Difference between revisions of "Health (Classic)/ru"
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'''Здоровье''' pickups are an important pickup in the classic Team Fortress games. They restore a certain amount of health when picked up, which gives the user a very important advantage, especially if the user is wounded. In some cases, they can give the player a second chance | '''Здоровье''' pickups are an important pickup in the classic Team Fortress games. They restore a certain amount of health when picked up, which gives the user a very important advantage, especially if the user is wounded. In some cases, they can give the player a second chance | ||
Revision as of 16:08, 13 November 2010
Здоровье pickups are an important pickup in the classic Team Fortress games. They restore a certain amount of health when picked up, which gives the user a very important advantage, especially if the user is wounded. In some cases, they can give the player a second chance
Individual health pickup items are called Аптечки. Аптечки являются общими в Quake Team Fortress и Team Fortress Classic на своих и оффициальных картах, но они полностью заменят Рюкзаки в более поздних картах.
Аптечки
- Маленькая (Только в Quake Team Fortress) – Восстанавливает 15 едениц здоровья при поднятии
- Средняя – Восстанавливает 25 едений здоровья при поднятии.
- Мега Аптечка – (Только в QWTF) Сверхлечение игрока на 100%, еденицы здоровья будут вести счет пока не достигнут 100.
Другие источники
- Рюкзак – amount depends on what the mapmaker has set.
- Биооружие – Восстанавливает цели здоровье до 100% если цель имеет меньше чем 100% здоровья; добавляет 5 очков за использование, если цель более 100%(до 150% макс. здоровья).
Галерея
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