Difference between revisions of "Template:Upgrade station secondary"
m (I hope I'm not missing anything.) |
m (+ Tide Turner) |
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| zh-hant = 衝刺再生速度 +100% | | zh-hant = 衝刺再生速度 +100% | ||
}}''' | }}''' | ||
− | | rowspan=2 style="border:1px solid #333;" | {{icon class|Demoman|16px}} {{item link|Chargin' Targe}}, {{item link|Splendid Screen}} | + | | rowspan=2 style="border:1px solid #333;" | {{icon class|Demoman|16px}} {{item link|Chargin' Targe}}, {{item link|Splendid Screen}}, {{item link|Tide Turner}} |
| style="border:1px solid #333;" | 150 | | style="border:1px solid #333;" | 150 | ||
| style="border:1px solid #333;" | 4 | | style="border:1px solid #333;" | 4 |
Revision as of 06:42, 21 June 2014
Upgrade | Weapons | Cost | Levels | Notes |
---|---|---|---|---|
+20% Damage | Stickybomb Launcher, Scottish Resistance, Sticky Jumper | 500 | 4 | |
+50% Clip Size | Bullet weapons Stickybomb Launcher, Scottish Resistance, Sticky Jumper |
200, 400 | 4 | |
Projectile Penetration | Bullet weapons | 200 | 1 | Projectiles penetrate enemy players. |
+25 Health On Kill | All damage-dealing Secondary weapons | 100, 200 | 4 | Health from robot kills can overheal players. |
+50% Ammo Capacity | All ammunition-using Secondary weapons | 125, 250 | 3, 2 | Ammo pickups grant more ammo accordingly. |
+20% Reload Speed | Shotgun Reserve Shooter Flare Gun, Detonator, Scorch Shot Stickybomb Launcher, Scottish Resistance, Sticky Jumper Family Business |
250 | 3 | |
+15% Recharge Rate | Bonk! Atomic Punch, Crit-a-Cola, Mad Milk, Flying Guillotine Sandvich, Robo-Sandvich, Buffalo Steak Sandvich, Dalokohs Bar, Fishcake Jarate |
250 | 4 | |
+25% Buff Duration | Buff Banner, Battalion's Backup, Concheror | 250 | 2 | |
+10% Firing Speed | Bullet weapons Flare Gun, Detonator, Scorch Shot, Manmelter Stickybomb Launcher, Scottish Resistance, Sticky Jumper Short Circuit |
100, 200 | 4, 1 | |
-35% Speed On Target | Mad Milk Jarate |
200 | 1 | Does not stack. |
+100% Charge Recharge Rate | Chargin' Targe, Splendid Screen, Tide Turner | 150 | 4 | |
-30% Push Force On Wearer | 100 | 3 | Reduced the push force from enemies attack | |
+25% ÜberCharge Rate | Secondary weapons | 300 | 4 | |
Projectile Shield | 300 | 2 | Build energy by healing teammates. When fully charged, press the Special-Attack key to deploy a frontal projectile shield. The shield damages robots who touch it. Level 2 upgrade increases the shield width. | |
+2s Über Duration | 250 | 3 | ||
Overheal Expert | 250 | 4 | +25% more Overheal, +50% longer duration per point. | |
Healing Mastery | 250 | 4 | +25% heal rate for patient, +25% faster revive rate, and +25% self heal rate, per point. | |
Canteen Specialist | 200 | 3 | Share Canteens with your heal target, +1 duration, -10 price per point (minimum cost: 5). Must confirm upgrade for price reduction to work |
This template uses translation switching. The correct language will be displayed automatically. Localized versions of this template (e.g. Template:Upgrade station secondary/ru) are not necessary. Add your translations directly to this template by editing it. Supported languages for this template: de, en, es, hu, ja, ko, nl, pt-br, ru, zh-hant (add) |