Difference between revisions of "Template:Class weapons table pyro primary"

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m (Afterburn fixes from Jungle Inferno)
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{{Info}}Secondary fire blasts [[compression blast|compressed air]] which knocks back enemies, redirects enemy projectiles, and extinguishes flames on teammates, using 20 ammo per blast. All deflected projectiles will inflict [[Critical hits#Mini-Crit|Mini-Crit]] damage.<br/>
 
{{Info}}Secondary fire blasts [[compression blast|compressed air]] which knocks back enemies, redirects enemy projectiles, and extinguishes flames on teammates, using 20 ammo per blast. All deflected projectiles will inflict [[Critical hits#Mini-Crit|Mini-Crit]] damage.<br/>
 
{{Pro}}Extinguishing allies will heal you +20 HP.<br/>
 
{{Pro}}Extinguishing allies will heal you +20 HP.<br/>
{{Pro}}Direct damage will reduce Medi Gun healing and shield resists by 25%.<br/>
+
{{Pro}}Afterburn reduces Medi Gun healing and shield resists by 20%.<br/>
 
   | cs =  
 
   | cs =  
 
{{Info}}Sekundární střelba vypustí [[compression blast/cs|stlačený vzduch]], který odhodí nepřátele, změní směr nepřátelských střel a uhasí plameny na spoluhráčích. Jeden výstřel spotřebuje 20 jednotek munice. Všechny odražené rakety/granáty/šípy udělí [[Critical hits/cs#Mini-krity|MiniKritické]] poškození (Pokud odrazíte kritickou střelu, bude poškození kritické).
 
{{Info}}Sekundární střelba vypustí [[compression blast/cs|stlačený vzduch]], který odhodí nepřátele, změní směr nepřátelských střel a uhasí plameny na spoluhráčích. Jeden výstřel spotřebuje 20 jednotek munice. Všechny odražené rakety/granáty/šípy udělí [[Critical hits/cs#Mini-krity|MiniKritické]] poškození (Pokud odrazíte kritickou střelu, bude poškození kritické).
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{{Info}}Secondary fire blasts compressed air which knocks back enemies, redirects enemy projectiles, and extinguishes flames on teammates, using 50 ammo per blast. All deflected projectiles will inflict [[Critical hits#Mini-Crit|Mini-Crit]] damage.<br/>
 
{{Info}}Secondary fire blasts compressed air which knocks back enemies, redirects enemy projectiles, and extinguishes flames on teammates, using 50 ammo per blast. All deflected projectiles will inflict [[Critical hits#Mini-Crit|Mini-Crit]] damage.<br/>
 
{{Pro}}Extinguishing allies will heal you +20 HP.<br/>
 
{{Pro}}Extinguishing allies will heal you +20 HP.<br/>
{{Pro}}Direct damage will reduce Medi Gun healing and shield resists by 25%.<br/>
+
{{Pro}}Afterburn reduces Medi Gun healing and shield resists by 20%.<br/>
 
{{Pro}}Guarantees [[Critical hits|Critical]] hits when attacking from behind.<br/>
 
{{Pro}}Guarantees [[Critical hits|Critical]] hits when attacking from behind.<br/>
 
{{Con}}Airblasts cost 150% more ammo to fire (50 instead of 20).<br/>
 
{{Con}}Airblasts cost 150% more ammo to fire (50 instead of 20).<br/>
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{{Info}}Secondary fire blasts compressed air which knocks back enemies, redirects enemy projectiles, and extinguishes flames on teammates, using 25 ammo per blast. All deflected projectiles will inflict [[Critical hits#Mini-Crit|Mini-Crit]] damage.<br/>
 
{{Info}}Secondary fire blasts compressed air which knocks back enemies, redirects enemy projectiles, and extinguishes flames on teammates, using 25 ammo per blast. All deflected projectiles will inflict [[Critical hits#Mini-Crit|Mini-Crit]] damage.<br/>
 
{{Pro}}Extinguishing allies will heal you +20 HP.<br/>
 
{{Pro}}Extinguishing allies will heal you +20 HP.<br/>
{{Pro}}Direct damage will reduce Medi Gun healing and shield resists by 25%.<br/>
+
{{Pro}}Afterburn reduces Medi Gun healing and shield resists by 20%.<br/>
 
{{Pro}}+60% faster switch-to speed.<br/>
 
{{Pro}}+60% faster switch-to speed.<br/>
 
{{Pro}}+30% faster switch-from speed.<br/>
 
{{Pro}}+30% faster switch-from speed.<br/>
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   | en =  
 
   | en =  
 
{{Info}}On hit: ignites enemy.<br/>
 
{{Info}}On hit: ignites enemy.<br/>
{{Pro}}Direct damage will reduce Medi Gun healing and shield resists by 25%.<br/>
+
{{Pro}}Afterburn reduces Medi Gun healing and shield resists by 20%.<br/>
 
{{Pro}}Upon dealing 300 fire damage, secondary fire initiates 'Mmmph', which gives guaranteed Critical hits over a short period of time. No damage and knockback is taken during the taunt.<br/>
 
{{Pro}}Upon dealing 300 fire damage, secondary fire initiates 'Mmmph', which gives guaranteed Critical hits over a short period of time. No damage and knockback is taken during the taunt.<br/>
 
{{Con}}Cannot fire blasts of compressed air.<br/>
 
{{Con}}Cannot fire blasts of compressed air.<br/>
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{{Info}}Secondary fire blasts [[compression blast|compressed air]] which knocks back enemies, redirects enemy projectiles, and extinguishes flames on teammates, using 20 ammo per blast. All deflected projectiles will inflict [[Critical hits#Mini-Crit|Mini-Crit]] damage.<br/>
 
{{Info}}Secondary fire blasts [[compression blast|compressed air]] which knocks back enemies, redirects enemy projectiles, and extinguishes flames on teammates, using 20 ammo per blast. All deflected projectiles will inflict [[Critical hits#Mini-Crit|Mini-Crit]] damage.<br/>
 
{{Pro}}Extinguishing allies will heal you +20 HP.<br/>
 
{{Pro}}Extinguishing allies will heal you +20 HP.<br/>
{{Pro}}Direct damage will reduce Medi Gun healing and shield resists by 25%.<br/>
+
{{Pro}}Afterburn reduces Medi Gun healing and shield resists by 20%.<br/>
 
{{Pro}}On Equip: Visit Pyroland.<br/>
 
{{Pro}}On Equip: Visit Pyroland.<br/>
 
{{Con}}Only visible in Pyroland.<br/>
 
{{Con}}Only visible in Pyroland.<br/>
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{{Info}}Uses a shared pressure tank for Primary Fire and Alt-Fire.<br/>
 
{{Info}}Uses a shared pressure tank for Primary Fire and Alt-Fire.<br/>
 
{{Pro}}Extinguishing allies will heal you +20 HP.<br/>
 
{{Pro}}Extinguishing allies will heal you +20 HP.<br/>
{{Pro}}Direct damage will reduce Medi Gun healing and shield resists by 25%.<br/>
+
{{Pro}}Afterburn reduces Medi Gun healing and shield resists by 20%.<br/>
 
{{Pro}}Deals +300% damage to burning players.<br/>
 
{{Pro}}Deals +300% damage to burning players.<br/>
 
{{Info}}Bonus damage against a burning target requires the fireball's center to make contact with the target's hitbox<br/>
 
{{Info}}Bonus damage against a burning target requires the fireball's center to make contact with the target's hitbox<br/>

Revision as of 03:40, 23 September 2018

Primary

Fire damage is determined by particle range from Flamethrower.

Weapon Kill icon Ammo
Loaded
Ammo
Carried
Damage Range Notes / Special Abilities
Flame Thrower
Stock
Flame Thrower
Killicon flame thrower.png 200 N/A Base (Max): 153.5 / sec.

Crit (Max): 460.5 / sec.

Afterburn:
6 / sec. × 10 secs.

Pictogram info.png On hit: ignites enemy.

Pictogram info.png Secondary fire blasts compressed air which knocks back enemies, redirects enemy projectiles, and extinguishes flames on teammates, using 20 ammo per blast. All deflected projectiles will inflict Mini-Crit damage.
Pictogram plus.png Extinguishing allies will heal you +20 HP.
Pictogram plus.png Afterburn reduces Medi Gun healing and shield resists by 20%.

Nostromo Napalmer
Promotional
Nostromo Napalmer
Killicon nostromo napalmer.png
Backburner
Unlock
Backburner
Killicon backburner.png 200 N/A Base (Max): 153.5 / sec.

Crit (Max): 460.5 / sec.

Afterburn:
6 / sec. × 10 secs.

Pictogram info.png On hit: ignites enemy.

Pictogram info.png Secondary fire blasts compressed air which knocks back enemies, redirects enemy projectiles, and extinguishes flames on teammates, using 50 ammo per blast. All deflected projectiles will inflict Mini-Crit damage.
Pictogram plus.png Extinguishing allies will heal you +20 HP.
Pictogram plus.png Afterburn reduces Medi Gun healing and shield resists by 20%.
Pictogram plus.png Guarantees Critical hits when attacking from behind.
Pictogram minus.png Airblasts cost 150% more ammo to fire (50 instead of 20).
Pictogram minus.png Does not get random Critical hits.

Degreaser
Craft
Degreaser
Killicon degreaser.png 200 N/A Base (Max): 153.5 / sec.

Crit (Max): 460.5 / sec.

Afterburn:
2 / sec. × 10 secs.

Pictogram info.png On hit: ignites enemy.

Pictogram info.png Secondary fire blasts compressed air which knocks back enemies, redirects enemy projectiles, and extinguishes flames on teammates, using 25 ammo per blast. All deflected projectiles will inflict Mini-Crit damage.
Pictogram plus.png Extinguishing allies will heal you +20 HP.
Pictogram plus.png Afterburn reduces Medi Gun healing and shield resists by 20%.
Pictogram plus.png +60% faster switch-to speed.
Pictogram plus.png +30% faster switch-from speed.
Pictogram minus.png Airblasts cost 25% more ammo to fire (25 instead of 20).
Pictogram minus.png Deals 66% less afterburn damage.

Phlogistinator
Craft
Phlogistinator
Killicon phlogistinator.png 200 N/A Base (Max): 153.5 / sec.

Crit (Max): 460.5 / sec.

Afterburn:
6 / sec. × 10 secs.

Pictogram info.png On hit: ignites enemy.

Pictogram plus.png Afterburn reduces Medi Gun healing and shield resists by 20%.
Pictogram plus.png Upon dealing 300 fire damage, secondary fire initiates 'Mmmph', which gives guaranteed Critical hits over a short period of time. No damage and knockback is taken during the taunt.
Pictogram minus.png Cannot fire blasts of compressed air.
Pictogram minus.png Does not get random Critical hits.

Rainblower
Craft
Rainblower
Killicon rainblower.png 200 N/A Base (Max): 153.5 / sec.

Crit (Max): 460.5 / sec.

Afterburn:
6 / sec. × 10 secs.

Pictogram info.png On hit: ignites enemy.

Pictogram info.png Secondary fire blasts compressed air which knocks back enemies, redirects enemy projectiles, and extinguishes flames on teammates, using 20 ammo per blast. All deflected projectiles will inflict Mini-Crit damage.
Pictogram plus.png Extinguishing allies will heal you +20 HP.
Pictogram plus.png Afterburn reduces Medi Gun healing and shield resists by 20%.
Pictogram plus.png On Equip: Visit Pyroland.
Pictogram minus.png Only visible in Pyroland.

Dragon's Fury
Contract
Dragon's Fury
Killicon dragon's fury.png 40 N/A

Against unignited enemies:
Base: 25
Crit: 75

Against ignited enemies:
Base: 75
Crit: 225

Afterburn:
8 / sec. × 2 secs.

Pictogram info.png On hit: ignites enemy.

Pictogram info.png Secondary fire blasts compressed air which knocks back enemies, redirects enemy projectiles, and extinguishes flames on teammates, using 5 ammo per blast. All deflected projectiles will inflict Mini-Crit damage.
Pictogram info.png A single-shot flamethrower that launches a fast moving projectile that briefly ignites enemies.
Pictogram info.png Uses a shared pressure tank for Primary Fire and Alt-Fire.
Pictogram plus.png Extinguishing allies will heal you +20 HP.
Pictogram plus.png Afterburn reduces Medi Gun healing and shield resists by 20%.
Pictogram plus.png Deals +300% damage to burning players.
Pictogram info.png Bonus damage against a burning target requires the fireball's center to make contact with the target's hitbox
Pictogram plus.png +50% repressurization rate on hit.
Pictogram minus.png -50% reprussurization rate on Alt-Fire.

This template is meant to be used in localized versions of the Pyro article, replacing current weapon table.

Make sure that section Template:Dictionary/common_strings#class_weapon_tables is also translated to your language.