Difference between revisions of "Health (Classic)/ru"

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{{DISPLAYTITLE: Аптечки (Classic)}}
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{{DISPLAYTITLE: Аптечки }}
 
'''Здоровье''' pickups are an important pickup in the classic Team Fortress games. They restore a certain amount of health when picked up, which gives the user a very important advantage, especially if the user is wounded. In some cases, they can give the player a second chance
 
'''Здоровье''' pickups are an important pickup in the classic Team Fortress games. They restore a certain amount of health when picked up, which gives the user a very important advantage, especially if the user is wounded. In some cases, they can give the player a second chance
  

Revision as of 16:08, 13 November 2010

Здоровье pickups are an important pickup in the classic Team Fortress games. They restore a certain amount of health when picked up, which gives the user a very important advantage, especially if the user is wounded. In some cases, they can give the player a second chance

Individual health pickup items are called Аптечки. Аптечки являются общими в Quake Team Fortress и Team Fortress Classic на своих и оффициальных картах, но они полностью заменят Рюкзаки в более поздних картах.

Аптечки

  • Маленькая (Только в Quake Team Fortress) – Восстанавливает 15 едениц здоровья при поднятии
  • Средняя – Восстанавливает 25 едений здоровья при поднятии.
  • Мега Аптечка – (Только в QWTF) Сверхлечение игрока на 100%, еденицы здоровья будут вести счет пока не достигнут 100.

Другие источники

  • Рюкзак – amount depends on what the mapmaker has set.
  • Биооружие – Восстанавливает цели здоровье до 100% если цель имеет меньше чем 100% здоровья; добавляет 5 очков за использование, если цель более 100%(до 150% макс. здоровья).

Галерея