Difference between revisions of "Achievement Idle"
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Revision as of 09:03, 17 June 2017
“Yippee ki-yay, my dead, illiterate friend!” This page has been marked for grammatical correction. Please see Team Fortress Wiki style guide for information on how to possibly improve wording too. |
“I built that.” This page contains information about a custom map that is not an officially released Team Fortress 2 map. All released Valve and Community-made TF2 maps can be found on the list of maps. |
Achievement Idle | |
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Basic Information | |
Developer(s): | Unknown |
Map Info | |
Environment: | Industrial |
Setting: | Day, sunny |
Achievement Idle is a King of the Hill map. It consists of two spawns, where players slowly lose health, and room with control point.
The map was a part of unofficial community-made Mechanical Engineer Update.
Gameplay
Main article: Idling
Basically, the map was made for idling and getting achievements. Uncapturable control point makes round infinite, so players can idle without interruption (actually, version, which link is presented in infobox, has capturable point). As the map was first of that kind, it became popular and you can still find a lot of servers with map and its modifications.
Item drop system had several changes after map release, so map's useless for idling now, but you can still get achievements on it.
Gallery
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