Difference between revisions of "TF2Tightrope"
CoolJosh3k (talk | contribs) m (Reworded for better clarity and understanding.) |
CoolJosh3k (talk | contribs) (New Project Beta weapons and changes) |
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Line 23: | Line 23: | ||
{{nerf|User can not be overhealed}} | {{nerf|User can not be overhealed}} | ||
{{note|Move speed will stop decreasing at 100hp and 240HU/s}} | {{note|Move speed will stop decreasing at 100hp and 240HU/s}} | ||
+ | {{note|Move speed will stop increasing at 180hp and 300HU/s}} | ||
+ | {{note|Speed changes as 3.75Hu/s at 5hp intervals}} | ||
|- | |- | ||
! {{item icon|Original|100px}}<br/>The Doom Bringer | ! {{item icon|Original|100px}}<br/>The Doom Bringer | ||
Line 30: | Line 32: | ||
{{nerf|No random crits}} | {{nerf|No random crits}} | ||
|- | |- | ||
− | ! rowspan=" | + | ! rowspan="3" | [[File:Leaderboard_class_pyro.png|62px]] <br/><br/> [[Pyro]] |
! {{item icon|Manmelter|100px}}<br/>The Intensifier | ! {{item icon|Manmelter|100px}}<br/>The Intensifier | ||
| | | | ||
Line 50: | Line 52: | ||
{{nerf|-50% max primary ammo}} | {{nerf|-50% max primary ammo}} | ||
{{info|Reflected projectiles gain a small fire particle effect}} | {{info|Reflected projectiles gain a small fire particle effect}} | ||
+ | |- | ||
+ | ! {{item icon|Detonator|100px}}<br/>The Flare Jumper | ||
+ | | | ||
+ | {{buff|+200% self damage force}} | ||
+ | {{buff|-100% explosion self-damage vulnerability}} | ||
+ | {{nerf|-100% damage dealt}} | ||
+ | {{nerf|Cannot ignite enemy players}} | ||
+ | {{note|This weapon will reload automatically when not active}} | ||
|- | |- | ||
! rowspan="1" | [[File:Leaderboard_class_heavy.png|62px]] <br/><br/> [[Heavy]] | ! rowspan="1" | [[File:Leaderboard_class_heavy.png|62px]] <br/><br/> [[Heavy]] | ||
Line 73: | Line 83: | ||
{{info|Overclocked buildings can be identified by a particle effect}} | {{info|Overclocked buildings can be identified by a particle effect}} | ||
|- | |- | ||
− | ! rowspan=" | + | ! rowspan="2" | [[File:Leaderboard_class_medic.png|62px]] <br/><br/> [[Medic]] |
! {{item icon|Vita-saw|100px}}<br/>The Blinken Säge | ! {{item icon|Vita-saw|100px}}<br/>The Blinken Säge | ||
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{{buff|On use: Relocate to a new position at the cost of 10% ÜberCharge}} | {{buff|On use: Relocate to a new position at the cost of 10% ÜberCharge}} | ||
{{nerf|-15% damage dealt}} | {{nerf|-15% damage dealt}} | ||
+ | |- | ||
+ | ! {{item icon|Solemn Vow|100px}}<br/>The Frequency Finder | ||
+ | | | ||
+ | {{buff|While active: reveals locations and health of team players}} | ||
+ | {{buff|While active: reveals self location team players}} | ||
+ | {{buff|While active: reveals self location team players}} | ||
+ | {{nerf|While active: reveals self location to enemy players}} | ||
|- | |- | ||
|} | |} |
Revision as of 13:01, 31 May 2017
“ | That's what I'm talking about!.
Click to listen
— The Scout on weapon balance.
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” |
TF2Tightrope is a collection of server mods. They aim to be a community-run version of the official beta by testing out new weapons, maps, game modes and balance changes.
Contents
Project Beta
About
Project Beta is about testing new weapons, while tweaking old ones. Changes are based on community feedback.
New Weapons
Class | Item Type Replaced and Name | Functionality |
---|---|---|
Soldier |
The Battle Plan |
On wearer: 33% faster move speed |
The Doom Bringer |
On Kill: 2 seconds of 100% critical chance | |
Pyro |
The Intensifier |
On hit: target is marked for death for 15 seconds |
The Underburner |
Reflected projectiles sets opponents on fire | |
The Flare Jumper |
+200% self damage force | |
Heavy |
The Heavy Lifter |
While deployed: lifts user upwards |
Engineer |
The Overclocker |
+50% faster sentry gun fire rate |
Medic |
The Blinken Säge |
On use: Become ÜberCharged for a short time at the cost of 10% ÜberCharge |
The Frequency Finder |
While active: reveals locations and health of team players |
Other Weapon Changes
Class | Modified Item | Changed Functionality | Original Functionality |
---|---|---|---|
Pyro |
Sharpened Volcano Fragment |
No longer deals less damage |
On hit: target is engulfed in flames |
Third Degree |
+25% damage vs players being healed |
Damage transfers to all players connected by Medic beams | |
Demoman |
Claidheamh Mòr |
No added damage vulnerability |
+37% melee range |
Engineer |
Eureka Effect |
No construction hit speed boost reduction |
Press your reload key to teleport to your spawn or your exit teleporter |
Sniper |
Classic |
+25% charge rate |
Critical hits are guaranteed for headshots |
Class Changes
Class | Modifications |
---|---|
Engineer |
Teleporters are now bidirectional |
Misc
- Alternate weapon skin varieties function as the non-modified version of their original counterpart.
External links
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