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* ...that one of the garbled recordings that is heard when the [[Red-Tape Recorder]] is used to sap a building says "Let's make some noise..." when it is slowed down to 80% speed?[https://www.youtube.com/watch?v=NN3grbaJwE0]
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* ...that one of the garbled recordings that is heard when the [[Red-Tape Recorder]] is used to sap a building says [https://www.youtube.com/watch?v=NN3grbaJwE0 "Let's make some noise..."] when it is slowed down to 80% speed?  
* ...that the [[Scout]] would have been able to catch [[Projectiles|projectiles]] and throw them back using the [[Catcher's Mitt]]?
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* ...that the [[Scout]] would have been able to catch [[projectiles]] and throw them back using the [[Catcher's Mitt]]?
 
* ...that the [[Scout]] can achieve a [[Speed#Class speed comparison|movement speed]] of up to 22.2 miles or 35.7 kilometers per hour?
 
* ...that the [[Scout]] can achieve a [[Speed#Class speed comparison|movement speed]] of up to 22.2 miles or 35.7 kilometers per hour?
* ...that the [[Paper Hat |Manniversary Paper Hat]] is made from a folded copy of the [http://wiki.teamfortress.com/w/images/a/ab/07_comic_large.jpg Jarate ad] from the [[Sniper vs. Spy Update]]?
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* ...that the [[Paper Hat |Manniversary Paper Hat]] is made from a folded copy of the [[:File:07_comic_large.jpg|Jarate ad]] from the [[Sniper vs. Spy Update]]?
 
* ...that the [[Sniper]] unlock was originally going to be a sniper rifle called the [[Walkabout]], but it was later scrapped and replaced with the [[Huntsman]]?
 
* ...that the [[Sniper]] unlock was originally going to be a sniper rifle called the [[Walkabout]], but it was later scrapped and replaced with the [[Huntsman]]?
 
* ...that the [[Respawn#Respawn|Respawn Rooms]] were planned to have turrets, but were scrapped before the final release?
 
* ...that the [[Respawn#Respawn|Respawn Rooms]] were planned to have turrets, but were scrapped before the final release?
* ...that the [[Bloodhound]] was originally planned to be released as [[Sam's Hat]], alongside [[Max's Severed Head]], the [[Big Kill]] and the [[Lugermorph]], with the release of {{w|Sam and Max: The Devil's Playhouse|''Sam and Max: The Devil's Playhouse''}}, but was scrapped due to the difficulty fitting the head of each class, yet remained in the game files?
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* ...that the [[Bloodhound]] was originally planned to be released as [[Sam's Hat]], alongside [[Max's Severed Head]], the [[Big Kill]] and the [[Lugermorph]], with the release of [[w:Sam and Max: The Devil's Playhouse|''Sam and Max: The Devil's Playhouse'']], but was scrapped due to the difficulty fitting the head of each class, yet remained in the game files?
 
* ...that if an arrow is nocked with the [[Huntsman]], and the player is killed before the arrow was shot, the arrow will shoot immediately upon dying?
 
* ...that if an arrow is nocked with the [[Huntsman]], and the player is killed before the arrow was shot, the arrow will shoot immediately upon dying?
 
* ...that a picture from the [[Engineer Update]] shows a picture of the [[Engineer]] with the [[Engineer (Classic)]] from [[Team Fortress Classic]]?
 
* ...that a picture from the [[Engineer Update]] shows a picture of the [[Engineer]] with the [[Engineer (Classic)]] from [[Team Fortress Classic]]?

Revision as of 21:52, 26 August 2014

Currently displayed facts

  • ...that the music from the Kazotsky Kick taunt can be heard in the CS:GO map Train, coming from a small radio inside the kitchen?
  • ...that the Clinical Trial is the only item set in the game that doesn't feature a cosmetic?
  • ...that the Soldier's Stash does not in any way, shape, or form promote smoking or gambling?


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  • ...that a Full Moon occurs every 29.5 days starting Midday, October 12, 2011, but NASA times the average length of a synodic month as 44 minutes and 3 seconds longer?
  • ...that the PlayStation 3 and Xbox 360 instruction manuals included with The Orange Box incorrectly list the Sniper's Kukri as a machete?
  • ...that the Short Circuit was originally planned to be a machine gun that opened up out of the Engineer's glove instead of an electricity-based weapon?
  • ...that the Medic's hometown was Stuttgart before being changed to Rottenburg in Two Cities Update?
  • ...that the map used for Meet the Medic is actually just an edited version of Badwater Basin?
  • ...that a Heavy with any melee weapon as his active weapon can continue to attack while stunned?
  • ...that the taunts for the Medic's Bonesaw and Vita-Saw have a chance to play versions of Playing With Danger, the Domination jingle and the Revenge jingle?
  • ...that the files for the Sniper's Kukri (such as texture, model and sound) lists it as "machete"
  • ...that there are unused headshot and backstab animations for MVM's robots? [1]


See also

Previously featured facts