Difference between revisions of "Template:Class weapons table pyro secondary"
(Updated secondary weapons for the Gun Mettle Update) |
m (Fixed formatting) |
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{{Info}}On detonation flare destroys enemy sticky bombs.<br/> | {{Info}}On detonation flare destroys enemy sticky bombs.<br/> | ||
{{Pro}}Guarantees Mini-Crit damage on burning targets, regardless of distance (only when flare is not detonated).<br/> | {{Pro}}Guarantees Mini-Crit damage on burning targets, regardless of distance (only when flare is not detonated).<br/> | ||
− | {{Con}}50% explosion self-damage vulnerability on user. | + | {{Con}}50% explosion self-damage vulnerability on user.<br/> |
− | {{Con}} | + | {{Con}}25% damage penalty |
| cs = | | cs = | ||
{{Info}}Při zásahu zapálí nepřítele.<br/> | {{Info}}Při zásahu zapálí nepřítele.<br/> |
Revision as of 23:02, 5 July 2015
Secondary
Weapon | Kill icon | Ammo Loaded |
Ammo Carried |
Damage Range | Notes / Special Abilities |
---|---|---|---|---|---|
Stock Shotgun |
6 | 32 | Base: 60 Crit: 180 [6 damage × 10 pellets] |
||
Unlock Flare Gun |
1 | 16 | Base: 30 Crit: 90 Afterburn: |
On hit: ignites enemy. Guarantees Critical damage on burning targets. | |
Craft Detonator |
1 | 16 | Base: 30 Crit: 90 Afterburn: |
On hit: ignites enemy. Alt-fire: detonates flare in flight, creating a small explosion which ignites nearby players, but does less damage than a normal hit. The knockback can be used to flare jump. | |
Craft Reserve Shooter |
4 | 32 | Base: 60 Crit: 180 [6 damage × 10 pellets] |
15% faster weapon switch speed. Mini-crits airborne targets for 5 seconds after switch. | |
Craft Manmelter |
1 | ∞ | Base: 30 Crit: 90 Afterburn: |
On hit: ignites enemy. No extra damage on burning targets. | |
Craft Scorch Shot |
1 | 16 | Base: 15 Crit: 45 Afterburn: |
On hit: ignites enemy. No extra damage on burning targets. | |
Craft Panic Attack |
0 | 32 | Base: 60 Crit: 180 [6 damage × 10 pellets] |
Upon pressing and holding down primary fire, the player will begin loading shells into the magazine port, and will continue to do so as long as primary fire is held down. +34% faster reload time. |
This template is meant to be used in localized versions of the Pyro article, replacing current weapon table.
Make sure that section Template:Dictionary/common_strings#class_weapon_tables is also translated to your language.
This template uses translation switching. The correct language will be displayed automatically. Localized versions of this template (e.g. Template:Class weapons table pyro secondary/ru) are not necessary. Add your translations directly to this template by editing it. Supported languages for this template: cs, da, de, es, fi, fr, hu, it, ja, ko, nl, pl, pt-br, ru, sv (add) |