Difference between revisions of "TF2Tightrope"
CoolJosh3k (talk | contribs) m (Fixed a mistake on the Frequency Finder) |
CoolJosh3k (talk | contribs) m (Project Beta update) |
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! {{item icon|Detonator|100px}}<br/>The Flare Jumper | ! {{item icon|Detonator|100px}}<br/>The Flare Jumper | ||
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− | {{buff|+ | + | {{buff|+100% self damage force}} |
{{buff|-100% explosion self-damage vulnerability}} | {{buff|-100% explosion self-damage vulnerability}} | ||
{{nerf|-100% damage dealt}} | {{nerf|-100% damage dealt}} | ||
− | {{nerf|On wearer: | + | {{nerf|On wearer: +15% damage vulnerability}} |
{{nerf|Cannot ignite enemy players}} | {{nerf|Cannot ignite enemy players}} | ||
+ | {{nerf|Unable to carry the intelligence and the PASS Time JACK}} | ||
{{note|This weapon will reload automatically when not active}} | {{note|This weapon will reload automatically when not active}} | ||
|- | |- | ||
Line 67: | Line 68: | ||
{{buff|While deployed: lifts user upwards}} | {{buff|While deployed: lifts user upwards}} | ||
{{buff|While deployed: sustains a ring of flames}} | {{buff|While deployed: sustains a ring of flames}} | ||
− | {{buff|Deals | + | {{buff|Deals 3 times falling damage to the player you land on}} |
− | {{buff|On wearer: deal + | + | {{buff|On wearer: deal +25% more damage}} |
{{nerf|User is marked for death while spun up, and for 3 second after}} | {{nerf|User is marked for death while spun up, and for 3 second after}} | ||
{{nerf|Deals no bullet damage}} | {{nerf|Deals no bullet damage}} | ||
Line 84: | Line 85: | ||
{{info|Overclocked buildings can be identified by a particle effect}} | {{info|Overclocked buildings can be identified by a particle effect}} | ||
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− | ! rowspan=" | + | ! rowspan="1" | [[File:Leaderboard_class_medic.png|62px]] <br/><br/> [[Medic]] |
! {{item icon|Vita-saw|100px}}<br/>The Blinken Säge | ! {{item icon|Vita-saw|100px}}<br/>The Blinken Säge | ||
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{{buff|On use: Relocate to a new position at the cost of 10% ÜberCharge}} | {{buff|On use: Relocate to a new position at the cost of 10% ÜberCharge}} | ||
{{nerf|-15% damage dealt}} | {{nerf|-15% damage dealt}} | ||
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− | |||
− | |||
− | |||
− | |||
− | |||
|- | |- | ||
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Line 164: | Line 159: | ||
{{nerf|-50% construction hit speed boost}} | {{nerf|-50% construction hit speed boost}} | ||
{{nerf|-20% metal from dispensers and pickups}} | {{nerf|-20% metal from dispensers and pickups}} | ||
+ | |- | ||
+ | ! rowspan="1" | [[File:Leaderboard_class_medic.png|62px]] <br/><br/> [[Medic]] | ||
+ | ! {{Table icon|Solemn Vow}} | ||
+ | | | ||
+ | {{buff|On wearer: reveals locations and health of team players}} | ||
+ | {{buff|On wearer: reveals locations and health of team buildings}} | ||
+ | | | ||
+ | {{buff|Allows you to see an enemy's health}} | ||
+ | {{nerf|-10% firing speed}} | ||
|- | |- | ||
! rowspan="1" | [[File:Leaderboard_class_sniper.png|62px]] <br/><br/> [[Sniper]] | ! rowspan="1" | [[File:Leaderboard_class_sniper.png|62px]] <br/><br/> [[Sniper]] |
Revision as of 08:16, 6 June 2017
“ | That's what I'm talking about!.
Click to listen
— The Scout on weapon balance.
|
” |
TF2Tightrope is a collection of server mods. They aim to be a community-run version of the official beta by testing out new weapons, maps, game modes and balance changes.
Contents
Project Beta
About
Project Beta is about testing new weapons, while tweaking old ones. Changes are based on community feedback.
New Weapons
Class | Item Type Replaced and Name | Functionality |
---|---|---|
Soldier |
The Battle Plan |
On wearer: 33% faster move speed |
The Doom Bringer |
On Kill: 2 seconds of 100% critical chance | |
Pyro |
The Intensifier |
On hit: target is marked for death for 15 seconds |
The Underburner |
Reflected projectiles sets opponents on fire | |
The Flare Jumper |
+100% self damage force | |
Heavy |
The Heavy Lifter |
While deployed: lifts user upwards |
Engineer |
The Overclocker |
+50% faster sentry gun fire rate |
Medic |
The Blinken Säge |
On use: Become ÜberCharged for a short time at the cost of 10% ÜberCharge |
Other Weapon Changes
Class | Modified Item | Changed Functionality | Original Functionality |
---|---|---|---|
Pyro |
Sharpened Volcano Fragment |
No longer deals less damage |
On hit: target is engulfed in flames |
Third Degree |
+25% damage vs players being healed |
Damage transfers to all players connected by Medic beams | |
Demoman |
Claidheamh Mòr |
No added damage vulnerability |
+37% melee range |
Engineer |
Eureka Effect |
No construction hit speed boost reduction |
Press your reload key to teleport to your spawn or your exit teleporter |
Medic |
Solemn Vow |
On wearer: reveals locations and health of team players |
Allows you to see an enemy's health |
Sniper |
Classic |
+25% charge rate |
Critical hits are guaranteed for headshots |
Class Changes
Class | Modifications |
---|---|
Engineer |
Teleporters are now bidirectional |
Misc
- Alternate weapon skin varieties function as the non-modified version of their original counterpart.
External links
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