Difference between revisions of "Crafting/ko"

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{{Quotation|'''The Sniper''' on self-crafted weapons|Now <b>this</b> is a nice weapon.|sound=Sniper_specialweapon06.wav}}
 
{{Quotation|'''The Sniper''' on self-crafted weapons|Now <b>this</b> is a nice weapon.|sound=Sniper_specialweapon06.wav}}
  
'''제작'''이란 게임 내 시스템으로서 유저들이 [[무기]], [[모자]], 제작에 필요한 물건같은 특정한 아이템을 만들 수 있게하고, [[아이템 드랍 시스템]]으로 인해 얻은 원하지 않거나 중복되는 아이템들을 갈 수 있게한다. 이러한 아이템들을 만드려면, 유저는 먼저 나와있거나 앞으로 실험을 통해 발견되는 청사진에 맞게 만들어야 한다. 발견되지 않았으나 유효한 청사진을 찾은 경우, 유저는 그에 맞는 아이템과 청사진 모두 얻을 것이다. 만약 해당하는 청사진이 없는 재료들로 제작을 시도했을 경우, 그러한 청사진이 없다고 나오고 아무런 아이템도 만들어지지 않을 것이다.
+
'''제작'''이란 게임 내 시스템으로서 유저들이 [[무기]], [[모자]], 제작 아이템같은 특정한 아이템을 만들 수 있게하고, [[아이템 드랍 시스템]]으로 인해 얻은 원하지 않거나 중복되는 아이템들을 갈 수 있게한다. 이러한 아이템들을 만드려면, 유저는 먼저 나와있거나 앞으로 실험을 통해 발견되는 청사진에 맞게 만들어야 한다. 발견되지 않았으나 유효한 청사진을 찾은 경우, 유저는 그에 맞는 아이템과 청사진 모두 얻을 것이다. 만약 해당하는 청사진이 없는 재료들로 제작을 시도했을 경우, 그러한 청사진이 없다고 나오고 아무런 아이템도 만들어지지 않을 것이다.
 
__TOC__
 
__TOC__
 
{{clr}}
 
{{clr}}
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===금속===
 
===금속===
[[File:Backpack Scrap metal.png|right|thumb|100px|Scrap Metal <br /><sup>''Level 1 Crafting Item''</sup>]]
+
[[File:Backpack Scrap metal.png|right|thumb|100px|폐기 금속 <br /><sup>''1단계 제작 아이템''</sup>]]
[[File:Backpack Reclaimed metal.png|right|thumb|100px|Reclaimed Metal <br /><sup>''Level 2 Crafting Item''</sup>]]
+
[[File:Backpack Reclaimed metal.png|right|thumb|100px|재활용 금속 <br /><sup>''2단계 제작 아이템''</sup>]]
[[File:Backpack Refined metal.png|right|thumb|100px|Refined Metal <br /><sup>''Level 3 Crafting Item''</sup>]]
+
[[File:Backpack Refined metal.png|right|thumb|100px|정제 금속 <br /><sup>''3단계 제작 아이템''</sup>]]
[[File:Backpack Unusual Haunted Metal Scrap.png|right|thumb|100px|[[Haunted Metal Scrap|Unusual Haunted Metal Scrap]] <br /><sup>''Level 4 Crafting Item''</sup>]]
+
[[File:Backpack Unusual Haunted Metal Scrap.png|right|thumb|100px|[[Haunted Metal Scrap|귀신들린 폐기 금속]] <br /><sup>''4단계 제작 아이템''</sup>]]
  
 
{| class="wikitable grid" width="80%"
 
{| class="wikitable grid" width="80%"
 
|-
 
|-
! class="header" | Blueprint
+
! class="header" | 청사진
! class="header" | Requires
+
! class="header" | 재료
! class="header" | Produces
+
! class="header" | 결과물
 
|-
 
|-
 
! height="50px" | Smelt Primary Weapons <sup>†</sup>
 
! height="50px" | Smelt Primary Weapons <sup>†</sup>
| '''2''' Identical primary weapons<br /><small>''E.g. {{Icon weapon|weapon=Force-A-Nature|icon-size=40x40px}} + {{Icon weapon|weapon=Force-A-Nature|icon-size=40x40px}}''</small>
+
| 같은 주무기 '''2'''<br /><small>''E.g. {{Icon weapon|weapon=Force-A-Nature|icon-size=40x40px}} + {{Icon weapon|weapon=Force-A-Nature|icon-size=40x40px}}''</small>
 
| style="white-space: nowrap;" | '''1''' {{Icon weapon|weapon=Scrap Metal|icon-size=40x40px}}
 
| style="white-space: nowrap;" | '''1''' {{Icon weapon|weapon=Scrap Metal|icon-size=40x40px}}
 
|-
 
|-
 
! height="50px" | Smelt Secondary Weapons <sup>†</sup>
 
! height="50px" | Smelt Secondary Weapons <sup>†</sup>
| '''2''' Identical secondary weapons<br /><small>''E.g. {{Icon weapon|weapon=Flare Gun|icon-size=40x40px}} + {{Icon weapon|weapon=Flare Gun|icon-size=40x40px}}''</small>
+
| 같은 보조무기 '''2'''<br /><small>''E.g. {{Icon weapon|weapon=Flare Gun|icon-size=40x40px}} + {{Icon weapon|weapon=Flare Gun|icon-size=40x40px}}''</small>
 
| style="white-space: nowrap;" | '''1''' {{Icon weapon|weapon=Scrap Metal|icon-size=40x40px}}
 
| style="white-space: nowrap;" | '''1''' {{Icon weapon|weapon=Scrap Metal|icon-size=40x40px}}
 
|-
 
|-
 
! height="50px" | Smelt Melee Weapons <sup>†</sup>
 
! height="50px" | Smelt Melee Weapons <sup>†</sup>
| '''2''' Identical melee weapons<br /><small>''E.g. {{Icon weapon|weapon=Übersaw|icon-size=40x40px}} + {{Icon weapon|weapon=Übersaw|icon-size=40x40px}}''</small>
+
| 같은 근접무기 '''2'''<br /><small>''E.g. {{Icon weapon|weapon=Übersaw|icon-size=40x40px}} + {{Icon weapon|weapon=Übersaw|icon-size=40x40px}}''</small>
 
| style="white-space: nowrap;" | '''1''' {{Icon weapon|weapon=Scrap Metal|icon-size=40x40px}}
 
| style="white-space: nowrap;" | '''1''' {{Icon weapon|weapon=Scrap Metal|icon-size=40x40px}}
 
|-
 
|-
 
! height="50px" | Smelt Class Weapons  
 
! height="50px" | Smelt Class Weapons  
| Any '''2''' weapons wielded by the same class<br /><small>''E.g. {{Icon weapon|weapon=Ambassador|icon-size=40x40px}} + {{Icon weapon|weapon=Dead Ringer|icon-size=40x40px}} ([[Spy]] weapons)''</small>
+
| 같은 클래스가 사용하는 아무 무기 '''2'''<br /><small>''E.g. {{Icon weapon|weapon=Ambassador|icon-size=40x40px}} + {{Icon weapon|weapon=Dead Ringer|icon-size=40x40px}} ([[Spy]] weapons)''</small>
 
| style="white-space: nowrap;" | '''1''' {{Icon weapon|weapon=Scrap Metal|icon-size=40x40px}}
 
| style="white-space: nowrap;" | '''1''' {{Icon weapon|weapon=Scrap Metal|icon-size=40x40px}}
 
|-
 
|-
 
! height="50px" | Smelt Tokens
 
! height="50px" | Smelt Tokens
| '''3''' Tokens<br /><small>''E.g. [[File:Token heavy large.png|40px|Heavy Token]] + [[File:Token demo large.png|40px|Demoman Token]] + [[File:Token melee large.png|40px|Melee Token]]''</small>
+
| 토큰 '''3'''<br /><small>''E.g. [[File:Token heavy large.png|40px|Heavy Token]] + [[File:Token demo large.png|40px|Demoman Token]] + [[File:Token melee large.png|40px|Melee Token]]''</small>
 
| style="white-space: nowrap;" | '''1''' {{Icon weapon|weapon=Reclaimed Metal|icon-size=40x40px}}
 
| style="white-space: nowrap;" | '''1''' {{Icon weapon|weapon=Reclaimed Metal|icon-size=40x40px}}
 
|-
 
|-
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| style="white-space: nowrap;" | '''3''' {{Icon weapon|weapon=Scrap metal|icon-size=40x40px}}
 
| style="white-space: nowrap;" | '''3''' {{Icon weapon|weapon=Scrap metal|icon-size=40x40px}}
 
|}
 
|}
:<sup>†</sup> ''The ''Smelt Class Weapons'' blueprint was originally one Primary, Secondary, and Melee weapon of each class, but was then altered to allow any 3 (now 2) weapons from the same class,  to accommodate the [[Demoman]], [[Spy]], and at the time this change was made, the [[Sniper]]. This has made the blueprints marked with a dagger superfluous.
+
:<sup>†</sup> ''''Smelt Class Weapons''의 청사진은 원래 한 클래스의 주무기, 보조무기, 근접무기 한 개씩이 었으나, [[데모맨]], [[스파이]][[스나이퍼]]를 위해 한 클래스가 사용하는 아무 무기 3개(이제는 2개)가 가능하도록 바뀌었다. This has made the blueprints marked with a dagger superfluous.
  
 
===토큰===
 
===토큰===
 
{| class="wikitable grid" width="80%"
 
{| class="wikitable grid" width="80%"
 
|-
 
|-
! class="header" | Blueprint
+
! class="header" | 청사진
! class="header" | Requires
+
! class="header" | 재료
! class="header" | Produces
+
! class="header" | 결과물
 
|-
 
|-
 
! height="50px" | Fabricate Class Token
 
! height="50px" | Fabricate Class Token
| '''3''' weapons from one class<br /><small>''E.g. {{Icon weapon|weapon=Natascha|icon-size=40x40px}} + {{Icon weapon|weapon=Sandvich|icon-size=40x40px}} + {{Icon weapon|weapon=G.R.U.|icon-size=40x40px}} ([[Heavy]] weapons)''</small>
+
| 한 클래스의 무기 '''3'''<br /><small>''E.g. {{Icon weapon|weapon=Natascha|icon-size=40x40px}} + {{Icon weapon|weapon=Sandvich|icon-size=40x40px}} + {{Icon weapon|weapon=G.R.U.|icon-size=40x40px}} ([[Heavy]] weapons)''</small>
| '''1''' Class Token<br /><small>''E.g. 1 [[File:Token heavy large.png|40px|Heavy Token]]''</small>
+
| 클래스 토큰 '''1'''<br /><small>''E.g. 1 [[File:Token heavy large.png|40px|Heavy Token]]''</small>
 
|-
 
|-
 
! height="50px" | Fabricate Slot Token
 
! height="50px" | Fabricate Slot Token
| '''3''' weapons from one slot<br /><small>''E.g. {{Icon weapon|weapon=Blutsauger|icon-size=40x40px}} + {{Icon weapon|weapon=Huntsman|icon-size=40x40px}} + {{Icon weapon|weapon=Direct Hit|icon-size=40x40px}}</small>
+
| 한 슬롯에 해당하는 무기 '''3'''<br /><small>''E.g. {{Icon weapon|weapon=Blutsauger|icon-size=40x40px}} + {{Icon weapon|weapon=Huntsman|icon-size=40x40px}} + {{Icon weapon|weapon=Direct Hit|icon-size=40x40px}}</small>
| '''1''' Slot Token<br /><small>''E.g. 1 [[File:Token primary large.png|40px|Primary Token]]''</small>
+
| 슬롯 토큰 '''1'''<br /><small>''E.g. 1 [[File:Token primary large.png|40px|Primary Token]]''</small>
 
|-
 
|-
 
! height="50px" | Rebuild Class Token
 
! height="50px" | Rebuild Class Token
| Any '''1''' Class Token and another class weapon<br /><small>''E.g. [[File:Token sniper large.png|40px|Sniper Token]] + {{Icon weapon|weapon=Buff Banner|icon-size=40x40px}}''</small>
+
| 아무 클래스 토큰 '''1'''개와 다른 클래스의 무기 '''1'''개<br /><small>''E.g. [[File:Token sniper large.png|40px|Sniper Token]] + {{Icon weapon|weapon=Buff Banner|icon-size=40x40px}}''</small>
| '''1''' Class Token<br /><small>''E.g. 1 [[File:Token soldier large.png|40px|Soldier Token]]''</small>
+
| 클래스 토큰 '''1'''<br /><small>''E.g. 1 [[File:Token soldier large.png|40px|Soldier Token]]''</small>
 
|-
 
|-
 
! height="50px" | Rebuild Slot Token
 
! height="50px" | Rebuild Slot Token
| Any '''1''' Slot Token and another slot weapon<br /><small>''E.g. [[File:Token secondary large.png|40px|Secondary Token]] + {{Icon weapon|weapon=Axtinguisher|icon-size=40x40px}}''</small>
+
| 아무 슬롯 토큰 '''1'''개와 다른 슬롯의 무기<br /><small>''E.g. [[File:Token secondary large.png|40px|Secondary Token]] + {{Icon weapon|weapon=Axtinguisher|icon-size=40x40px}}''</small>
| '''1''' Slot Token<br /><small>''E.g. 1 [[File:Token melee large.png|40px|Melee Token]]''</small>
+
| 슬롯 토큰 '''1'''<br /><small>''E.g. 1 [[File:Token melee large.png|40px|Melee Token]]''</small>
 
|}
 
|}
:''Note: When 3 identical weapons are used, the player is given the option of creating a Class Token ''or'' a Slot Token.<br />Additionally, if the player uses a [[Pain Train]] or [[Frying Pan]] with a Class Token, or 3 [[Pain Train]]s/[[Frying Pan]]s and chooses to create a Class Token, it will always result in a ''[[Soldier]] Token''.
+
:''Note: 3개의 똑같은 무기를 제작에 사용할 경우, 클래스 토큰을 만들 것인지 슬롯 토큰을 만들 것인지 선택할 수 있다.<br /> 만약 [[페인트레인]]이나 [[프라잉팬]]을 클래스 토큰과 갈거나 3개의 [[페인트레인]]/[[프라잉팬]]을 갈아 클래스 토큰을 만들 경우, ''[[솔저]] 토큰''으로 만들어질 것이다.
  
 
===모자===
 
===모자===
 
{| class="wikitable grid" width="100%"
 
{| class="wikitable grid" width="100%"
 
|-
 
|-
! class="header" | Blueprint
+
! class="header" | 청사진
! class="header" | Requires
+
! class="header" | 재료
! class="header" | Produces
+
! class="header" | 결과물
 
|-
 
|-
 
! height="50px" | Fabricate Headgear
 
! height="50px" | Fabricate Headgear
 
| '''3''' {{Icon weapon|weapon=Refined Metal|Refined Metal|icon-size=40x40px}}
 
| '''3''' {{Icon weapon|weapon=Refined Metal|Refined Metal|icon-size=40x40px}}
| '''1''' Random Headgear
+
| '''1''' 랜덤 모자
 
|-
 
|-
 
! height="50px" | Fabricate Class Headgear
 
! height="50px" | Fabricate Class Headgear
 
| '''4''' {{Icon weapon|weapon=Refined Metal|Refined Metal|icon-size=40x40px}} + '''1''' [[File:Token blank class.png|40px|Class Token]]
 
| '''4''' {{Icon weapon|weapon=Refined Metal|Refined Metal|icon-size=40x40px}} + '''1''' [[File:Token blank class.png|40px|Class Token]]
| '''1''' Class Headgear
+
| '''1''' 클래스 모자
 
|-
 
|-
 
! height="50px" | Rebuild Headgear
 
! height="50px" | Rebuild Headgear
| '''2''' Headgear (NOTE: Not all headgear is craftable!)
+
| '''2''' 모자 (NOTE: Not all headgear is craftable!)
| '''1''' Random Headgear
+
| '''1''' 랜덤 모자
 
|-
 
|-
 
! height="50px" | Fabricate [[Bonk Helm]]<sup>†</sup>
 
! height="50px" | Fabricate [[Bonk Helm]]<sup>†</sup>
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{| class="wikitable grid" width="100%"
 
{| class="wikitable grid" width="100%"
 
|-
 
|-
! class="header" | Class
+
! class="header" | 클래스
! class="header" | Blueprint
+
! class="header" | 청사진
! class="header" | Requires
+
! class="header" | 재료
! class="header" | Produces
+
! class="header" | 결과물
 
|-
 
|-
 
! class="subheader" style="text-align: center;" | All
 
! class="subheader" style="text-align: center;" | All

Revision as of 14:02, 25 November 2010


Crafting anvil.png
The crafting screen
Now this is a nice weapon.
The Sniper on self-crafted weapons

제작이란 게임 내 시스템으로서 유저들이 무기, 모자, 제작 아이템같은 특정한 아이템을 만들 수 있게하고, 아이템 드랍 시스템으로 인해 얻은 원하지 않거나 중복되는 아이템들을 갈 수 있게한다. 이러한 아이템들을 만드려면, 유저는 먼저 나와있거나 앞으로 실험을 통해 발견되는 청사진에 맞게 만들어야 한다. 발견되지 않았으나 유효한 청사진을 찾은 경우, 유저는 그에 맞는 아이템과 청사진 모두 얻을 것이다. 만약 해당하는 청사진이 없는 재료들로 제작을 시도했을 경우, 그러한 청사진이 없다고 나오고 아무런 아이템도 만들어지지 않을 것이다.

청사진

금속

폐기 금속
1단계 제작 아이템
재활용 금속
2단계 제작 아이템
정제 금속
3단계 제작 아이템
귀신들린 폐기 금속
4단계 제작 아이템
청사진 재료 결과물
Smelt Primary Weapons 같은 주무기 2
E.g. Item icon Force-A-Nature.png + Item icon Force-A-Nature.png
1 Item icon Scrap Metal.png
Smelt Secondary Weapons 같은 보조무기 2
E.g. Item icon Flare Gun.png + Item icon Flare Gun.png
1 Item icon Scrap Metal.png
Smelt Melee Weapons 같은 근접무기 2
E.g. Item icon Ubersaw.png + Item icon Ubersaw.png
1 Item icon Scrap Metal.png
Smelt Class Weapons 같은 클래스가 사용하는 아무 무기 2
E.g. Item icon Ambassador.png + Item icon Dead Ringer.png (Spy weapons)
1 Item icon Scrap Metal.png
Smelt Tokens 토큰 3
E.g. Heavy Token + Demoman Token + Melee Token
1 Item icon Reclaimed Metal.png
Combine Scrap Metal 3 Item icon Scrap Metal.png 1 Item icon Reclaimed Metal.png
Combine Reclaimed Metal 3 Item icon Reclaimed Metal.png 1 Item icon Refined Metal.png
Smelt Refined Metal 1 Item icon Refined Metal.png 3 Item icon Reclaimed Metal.png
Smelt Reclaimed Metal 1 Item icon Reclaimed Metal.png 3 Item icon Scrap Metal.png
''Smelt Class Weapons의 청사진은 원래 한 클래스의 주무기, 보조무기, 근접무기 한 개씩이 었으나, 데모맨, 스파이스나이퍼를 위해 한 클래스가 사용하는 아무 무기 3개(이제는 2개)가 가능하도록 바뀌었다. This has made the blueprints marked with a dagger superfluous.

토큰

청사진 재료 결과물
Fabricate Class Token 한 클래스의 무기 3
E.g. Item icon Natascha.png + Item icon Sandvich.png + Item icon Gloves of Running Urgently.png (Heavy weapons)
클래스 토큰 1
E.g. 1 Heavy Token
Fabricate Slot Token 한 슬롯에 해당하는 무기 3
E.g. Item icon Blutsauger.png + Item icon Huntsman.png + Item icon Direct Hit.png
슬롯 토큰 1
E.g. 1 Primary Token
Rebuild Class Token 아무 클래스 토큰 1개와 다른 클래스의 무기 1
E.g. Sniper Token + Item icon Buff Banner.png
클래스 토큰 1
E.g. 1 Soldier Token
Rebuild Slot Token 아무 슬롯 토큰 1개와 다른 슬롯의 무기
E.g. Secondary Token + Item icon Axtinguisher.png
슬롯 토큰 1
E.g. 1 Melee Token
Note: 3개의 똑같은 무기를 제작에 사용할 경우, 클래스 토큰을 만들 것인지 슬롯 토큰을 만들 것인지 선택할 수 있다.
만약 페인트레인이나 프라잉팬을 클래스 토큰과 갈거나 3개의 페인트레인/프라잉팬을 갈아 클래스 토큰을 만들 경우,
솔저 토큰으로 만들어질 것이다.

모자

청사진 재료 결과물
Fabricate Headgear 3 Refined Metal 1 랜덤 모자
Fabricate Class Headgear 4 Refined Metal + 1 Class Token 1 클래스 모자
Rebuild Headgear 2 모자 (NOTE: Not all headgear is craftable!) 1 랜덤 모자
Fabricate Bonk Helm 1 Batter's Helmet + 2 Bonk 1 Bonk Helm
Fabricate Milkman 4 Refined Metal + 1 Shortstop or Mad Milk or Item icon Holy Mackerel.png 1 Milkman
Fabricate Grenadier's Softcap 4 Refined Metal + 1 Item icon Black Box.png or Backpack Battalion's Backup.png 1 Item icon Grenadier's Softcap.png
Fabricate Attendant 4 Refined Metal + 1 Item icon Degreaser.png or Item icon Powerjack.png 1 Item icon Attendant.png
Fabricate Ol' Snaggletooth 4 Refined Metal + 1 Item icon Sydney Sleeper.png or Item icon Darwin's Danger Shield.png or Item icon Bushwacka.png 1 Item icon Ol' Snaggletooth.png
Fabricate Familiar Fez 4 Refined Metal + 1 Item icon L'Etranger.png or Item icon Your Eternal Reward.png 1 Item icon Familiar Fez.png
Fabricate Halloween Headgear 4 Refined Metal + 1 Unusual Haunted Metal Scrap 1 Item icon Voodoo Juju.png

OR

1 Item icon Spine-Chilling Skull.png

Fabricate Saxton Hale Mask 1 Item icon Scout Mask.png + 1 Item icon Soldier Mask.png + 1 Item icon Pyro Mask.png + 1 Item icon Demoman Mask.png + 1 Item icon Heavy Mask.png + 1 Item icon Engineer Mask.png + 1 Item icon Medic Mask.png + 1 Item icon Sniper Mask.png + 1 Item icon Spy Mask.png 1 Item icon Saxton Hale Mask.png
Note: As of March 19th, 2010, both Hats and Miscellaneous items are considered headgear.
The Batter's Helmet's level, vintage status and unusual status are not retained when crafted into a Bonk Helm. The level will be randomized.

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클래스 청사진 재료 결과물
All Fabricate Class Weapons 1 Class Token + 1 Slot Token + 1 Scrap Metal

E.g. Medic Token + Secondary Token + Scrap Metal
E.g. Scout Token + Melee Token + Scrap Metal

1 Class Specific Weapon

E.g. Kritzkrieg
E.g. Sandman or Holy Mackerel

Leaderboard class scout.png
Scout
Fabricate Shortstop 1 Force-A-Nature + 1 Reclaimed Metal 1 Shortstop
Fabricate Crit-a-Cola 1 Item icon Kritzkrieg.png + 1 Item icon Bonk! Atomic Punch.png 1 Item icon Crit-a-Cola.png
Fabricate Mad Milk 1 Item icon Jarate.png + 1 Reclaimed Metal 1 Mad Milk
Fabricate Holy Mackerel 1 Item icon Sandman.png + 1 Reclaimed Metal 1 Item icon Holy Mackerel.png
Leaderboard class soldier.png
Soldier
Fabricate Black Box 1 Item icon Direct Hit.png + 1 Reclaimed Metal 1 Item icon Black Box.png
Fabricate Battalion's Backup 1 Item icon Buff Banner.png + 1 Reclaimed Metal 1 Item icon Battalion's Backup.png
Fabricate Gunboats 1 Item icon Chargin' Targe.png + 1 Item icon Razorback.png 1 Item icon Gunboats.png
Fabricate Pain Train 1 Item icon Sandman.png + 1 Scrap Metal 1 Item icon Pain Train.png
Leaderboard class pyro.png
Pyro
Fabricate Degreaser 1 Item icon Backburner.png + 1 Reclaimed Metal 1 Item icon Degreaser.png
Fabricate Powerjack 1 Item icon Axtinguisher.png + 1 Reclaimed Metal 1 Item icon Powerjack.png
Fabricate Homewrecker 1 Item icon Eyelander.png + 1 Item icon Equalizer.png 1 Item icon Homewrecker.png
Leaderboard class demoman.png
Demoman
Fabricate Scotsman's Skullcutter 1 Item icon Axtinguisher.png + 1 Item icon Jarate.png 1 Item icon Scotsman's Skullcutter.png
Fabricate Pain Train 1 Item icon Sandman.png + 1 Scrap Metal 1 Item icon Pain Train.png
Fabricate Unusual Horseless Headless Horsemann's Headtaker 2 Refined Metal + 1 Unusual Haunted Metal Scrap + 1 Scotsman's Skullcutter 1 Item icon Horseless Headless Horsemann's Headtaker.png
Leaderboard class heavy.png
Heavy
Fabricate Dalokohs Bar 1 Item icon Sandvich.png + 1 Item icon Bonk! Atomic Punch.png 1 Item icon Dalokohs Bar.png
Fabricate Gloves of Running Urgently 1 Item icon Killing Gloves of Boxing.png + 1 Item icon Reclaimed Metal.png 1 Item icon Gloves of Running Urgently.png
Leaderboard class engineer.png
Engineer
Fabricate Southern Hospitality 1 Item icon Ambassador.png + 1 Item icon Scrap Metal.png 1 Item icon Southern Hospitality.png
Leaderboard class medic.png
Medic
Fabricate Vita-Saw 1 Item icon Ubersaw.png + 1 Item icon Reclaimed Metal.png 1 Item icon Vita-Saw.png
Leaderboard class sniper.png
Sniper
Fabricate Sydney Sleeper 1 Item icon Huntsman.png + 1 Item icon Reclaimed Metal.png 1 Item icon Sydney Sleeper.png
Fabricate Darwin's Danger Shield 1 Item icon Razorback.png + 1 Item icon Reclaimed Metal.png 1 Item icon Darwin's Danger Shield.png
Fabricate Tribalman's Shiv 1 Item icon Huntsman.png + 1 Item icon Dead Ringer.png 1 Item icon Tribalman's Shiv.png
Fabricate Bushwacka 1 Item icon Eyelander.png + 1 Item icon Reclaimed Metal.png 1 Item icon Bushwacka.png
Leaderboard class spy.png
Spy
Fabricate L'Etranger 1 Item icon Dead Ringer.png + 1 Item icon Reclaimed Metal.png 1 Item icon L'Etranger.png
Fabricate Your Eternal Reward 1 Item icon Cloak and Dagger.png + 1 Item icon Reclaimed Metal.png 1 Item icon Your Eternal Reward.png

Cost summary table

Item Total crafting cost Smelt value
Scrap Metal 2 weapons 2 weapons
Class or Slot Token 3 weapons 3 weapons
Reclaimed Metal 6 weapons = 3 Scrap Metal or 3 Tokens = 9 Weapons 6 weapons
Class-specific Weapon 8 weapons = 1 Scrap Metal + 1 Class Token + 1 Slot Token 8 weapons
Refined Metal 18 weapons = 9 Scrap Metal = 3 Reclaimed Metal 18 weapons
Random Headgear 2 headgear or
54 weapons = 27 Scrap Metal = 9 Reclaimed Metal = 3 Refined Metal
54 weapons
Class-specific Headgear 75 weapons = (36 Scrap metal = 12 Reclaimed Metal = 4 Refined Metal) + 3 weapons (1 Class Token of desired class) 75 weapons
Set Headgear 73 weapons = (36 Scrap metal = 12 Reclaimed Metal = 4 Refined Metal) + 1 weapon from the desired polycount set 73 weapons

Crafting weapon classifications

Contrasting the weapon slots in-game, the crafting system classifies some weapons in different slots. An example of this is the Spy's Revolver, which is not a primary weapon contrary to it being in the first slot in-game. Below is a list of all the usable weapons and what slots the crafting system uses. Note that the table does not include the stock weapons for the classes, such as the Scattergun, as these are not usable in crafting.

Class Primary Token
Primary weapons
Secondary Token
Secondary weapons
Melee Token
Melee weapons
PDA2 Token
PDAs
Tokens
Tokens
Leaderboard class scout.png
스카웃
Force-A-NatureShortstop Item icon Bonk! Atomic Punch.pngItem icon Crit-a-Cola.pngMad Milk Item icon Sandman.pngItem icon Holy Mackerel.png   Scout Token
Leaderboard class soldier.png
솔저
Item icon Direct Hit.pngItem icon Black Box.pngItem icon Rocket Jumper.png Item icon Buff Banner.pngItem icon Battalion's Backup.pngItem icon Gunboats.png Item icon Equalizer.pngItem icon Pain Train.png   Soldier Token
Leaderboard class pyro.png
파이로
Item icon Backburner.pngItem icon Degreaser.png Item icon Flare Gun.png Item icon Axtinguisher.pngItem icon Homewrecker.pngItem icon Powerjack.png   Pyro Token
Leaderboard class demoman.png
데모맨
Scottish ResistanceItem icon Chargin' Targe.pngSticky Jumper   Item icon Eyelander.pngItem icon Pain Train.pngItem icon Scotsman's Skullcutter.pngItem icon Horseless Headless Horsemann's Headtaker.png   Demoman Token
Leaderboard class heavy.png
헤비
Item icon Natascha.pngItem icon Iron Curtain.png Item icon Sandvich.pngItem icon Dalokohs Bar.png Item icon Killing Gloves of Boxing.pngItem icon Gloves of Running Urgently.png   Heavy Token
Leaderboard class engineer.png
엔지니어
Item icon Frontier Justice.png Item icon Wrangler.png Item icon Gunslinger.pngItem icon Southern Hospitality.png   Engineer Token
Leaderboard class medic.png
메딕
Item icon Blutsauger.png Item icon Kritzkrieg.png Item icon Ubersaw.pngItem icon Vita-Saw.png   Medic Token
Leaderboard class sniper.png
스나이퍼
Item icon Huntsman.pngItem icon Sydney Sleeper.png Item icon Jarate.pngItem icon Razorback.pngItem icon Darwin's Danger Shield.png Item icon Tribalman's Shiv.pngItem icon Bushwacka.png   Sniper Token
Leaderboard class spy.png
스파이
  Item icon Ambassador.pngItem icon L'Etranger.png Item icon Your Eternal Reward.png Item icon Dead Ringer.pngItem icon Cloak and Dagger.pngItem icon Enthusiast's Timepiece.png Spy Token

Golden Wrench

본문: Golden Wrench
  • From July 5 to July 9, 2010, players crafting any items in-game had the chance of finding 1 of 100 of an extremely rare item, the Golden Wrench. A series of times when a Wrench was designed to drop was utilized by Valve, and when a player crafted an item after one of these times, a random drop could occur giving the player their crafted item and a Golden Wrench. When a Wrench was found, it would be announced to all online Team Fortress 2 servers at once in the form of a dialogue box in the center of the screen and an accompanying soundbite. This was only available before and leading up to the Engineer update, until all 100 wrenches were found. An announcement was also shown when one of these wrenches was destroyed. These wrenches have the ability to turn ragdolls into gold statues, but are otherwise identical to the default Wrench.
  • Due to this event, the Smelt Reclaimed and Refined Metal blueprints were temporarily disabled until all of the 100 Golden Wrenches had been acquired, to stop people from endlessly smelting and re-crafting their Metal until they got one. These blueprints were disabled up until the Mann-Conomy Update, even though the Engineer Update was completed and no Golden Wrenches could be found.

Related Achievements

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봉투턴 헤일
색스턴 헤일 가면을 조합하십시오.


Notes

  • The event hats and other hats/items of limited availability do not count toward the Rebuild Headgear recipe. These include Bill's Hat, the Ghastly Gibus/Ghastlier Gibus, the Mildly Disturbing Halloween Mask, the Cheater's Lament, Max's Severed Head, the Alien Swarm Parasite, the Earbuds, Ellis' Cap, the four service medals (Mercenary, Soldier of Fortune, Grizzled Veteran, and Primeval Warrior), the Gentle Manne's Service Medal, the four dueling badges (Bronze Dueling Badge, Silver Dueling Badge, Gold Dueling Badge, Platinum Dueling Badge), the Mann Co. Cap, the Lumbricus Lid, the Wiki Cap, and the promotional items from Poker Night at the Inventory (The License to Maim, the Dealer's Visor, and the Dangeresque, Too?.).
  • Grenade, Building, and Head Slot Tokens are listed in the items_game.txt file, but none of these currently have blueprints, which means that players cannot craft them. It was previously possible to craft a Head Slot Token by placing 4 hats in the crafting window, but the blueprint and all instances of the item were removed when the Mann-Conomy update was launched (For example, this backpack before and after the update).
  • Three Camera Beards cannot be crafted into a Misc Token, despite the fact that the Fabricate Slot Token can be discovered when attempting to do so. Therefore, the Camera Beards are not consumed and the blueprints will be added to the recipe list.
  • Before an old update, the Camera Beard had a drop rate similar to other weapons, so it was not unusual for players to find many in the course of a week. Despite the Camera Beard being considered as a 'hat' (more specifically in the Miscellaneous category), you were unable to craft two together to get another hat but you were able to craft them together to create another Miscellaneous piece of headgear. After the Camera Beard drop-rate was patched in a subsequent update, it became possible to craft two of them together to make a hat.
  • Some cases have been reported of players "finding" scrap metal. This is most likely the cause of the player losing connection to Steam after clicking the craft button. This means the items are used in the craft recipe, yet the result of the craft remains uncollected until the player dies in a server: giving the "PLAYERNAME has found: METALTYPE" alert.
  • When crafting, if metals or items disappear unexpectedly, a fast method of making them re-appear is to access the main menu and enter the Mann Co. Store.
  • Tools cannot be crafted under any circumstances, including Paint Cans, Name Tags, Description Tags, Crate Keys, and Dueling Mini-Games.
  • Stock items that appear in the standard backpack as a result of using a Name Tag or Description Tag on them cannot be crafted (e.g. Two named Scatterguns cannot be crafted into scrap metal).
  • Robin Walker confirmed that all items seen in the store (with the exception of Crate Keys and the two varieties of gifts) can randomly drop in-game. [1] (This is no longer true as of the Scream Fortress event; the Spine-Chilling Skull and Voodoo Juju are both listed in the store as being unobtainable via random drop. They can, however, be crafted with items available via random drop.)
  • All weapons or hats purchased in the Mann Co. Store are uncraftable and untradable; though as of the October 6, 2010 Patch all items marked as "Store Promotion" were made craftable but not tradable. Anything crafted with a Store Promotion item will be itself untradable.
  • Items gained via achievements before the Mann-Conomy update were temporarily uncraftable and untradable, but this was changed shortly after so that they could be crafted although they are still untradable.
  • If an untradable item is used in the crafting of a hat, weapon or item, then the resulting item will also be untradable.
  • Untradable metal, and items made with untradable metal, have reverted to tradable, when the next patch was released due to a glitch. This behavior was observed during the Scream Fortress event with Voodoo Jujus and Spine-Chilling Skulls crafted using untradable Haunted Metal Scrap. Halloween Hats crafted prior to the November 10, 2010 Patch became tradable after the update, but hats crafted after that have reportedly remained untradable, suggesting Valve has fixed the glitch.

External links