Difference between revisions of "Strategy"
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* [[Community Egypt strategy]] | * [[Community Egypt strategy]] | ||
* [[Community Gorge strategy]] | * [[Community Gorge strategy]] | ||
+ | * [[Community Gorge Event strategy]] | ||
* [[Community Gravel Pit strategy]] | * [[Community Gravel Pit strategy]] | ||
* [[Community Junction strategy]] | * [[Community Junction strategy]] | ||
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* [[Community 2Fort strategy]] | * [[Community 2Fort strategy]] | ||
* [[Community Double Cross strategy]] | * [[Community Double Cross strategy]] | ||
+ | * [[Community Landfall strategy]] | ||
* [[Community Sawmill (CTF) strategy]] | * [[Community Sawmill (CTF) strategy]] | ||
* [[Community Turbine strategy]] | * [[Community Turbine strategy]] | ||
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* [[Community Powerhouse strategy]] | * [[Community Powerhouse strategy]] | ||
* [[Community Process strategy]] | * [[Community Process strategy]] | ||
+ | * [[Community Sinshine strategy]] | ||
* [[Community Snakewater strategy]] | * [[Community Snakewater strategy]] | ||
+ | * [[Community Vanguard strategy]] | ||
* [[Community Well (CP) strategy]] | * [[Community Well (CP) strategy]] | ||
* [[Community Yukon strategy]] | * [[Community Yukon strategy]] | ||
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* [[Community Harvest strategy]] | * [[Community Harvest strategy]] | ||
* [[Community Harvest Event strategy]] | * [[Community Harvest Event strategy]] | ||
+ | * [[Community Highpass strategy]] | ||
* [[Community Kong King strategy]] | * [[Community Kong King strategy]] | ||
* [[Community Lakeside strategy]] | * [[Community Lakeside strategy]] | ||
+ | * [[Community Moonshine Event strategy]] | ||
* [[Community Nucleus (King of the Hill) strategy]] | * [[Community Nucleus (King of the Hill) strategy]] | ||
* [[Community Sawmill (King of the Hill) strategy]] | * [[Community Sawmill (King of the Hill) strategy]] | ||
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=== PASS Time === | === PASS Time === | ||
− | + | * [[Community Pinewood strategy]] | |
* [[Community Warehouse strategy]] | * [[Community Warehouse strategy]] | ||
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* [[Community Frontier strategy]] | * [[Community Frontier strategy]] | ||
* [[Community Gold Rush strategy]] | * [[Community Gold Rush strategy]] | ||
+ | * [[Community Hellstone strategy]] | ||
* [[Community Hoodoo strategy]] | * [[Community Hoodoo strategy]] | ||
+ | * [[Community Snowycoast strategy]] | ||
* [[Community Thunder Mountain strategy]] | * [[Community Thunder Mountain strategy]] | ||
* [[Community Upward strategy]] | * [[Community Upward strategy]] |
Revision as of 22:12, 10 January 2016
Some strategies and explanations may use abbreviations, slang, or alternate names for various reasons, such as to maintain flow or encourage a casual and co-operative ethos. For any terms you are unsure of, see Glossary of player terms.
Contents
- 1 Class strategies
- 2 Anti-class strategies
- 3 Community strategies
- 4 Community game mode strategies
- 5 Community map strategies
- 5.1 Arena
- 5.2 Attack/Defend (Control Points)
- 5.3 Attack/Defend (Payload)
- 5.4 Capture the Flag
- 5.5 Control Points
- 5.6 King of the Hill
- 5.7 Mannpower
- 5.8 Mann vs. Machine
- 5.9 Medieval Mode (Control Points)
- 5.10 PASS Time
- 5.11 Payload
- 5.12 Payload Race
- 5.13 Player Destruction
- 5.14 Robot Destruction
- 5.15 Special Delivery
- 5.16 Territorial Control
- 5.17 Domination
- 6 Team strategies
- 7 Individual strategies
- 8 Achievement strategies
Class strategies
Note: These are basic, succinct strategies that teach the basics to a class and also any small, useful tips. Please edit with caution.
- Basic Scout strategy (match-ups)
- Basic Soldier strategy (match-ups)
- Basic Pyro strategy (match-ups)
- Basic Demoman strategy (match-ups)
- Basic Heavy strategy (match-ups)
- Basic Engineer strategy (match-ups)
- Basic Medic strategy (match-ups)
- Basic Sniper strategy (match-ups)
- Basic Spy strategy (match-ups)
Anti-class strategies
Note: These are strategies for playing against a class, instead of playing as the class.
- Anti-Scout strategy
- Anti-Soldier strategy
- Anti-Pyro strategy
- Anti-Demoman strategy
- Anti-Heavy strategy
- Anti-Engineer strategy
- Anti-Medic strategy
- Anti-Sniper strategy
- Anti-Spy strategy
Community strategies
Note: These are community-written strategies that can offer a lot more detail, but may be more subjective or situational than the basic strategies.
- Community Scout strategy
- Community Soldier strategy
- Community Pyro strategy
- Community Demoman strategy
- Community Heavy strategy
- Community Engineer strategy
- Community Medic strategy
- Community Sniper strategy
- Community Spy strategy
Community game mode strategies
Note: These pages are for learning how to play more effectively on any of the Game modes, as any class.
- Community Arena strategy
- Community Capture the Flag strategy
- Community Control Point strategy
- Community King of the Hill strategy
- Community Mannpower strategy
- Community Mann vs. Machine strategy
- Community PASS Time strategy
- Community Payload strategy
- Community Player Destruction strategy
- Community Robot Destruction strategy
- Community Special Delivery strategy
- Community Territorial Control strategy
- Community Domination strategy
Community map strategies
These pages are for learning how to play more effectively on any of the official Team Fortress 2 maps, as any class.
Arena
- Community Badlands (Arena) strategy
- Community Granary (Arena) strategy
- Community Lumberyard strategy
- Community Nucleus (Arena) strategy
- Community Offblast strategy
- Community Ravine strategy
- Community Sawmill (Arena) strategy
- Community Snowplow strategy
- Community Watchtower strategy
- Community Well (Arena) strategy
Attack/Defend (Control Points)
- Community Dustbowl strategy
- Community Egypt strategy
- Community Gorge strategy
- Community Gorge Event strategy
- Community Gravel Pit strategy
- Community Junction strategy
- Community Mann Manor strategy
- Community Mountain Lab strategy
- Community Steel strategy
Attack/Defend (Payload)
Capture the Flag
- Community 2Fort strategy
- Community Double Cross strategy
- Community Landfall strategy
- Community Sawmill (CTF) strategy
- Community Turbine strategy
- Community Well (CTF) strategy
Control Points
- Community 5Gorge strategy
- Community Badlands (CP) strategy
- Community Coldfront strategy
- Community Fastlane strategy
- Community Foundry strategy
- Community Freight strategy
- Community Gullywash strategy
- Community Granary (CP) strategy
- Community Powerhouse strategy
- Community Process strategy
- Community Sinshine strategy
- Community Snakewater strategy
- Community Vanguard strategy
- Community Well (CP) strategy
- Community Yukon strategy
King of the Hill
- Community Badlands (King of the Hill) strategy
- Community Eyeaduct strategy
- Community Harvest strategy
- Community Harvest Event strategy
- Community Highpass strategy
- Community Kong King strategy
- Community Lakeside strategy
- Community Moonshine Event strategy
- Community Nucleus (King of the Hill) strategy
- Community Sawmill (King of the Hill) strategy
- Community Suijin strategy
- Community Viaduct strategy
Mannpower
- Community Foundry (Capture the Flag) strategy
- Community Gorge (Capture the Flag) strategy
- Community Hellfire strategy
- Community Thunder Mountain (Capture the Flag) strategy
Mann vs. Machine
- Community Bigrock strategy
- Community Coal Town strategy
- Community Decoy strategy
- Community Ghost Town strategy
- Community Mannhattan strategy
- Community Mannworks strategy
- Community Rottenburg strategy
Medieval Mode (Control Points)
PASS Time
Payload
- Community Badwater Basin strategy
- Community Barnblitz strategy
- Community Borneo strategy
- Community Cactus Canyon strategy
- Community Frontier strategy
- Community Gold Rush strategy
- Community Hellstone strategy
- Community Hoodoo strategy
- Community Snowycoast strategy
- Community Thunder Mountain strategy
- Community Upward strategy
Payload Race
- Community Helltower strategy
- Community Hightower strategy
- Community Pipeline strategy
- Community Nightfall strategy
Player Destruction
Robot Destruction
Special Delivery
Territorial Control
Domination
Team strategies
Individual strategies
- Aerial
- Ambushing
- Back-capping
- Camping
- Chokepoint
- High ground advantage
- Juggling
- Jumping
- Strafing
- Airblast
- Tips
- ÜberCharge
Achievement strategies
- Obtaining achievements
- Obtaining Scarechievements
- Obtaining Ghostchievements
- Obtaining Scout achievements
- Obtaining Soldier achievements
- Obtaining Pyro achievements
- Obtaining Demoman achievements
- Obtaining Heavy achievements
- Obtaining Engineer achievements
- Obtaining Medic achievements
- Obtaining Sniper achievements
- Obtaining Spy achievements
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