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− | *[http://www.teamfortress.com/119/comingsoon.html 119th Update! - Coming soon teaser]
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− | {{Class_Nav}}
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− | {{Engineer Nav}}
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− | {{Languages}}
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− | [[Category:Classes]]
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− | [[Category:Engineer]]
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