Difference between revisions of "User talk:Miomiowski"
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:Those aren't secret animations. The guy is using custom animations. I know for I have the same mods. --[[File:User Dr. Scaphandre Golden Ghastly Gibus.png|50px|link=User talk:Dr. Scaphandre]] [[User:Dr. Scaphandre|<font color="FFDF00"><big>''Dr. Scaphandre''</big></font>]] 14:39, 28 August 2016 (PDT) | :Those aren't secret animations. The guy is using custom animations. I know for I have the same mods. --[[File:User Dr. Scaphandre Golden Ghastly Gibus.png|50px|link=User talk:Dr. Scaphandre]] [[User:Dr. Scaphandre|<font color="FFDF00"><big>''Dr. Scaphandre''</big></font>]] 14:39, 28 August 2016 (PDT) | ||
:"Jack power can only decay when the meter is full." I thought when it's full the goal is spawned? Does it have any effect if the meter decays after the goal opened? So you say it does not decay except filled completely. Where it has like no effect as I see it? — shots fired by: [[User:Nikno|Nikno]] <small>'''{'''[[User talk:Nikno|Talk]]''' | '''[[Special:Contributions/Nikno|Contribs]]'''}'''</small> 14:41, 28 August 2016 (PDT) | :"Jack power can only decay when the meter is full." I thought when it's full the goal is spawned? Does it have any effect if the meter decays after the goal opened? So you say it does not decay except filled completely. Where it has like no effect as I see it? — shots fired by: [[User:Nikno|Nikno]] <small>'''{'''[[User talk:Nikno|Talk]]''' | '''[[Special:Contributions/Nikno|Contribs]]'''}'''</small> 14:41, 28 August 2016 (PDT) | ||
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+ | :No I meant that after some time the JACK power decays when its full. For example teams fullfilled the bar, but after about few minutes nobody scored into the secret goal. So the power meter after some time decays to zero, and the goal is closed. It can only decay once one of those events will happen when the meter is full. Basically you fill it, the secret goal opens, if nobody scores, scores or the Jack resets, meter decays to zero. Also, I don't understand your last sentence. If you mean that you can't see the power meter filling, it's most likely you HUD. Happens also for me. | ||
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+ | Back to secret animations, I don't have any sort of custom animations installed, but I'm still able to get them. They seem to be really rare, here is the video presenting 3 of them: https://youtu.be/hL4uE4-USsc. Today for example, when I was testing something on Brickyard I got 2 of them (Scout and Soldier) [[User:Miomiowski|Miomiowski]] ([[User talk:Miomiowski|talk]]) 14:59, 28 August 2016 (PDT) |
Revision as of 21:59, 28 August 2016
Hello, Miomiowski!
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PASS Time Jack Power
Hello Miomiowski,
welcome to the wiki from my side. I like the contributions you do to the PASS Time and MYM pages. Sadly Dr. S. needed to undo one of your edits since he's of the opinion the wiki doesn't need duped information and the terms are clear enough to be explained in the context without the need of an extra section. Though the other changes regarding the Jack Power looked pretty good, I'd like to re-add them to the page but have a few questions since we both have not much idea of pass time and it looked a bit unclear.
Did I get it right that the Jack Power resets to 0 when 1 team scores a (bonus) goal or when the Jack resets? Does it also decay over time?
Thanks! — shots fired by: Nikno {Talk | Contribs} 14:17, 28 August 2016 (PDT)
-Answer: Yup it works in three ways that you presented. It resets to zero when 1 team scores into the secret goal, when Jack resets, and it also decays over time. Jack power can only decay when the meter is full. Or atleast thats what I noticed. I added all of this info back already on the page, no worries.
Anyway another thing that I see is missing, are secret rare animations that display rarely when picking up the Jack. More about it here: https://www.reddit.com/r/tf2/comments/4sed8y/til_each_class_has_a_special_hidden_animation/
Anyway thank you for nice words, I will try my best to update anything that is missing from the wikia. Miomiowski (talk) 14:34, 28 August 2016 (PDT)
- Those aren't secret animations. The guy is using custom animations. I know for I have the same mods. -- Dr. Scaphandre 14:39, 28 August 2016 (PDT)
- "Jack power can only decay when the meter is full." I thought when it's full the goal is spawned? Does it have any effect if the meter decays after the goal opened? So you say it does not decay except filled completely. Where it has like no effect as I see it? — shots fired by: Nikno {Talk | Contribs} 14:41, 28 August 2016 (PDT)
- No I meant that after some time the JACK power decays when its full. For example teams fullfilled the bar, but after about few minutes nobody scored into the secret goal. So the power meter after some time decays to zero, and the goal is closed. It can only decay once one of those events will happen when the meter is full. Basically you fill it, the secret goal opens, if nobody scores, scores or the Jack resets, meter decays to zero. Also, I don't understand your last sentence. If you mean that you can't see the power meter filling, it's most likely you HUD. Happens also for me.
Back to secret animations, I don't have any sort of custom animations installed, but I'm still able to get them. They seem to be really rare, here is the video presenting 3 of them: https://youtu.be/hL4uE4-USsc. Today for example, when I was testing something on Brickyard I got 2 of them (Scout and Soldier) Miomiowski (talk) 14:59, 28 August 2016 (PDT)