User contributions
- 17:33, 29 August 2016 (diff | hist) . . (+66) . . PASS Time (Did some further testing, and Jack power works kinda differently. Basically it resets to completely to zero if the Jack was somehow reset, and decays slowly naturally after some time. Tested fully in 100%, it should be everything.)
- 16:31, 29 August 2016 (diff | hist) . . (0) . . m Community PASS Time strategy (Minor grammar fix)
- 16:06, 29 August 2016 (diff | hist) . . (+2,889) . . Community PASS Time strategy (Added all class strategies, as well as the general and Jack power strategy.)
- 22:08, 28 August 2016 (diff | hist) . . (+90) . . User talk:Miomiowski (current)
- 22:07, 28 August 2016 (diff | hist) . . (+143) . . User talk:Miomiowski
- 21:59, 28 August 2016 (diff | hist) . . (+989) . . User talk:Miomiowski (Answer)
- 21:34, 28 August 2016 (diff | hist) . . (+736) . . User talk:Miomiowski (→PASS Time Jack Power)
- 21:21, 28 August 2016 (diff | hist) . . (+242) . . PASS Time (We still need the previous info about the Jack Power and the fact that you can steal the Jack from the teammate. Nothing else changed.)
- 21:08, 28 August 2016 (diff | hist) . . (+783) . . Meet Your Match Update (Heavy vs Pyro short summary. Note: It would be nice if we would add an image below the summary, to show who won.Specifically a current Pyro wining screen in the Heavy vs Pyro menu.)
- 20:36, 28 August 2016 (diff | hist) . . (+584) . . PASS Time (More info, including updated info on Jack power, and added some information about steals and interceptions.)
- 16:12, 27 August 2016 (diff | hist) . . (+189) . . Team Fortress Wiki:Discussion (→Should we make a new page for Heavy vs Pyro event?: new section)
- 16:04, 27 August 2016 (diff | hist) . . (+176) . . Talk:Meet Your Match Update (→WAR info: new section)
- 15:58, 27 August 2016 (diff | hist) . . (+80) . . Rocket Jumper (Added the bug where the Soldier's hand clips through the barrel on the end of the weapon while reloading.)
- 15:52, 27 August 2016 (diff | hist) . . (-142) . . Casual Mode (Removed the missing images notice.)
- 15:37, 27 August 2016 (diff | hist) . . (+133) . . PASS Time (More info)
- 19:24, 20 August 2016 (diff | hist) . . (+1) . . PASS Time
- 22:43, 19 August 2016 (diff | hist) . . (-42) . . Community PASS Time strategy (Jack no longer provides a speed boost to the holder.)
- 22:40, 19 August 2016 (diff | hist) . . (-40) . . Community PASS Time strategy (Warehouse_2 doesn't exist anymore)
- 22:38, 19 August 2016 (diff | hist) . . (0) . . PASS Time (One letter was capitalized without reason.)
- 23:00, 18 August 2016 (diff | hist) . . (+269) . . District (Updated info)
- 22:53, 18 August 2016 (diff | hist) . . (+12) . . Timbertown
- 22:51, 18 August 2016 (diff | hist) . . (+486) . . Brickyard (Updated info)
- 22:32, 18 August 2016 (diff | hist) . . (-3) . . Timbertown (Updated info about goals.)
- 22:25, 18 August 2016 (diff | hist) . . (+7) . . PASS Time (Small clarification, that the Jack needs to be scored into one of the three goals on the map.)
- 22:19, 18 August 2016 (diff | hist) . . (+515) . . PASS Time (Updated some informations about the Jack (such as the fact that it provides regeneration to nearby teammates), and added info about Jack Power.)
- 22:02, 18 August 2016 (diff | hist) . . (+89) . . List of game modes (Updated map list for Competitive Mode.)
- 05:23, 16 July 2016 (diff | hist) . . (+1) . . Team Fortress 2 Official Soundtrack (Fixed typo)