Difference between revisions of "TF2Tightrope"

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m (Fixed a mistake)
(Project Beta update 2.8.5 and removed Project Ghost as that is no longer run by TF2TightRope.)
Line 31: Line 31:
 
{{buff|Does not require ammo}}
 
{{buff|Does not require ammo}}
 
{{buff|+20% fire rate}}
 
{{buff|+20% fire rate}}
 +
{{buff|+50% afterburn duration}}
 
{{nerf|If the target is extinguished the mark is removed}}
 
{{nerf|If the target is extinguished the mark is removed}}
 
{{nerf|Cannot be crit boosted}}
 
{{nerf|Cannot be crit boosted}}
Line 39: Line 40:
 
{{buff|Reflected projectiles sets opponents on fire}}
 
{{buff|Reflected projectiles sets opponents on fire}}
 
{{buff|+20 health restored when extinguishing a teammate}}
 
{{buff|+20 health restored when extinguishing a teammate}}
{{buff|+25% increased push back force}}
+
{{buff|+50% increased push back force}}
{{nerf|+100% more ammo per second consumed on primary fire}}
+
{{buff|-60% airblast cost}}
 +
{{nerf|-50% max primary ammo}}
 
{{info|Reflected projectiles gains a small fire particle effect}}
 
{{info|Reflected projectiles gains a small fire particle effect}}
 
|-
 
|-
Line 58: Line 60:
 
{{buff|Eating grants +50hp player max health for 30 seconds}}
 
{{buff|Eating grants +50hp player max health for 30 seconds}}
 
{{buff|Eating grants up to 50hp player buffed health}}
 
{{buff|Eating grants up to 50hp player buffed health}}
{{buff|User cannot die from passive health loss}}
 
 
{{nerf|On wearer: -75% healing from Medic sources}}
 
{{nerf|On wearer: -75% healing from Medic sources}}
{{nerf|Eating sets player's feet on fire for -3hp every half-second}}
+
{{nerf|Eating sets player's feet on fire for -2hp every half-second}}
 
{{nerf|Cannot be thrown to team mates}}
 
{{nerf|Cannot be thrown to team mates}}
 
{{note|Does not need to recharge}}
 
{{note|Does not need to recharge}}
Line 113: Line 114:
 
! {{Table icon|Claidheamh Mòr}}
 
! {{Table icon|Claidheamh Mòr}}
 
|
 
|
{{buff|0.75 Second increase in charge duration}}
+
{{buff|1 Second increase in charge duration}}
 
{{buff|37% longer melee range}}
 
{{buff|37% longer melee range}}
 
{{nerf|Slower deploy and holster time}}
 
{{nerf|Slower deploy and holster time}}
 
{{nerf|No random Critical hits}}
 
{{nerf|No random Critical hits}}
{{nerf|On weaerer: +25% damage vulnerability}}
+
{{nerf|On wearer: +15% damage vulnerability}}
 
|-
 
|-
 
! rowspan="1" | [[File:Leaderboard_class_engineer.png|62px]] <br/><br/> [[Engineer]]
 
! rowspan="1" | [[File:Leaderboard_class_engineer.png|62px]] <br/><br/> [[Engineer]]
Line 137: Line 138:
 
=== Misc ===
 
=== Misc ===
 
* Alternate weapon skin varieties function as the non-modified version of their original counterpart.
 
* Alternate weapon skin varieties function as the non-modified version of their original counterpart.
 
 
<br/>
 
<br/>
 
<br/>
 
 
== Project Ghost ==
 
 
=== About ===
 
Played on arena maps, each round the entire player roster is forced into a specific class, with specific weapons (defined as a set).
 
<br/>At the start of each round a dice is rolled to determine what set will be used for the round, as well as if there will be a bonus condition.
 
<br/>On maps with ammo packs, these are all changed into the smallest version and do not respawn.
 
 
 
<br/>
 
=== Gameplay demonstration ===
 
{{youtube|width=400|n8FRhUaDI9I}}
 
 
 
<br/>
 
=== {{botignore|Current possible rounds }} ===
 
{| class="wikitable grid collapsible" width="62%"
 
! class="header" style="text-align: center;" width="24%" | Round Name
 
! class="header" style="text-align: center;" width="14%" | Classes
 
! class="header" style="text-align: center;" width="62%" | Weapon Set
 
|-
 
! '''Eyelander w/ Charge'''
 
| align="center" | [[File:Leaderboard_class_demoman.png|32px]] VS [[File:Leaderboard_class_demoman.png|32px]]
 
|
 
{{buff|Eyelander}}
 
|-
 
! '''Caber w/ Sticky Jumper'''
 
| align="center" | [[File:Leaderboard_class_demoman.png|32px]] VS [[File:Leaderboard_class_demoman.png|32px]]
 
|
 
{{buff|Sticky Jumper}}
 
{{buff|Ullapool Caber}}
 
{{buff|Melee damage is critical vs non-burning players}}
 
|-
 
! '''KGB w/ 1-clip Shotty'''
 
| align="center" | [[File:Leaderboard_class_heavy.png|32px]] VS [[File:Leaderboard_class_heavy.png|32px]]
 
|
 
{{buff|Killing Gloves of Boxing}}
 
{{buff|Shotgun}}
 
{{nerf|Shotgun has only 1 clip}}
 
{{nerf|Cannot gain ammo}}
 
|-
 
! '''Cleaver w/ Sandman'''
 
| align="center" | [[File:Leaderboard_class_scout.png|32px]] VS [[File:Leaderboard_class_scout.png|32px]]
 
|
 
{{buff|Flying Guillotine}}
 
{{buff|Sandman}}
 
|-
 
! '''Hunting Wabbits'''
 
| align="center" | [[File:Leaderboard_class_scout.png|32px]] VS [[File:Leaderboard_class_scout.png|32px]]
 
|
 
{{buff|Ambassador}}
 
{{buff|Fan O'War}}
 
|-
 
! '''Needlegun Battle'''
 
| align="center" | [[File:Leaderboard_class_medic.png|32px]] VS [[File:Leaderboard_class_medic.png|32px]]
 
|
 
{{buff|Blutsauger}}
 
{{buff|Solemn Vow}}
 
{{nerf|Blutsauger's health gain on hit reduced to 1}}
 
|-
 
! '''M1+M2+Combo'''
 
| align="center" | [[File:Leaderboard_class_pyro.png|32px]] VS [[File:Leaderboard_class_pyro.png|32px]]
 
|
 
{{buff|Degreaser}}
 
{{buff|Reserve Shooter}}
 
{{buff|Axtinguisher}}
 
|-
 
! '''High Flyers'''
 
| align="center" | [[File:Leaderboard_class_scout.png|32px]] VS [[File:Leaderboard_class_scout.png|32px]]
 
|
 
{{buff|Soda Popper}}
 
{{buff|Pretty Boy's Pocket Pistol}}
 
{{buff|Atomiser}}
 
|-
 
! '''Katana Battle w/ Jumpers'''
 
| align="center" | [[File:Leaderboard_class_soldier.png|32px]] VS [[File:Leaderboard_class_demoman.png|32px]]
 
|
 
[[File:Leaderboard_class_soldier.png|16px]]
 
 
{{buff|Half-Zatoichi}}
 
{{buff|Rocket Jumper}}
 
[[File:Leaderboard_class_demoman.png|16px]]
 
 
{{buff|Half-Zatoichi}}
 
{{buff|Sticky Jumper}}
 
|-
 
! '''Engiman with the Golden Wrench'''
 
| align="center" | [[File:Leaderboard_class_engineer.png|32px]] VS [[File:Leaderboard_class_engineer.png|32px]]
 
|
 
{{buff|Golden Wrench}}
 
{{buff|PDA}}
 
|-
 
! '''Pyromaniac Spies'''
 
| align="center" | [[File:Leaderboard_class_spy.png|32px]] VS [[File:Leaderboard_class_spy.png|32px]]
 
|
 
{{buff|Invisibility Watch}}
 
{{buff|Sharpened Volcano Fragment}}
 
{{buff|Cloak ability regenerates at 10x speed}}
 
{{nerf|Player cannot disguise}}
 
|-
 
! '''Fat Mario'''
 
| align="center" | [[File:Leaderboard_class_heavy.png|32px]] VS [[File:Leaderboard_class_heavy.png|32px]]
 
|
 
{{buff|Scorch Shot}}
 
|-
 
! '''Huntsman Snipers w/ Shahanshah'''
 
| style="cursor:crosshair;" align="center" | [[File:Leaderboard_class_sniper.png|32px]] VS [[File:Leaderboard_class_sniper.png|32px]]
 
|
 
{{buff|Huntsman}}
 
{{buff|Shahanshah}}
 
|-
 
! '''Fat Scouts'''
 
| align="center" | [[File:Leaderboard_class_heavy.png|32px]] VS [[File:Leaderboard_class_heavy.png|32px]]
 
|
 
{{buff|Shotgun}}
 
{{buff|Dalokohs Bar}}
 
{{buff|Eviction Notice}}
 
{{buff|Players start with 1000 health}}
 
{{info|The Dalokohs Bar can boost the consumer's health up to 1000 hp if eaten multiple times}}
 
|-
 
! '''Candy Flavored Milk Scout'''
 
| align="center" | [[File:Leaderboard_class_scout.png|32px]] VS [[File:Leaderboard_class_scout.png|32px]]
 
|
 
{{buff|Candy Cane}}
 
{{buff|Mad Milk}}
 
{{buff|Milk regenerates at 10x speed}}
 
|-
 
! '''Holiday Steak Heavies'''
 
| align="center" | [[File:Leaderboard_class_heavy.png|32px]] VS [[File:Leaderboard_class_heavy.png|32px]]
 
|
 
{{buff|Holiday Punch}}
 
{{buff|Buffalo Steak Sandvich}}
 
|-
 
! '''Crossbow Medic Battle'''
 
| align="center" | [[File:Leaderboard_class_medic.png|32px]] VS [[File:Leaderboard_class_medic.png|32px]]
 
|
 
{{buff|Crusader's Crossbow}}
 
{{buff|Solemn Vow}}
 
{{buff|Bleed on hit with crossbow for 5 seconds}}
 
|-
 
! '''Pee Fetish Snipers'''
 
| style="cursor:crosshair;" align="center" | [[File:Leaderboard_class_sniper.png|32px]] VS [[File:Leaderboard_class_sniper.png|32px]]
 
|
 
{{buff|Sydney Sleeper}}
 
{{buff|Jarate}}
 
{{buff|Bushwacker}}
 
|-
 
! '''Quick Draw Amby Battle'''
 
| align="center" | [[File:Leaderboard_class_spy.png|32px]] VS [[File:Leaderboard_class_spy.png|32px]]
 
|
 
{{buff|Ambassador}}
 
{{buff|Dead Ringer}}
 
{{buff|Big Earner}}
 
|-
 
! '''Round Robin Rockets'''
 
| align="center" | [[File:Leaderboard_class_soldier.png|32px]] VS [[File:Leaderboard_class_soldier.png|32px]]
 
|
 
{{buff|Rocket Launcher}}
 
{{buff|Shovel}}
 
{{buff|Rocket Launcher has 75% faster firing speed}}
 
{{buff|Rocket Launcher grants 250 health on hit}}
 
{{buff|Rocket Launcher grants 2 seconds of crit boost on kill}}
 
|-
 
! '''Atomic Natasha Scouts'''
 
| align="center" | [[File:Leaderboard_class_scout.png|32px]] VS [[File:Leaderboard_class_scout.png|32px]]
 
|
 
{{buff|Natascha}}
 
{{buff|Atomizer}}
 
|-
 
! '''Rockets vs Reflects'''
 
| align="center" | [[File:Leaderboard_class_soldier.png|32px]] VS [[File:Leaderboard_class_pyro.png|32px]]
 
|
 
[[File:Leaderboard_class_soldier.png|16px]]
 
 
{{buff|Rocket Launcher}}
 
{{buff|Equalizer}}
 
[[File:Leaderboard_class_pyro.png|16px]]
 
 
{{buff|Degreaser}}
 
{{buff|Sharpened Volcano Fragment}}
 
{{buff|Pyros have can airblast at 10x the normal rate}}
 
{{buff|Airblasting costs 50% less ammo}}
 
|-
 
! '''Death Sticks!'''
 
| align="center" | [[File:Leaderboard_class_scout.png|32px]] VS [[File:Leaderboard_class_scout.png|32px]]
 
|
 
{{buff|Boston Basher}}
 
{{Buff|1-hit kill}}
 
{{nerf|Missing deals fatal damage}}
 
|-
 
! '''Don't Panic!'''
 
| align="center" | [[File:Leaderboard_class_scout.png|32px]] VS [[File:Leaderboard_class_scout.png|32px]]
 
|
 
{{buff|Panic Attack}}
 
{{buff|Wrap Assassin}}
 
{{buff|Players start with 100 health}}
 
|-
 
! '''Pipe Dream'''
 
| align="center" | [[File:Leaderboard_class_demoman.png|32px]] VS [[File:Leaderboard_class_demoman.png|32px]]
 
|
 
{{buff|Grenade Launcher}}
 
{{buff|Bottle}}
 
{{buff|Grenade Launcher has 75% faster firing rate}}
 
{{buff|Grenade Launcher grants 250 health on hit}}
 
{{buff|Grenade Launcher grants 2 seconds of crit boost on kill}}
 
|-
 
! '''Payback is here!'''
 
| align="center" | [[File:Leaderboard_class_spy.png|32px]] VS [[File:Leaderboard_class_pyro.png|32px]]
 
|
 
[[File:Leaderboard_class_spy.png|16px]]
 
 
{{buff|Spy-cicle}}
 
{{buff|Enforcer}}
 
{{buff|Dead Ringer}}
 
[[File:Leaderboard_class_pyro.png|16px]]
 
 
{{buff|Flame Thrower}}
 
{{buff|Frying Pan}}
 
|-
 
! '''Fast Fatties'''
 
| align="center" | [[File:Leaderboard_class_heavy.png|32px]] VS [[File:Leaderboard_class_heavy.png|32px]]
 
|
 
{{buff|Gloves of Running Urgently}}
 
{{buff|Sandvich}}
 
|-
 
! '''Fast & Furious'''
 
| align="center" | [[File:Leaderboard_class_scout.png|32px]] VS [[File:Leaderboard_class_scout.png|32px]]
 
|
 
{{buff|Ham Shank}}
 
{{buff|SMG}}
 
{{buff|SMG has +900% clip size}}
 
|-
 
! '''In and Out!'''
 
| align="center" | [[File:Leaderboard_class_scout.png|32px]] VS [[File:Leaderboard_class_scout.png|32px]]
 
|
 
{{buff|Winger}}
 
{{buff|Fan O'War}}
 
|-
 
! '''Pistol War!'''
 
| align="center" | [[File:Leaderboard_class_engineer.png|32px]] VS [[File:Leaderboard_class_engineer.png|32px]]
 
|
 
{{buff|Pistol}}
 
{{buff|Southern Hospitality}}
 
{{nerf|Cannot erect buildings}}
 
|-
 
! '''Direct Hit me!'''
 
| align="center" | [[File:Leaderboard_class_soldier.png|32px]] VS [[File:Leaderboard_class_soldier.png|32px]]
 
|
 
{{buff|Direct Hit}}
 
{{buff|Disciplinary Action}}
 
|-
 
! '''Bring the Pain'''
 
| align="center" | [[File:Leaderboard_class_soldier.png|32px]] VS [[File:Leaderboard_class_soldier.png|32px]]
 
|
 
{{buff|Rocket Launcher}}
 
{{buff|Concheror}}
 
{{buff|Pain Train}}
 
|-
 
! '''Freedom or Death?'''
 
| align="center" | [[File:Leaderboard_class_heavy.png|32px]] VS [[File:Leaderboard_class_medic.png|32px]]
 
|
 
[[File:Leaderboard_class_heavy.png|16px]]
 
 
{{buff|Family Business}}
 
{{buff|Warrior Spirit}}
 
[[File:Leaderboard_class_medic.png|16px]]
 
 
{{buff|Overdose}}
 
{{buff|Freedom Staff}}
 
|-
 
! '''Assassin's Shpees'''
 
| align="center" | [[File:Leaderboard_class_spy.png|32px]] VS [[File:Leaderboard_class_spy.png|32px]]
 
|
 
{{buff|Revolver}}
 
{{buff|Your Eternal Reward}}
 
|-
 
! '''G'day Gentleman'''
 
| align="center" | [[File:Leaderboard_class_sniper.png|32px]] VS [[File:Leaderboard_class_spy.png|32px]]
 
|
 
[[File:Leaderboard_class_sniper.png|16px]]
 
 
{{buff|Hitman's Heatmaker}}
 
{{buff|Cleaner's Carbine}}
 
{{buff|Tribalman's Shiv}}
 
[[File:Leaderboard_class_spy.png|16px]]
 
 
{{buff|Black Rose}}
 
{{buff|Quäckenbirdt}}
 
{{buff|L'Etranger}}
 
|-
 
! '''Experimental Doctors'''
 
| align="center" | [[File:Leaderboard_class_medic.png|32px]] VS [[File:Leaderboard_class_medic.png|32px]]
 
|
 
{{buff|Widowmaker}}
 
{{buff|Pain Train}}
 
|-
 
! '''Tricksy Bombers'''
 
| align="center" | [[File:Leaderboard_class_demoman.png|32px]] VS [[File:Leaderboard_class_demoman.png|32px]]
 
|
 
{{buff|Scottish Resistance}}
 
{{buff|Powerjack}}
 
|-
 
! '''Boost Bonk Bam!'''
 
| align="center" | [[File:Leaderboard_class_scout.png|32px]] VS [[File:Leaderboard_class_scout.png|32px]]
 
|
 
{{buff|Baby Face's Blaster}}
 
{{buff|Bonk}}
 
{{buff|Fan O' War}}
 
|-
 
! '''Airstrike War'''
 
| align="center" | [[File:Leaderboard_class_soldier.png|32px]] VS [[File:Leaderboard_class_soldier.png|32px]]
 
|
 
{{buff|Air Strike}}
 
{{buff|B.A.S.E Jumper}}
 
{{buff|Disciplinary Action}}
 
|-
 
! '''This is war!'''
 
| align="center" | [[File:Leaderboard_class_soldier.png|32px]] VS [[File:Leaderboard_class_engineer.png|32px]]
 
|
 
[[File:Leaderboard_class_soldier.png|16px]]
 
 
{{buff|Air Strike}}
 
{{buff|B.A.S.E Jumper}}
 
{{buff|Bat Outta Hell}}
 
[[File:Leaderboard_class_engineer.png|16px]]
 
 
{{buff|Shotgun}}
 
{{buff|Short Circuit}}
 
{{buff|Blood Botkiller Wrench Mk.I}}
 
|-
 
! '''Quad Shotty'''
 
| align="center" | [[File:Leaderboard_class_heavy.png|32px]] VS [[File:Leaderboard_class_heavy.png|32px]]
 
|
 
{{buff|Shotgun}}
 
{{buff|Bat Outta Hell}}
 
{{buff|Shotgun fires +300 more bullets}}
 
{{nerf|Players start with low ammo}}
 
|-
 
! '''Hunting Season'''
 
| align="center" | [[File:Leaderboard_class_heavy.png|32px]] VS [[File:Leaderboard_class_sniper.png|32px]]
 
|
 
[[File:Leaderboard_class_heavy.png|16px]]
 
 
{{buff|Buffalo Steak Sandvich}}
 
{{buff|Warrior's Spirit}}
 
[[File:Leaderboard_class_sniper.png|16px]]
 
 
{{buff|Huntsman}}
 
{{buff|Bushwaker}}
 
|-
 
! '''Aliens in Boston'''
 
| align="center" | [[File:Leaderboard_class_scout.png|32px]] VS [[File:Leaderboard_class_scout.png|32px]]
 
|
 
{{buff|Neon Annihilator}}
 
{{buff|Mutated Milk}}
 
|-
 
! '''Ferret Manoeuvres'''
 
| align="center" | [[File:Leaderboard_class_pyro.png|32px]] VS [[File:Leaderboard_class_pyro.png|32px]]
 
|
 
{{buff|Festive Backburner}}
 
{{buff|Axtinguisher}}
 
{{buff|Players start with health buffed to 1000}}
 
|}
 
 
<br/>
 
 
=== {{botignore|Bonus Conditionals}} ===
 
{| class="wikitable grid collapsible" width="62%"
 
! class="header" style="text-align: center;" width="19%" | Condition Name
 
! class="header" style="text-align: center;" width="81%" | Effect
 
|-
 
! '''Milky'''
 
|
 
{{nerf|All players start with Mad Milk effect applied}}
 
{{info|Effect can be removed with water, if available}}<br/>
 
|-
 
! '''Kritz'''
 
|
 
{{buff|All attacks become crit-boosted}}
 
|-
 
! '''Speedy'''
 
|
 
{{buff|All players move approximately 35% faster}}
 
|-
 
! '''Pee Pee'''
 
|
 
{{nerf|All players start with Jarate effect applied}}
 
{{info|Effect can be removed with water, if available}}<br/>
 
|-
 
! '''Ghost'''
 
|
 
{{info|Player models become mostly transparent}}<br/>
 
{{info|Player cosmetics and weapon remain unaltered}}<br/>
 
|-
 
! '''Tiny'''
 
|
 
{{info|All players becomes 30% smaller}}<br/>
 
|-
 
! '''Low Grav'''
 
|
 
{{buff|Gravitational effect on players becomes approximately 33% weaker}}
 
{{info|Weapons and other items are unaffected}}<br/>
 
|-
 
! '''Trail'''
 
|
 
{{nerf|All players leave a bright, team-colored trail}}<br/>
 
|-
 
! '''Third Person'''
 
|
 
{{info|All players are forced into a third person perspective view}}<br/>
 
|-
 
! '''David Vs Goliath'''
 
|
 
{{info|One team becomes 20% larger}}<br/>
 
{{info|One team becomes 20% smaller}}
 
|-
 
! '''Fragile'''
 
|
 
{{info|Players start with just 1 hp}}<br/>
 
|-
 
! '''Extreme Speed'''
 
|
 
{{info|Players move at 173% speed}}<br/>
 
|-
 
! '''Super Bonus Round'''
 
|
 
{{buff|All players move approximately 35% faster}}
 
{{buff|Gravitational effect on players becomes approximately 33% weaker}}
 
{{nerf|All players start with Mad Milk effect applied}}
 
{{nerf|All players leave a bright, team-colored trail}}
 
{{nerf|This bonus conditional is very rare}}
 
{{info|Player models become mostly transparent}}<br/>
 
{{info|Weapons and other items are unaffected}}<br/>
 
{{info|Mad Milk effect can be removed with water, if available}}<br/>
 
{{info|Trail can be removed with a spy watch, if available}}<br/>
 
|}
 
 
 
<br/>
 
=== Known Bugs ===
 
* Some weapons can be received that are not part of a round. These are non-functional however and cannot be used.
 
* At the start of the round, sometimes players may hear the battlecry of the wrong class.
 
  
 
<br/>
 
<br/>
Line 597: Line 151:
 
<br/>
 
<br/>
 
<br/>
 
<br/>
== Trivia ==
 
* The round named "Boost Bonk Bam!" is a reference to Youtuber Jerma985's video in which he and fellow Youtuber Star_ used the Baby Face's Blaster, Bonk! Atomic Punch and the Fan of War while attempting to kill people, albeit unsuccessfully. During the video they named the strategy "Boost, Bonk, Bam!" hence the name of the video and the round.
 
* The round named "Ferret Manoeuvres" is a reference to a Project Beta EUR event coordinator TF2PublicFerret's love for the Back Burner.
 
  
 
<br/>
 
<br/>
 
{{ModNav}}
 
{{ModNav}}

Revision as of 08:16, 18 December 2016

TightropeLogo.png
That's what I'm talking about!.
The Scout on weapon balance.

TF2Tightrope is a collection of server mods. They aim to be a community-run version of the official beta by testing out new weapons, maps, game modes and balance changes.


Project Beta

About

Project Beta is about testing new weapons, while tweaking old ones. Changes are based on community feedback.

New Weapons

Class Item Type Replaced and Name Functionality
Leaderboard class soldier.png

Soldier
Equalizer
The Battle Plan

Pictogram plus.png On wearer: 33% faster move speed
Pictogram minus.png On wearer: Move speed is decreased as user is injured
Pictogram minus.png User can not be overhealed
Pictogram minus.png -15% damage vulnerability on wearer
Pictogram comment.png Move speed will stop decreasing at 100hp and 240HU/s

Leaderboard class pyro.png

Pyro
Manmelter
The Intensifier

Pictogram plus.png On hit: target is marked for death for 15 seconds
Pictogram plus.png Does not require ammo
Pictogram plus.png +20% fire rate
Pictogram plus.png +50% afterburn duration
Pictogram minus.png If the target is extinguished the mark is removed
Pictogram minus.png Cannot be crit boosted
Pictogram comment.png This weapon cannot mark for death another Pyro

Degreaser
The Underburner

Pictogram plus.png Reflected projectiles sets opponents on fire
Pictogram plus.png +20 health restored when extinguishing a teammate
Pictogram plus.png +50% increased push back force
Pictogram plus.png -60% airblast cost
Pictogram minus.png -50% max primary ammo
Pictogram info.png Reflected projectiles gains a small fire particle effect

Leaderboard class heavy.png

Heavy
Huo-Long Heater
The Heavy Lifter

Pictogram plus.png While deployed: lifts user upwards
Pictogram plus.png While deployed: sustains a ring of flames
Pictogram plus.png Deals 7 times falling damage to the player you land on
Pictogram minus.png User is marked for death while spun up, and for 3 second after
Pictogram minus.png Deals no bullet damage
Pictogram minus.png -50% ammo

Dalokohs Bar
The Koshorop Chilli

Pictogram plus.png Eating grants +40% movespeed
Pictogram plus.png Eating grants +50hp player max health for 30 seconds
Pictogram plus.png Eating grants up to 50hp player buffed health
Pictogram minus.png On wearer: -75% healing from Medic sources
Pictogram minus.png Eating sets player's feet on fire for -2hp every half-second
Pictogram minus.png Cannot be thrown to team mates
Pictogram comment.png Does not need to recharge
Pictogram comment.png Going into water will remove fire and speed effects

Leaderboard class engineer.png

Engineer
Jag
The Overclocker

Pictogram plus.png +30% faster sentry gun fire rate
Pictogram plus.png +400% dispenser radius
Pictogram plus.png Players gain a 5 second speed boost when exiting a teleporter
Pictogram minus.png -20% building health
Pictogram minus.png -20% building repair rate
Pictogram minus.png -40% damage vs players
Pictogram info.png Overclocked buildings can be identified by a particle effect

Leaderboard class medic.png

Medic
Vita-saw
Blinken Säge

Pictogram plus.png On use: Become ÜberCharged for a short time at the cost of 10% ÜberCharge
Pictogram plus.png On use: Relocate to a new position at the cost of 10% ÜberCharge
Pictogram minus.png -50% damage dealt



Other Weapon Changes

Class Modified Item Functionality
Leaderboard class pyro.png

Pyro
Sharpened Volcano Fragment
Sharpened Volcano Fragment

Pictogram plus.png On wearer: 40% of fire damage dealt is received as healing
Pictogram minus.png -50 max health
Pictogram minus.png -20% damage dealt
Pictogram comment.png Cannot overheal the user
Pictogram info.png Healing is unaffected by crit or minicrit multipliers

Third Degree
Third Degree

Pictogram plus.png +15% damage vs players being healed
Pictogram plus.png +15% damage to all other players directly connected via healing
Pictogram minus.png -30% fire rate
Pictogram minus.png No random crits
Pictogram minus.png -30% damage vs players not being healed

Leaderboard class demoman.png

Demoman
Claidheamh Mòr
Claidheamh Mòr

Pictogram plus.png 1 Second increase in charge duration
Pictogram plus.png 37% longer melee range
Pictogram minus.png Slower deploy and holster time
Pictogram minus.png No random Critical hits
Pictogram minus.png On wearer: +15% damage vulnerability

Leaderboard class engineer.png

Engineer
Eureka Effect
Eureka Effect

Pictogram plus.png Press your reload key to choose to teleport to spawn or your exit teleporter
Pictogram plus.png -50% metal cost when constructing or upgrading teleporters
Pictogram plus.png Take no damage from rocket jumping
Pictogram plus.png +1 health gain per second for each level of an active dispenser
Pictogram plus.png +5% move speed for each level of an active teleporter
Pictogram minus.png Cannot be granted health from healers
Pictogram minus.png Cannot pickup health kits
Pictogram minus.png -5% move speed



Misc

  • Alternate weapon skin varieties function as the non-modified version of their original counterpart.




External links