Difference between revisions of "TF2Tightrope"
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Played on certain arena maps, each round the entire player roster is forced into a specific class, with specific weapons (defined as a set). | Played on certain arena maps, each round the entire player roster is forced into a specific class, with specific weapons (defined as a set). | ||
At the start of each round, a dice is rolled to determine what set will be used for the round, as well as if there will be a bonus condition. | At the start of each round, a dice is rolled to determine what set will be used for the round, as well as if there will be a bonus condition. | ||
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+ | === Gameplay demonstration === | ||
+ | {{youtube|width=400|n8FRhUaDI9I}} | ||
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== External links == | == External links == | ||
* [http://www.tf2tightrope.com TF2 Tightrope blog] | * [http://www.tf2tightrope.com TF2 Tightrope blog] |
Revision as of 00:58, 26 August 2014
“ | That's what I'm talking about!.
Click to listen
— The Scout on weapon balance.
|
” |
TF2Tightrope is a collection of server mods. They aim to be a community-run version of the official beta by testing out new weapons, maps, game modes and balance changes.
Contents
Project Beta
About
Project Beta is about testing new weapons, while tweaking old ones. Changes are heavily based on community feedback.
Currently changed weapons
Class | Item | Changes |
---|---|---|
Everyone |
Fire |
Cannot gain health whilst on fire |
Scout |
Baby Face's Blaster |
Boost drains by 4% per second |
Pretty Boy's Pocket Pistol |
Overheal does not decay | |
Soldier |
Market Gardener |
Crit-boosted while rocket-jumping |
Mantreads |
Knockback resistance now also applies to airblasts | |
Cow Mangler 5000 |
Charged shot deals +20% damage | |
Pyro |
Backburner |
Back angle increased to 180% (changed from 90%) |
Homewrecker |
Reduces Sentry damage by 50% while active | |
Detonator |
Greatly increased detonation damage | |
Sharpened Volcano Fragment |
Afterburn damage heals wearer | |
Vile Vacuum |
Airblast cures and stores allies’ debuffs | |
Demoman |
Stickybomb Launcher |
Base damage deals 80 damage (changed from 120) |
Scottish Resistance |
Bombs have more distinct trail | |
Loose Cannon |
-25% Self-damage taken | |
Persian Persuader |
Increases turning speed while charging by 100% | |
Ali Baba's Wee Booties Bootlegger |
Charge recharge rate increased by 100% | |
Heavy |
Brass Beast |
Players heal 20% of the damage done |
Warrior's Spirit |
On wearer: pickup own Sandvich to heal | |
Engineer |
Dispenser |
Heals +10/+15/+20 HP/s |
Sentry |
Chance of missing the first few shots on a new target | |
Wrangler |
Shield resistance reduced from 66% to 50% | |
Jag |
+90% construction rate | |
Southern Hospitality |
Non-Sentry damage done repairs buildings | |
Gunslinger |
Greatly increased ammo usage when using Minisentry | |
The Pardner |
Crits enemies recently shot by Sentry Guns | |
Medic |
Vaccinator |
+25% Resistance to type while healing (changed from 10%) |
Vita-Saw |
Stores up to 50% uber on death (changed from 20%) | |
Sniper |
Ascender |
Hit walls to propel yourself upwards |
Bazaar Bargain |
Each scoped headshot increases the weapon's damage by 10 | |
Classic |
Can always deal headshots | |
SMG Cleaner's Carbine |
+25% damage | |
Tribalman's Shiv |
Deals 35% less damage (changed from 50%) | |
Cozy Camper |
Knockback reduced by 60% while aiming (changed from 20%) | |
Spy |
Conniver's Kunai |
Increased move speed while cloaked (scales up to +33% based on leftover cloak) |
Your Eternal Reward |
On wearer: +50% damage while disguised | |
Big Earner |
On kill: Instantly fills and uses cloak | |
Enforcer |
No damage bonus (changed from +20% while undisguised |
Project Ghost
About
Played on certain arena maps, each round the entire player roster is forced into a specific class, with specific weapons (defined as a set). At the start of each round, a dice is rolled to determine what set will be used for the round, as well as if there will be a bonus condition.
Gameplay demonstration
Current possible rounds
Bonus Conditionals
Condition Name | Effect |
---|---|
Milky |
All players start with Mad Milk effect applied |
Kritz |
All attacks become crit-boosted |
Speedy |
All players move approximately 35% faster |
Pee Pee |
All players start with Jarate effect applied |
Ghost |
Player models become mostly transparent |
Tiny |
All players become 50% smaller |
Low Grav |
Gravitational effect on players becomes approximately 33% weaker |
Trail |
All players leave a bright, team-colored trail |
Third Person |
All players are forced into a third person perspective view |
David Vs Goliath |
One team becomes slightly larger |
777 Super Bonus Round 777 |
All players move approximately 35% faster |
External links
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