Difference between revisions of "Template:Class weapons table engineer primary"
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{{Pro}}Para cada morte por assistência feita pela Sentinela é acumulado 1 tiro crítico.<br /> | {{Pro}}Para cada morte por assistência feita pela Sentinela é acumulado 1 tiro crítico.<br /> | ||
{{Info}}Tiros críticos acumulados (máx. de 35) são dados só quando a Sentinela é destruída/demolida.<br /> | {{Info}}Tiros críticos acumulados (máx. de 35) são dados só quando a Sentinela é destruída/demolida.<br /> | ||
+ | {{Con}}Críticos de vingança são perdidos ao morrer.<br /> | ||
{{Con}}Possui metade da munição armazenada (3 tiros).<br /> | {{Con}}Possui metade da munição armazenada (3 tiros).<br /> | ||
{{Con}}Não possui críticos aleatórios.<br /> | {{Con}}Não possui críticos aleatórios.<br /> | ||
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{{Con}}-50% maksymalnej amunicji dla noszącego<br /> | {{Con}}-50% maksymalnej amunicji dla noszącego<br /> | ||
{{Con}}Podczas trzymania konstrukcji jesteś zaznaczony na śmierć<br /> | {{Con}}Podczas trzymania konstrukcji jesteś zaznaczony na śmierć<br /> | ||
+ | | pt-br = | ||
+ | {{Pro}}Disparo alternativo usa 100 de metal para pegar uma construção distante sob sua mira.<br /> | ||
+ | {{Pro}}Dispara um projétil especial que pode reparar construções aliadas.<br /> | ||
+ | {{Con}}Usuário carrega -50% de munição primária.<br /> | ||
+ | {{Con}}-34% do tamanho do carregador.<br /> | ||
+ | {{Con}}Usuário é marcado para morrer quando estiver carregando uma construção.<br /> | ||
| ru = | | ru = | ||
{{Pro}}Альтернативная атака: использует металл, чтобы брать постройки на расстоянии.<br /> | {{Pro}}Альтернативная атака: использует металл, чтобы брать постройки на расстоянии.<br /> |
Revision as of 12:58, 17 February 2016
Primary
Weapon | Kill icon | Ammo Loaded |
Ammo Carried |
Damage Range | Notes / Special Abilities |
---|---|---|---|---|---|
Stock Shotgun |
6 | 32 | Base: 60 Crit: 180 [6 damage × 10 pellets] |
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Unlock Frontier Justice |
3 | 32 | Base: 60 Crit: 180 [6 damage × 10 pellets] |
Stores 2 guaranteed critical shots for every Sentry Gun kill. Stores 1 guaranteed critical shot for every Sentry Gun kill assist. | |
Promotional / Craft Widowmaker |
∞ / 6 | 6 | Base: 60 Crit: 180 [6 damage × 10 pellets] |
On hit: damage dealt is returned as ammo. No reload necessary. | |
Craft Pomson 6000 |
4 | ∞ | Base: 48 Crit: 108-180 |
Shoots an electric projectile instead of shotgun pellets. Can light up friendly Huntsman arrows. | |
Craft Rescue Ranger |
4 | 16 | Base: 35 Crit: 105 |
Alt-Fire: Use 100 metal to pick up buildings from long range. Fires a special bolt that can repair friendly buildings. | |
Craft Panic Attack |
0 | 32 | Base: 60 Crit: 180 [6 damage × 10 pellets] |
Upon pressing and holding down primary fire, the player will begin loading shells into the magazine port, and will continue to do so as long as primary fire is held down. +50% faster reload time. |
This template is meant to be used in localized versions of the Engineer article, replacing current weapon tables.
Make sure that section Template:Dictionary/common_strings#class_weapon_tables is also translated to your language.
This template uses translation switching. The correct language will be displayed automatically. Localized versions of this template (e.g. Template:Class weapons table engineer primary/ru) are not necessary. Add your translations directly to this template by editing it. Supported languages for this template: cs, de, es, fi, fr, hu, it, ja, ko, pl, pt-br, ru (add) |