Difference between revisions of "Template:Class weapons table pyro secondary"
(added "This weapon will reload automatically when not active" to flare, detonator, man melter, and scorch shot) |
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{{Info}}On hit: ignites enemy.<br/> | {{Info}}On hit: ignites enemy.<br/> | ||
+ | {{Info}}This weapon will reload automatically when not active.<br/> | ||
{{Pro}}Guarantees Critical damage on burning targets. | {{Pro}}Guarantees Critical damage on burning targets. | ||
| cs = | | cs = | ||
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{{Info}}Flares detonate on impact, with a greatly reduced explosion radius.<br/> | {{Info}}Flares detonate on impact, with a greatly reduced explosion radius.<br/> | ||
{{Info}}On detonation flare destroys enemy sticky bombs.<br/> | {{Info}}On detonation flare destroys enemy sticky bombs.<br/> | ||
+ | {{Info}}This weapon will reload automatically when not active.<br/> | ||
{{Pro}}Guarantees Mini-Crit damage on burning targets, regardless of distance.<br/> | {{Pro}}Guarantees Mini-Crit damage on burning targets, regardless of distance.<br/> | ||
{{Con}}50% explosion self-damage vulnerability on user.<br/> | {{Con}}50% explosion self-damage vulnerability on user.<br/> | ||
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{{Info}}No extra damage on burning targets.<br/> | {{Info}}No extra damage on burning targets.<br/> | ||
{{Info}}Alt-fire: extinguishes teammates. Doing so gives 1 guaranteed crit per teammate extinguished (can hold up to 35). Extinguishing teammates will also heal you +20 HP<br/> | {{Info}}Alt-fire: extinguishes teammates. Doing so gives 1 guaranteed crit per teammate extinguished (can hold up to 35). Extinguishing teammates will also heal you +20 HP<br/> | ||
+ | {{Info}}This weapon will reload automatically when not active.<br/> | ||
{{Pro}}Does not require ammo.<br/> | {{Pro}}Does not require ammo.<br/> | ||
{{Pro}}+50% projectile speed.<br/> | {{Pro}}+50% projectile speed.<br/> | ||
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| en = | | en = | ||
{{Info}}On hit: ignites enemy.<br/> | {{Info}}On hit: ignites enemy.<br/> | ||
+ | {{Info}}This weapon will reload automatically when not active.<br/> | ||
{{Pro}}Flare knocks back target on hit and ignites enemy in a small radius.<br/> | {{Pro}}Flare knocks back target on hit and ignites enemy in a small radius.<br/> | ||
{{Pro}}Guarantees Mini-Crit damage and increased knockback on burning targets.<br/> | {{Pro}}Guarantees Mini-Crit damage and increased knockback on burning targets.<br/> |
Revision as of 21:26, 9 November 2016
Secondary
Weapon | Kill icon | Ammo Loaded |
Ammo Carried |
Damage Range | Notes / Special Abilities |
---|---|---|---|---|---|
Stock Shotgun |
6 | 32 | Base: 60 Crit: 180 [6 damage × 10 pellets] |
||
Unlock Flare Gun |
1 | 16 | Base: 30 Crit: 90 Afterburn: |
On hit: ignites enemy. This weapon will reload automatically when not active. | |
Craft Detonator |
1 | 16 | Base: 30 Crit: 90 Afterburn: |
On hit: ignites enemy. Alt-fire: detonates flare in flight, creating a small explosion which ignites nearby players, but does less damage than a normal hit. The knockback can be used to flare jump. | |
Craft Reserve Shooter |
4 | 32 | Base: 60 Crit: 180 [6 damage × 10 pellets] |
20% faster weapon switch-to speed. 15% faster weapon switch-from speed. | |
Craft Manmelter |
1 | ∞ | Base: 30 Crit: 90 Afterburn: |
On hit: ignites enemy. No extra damage on burning targets. | |
Craft Scorch Shot |
1 | 16 | Base: 15 Crit: 45 Afterburn: |
On hit: ignites enemy. This weapon will reload automatically when not active. | |
Craft Panic Attack |
0 | 32 | Base: 60 Crit: 180 [6 damage × 10 pellets] |
Upon pressing and holding down primary fire, the player will begin loading shells into the magazine port, and will continue to do so as long as primary fire is held down. +50% faster reload time. |
This template is meant to be used in localized versions of the Pyro article, replacing current weapon table.
Make sure that section Template:Dictionary/common_strings#class_weapon_tables is also translated to your language.
This template uses translation switching. The correct language will be displayed automatically. Localized versions of this template (e.g. Template:Class weapons table pyro secondary/ru) are not necessary. Add your translations directly to this template by editing it. Supported languages for this template: en, de, ja, ko, ru, zh-hant (add) |