Difference between revisions of "User:UltimentM"
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! class="header" style="text-align: center;" | Changes | ! class="header" style="text-align: center;" | Changes | ||
|- | |- | ||
− | ! rowspan= | + | ! rowspan=6 | {{Class link|Scout}} |
! {{Table icon|Shortstop}} | ! {{Table icon|Shortstop}} | ||
| | | | ||
Line 40: | Line 40: | ||
| | | | ||
{{nerf|Added 20% damage penalty}} | {{nerf|Added 20% damage penalty}} | ||
− | {{ | + | {{buff|Changed boost lost on jumps to 25%}} |
|- | |- | ||
! {{Table icon|Winger}} | ! {{Table icon|Winger}} | ||
| | | | ||
{{buff|Changed clip size penalty to 50% (6 shots)}} | {{buff|Changed clip size penalty to 50% (6 shots)}} | ||
+ | |- | ||
+ | ! {{Table icon|Pretty Boy's Pocket Pistol}} | ||
+ | | | ||
+ | {{note|Removed when weapon is active}} | ||
+ | {{nerf|Changed fire rate penalty to 40%}} | ||
+ | {{buff|Added +15 max health on wearer}} | ||
+ | {{buff|Changed damage vulnerability to 15%}} | ||
|- | |- | ||
! {{Table icon|Atomizer}} | ! {{Table icon|Atomizer}} | ||
Line 57: | Line 64: | ||
|- | |- | ||
! rowspan=9 | {{Class link|Soldier}} | ! rowspan=9 | {{Class link|Soldier}} | ||
+ | ! {{Table icon|Black Box}} | ||
+ | | | ||
+ | {{nerf|Removed +20 health on hit per attack}} | ||
+ | {{buff|Added +15 health on hit}} | ||
+ | |- | ||
! {{Table icon|Liberty Launcher}} | ! {{Table icon|Liberty Launcher}} | ||
| | | | ||
{{nerf|Removed rocket jump resistance}} | {{nerf|Removed rocket jump resistance}} | ||
+ | {{nerf|Removed clip size bonus}} | ||
{{buff|Added bonus knockback on damage dealt}} | {{buff|Added bonus knockback on damage dealt}} | ||
|- | |- | ||
Line 66: | Line 79: | ||
{{nerf|Added +3 degrees of projectile devestation}} | {{nerf|Added +3 degrees of projectile devestation}} | ||
{{buff|Removed damage penalty}} | {{buff|Removed damage penalty}} | ||
+ | {{buff|Changed hidden rocket jump resistance to 25%}} | ||
|- | |- | ||
! {{Table icon|Buff Banner}} | ! {{Table icon|Buff Banner}} | ||
| | | | ||
{{buff|Added +50% primary ammo on wearer}} | {{buff|Added +50% primary ammo on wearer}} | ||
− | |||
− | |||
− | |||
− | |||
|- | |- | ||
! {{Table icon|Mantreads}} | ! {{Table icon|Mantreads}} | ||
Line 102: | Line 112: | ||
{{buff|Added hidden 15% damage bonus}} | {{buff|Added hidden 15% damage bonus}} | ||
|- | |- | ||
− | ! rowspan= | + | ! rowspan=9 | {{Class link|Pyro}} |
! {{Table icon|Backburner}} | ! {{Table icon|Backburner}} | ||
| | | | ||
Line 109: | Line 119: | ||
|- | |- | ||
! {{Table icon|Flare Gun}} | ! {{Table icon|Flare Gun}} | ||
− | + | | | |
+ | {{buff|Changed hidden secondary ammo penalty to 25% (24 shots)}} | ||
|- | |- | ||
! {{Table icon|Detonator}} | ! {{Table icon|Detonator}} | ||
+ | | | ||
+ | {{buff|Changed hidden secondary ammo penalty to 25% (24 shots)}} | ||
+ | {{buff|Removed damage penalty}} | ||
+ | {{buff|Changed self damage taken to +25%}} | ||
|- | |- | ||
! {{Table icon|Scorch Shot}} | ! {{Table icon|Scorch Shot}} | ||
+ | | | ||
+ | {{nerf|Changed damage penalty to 50%}} | ||
+ | {{buff|Changed hidden secondary ammo penalty to 25% (24 shots)}} | ||
|- | |- | ||
! {{Table icon|Back Scratcher}} | ! {{Table icon|Back Scratcher}} | ||
Line 132: | Line 150: | ||
{{buff|Changed less damage vs. players to 20%}} | {{buff|Changed less damage vs. players to 20%}} | ||
|- | |- | ||
− | ! rowspan= | + | ! {{Table icon|Powerjack}} |
+ | | | ||
+ | {{buff|Changed health gained on kill to 75}} | ||
+ | |- | ||
+ | ! rowspan=9 | {{Class link|Demoman}} | ||
! {{Table icon|Loch-n-Load}} | ! {{Table icon|Loch-n-Load}} | ||
| | | | ||
{{nerf|Changed clip size penalty to 50% (2 shots)}} | {{nerf|Changed clip size penalty to 50% (2 shots)}} | ||
+ | {{nerf|Removed damage bonus vs. buildings}} | ||
{{buff|Removed smaller explosion radius}} | {{buff|Removed smaller explosion radius}} | ||
− | {{buff| | + | {{buff|Added 25% damage bonus}} |
|- | |- | ||
! {{Table icon|Iron Bomber}} | ! {{Table icon|Iron Bomber}} | ||
Line 143: | Line 166: | ||
{{note|Uses normal grenades due to bug}} | {{note|Uses normal grenades due to bug}} | ||
{{note|Added when weapon is active}} | {{note|Added when weapon is active}} | ||
− | {{nerf| | + | {{nerf|Added 50% damage penalty on grenades that explode on timer}} |
− | |||
{{buff|Added -50% explosive damage to self}} | {{buff|Added -50% explosive damage to self}} | ||
|- | |- | ||
! {{Table icon|Ali Baba's Wee Booties}} | ! {{Table icon|Ali Baba's Wee Booties}} | ||
! rowspan=2 | {{nerf|Removed increased charge turning}} | ! rowspan=2 | {{nerf|Removed increased charge turning}} | ||
− | {{buff| | + | {{nerf|Removed gain charge on melee kill}} |
+ | {{buff|Changed faster movement speed to 15%}} | ||
|- | |- | ||
! {{Table icon|Bootlegger}} | ! {{Table icon|Bootlegger}} | ||
+ | |- | ||
+ | ! {{Table icon|Quickiebomb Launcher}} | ||
+ | | | ||
+ | {{note|Uses normal stickybombs due to bug}} | ||
+ | {{note|Based on the Advanced Weaponiser weapon Quickie Launcher}} | ||
+ | {{nerf|Changed clip size penalty to 50% (4 shots)}} | ||
+ | {{nerf|Changed damage penalty to 25%}} | ||
+ | {{nerf|Added -50% self damage force}} | ||
+ | {{nerf|Added -4 max stickybombs out}} | ||
+ | {{buff|Added 25% faster fire rate}} | ||
+ | {{buff|Changed damage based on charge to 35%}} | ||
+ | {{buff|Changed faster bomb arm time to -0.4 seconds}} | ||
+ | |- | ||
+ | ! {{Table icon|Chargin' Targe}} | ||
+ | ! rowspan=2 | {{buff|Added increased charge turning}} | ||
+ | |- | ||
+ | ! {{Table icon|Splendid Screen}} | ||
+ | |- | ||
+ | ! {{Table icon|Tide Turner}} | ||
+ | | | ||
+ | {{nerf|Changed charge gained on kill to 50%}} | ||
+ | |- | ||
+ | ! {{Table icon|Claidheamh Mòr}} | ||
+ | | | ||
+ | {{buff|Changed charge gained on kill to 50%}} | ||
|- | |- | ||
! rowspan=2 | {{Class link|Heavy}} | ! rowspan=2 | {{Class link|Heavy}} |
Revision as of 04:35, 7 July 2015
UltimentM | |
---|---|
300px | |
Basic information | |
Type: | General Editor |
Gender: | Male |
Birth place: | Sydney |
Native language: | English |
Age: | 17 (Born 1998) |
Team Fortress 2 | |
Favourite classes: | Soldier |
Favourite maps: | Asteroid, Bigrock |
Contact information |
About Me
Hello there! My name is UltimentM. I am a regular TF2 player that does some general editing for the TF2 Wiki, mainly in the MvM section. I like to make custom content for TF2, such as maps, skins, MvM missions etc.
Some other things My Steam Profile
My Server Information
If you didn't know, I have a TF2 server that implements vast changes to various weapons in order to make them more balanced. It also supports new and innovative weapon ideas, with new concepts and ideas for TF2. Please note that the changes apply to the weapons various skins as well.
Weapon Changes
Class | Item | Changes | |
---|---|---|---|
Scout | Shortstop |
Removed 20% healing bonus | |
Baby Face's Blaster |
Added 20% damage penalty | ||
Winger |
Changed clip size penalty to 50% (6 shots) | ||
Pretty Boy's Pocket Pistol |
Removed when weapon is active | ||
Atomizer |
Changed fire rate penalty to 50% | ||
Wrap Assassin |
User now wields two balls | ||
Soldier | Black Box |
Removed +20 health on hit per attack | |
Liberty Launcher |
Removed rocket jump resistance | ||
Air Strike |
Added +3 degrees of projectile devestation | ||
Buff Banner |
Added +50% primary ammo on wearer | ||
Mantreads |
Changed knockback resistance from damage taken to 50% | ||
Pain Train |
Added when weapon is active | ||
Disciplinary Action |
Changed damage penalty to 20% | ||
Market Gardener |
Added when weapon is active | ||
Equalizer |
Added hidden 15% damage bonus | ||
Pyro | Backburner |
No random critical hits now visible | |
Flare Gun |
Changed hidden secondary ammo penalty to 25% (24 shots) | ||
Detonator |
Changed hidden secondary ammo penalty to 25% (24 shots) | ||
Scorch Shot |
Changed damage penalty to 50% | ||
Back Scratcher |
Changed less health from healers on wearer to 50% | ||
Sharpened Volcano Fragment |
Added minicrits vs. burning players | ||
Neon Annihilator |
Added 20% slower fire rate | ||
Homewrecker |
Changed less damage vs. players to 20% | ||
Powerjack |
Changed health gained on kill to 75 | ||
Demoman | Loch-n-Load |
Changed clip size penalty to 50% (2 shots) | |
Iron Bomber |
Uses normal grenades due to bug | ||
Ali Baba's Wee Booties |
Removed increased charge turning Removed gain charge on melee kill | ||
Bootlegger | |||
Quickiebomb Launcher |
Uses normal stickybombs due to bug | ||
Chargin' Targe |
Added increased charge turning | ||
Splendid Screen | |||
Tide Turner |
Changed charge gained on kill to 50% | ||
Claidheamh Mòr |
Changed charge gained on kill to 50% | ||
Heavy | Minigun |
~ |
+50% movement speed while spun up |
Fists |
~ |
Knockback on hit | |
Engineer | Wrench |
~ |
20% faster firing speed |
Building |
~ |
10x Dispenser range | |
Medic | Syringe Gun |
~ |
10x firing speed |
Medi Gun |
~ |
10x slower overheal decay rate | |
Bonesaw |
~ |
On-hit: Bleed for 10 seconds | |
Sniper | Sniper Rifle |
~ |
10% faster reload speed |
SMG |
~ |
10% faster reload speed | |
Kukri |
~ |
On-hit: Reveals cloaked or disguised Spies | |
Spy | Revolver |
~ |
10x clip size |
Knife |
~ |
90% faster firing speed | |
Invis Watch |
~ |
10x faster cloak speed | |
Scout Engineer |
Pistol |
~ |
10x faster reload speed |
Soldier Pyro Heavy Engineer |
Shotgun |
~ |
10% more accurate |
New Weapons
Class | Item | Stats |
---|---|---|
Scout | Shotgun Bride |
Uses Back Scatter skin Hold fire to load up clip This weapon is from the Advanced Weaponiser gamemode! |