Difference between revisions of "TF2Tightrope"
CoolJosh3k (talk | contribs) m (Added some clarification) |
CoolJosh3k (talk | contribs) (Updated Project Ghost descriptions to reveal all hidden attributes. Reordered some rounds to better reflect how they are listed in the mod's code.) |
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{{buff|Sticky Jumper}} | {{buff|Sticky Jumper}} | ||
{{buff|Ullapool Caber}} | {{buff|Ullapool Caber}} | ||
+ | {{buff|Melee damage is critical vs non-burning players}} | ||
|- | |- | ||
! '''KGB w/ 1-clip Shotty''' | ! '''KGB w/ 1-clip Shotty''' | ||
Line 202: | Line 203: | ||
{{buff|Blutsauger}} | {{buff|Blutsauger}} | ||
{{buff|Solemn Vow}} | {{buff|Solemn Vow}} | ||
+ | {{nerf|Blutsauger's health gain on hit reduced to 1}} | ||
+ | |- | ||
+ | ! '''M1+M2+Combo''' | ||
+ | | align="center" | [[File:Leaderboard_class_pyro.png|32px]] VS [[File:Leaderboard_class_pyro.png|32px]] | ||
+ | | | ||
+ | {{buff|Degreaser}} | ||
+ | {{buff|Reserve Shooter}} | ||
+ | {{buff|Axtinguisher}} | ||
|- | |- | ||
! '''High Flyers''' | ! '''High Flyers''' | ||
Line 232: | Line 241: | ||
{{buff|Invisibility Watch}} | {{buff|Invisibility Watch}} | ||
{{buff|Sharpened Volcano Fragment}} | {{buff|Sharpened Volcano Fragment}} | ||
+ | {{buff|Cloak ability regenerates at 10x speed}} | ||
+ | {{nerf|Player cannot disguise}} | ||
|- | |- | ||
− | ! ''' | + | ! '''Fat Mario''' |
− | | align="center" | [[File: | + | | align="center" | [[File:Leaderboard_class_heavy.png|32px]] VS [[File:Leaderboard_class_heavy.png|32px]] |
| | | | ||
− | {{buff| | + | {{buff|Scorch Shot}} |
− | |||
|- | |- | ||
! '''Huntsman Snipers w/ Shahanshah''' | ! '''Huntsman Snipers w/ Shahanshah''' | ||
Line 259: | Line 269: | ||
{{buff|Candy Cane}} | {{buff|Candy Cane}} | ||
{{buff|Mad Milk}} | {{buff|Mad Milk}} | ||
+ | {{buff|Milk regenerates at 10x speed}} | ||
|- | |- | ||
! '''Holiday Steak Heavies''' | ! '''Holiday Steak Heavies''' | ||
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{{buff|Crusader's Crossbow}} | {{buff|Crusader's Crossbow}} | ||
{{buff|Solemn Vow}} | {{buff|Solemn Vow}} | ||
− | {{buff|Bleed on hit with crossbow}} | + | {{buff|Bleed on hit with crossbow for 5 seconds}} |
|- | |- | ||
! '''Pee Fetish Snipers''' | ! '''Pee Fetish Snipers''' | ||
Line 278: | Line 289: | ||
{{buff|Sydney Sleeper}} | {{buff|Sydney Sleeper}} | ||
{{buff|Jarate}} | {{buff|Jarate}} | ||
− | |||
|- | |- | ||
! '''Quick Draw Amby Battle''' | ! '''Quick Draw Amby Battle''' | ||
Line 292: | Line 302: | ||
{{buff|Rocket Launcher}} | {{buff|Rocket Launcher}} | ||
{{buff|Shovel}} | {{buff|Shovel}} | ||
− | {{ | + | {{buff|Rocket Launcher has 75% faster firing speed}} |
+ | {{buff|Rocket Launcher grants 250 health on hit}} | ||
+ | {{buff|Rocket Launcher grants 2 seconds of crit boost on kill}} | ||
|- | |- | ||
! '''Atomic Natasha Scouts''' | ! '''Atomic Natasha Scouts''' | ||
Line 319: | Line 331: | ||
{{nerf|Missing deals fatal damage}} | {{nerf|Missing deals fatal damage}} | ||
|- | |- | ||
− | ! ''' | + | ! '''Don't Panic!''' |
− | | align="center" | [[File: | + | | align="center" | [[File:Leaderboard_class_scout.png|32px]] VS [[File:Leaderboard_class_scout.png|32px]] |
| | | | ||
− | {{buff| | + | {{buff|Panic Attack}} |
− | {{buff| | + | {{buff|Wrap Assassin}} |
− | {{buff| | + | {{buff|Players start with 100 health}} |
|- | |- | ||
! '''Pipe Dream''' | ! '''Pipe Dream''' | ||
Line 331: | Line 343: | ||
{{buff|Grenade Launcher}} | {{buff|Grenade Launcher}} | ||
{{buff|Bottle}} | {{buff|Bottle}} | ||
− | {{ | + | {{buff|Grenade Launcher has 75% faster firing rate}} |
+ | {{buff|Grenade Launcher grants 250 health on hit}} | ||
+ | {{buff|Grenade Launcher grants 2 seconds of crit boost on kill}} | ||
|- | |- | ||
! '''Payback is here!''' | ! '''Payback is here!''' | ||
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{{buff|Winger}} | {{buff|Winger}} | ||
{{buff|Fan O'War}} | {{buff|Fan O'War}} | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|- | |- | ||
! '''Pistol War!''' | ! '''Pistol War!''' | ||
Line 422: | Line 429: | ||
{{buff|Quäckenbirdt}} | {{buff|Quäckenbirdt}} | ||
{{buff|L'Etranger}} | {{buff|L'Etranger}} | ||
− | |||
− | |||
− | |||
− | |||
− | |||
|- | |- | ||
! '''Experimental Doctors''' | ! '''Experimental Doctors''' | ||
Line 433: | Line 435: | ||
{{buff|Widowmaker}} | {{buff|Widowmaker}} | ||
{{buff|Pain Train}} | {{buff|Pain Train}} | ||
+ | |- | ||
+ | ! '''Tricksy Bombers''' | ||
+ | | align="center" | [[File:Leaderboard_class_demoman.png|32px]] VS [[File:Leaderboard_class_demoman.png|32px]] | ||
+ | | | ||
+ | {{buff|Scottish Resistance}} | ||
+ | {{buff|Powerjack}} | ||
|- | |- | ||
! '''Boost Bonk Bam!''' | ! '''Boost Bonk Bam!''' |
Revision as of 05:37, 1 September 2016
“ | That's what I'm talking about!.
Click to listen
— The Scout on weapon balance.
|
” |
TF2Tightrope is a collection of server mods. They aim to be a community-run version of the official beta by testing out new weapons, maps, game modes and balance changes.
Contents
Project Beta
About
Project Beta is about testing new weapons, while tweaking old ones. Changes are based on community feedback.
New Weapons
Class | Item Type Replaced and Name | Functionality |
---|---|---|
Soldier |
The Battle Plan |
On wearer: move speed is equal to twice the user's current health |
Pyro |
The Intensifier |
On hit: target is marked for death |
The Underburner |
+25% damage dealt to players from reflected projectiles | |
Heavy |
The Heavy Lifter |
While deployed: lifts user upwards |
Engineer |
The Overclocker |
+40% faster sentry gun fire rate |
Medic |
Blinken Säge |
On use: Become ÜberCharged for a short time at the cost of 20% ÜberCharge |
Other Weapon Changes
Class | Modified Item | Functionality |
---|---|---|
Scout |
Sun-on-a-Stick |
Guarantees a critical hit vs burning players |
Soldier |
Pain Train |
On wearer: +1 capture rate |
Pyro |
Sharpened Volcano Fragment |
On wearer: 60% of fire damage dealt is received as healing |
Third Degree |
+15% damage vs players being healed | |
Demoman |
Pain Train |
On wearer: +1 capture rate |
Engineer |
Eureka Effect |
Press your reload key to choose to teleport to spawn or your exit teleporter |
Misc
- Festive weapon varieties function as the non-modified version of their non-festive counterpart.
Project Ghost
About
Played on arena maps, each round the entire player roster is forced into a specific class, with specific weapons (defined as a set).
At the start of each round a dice is rolled to determine what set will be used for the round, as well as if there will be a bonus condition.
On maps with ammo packs, these are all changed into the smallest version and do not respawn.
Gameplay demonstration
Current possible rounds
Bonus Conditionals
Condition Name | Effect |
---|---|
Milky |
All players start with Mad Milk effect applied |
Kritz |
All attacks become crit-boosted |
Speedy |
All players move approximately 35% faster |
Pee Pee |
All players start with Jarate effect applied |
Ghost |
Player models become mostly transparent |
Tiny |
All players becomes 30% smaller |
Low Grav |
Gravitational effect on players becomes approximately 33% weaker |
Trail |
All players leave a bright, team-colored trail |
Third Person |
All players are forced into a third person perspective view |
David Vs Goliath |
One team becomes 20% larger |
Fragile |
Players start with just 1 hp |
Extreme Speed |
Players move at 173% speed |
Super Bonus Round |
All players move approximately 35% faster |
Known Bugs
- Some weapons can be received that are not part of a round. These are non-functional however and cannot be used.
- At the start of the round, sometimes players may hear the battlecry of the wrong class.
External links
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