|
|
Line 31: |
Line 31: |
| {{buff|Does not require ammo}} | | {{buff|Does not require ammo}} |
| {{buff|+20% fire rate}} | | {{buff|+20% fire rate}} |
| + | {{buff|+50% afterburn duration}} |
| {{nerf|If the target is extinguished the mark is removed}} | | {{nerf|If the target is extinguished the mark is removed}} |
| {{nerf|Cannot be crit boosted}} | | {{nerf|Cannot be crit boosted}} |
Line 39: |
Line 40: |
| {{buff|Reflected projectiles sets opponents on fire}} | | {{buff|Reflected projectiles sets opponents on fire}} |
| {{buff|+20 health restored when extinguishing a teammate}} | | {{buff|+20 health restored when extinguishing a teammate}} |
− | {{buff|+25% increased push back force}} | + | {{buff|+50% increased push back force}} |
− | {{nerf|+100% more ammo per second consumed on primary fire}} | + | {{buff|-60% airblast cost}} |
| + | {{nerf|-50% max primary ammo}} |
| {{info|Reflected projectiles gains a small fire particle effect}} | | {{info|Reflected projectiles gains a small fire particle effect}} |
| |- | | |- |
Line 58: |
Line 60: |
| {{buff|Eating grants +50hp player max health for 30 seconds}} | | {{buff|Eating grants +50hp player max health for 30 seconds}} |
| {{buff|Eating grants up to 50hp player buffed health}} | | {{buff|Eating grants up to 50hp player buffed health}} |
− | {{buff|User cannot die from passive health loss}}
| |
| {{nerf|On wearer: -75% healing from Medic sources}} | | {{nerf|On wearer: -75% healing from Medic sources}} |
− | {{nerf|Eating sets player's feet on fire for -3hp every half-second}} | + | {{nerf|Eating sets player's feet on fire for -2hp every half-second}} |
| {{nerf|Cannot be thrown to team mates}} | | {{nerf|Cannot be thrown to team mates}} |
| {{note|Does not need to recharge}} | | {{note|Does not need to recharge}} |
Line 113: |
Line 114: |
| ! {{Table icon|Claidheamh Mòr}} | | ! {{Table icon|Claidheamh Mòr}} |
| | | | | |
− | {{buff|0.75 Second increase in charge duration}} | + | {{buff|1 Second increase in charge duration}} |
| {{buff|37% longer melee range}} | | {{buff|37% longer melee range}} |
| {{nerf|Slower deploy and holster time}} | | {{nerf|Slower deploy and holster time}} |
| {{nerf|No random Critical hits}} | | {{nerf|No random Critical hits}} |
− | {{nerf|On weaerer: +25% damage vulnerability}} | + | {{nerf|On wearer: +15% damage vulnerability}} |
| |- | | |- |
| ! rowspan="1" | [[File:Leaderboard_class_engineer.png|62px]] <br/><br/> [[Engineer]] | | ! rowspan="1" | [[File:Leaderboard_class_engineer.png|62px]] <br/><br/> [[Engineer]] |
Line 137: |
Line 138: |
| === Misc === | | === Misc === |
| * Alternate weapon skin varieties function as the non-modified version of their original counterpart. | | * Alternate weapon skin varieties function as the non-modified version of their original counterpart. |
− |
| |
− |
| |
− | <br/>
| |
− | <br/>
| |
− | <br/>
| |
− |
| |
− | == Project Ghost ==
| |
− |
| |
− | === About ===
| |
− | Played on arena maps, each round the entire player roster is forced into a specific class, with specific weapons (defined as a set).
| |
− | <br/>At the start of each round a dice is rolled to determine what set will be used for the round, as well as if there will be a bonus condition.
| |
− | <br/>On maps with ammo packs, these are all changed into the smallest version and do not respawn.
| |
− |
| |
− |
| |
− | <br/>
| |
− | === Gameplay demonstration ===
| |
− | {{youtube|width=400|n8FRhUaDI9I}}
| |
− |
| |
− |
| |
− | <br/>
| |
− | === {{botignore|Current possible rounds }} ===
| |
− | {| class="wikitable grid collapsible" width="62%"
| |
− | ! class="header" style="text-align: center;" width="24%" | Round Name
| |
− | ! class="header" style="text-align: center;" width="14%" | Classes
| |
− | ! class="header" style="text-align: center;" width="62%" | Weapon Set
| |
− | |-
| |
− | ! '''Eyelander w/ Charge'''
| |
− | | align="center" | [[File:Leaderboard_class_demoman.png|32px]] VS [[File:Leaderboard_class_demoman.png|32px]]
| |
− | |
| |
− | {{buff|Eyelander}}
| |
− | |-
| |
− | ! '''Caber w/ Sticky Jumper'''
| |
− | | align="center" | [[File:Leaderboard_class_demoman.png|32px]] VS [[File:Leaderboard_class_demoman.png|32px]]
| |
− | |
| |
− | {{buff|Sticky Jumper}}
| |
− | {{buff|Ullapool Caber}}
| |
− | {{buff|Melee damage is critical vs non-burning players}}
| |
− | |-
| |
− | ! '''KGB w/ 1-clip Shotty'''
| |
− | | align="center" | [[File:Leaderboard_class_heavy.png|32px]] VS [[File:Leaderboard_class_heavy.png|32px]]
| |
− | |
| |
− | {{buff|Killing Gloves of Boxing}}
| |
− | {{buff|Shotgun}}
| |
− | {{nerf|Shotgun has only 1 clip}}
| |
− | {{nerf|Cannot gain ammo}}
| |
− | |-
| |
− | ! '''Cleaver w/ Sandman'''
| |
− | | align="center" | [[File:Leaderboard_class_scout.png|32px]] VS [[File:Leaderboard_class_scout.png|32px]]
| |
− | |
| |
− | {{buff|Flying Guillotine}}
| |
− | {{buff|Sandman}}
| |
− | |-
| |
− | ! '''Hunting Wabbits'''
| |
− | | align="center" | [[File:Leaderboard_class_scout.png|32px]] VS [[File:Leaderboard_class_scout.png|32px]]
| |
− | |
| |
− | {{buff|Ambassador}}
| |
− | {{buff|Fan O'War}}
| |
− | |-
| |
− | ! '''Needlegun Battle'''
| |
− | | align="center" | [[File:Leaderboard_class_medic.png|32px]] VS [[File:Leaderboard_class_medic.png|32px]]
| |
− | |
| |
− | {{buff|Blutsauger}}
| |
− | {{buff|Solemn Vow}}
| |
− | {{nerf|Blutsauger's health gain on hit reduced to 1}}
| |
− | |-
| |
− | ! '''M1+M2+Combo'''
| |
− | | align="center" | [[File:Leaderboard_class_pyro.png|32px]] VS [[File:Leaderboard_class_pyro.png|32px]]
| |
− | |
| |
− | {{buff|Degreaser}}
| |
− | {{buff|Reserve Shooter}}
| |
− | {{buff|Axtinguisher}}
| |
− | |-
| |
− | ! '''High Flyers'''
| |
− | | align="center" | [[File:Leaderboard_class_scout.png|32px]] VS [[File:Leaderboard_class_scout.png|32px]]
| |
− | |
| |
− | {{buff|Soda Popper}}
| |
− | {{buff|Pretty Boy's Pocket Pistol}}
| |
− | {{buff|Atomiser}}
| |
− | |-
| |
− | ! '''Katana Battle w/ Jumpers'''
| |
− | | align="center" | [[File:Leaderboard_class_soldier.png|32px]] VS [[File:Leaderboard_class_demoman.png|32px]]
| |
− | |
| |
− | [[File:Leaderboard_class_soldier.png|16px]]
| |
− |
| |
− | {{buff|Half-Zatoichi}}
| |
− | {{buff|Rocket Jumper}}
| |
− | [[File:Leaderboard_class_demoman.png|16px]]
| |
− |
| |
− | {{buff|Half-Zatoichi}}
| |
− | {{buff|Sticky Jumper}}
| |
− | |-
| |
− | ! '''Engiman with the Golden Wrench'''
| |
− | | align="center" | [[File:Leaderboard_class_engineer.png|32px]] VS [[File:Leaderboard_class_engineer.png|32px]]
| |
− | |
| |
− | {{buff|Golden Wrench}}
| |
− | {{buff|PDA}}
| |
− | |-
| |
− | ! '''Pyromaniac Spies'''
| |
− | | align="center" | [[File:Leaderboard_class_spy.png|32px]] VS [[File:Leaderboard_class_spy.png|32px]]
| |
− | |
| |
− | {{buff|Invisibility Watch}}
| |
− | {{buff|Sharpened Volcano Fragment}}
| |
− | {{buff|Cloak ability regenerates at 10x speed}}
| |
− | {{nerf|Player cannot disguise}}
| |
− | |-
| |
− | ! '''Fat Mario'''
| |
− | | align="center" | [[File:Leaderboard_class_heavy.png|32px]] VS [[File:Leaderboard_class_heavy.png|32px]]
| |
− | |
| |
− | {{buff|Scorch Shot}}
| |
− | |-
| |
− | ! '''Huntsman Snipers w/ Shahanshah'''
| |
− | | style="cursor:crosshair;" align="center" | [[File:Leaderboard_class_sniper.png|32px]] VS [[File:Leaderboard_class_sniper.png|32px]]
| |
− | |
| |
− | {{buff|Huntsman}}
| |
− | {{buff|Shahanshah}}
| |
− | |-
| |
− | ! '''Fat Scouts'''
| |
− | | align="center" | [[File:Leaderboard_class_heavy.png|32px]] VS [[File:Leaderboard_class_heavy.png|32px]]
| |
− | |
| |
− | {{buff|Shotgun}}
| |
− | {{buff|Dalokohs Bar}}
| |
− | {{buff|Eviction Notice}}
| |
− | {{buff|Players start with 1000 health}}
| |
− | {{info|The Dalokohs Bar can boost the consumer's health up to 1000 hp if eaten multiple times}}
| |
− | |-
| |
− | ! '''Candy Flavored Milk Scout'''
| |
− | | align="center" | [[File:Leaderboard_class_scout.png|32px]] VS [[File:Leaderboard_class_scout.png|32px]]
| |
− | |
| |
− | {{buff|Candy Cane}}
| |
− | {{buff|Mad Milk}}
| |
− | {{buff|Milk regenerates at 10x speed}}
| |
− | |-
| |
− | ! '''Holiday Steak Heavies'''
| |
− | | align="center" | [[File:Leaderboard_class_heavy.png|32px]] VS [[File:Leaderboard_class_heavy.png|32px]]
| |
− | |
| |
− | {{buff|Holiday Punch}}
| |
− | {{buff|Buffalo Steak Sandvich}}
| |
− | |-
| |
− | ! '''Crossbow Medic Battle'''
| |
− | | align="center" | [[File:Leaderboard_class_medic.png|32px]] VS [[File:Leaderboard_class_medic.png|32px]]
| |
− | |
| |
− | {{buff|Crusader's Crossbow}}
| |
− | {{buff|Solemn Vow}}
| |
− | {{buff|Bleed on hit with crossbow for 5 seconds}}
| |
− | |-
| |
− | ! '''Pee Fetish Snipers'''
| |
− | | style="cursor:crosshair;" align="center" | [[File:Leaderboard_class_sniper.png|32px]] VS [[File:Leaderboard_class_sniper.png|32px]]
| |
− | |
| |
− | {{buff|Sydney Sleeper}}
| |
− | {{buff|Jarate}}
| |
− | {{buff|Bushwacker}}
| |
− | |-
| |
− | ! '''Quick Draw Amby Battle'''
| |
− | | align="center" | [[File:Leaderboard_class_spy.png|32px]] VS [[File:Leaderboard_class_spy.png|32px]]
| |
− | |
| |
− | {{buff|Ambassador}}
| |
− | {{buff|Dead Ringer}}
| |
− | {{buff|Big Earner}}
| |
− | |-
| |
− | ! '''Round Robin Rockets'''
| |
− | | align="center" | [[File:Leaderboard_class_soldier.png|32px]] VS [[File:Leaderboard_class_soldier.png|32px]]
| |
− | |
| |
− | {{buff|Rocket Launcher}}
| |
− | {{buff|Shovel}}
| |
− | {{buff|Rocket Launcher has 75% faster firing speed}}
| |
− | {{buff|Rocket Launcher grants 250 health on hit}}
| |
− | {{buff|Rocket Launcher grants 2 seconds of crit boost on kill}}
| |
− | |-
| |
− | ! '''Atomic Natasha Scouts'''
| |
− | | align="center" | [[File:Leaderboard_class_scout.png|32px]] VS [[File:Leaderboard_class_scout.png|32px]]
| |
− | |
| |
− | {{buff|Natascha}}
| |
− | {{buff|Atomizer}}
| |
− | |-
| |
− | ! '''Rockets vs Reflects'''
| |
− | | align="center" | [[File:Leaderboard_class_soldier.png|32px]] VS [[File:Leaderboard_class_pyro.png|32px]]
| |
− | |
| |
− | [[File:Leaderboard_class_soldier.png|16px]]
| |
− |
| |
− | {{buff|Rocket Launcher}}
| |
− | {{buff|Equalizer}}
| |
− | [[File:Leaderboard_class_pyro.png|16px]]
| |
− |
| |
− | {{buff|Degreaser}}
| |
− | {{buff|Sharpened Volcano Fragment}}
| |
− | {{buff|Pyros have can airblast at 10x the normal rate}}
| |
− | {{buff|Airblasting costs 50% less ammo}}
| |
− | |-
| |
− | ! '''Death Sticks!'''
| |
− | | align="center" | [[File:Leaderboard_class_scout.png|32px]] VS [[File:Leaderboard_class_scout.png|32px]]
| |
− | |
| |
− | {{buff|Boston Basher}}
| |
− | {{Buff|1-hit kill}}
| |
− | {{nerf|Missing deals fatal damage}}
| |
− | |-
| |
− | ! '''Don't Panic!'''
| |
− | | align="center" | [[File:Leaderboard_class_scout.png|32px]] VS [[File:Leaderboard_class_scout.png|32px]]
| |
− | |
| |
− | {{buff|Panic Attack}}
| |
− | {{buff|Wrap Assassin}}
| |
− | {{buff|Players start with 100 health}}
| |
− | |-
| |
− | ! '''Pipe Dream'''
| |
− | | align="center" | [[File:Leaderboard_class_demoman.png|32px]] VS [[File:Leaderboard_class_demoman.png|32px]]
| |
− | |
| |
− | {{buff|Grenade Launcher}}
| |
− | {{buff|Bottle}}
| |
− | {{buff|Grenade Launcher has 75% faster firing rate}}
| |
− | {{buff|Grenade Launcher grants 250 health on hit}}
| |
− | {{buff|Grenade Launcher grants 2 seconds of crit boost on kill}}
| |
− | |-
| |
− | ! '''Payback is here!'''
| |
− | | align="center" | [[File:Leaderboard_class_spy.png|32px]] VS [[File:Leaderboard_class_pyro.png|32px]]
| |
− | |
| |
− | [[File:Leaderboard_class_spy.png|16px]]
| |
− |
| |
− | {{buff|Spy-cicle}}
| |
− | {{buff|Enforcer}}
| |
− | {{buff|Dead Ringer}}
| |
− | [[File:Leaderboard_class_pyro.png|16px]]
| |
− |
| |
− | {{buff|Flame Thrower}}
| |
− | {{buff|Frying Pan}}
| |
− | |-
| |
− | ! '''Fast Fatties'''
| |
− | | align="center" | [[File:Leaderboard_class_heavy.png|32px]] VS [[File:Leaderboard_class_heavy.png|32px]]
| |
− | |
| |
− | {{buff|Gloves of Running Urgently}}
| |
− | {{buff|Sandvich}}
| |
− | |-
| |
− | ! '''Fast & Furious'''
| |
− | | align="center" | [[File:Leaderboard_class_scout.png|32px]] VS [[File:Leaderboard_class_scout.png|32px]]
| |
− | |
| |
− | {{buff|Ham Shank}}
| |
− | {{buff|SMG}}
| |
− | {{buff|SMG has +900% clip size}}
| |
− | |-
| |
− | ! '''In and Out!'''
| |
− | | align="center" | [[File:Leaderboard_class_scout.png|32px]] VS [[File:Leaderboard_class_scout.png|32px]]
| |
− | |
| |
− | {{buff|Winger}}
| |
− | {{buff|Fan O'War}}
| |
− | |-
| |
− | ! '''Pistol War!'''
| |
− | | align="center" | [[File:Leaderboard_class_engineer.png|32px]] VS [[File:Leaderboard_class_engineer.png|32px]]
| |
− | |
| |
− | {{buff|Pistol}}
| |
− | {{buff|Southern Hospitality}}
| |
− | {{nerf|Cannot erect buildings}}
| |
− | |-
| |
− | ! '''Direct Hit me!'''
| |
− | | align="center" | [[File:Leaderboard_class_soldier.png|32px]] VS [[File:Leaderboard_class_soldier.png|32px]]
| |
− | |
| |
− | {{buff|Direct Hit}}
| |
− | {{buff|Disciplinary Action}}
| |
− | |-
| |
− | ! '''Bring the Pain'''
| |
− | | align="center" | [[File:Leaderboard_class_soldier.png|32px]] VS [[File:Leaderboard_class_soldier.png|32px]]
| |
− | |
| |
− | {{buff|Rocket Launcher}}
| |
− | {{buff|Concheror}}
| |
− | {{buff|Pain Train}}
| |
− | |-
| |
− | ! '''Freedom or Death?'''
| |
− | | align="center" | [[File:Leaderboard_class_heavy.png|32px]] VS [[File:Leaderboard_class_medic.png|32px]]
| |
− | |
| |
− | [[File:Leaderboard_class_heavy.png|16px]]
| |
− |
| |
− | {{buff|Family Business}}
| |
− | {{buff|Warrior Spirit}}
| |
− | [[File:Leaderboard_class_medic.png|16px]]
| |
− |
| |
− | {{buff|Overdose}}
| |
− | {{buff|Freedom Staff}}
| |
− | |-
| |
− | ! '''Assassin's Shpees'''
| |
− | | align="center" | [[File:Leaderboard_class_spy.png|32px]] VS [[File:Leaderboard_class_spy.png|32px]]
| |
− | |
| |
− | {{buff|Revolver}}
| |
− | {{buff|Your Eternal Reward}}
| |
− | |-
| |
− | ! '''G'day Gentleman'''
| |
− | | align="center" | [[File:Leaderboard_class_sniper.png|32px]] VS [[File:Leaderboard_class_spy.png|32px]]
| |
− | |
| |
− | [[File:Leaderboard_class_sniper.png|16px]]
| |
− |
| |
− | {{buff|Hitman's Heatmaker}}
| |
− | {{buff|Cleaner's Carbine}}
| |
− | {{buff|Tribalman's Shiv}}
| |
− | [[File:Leaderboard_class_spy.png|16px]]
| |
− |
| |
− | {{buff|Black Rose}}
| |
− | {{buff|Quäckenbirdt}}
| |
− | {{buff|L'Etranger}}
| |
− | |-
| |
− | ! '''Experimental Doctors'''
| |
− | | align="center" | [[File:Leaderboard_class_medic.png|32px]] VS [[File:Leaderboard_class_medic.png|32px]]
| |
− | |
| |
− | {{buff|Widowmaker}}
| |
− | {{buff|Pain Train}}
| |
− | |-
| |
− | ! '''Tricksy Bombers'''
| |
− | | align="center" | [[File:Leaderboard_class_demoman.png|32px]] VS [[File:Leaderboard_class_demoman.png|32px]]
| |
− | |
| |
− | {{buff|Scottish Resistance}}
| |
− | {{buff|Powerjack}}
| |
− | |-
| |
− | ! '''Boost Bonk Bam!'''
| |
− | | align="center" | [[File:Leaderboard_class_scout.png|32px]] VS [[File:Leaderboard_class_scout.png|32px]]
| |
− | |
| |
− | {{buff|Baby Face's Blaster}}
| |
− | {{buff|Bonk}}
| |
− | {{buff|Fan O' War}}
| |
− | |-
| |
− | ! '''Airstrike War'''
| |
− | | align="center" | [[File:Leaderboard_class_soldier.png|32px]] VS [[File:Leaderboard_class_soldier.png|32px]]
| |
− | |
| |
− | {{buff|Air Strike}}
| |
− | {{buff|B.A.S.E Jumper}}
| |
− | {{buff|Disciplinary Action}}
| |
− | |-
| |
− | ! '''This is war!'''
| |
− | | align="center" | [[File:Leaderboard_class_soldier.png|32px]] VS [[File:Leaderboard_class_engineer.png|32px]]
| |
− | |
| |
− | [[File:Leaderboard_class_soldier.png|16px]]
| |
− |
| |
− | {{buff|Air Strike}}
| |
− | {{buff|B.A.S.E Jumper}}
| |
− | {{buff|Bat Outta Hell}}
| |
− | [[File:Leaderboard_class_engineer.png|16px]]
| |
− |
| |
− | {{buff|Shotgun}}
| |
− | {{buff|Short Circuit}}
| |
− | {{buff|Blood Botkiller Wrench Mk.I}}
| |
− | |-
| |
− | ! '''Quad Shotty'''
| |
− | | align="center" | [[File:Leaderboard_class_heavy.png|32px]] VS [[File:Leaderboard_class_heavy.png|32px]]
| |
− | |
| |
− | {{buff|Shotgun}}
| |
− | {{buff|Bat Outta Hell}}
| |
− | {{buff|Shotgun fires +300 more bullets}}
| |
− | {{nerf|Players start with low ammo}}
| |
− | |-
| |
− | ! '''Hunting Season'''
| |
− | | align="center" | [[File:Leaderboard_class_heavy.png|32px]] VS [[File:Leaderboard_class_sniper.png|32px]]
| |
− | |
| |
− | [[File:Leaderboard_class_heavy.png|16px]]
| |
− |
| |
− | {{buff|Buffalo Steak Sandvich}}
| |
− | {{buff|Warrior's Spirit}}
| |
− | [[File:Leaderboard_class_sniper.png|16px]]
| |
− |
| |
− | {{buff|Huntsman}}
| |
− | {{buff|Bushwaker}}
| |
− | |-
| |
− | ! '''Aliens in Boston'''
| |
− | | align="center" | [[File:Leaderboard_class_scout.png|32px]] VS [[File:Leaderboard_class_scout.png|32px]]
| |
− | |
| |
− | {{buff|Neon Annihilator}}
| |
− | {{buff|Mutated Milk}}
| |
− | |-
| |
− | ! '''Ferret Manoeuvres'''
| |
− | | align="center" | [[File:Leaderboard_class_pyro.png|32px]] VS [[File:Leaderboard_class_pyro.png|32px]]
| |
− | |
| |
− | {{buff|Festive Backburner}}
| |
− | {{buff|Axtinguisher}}
| |
− | {{buff|Players start with health buffed to 1000}}
| |
− | |}
| |
− |
| |
− | <br/>
| |
− |
| |
− | === {{botignore|Bonus Conditionals}} ===
| |
− | {| class="wikitable grid collapsible" width="62%"
| |
− | ! class="header" style="text-align: center;" width="19%" | Condition Name
| |
− | ! class="header" style="text-align: center;" width="81%" | Effect
| |
− | |-
| |
− | ! '''Milky'''
| |
− | |
| |
− | {{nerf|All players start with Mad Milk effect applied}}
| |
− | {{info|Effect can be removed with water, if available}}<br/>
| |
− | |-
| |
− | ! '''Kritz'''
| |
− | |
| |
− | {{buff|All attacks become crit-boosted}}
| |
− | |-
| |
− | ! '''Speedy'''
| |
− | |
| |
− | {{buff|All players move approximately 35% faster}}
| |
− | |-
| |
− | ! '''Pee Pee'''
| |
− | |
| |
− | {{nerf|All players start with Jarate effect applied}}
| |
− | {{info|Effect can be removed with water, if available}}<br/>
| |
− | |-
| |
− | ! '''Ghost'''
| |
− | |
| |
− | {{info|Player models become mostly transparent}}<br/>
| |
− | {{info|Player cosmetics and weapon remain unaltered}}<br/>
| |
− | |-
| |
− | ! '''Tiny'''
| |
− | |
| |
− | {{info|All players becomes 30% smaller}}<br/>
| |
− | |-
| |
− | ! '''Low Grav'''
| |
− | |
| |
− | {{buff|Gravitational effect on players becomes approximately 33% weaker}}
| |
− | {{info|Weapons and other items are unaffected}}<br/>
| |
− | |-
| |
− | ! '''Trail'''
| |
− | |
| |
− | {{nerf|All players leave a bright, team-colored trail}}<br/>
| |
− | |-
| |
− | ! '''Third Person'''
| |
− | |
| |
− | {{info|All players are forced into a third person perspective view}}<br/>
| |
− | |-
| |
− | ! '''David Vs Goliath'''
| |
− | |
| |
− | {{info|One team becomes 20% larger}}<br/>
| |
− | {{info|One team becomes 20% smaller}}
| |
− | |-
| |
− | ! '''Fragile'''
| |
− | |
| |
− | {{info|Players start with just 1 hp}}<br/>
| |
− | |-
| |
− | ! '''Extreme Speed'''
| |
− | |
| |
− | {{info|Players move at 173% speed}}<br/>
| |
− | |-
| |
− | ! '''Super Bonus Round'''
| |
− | |
| |
− | {{buff|All players move approximately 35% faster}}
| |
− | {{buff|Gravitational effect on players becomes approximately 33% weaker}}
| |
− | {{nerf|All players start with Mad Milk effect applied}}
| |
− | {{nerf|All players leave a bright, team-colored trail}}
| |
− | {{nerf|This bonus conditional is very rare}}
| |
− | {{info|Player models become mostly transparent}}<br/>
| |
− | {{info|Weapons and other items are unaffected}}<br/>
| |
− | {{info|Mad Milk effect can be removed with water, if available}}<br/>
| |
− | {{info|Trail can be removed with a spy watch, if available}}<br/>
| |
− | |}
| |
− |
| |
− |
| |
− | <br/>
| |
− | === Known Bugs ===
| |
− | * Some weapons can be received that are not part of a round. These are non-functional however and cannot be used.
| |
− | * At the start of the round, sometimes players may hear the battlecry of the wrong class.
| |
| | | |
| <br/> | | <br/> |
Line 597: |
Line 151: |
| <br/> | | <br/> |
| <br/> | | <br/> |
− | == Trivia ==
| |
− | * The round named "Boost Bonk Bam!" is a reference to Youtuber Jerma985's video in which he and fellow Youtuber Star_ used the Baby Face's Blaster, Bonk! Atomic Punch and the Fan of War while attempting to kill people, albeit unsuccessfully. During the video they named the strategy "Boost, Bonk, Bam!" hence the name of the video and the round.
| |
− | * The round named "Ferret Manoeuvres" is a reference to a Project Beta EUR event coordinator TF2PublicFerret's love for the Back Burner.
| |
| | | |
| <br/> | | <br/> |
| {{ModNav}} | | {{ModNav}} |