Difference between revisions of "Horseless Headless Horsemann/zh-hans"
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{{trans}} | {{trans}} | ||
{{Hazard infobox | {{Hazard infobox | ||
+ | | name = 脱缰的无头骑士 | ||
| image = HHH.png | | image = HHH.png | ||
| health = 3000 <small>+200×服务器中的玩家数</small> | | health = 3000 <small>+200×服务器中的玩家数</small> | ||
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== 机制 == | == 机制 == | ||
− | [[File: | + | [[File:Horseless Headless Horseman HP Chart zh-hans.png|250px|right|thumb|脱缰的无头骑士生命值变化表<br />(数值受当前服务器玩家数而浮动)]] |
===NPC 实体=== | ===NPC 实体=== | ||
The Horseless Headless Horsemann is classified as part of the map's environment; any kills made by him count as environmental deaths for the victim. On-hit effects, such as the charging of the [[Buff Banner]], healing provided by the [[Black Box]], or the [[L'Etranger]] refilling Cloak, will not trigger upon a successful attack against the Horsemann. Additionally, the Horseless Headless Horsemann is completely immune to all status ailments, such as [[Jarate]], [[slowdown]], or [[bleeding]]. He is, however, affected by critical hits and damage ramp up/fall off. | The Horseless Headless Horsemann is classified as part of the map's environment; any kills made by him count as environmental deaths for the victim. On-hit effects, such as the charging of the [[Buff Banner]], healing provided by the [[Black Box]], or the [[L'Etranger]] refilling Cloak, will not trigger upon a successful attack against the Horsemann. Additionally, the Horseless Headless Horsemann is completely immune to all status ailments, such as [[Jarate]], [[slowdown]], or [[bleeding]]. He is, however, affected by critical hits and damage ramp up/fall off. | ||
Line 49: | Line 50: | ||
<sup>‡</sup>Accompanied by a notification Popup. | <sup>‡</sup>Accompanied by a notification Popup. | ||
− | == | + | == 奖励 == |
− | + | 参与击杀脱缰的无头骑士将为玩家解锁“万圣节沉睡者”这一[[Halloween_achievements/zh-hans#2010 年万圣节成就(Ghostchievements)|万圣节成就]]与一件饰品{{item link|Horseless Headless Horsemann's Head}}作为奖励。如果玩家的贡献包含至少一次近战攻击,那么他还会获得“击破!”成就与稀有品质的材料物品{{item link|Haunted Metal Scrap}}。 | |
== 战术 == | == 战术 == | ||
− | {{main|Community Mann Manor strategy}} | + | {{main|Community Mann Manor strategy|l1=Mann Manor 社区战术(英文)}} |
− | {{main|Horseless Headless Horsemann match-ups}} | + | {{main|Horseless Headless Horsemann match-ups|l1=脱缰的无头骑士社区对抗战术(英文)}} |
== 相关成就 == | == 相关成就 == | ||
− | === [[File:Pumpkin.png|20px|link=Scarechievements{{if lang}}]] [[ | + | === [[File:Pumpkin.png|20px|link=Scarechievements{{if lang}}]] [[Halloween_achievements/zh-hans#2009 年万圣节成就(Scarechievements)|2009 年万圣节成就(Scarechievements)]] === |
{{Achievement table | {{Achievement table | ||
| 1 = {{Show achievement|Halloween|Scared Stiff}} | | 1 = {{Show achievement|Halloween|Scared Stiff}} | ||
}} | }} | ||
− | === [[File:Ghostchievements icon.png|20px|link=Ghostchievements]] [[ | + | === [[File:Ghostchievements icon.png|20px|link=Ghostchievements]] [[Halloween_achievements/zh-hans#2010 年万圣节成就(Ghostchievements)|2010 年万圣节成就(Ghostchievements)]] === |
{{Achievement table | {{Achievement table | ||
| {{Show achievement|Halloween|Sleepy Holl0wnd}} | | {{Show achievement|Halloween|Sleepy Holl0wnd}} | ||
Line 79: | Line 80: | ||
== 更新历史 == | == 更新历史 == | ||
'''{{Patch name|10|27|2010}}''' ({{update link|Scream Fortress}}) | '''{{Patch name|10|27|2010}}''' ({{update link|Scream Fortress}}) | ||
− | * | + | * 脱缰的无头骑士被添加到游戏中。 |
'''{{Patch name|10|28|2010}}''' | '''{{Patch name|10|28|2010}}''' | ||
− | * | + | * 脱缰的无头骑士现在可以在地图 Mann Manor 中攀爬控制点 B 的楼梯了。 |
'''{{Patch name|11|1|2010}}''' | '''{{Patch name|11|1|2010}}''' | ||
− | * | + | * 修复了关于脱缰的无头骑士的一个小错误。 |
'''{{Patch name|5|5|2011}}''' ({{update link|Replay Update}}) | '''{{Patch name|5|5|2011}}''' ({{update link|Replay Update}}) | ||
− | * | + | * 修复了脱缰的无头骑士会在 DirectX8 中显示为燃烧材质的问题。 |
− | * {{Undocumented}} [[Sentry Gun]] | + | * {{Undocumented}} [[Sentry Gun/zh-hans|步哨枪]] 和 [[Bots/zh-hans|机器人玩家]] 现在可以正确地将脱缰的无头骑士锁定为敌人了。 |
'''{{Patch name|10|27|2011}}''' ({{update link|Very Scary Halloween Special}}) | '''{{Patch name|10|27|2011}}''' ({{update link|Very Scary Halloween Special}}) | ||
− | * {{Undocumented}} | + | * {{Undocumented}} 现在伤害数值和提示音会在攻击脱缰的无头骑士时出现了(如果开启了的话)。 |
'''{{Patch name|10|29|2014}}''' ({{update link|Scream Fortress 2014}}) | '''{{Patch name|10|29|2014}}''' ({{update link|Scream Fortress 2014}}) | ||
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== 未使用内容 == | == 未使用内容 == | ||
− | * | + | * 脱缰的无头骑士在游戏文件中存在着几种未使用的动画。其中包括竖起大拇指的“庆祝”动作与向[[Medic/zh-hans|医生]]求救的动作。这是由于脱缰的无头骑士的动画直接采用了许多爆破手的动作。 |
− | ** | + | ** 尽管脱缰的无头骑士永远不会跳跃,游戏文件里它也有一个源自爆破手的跳跃动作。脱缰的无头骑士在目标抵达一个更高的平台时,他会选择绕路追击或是转移目标。 |
− | * | + | * 除了源自爆破手的动作之外,脱缰的无头骑士还拥有两个[http://steamcommunity.com/sharedfiles/filedetails/?id=924618081 “击掌”嘲讽预备动作],且这两个动作是他专属的。 |
− | ** | + | ** 这两个未使用的嘲讽文件为 <code>taunt_highfivefail</code> 与 <code>taunt_highfivefailfull</code>。 |
== 漏洞 == | == 漏洞 == | ||
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== 细枝末节 == | == 细枝末节 == | ||
− | [[Image:Silas_Mann.jpg|thumb|250px|right| | + | [[Image:Silas_Mann.jpg|thumb|250px|right|出现在曼恩家族相片中,<br />疑似为塞拉斯•曼恩的男人。<br />注意他手持了许多钥匙,<br />且壁炉里有东西在燃烧。]] |
− | * | + | * 脱缰的无头骑士的设计来源于[[w:Washington Irving|华盛顿·欧文]]的作品[[w:The Legend of Sleepy Hollow|《沉睡谷传说》]]中的角色“无头骑士”。 |
− | *The animation the Horseless Headless Horsemann uses when walking changes depending on how much health he has. After he loses a certain percentage of health (presumably 50%), he stops using the two handed walk animation and starts using the one handed walk animation. | + | * The animation the Horseless Headless Horsemann uses when walking changes depending on how much health he has. After he loses a certain percentage of health (presumably 50%), he stops using the two handed walk animation and starts using the one handed walk animation. |
+ | <!-- | ||
+ | * 脱缰的无头骑士的移动动画同他的生命值相关。他将在生命值降低到约 50% 以下后停止双手行走而进行单手行走。 | ||
+ | --> | ||
*The Horseless Headless Horsemann's kills count as environmental deaths. Therefore, achievements such as ''Foul Territory'' for the Scout can be achieved by stunning someone about to be killed by the Horseless Headless Horsemann. | *The Horseless Headless Horsemann's kills count as environmental deaths. Therefore, achievements such as ''Foul Territory'' for the Scout can be achieved by stunning someone about to be killed by the Horseless Headless Horsemann. | ||
*Despite avoiding hazards such as pits, the Horsemann can be killed by other environmental hazards if he is spawned somewhere other than Mann Manor. He is killed in one hit by the trains on [[Well (Control Point)|Well]], for instance. | *Despite avoiding hazards such as pits, the Horsemann can be killed by other environmental hazards if he is spawned somewhere other than Mann Manor. He is killed in one hit by the trains on [[Well (Control Point)|Well]], for instance. | ||
− | * | + | * 如果脱缰的无头骑士同其他(它)的万圣节BOSS同时存在,他也会一斧砍死他们。 |
− | * | + | * 在地图 Carnival of Carnage 中,马拉莫斯常将“Horseless Headless Horsemann”(脱缰的无头骑士)念作“Headless Horseless Horsemann”(无头的脱缰骑士)。 |
− | * | + | * 脱缰的无头骑士的游戏内部名称为 {{code|[[vdc:headless_hatman|headless_hatman]]}}。 |
== 画廊 == | == 画廊 == |
Revision as of 00:36, 23 October 2019
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脱缰的无头骑士 | |||||||||
---|---|---|---|---|---|---|---|---|---|
击杀图标 | |||||||||
基础信息 | |||||||||
生命值: | 3000 +200×服务器中的玩家数 | ||||||||
造成伤害: | 目标基础最大生命值的80% | ||||||||
受影响因素: |
| ||||||||
分布: | Mann Manor,Carnival of Carnage,Hellstone,Brimstone,Gravestone,Slasher |
“ | 听仔细了!那是什么声音?是受到惊吓而跑动的马蹄声吗?不。那是令人不寒而栗的,完全由双脚震出的,脱缰的无头骑士的死亡脚步!而他现在可要来夺走你的灵魂,还有你的小马了——如果你有一匹的话!
— 军团要塞2官方博客
|
” |
脱缰的无头骑士(Horseless Headless Horsemann)是在官方制作地图 Mann Manor,Carnival of Carnage,与社区贡献地图 Hellstone,Brimstone,Gravestone 与 Slasher 中登场的中立阵营敌人,它是塞拉斯•曼恩的不死形态。In Mann Manor, approximately every 8 minutes, he spawns at the currently contested control point and hunts down players from both teams. He has a great deal of health, deals devastating damage in a single attack, and will continue to rampage until defeated by the players. In the Carnival of Carnage, he spawns in the Bumper Car Soccer and Falling Platform bumper car games after a certain amount of time, carrying the Necro Smasher instead of his normal weapon. On Hellstone, he spawns when the BLU Team captures the second point, and there is a modest chance of him spawning in any game on Brimstone, Gravestone and Slasher.
The Horseless Headless Horsemann is referred to as "Team Fortress's first boss monster" on the official Scream Fortress Update page.
目录
机制
NPC 实体
The Horseless Headless Horsemann is classified as part of the map's environment; any kills made by him count as environmental deaths for the victim. On-hit effects, such as the charging of the Buff Banner, healing provided by the Black Box, or the L'Etranger refilling Cloak, will not trigger upon a successful attack against the Horsemann. Additionally, the Horseless Headless Horsemann is completely immune to all status ailments, such as Jarate, slowdown, or bleeding. He is, however, affected by critical hits and damage ramp up/fall off.
玩家锁定
When the Horseless Headless Horsemann spawns or does not have a target, a random player within a certain proximity of him will be designated as "It" after a short period of time. The Horseless Headless Horsemann will relentlessly chase the player who is "It", slaying any others unfortunate enough to be in the way.
The player designated as "It" is notified via an on-screen message and marked with a floating white skull and crossbones icon. The Horseless Headless Horsemann will change targets if "It" is killed, is far enough away from the Horseless Headless Horsemann, survives for 30 seconds, or is in an area inaccessible to the Horseless Headless Horsemann, such as the respawn room. Additionally, a player can hit an enemy with a melee weapon to pass the "It" status to them, in a manner similar to tag.
If no player is currently "It", the Horseless Headless Horsemann may perform a taunt, spreading his arms and releasing a loud "Boo!" Any players within 500 units are stunned and placed into a state of fear. Players wearing the Horseless Headless Horsemann's Head or Saxton Hale Mask are immune to being stunned by the Horseless Headless Horsemann's taunt.
生命值
The Horseless Headless Horsemann has a base health of 3000 that increases by 200 for each player in the server. His actual minimum possible health is 5000, as he will not spawn if there are fewer than 10 players in the server, while his maximum possible health is 9400, in an increased slot 32-player server.
死亡
The Horseless Headless Horsemann will begin to "shiver" when he has been defeated before exploding shortly afterwards. His defeat will be announced via a sound and on-screen message to all players on the server. The last three players to damage the Horseless Headless Horsemann will be credited with killing him.
音频
These sounds play during the event:
- Halloween Boss has spawned‡
- You have been tagged as 'it'.
- Another player has been tagged as 'it'.
- Halloween Boss has been defeated.‡
‡Accompanied by a notification Popup.
奖励
参与击杀脱缰的无头骑士将为玩家解锁“万圣节沉睡者”这一万圣节成就与一件饰品脱缰的无头骑士南瓜头作为奖励。如果玩家的贡献包含至少一次近战攻击,那么他还会获得“击破!”成就与稀有品质的材料物品闹鬼的废金属。
战术
相关成就
2009 年万圣节成就(Scarechievements)
|
2010 年万圣节成就(Ghostchievements)
|
|
侦察兵
|
|
爆破手
借力使力 使用黏性炸弹发射器利用环境伤害杀死 1 名敌方玩家。 |
更新历史
- 脱缰的无头骑士被添加到游戏中。
- 脱缰的无头骑士现在可以在地图 Mann Manor 中攀爬控制点 B 的楼梯了。
- 修复了关于脱缰的无头骑士的一个小错误。
- [未记载] 现在伤害数值和提示音会在攻击脱缰的无头骑士时出现了(如果开启了的话)。
- 将脱缰的无头骑士添加至地图 Carnival of Carnage。
- 更新地图 Carnival of Carnage。
- 现在该地图中的脱缰的无头骑士会使用一个巨大的大力碎尸锤攻击玩家了。
- 添加了碰碰车足球迷你游戏。
- 在该游戏中追加脱缰的无头骑士,它会在比赛中生成 45 秒。
- 脱缰的无头骑士的斧子稍微钝了一些,不再能够一击必杀了,但依旧非常致命。
未使用内容
- 脱缰的无头骑士在游戏文件中存在着几种未使用的动画。其中包括竖起大拇指的“庆祝”动作与向医生求救的动作。这是由于脱缰的无头骑士的动画直接采用了许多爆破手的动作。
- 尽管脱缰的无头骑士永远不会跳跃,游戏文件里它也有一个源自爆破手的跳跃动作。脱缰的无头骑士在目标抵达一个更高的平台时,他会选择绕路追击或是转移目标。
- 除了源自爆破手的动作之外,脱缰的无头骑士还拥有两个“击掌”嘲讽预备动作,且这两个动作是他专属的。
- 这两个未使用的嘲讽文件为
taunt_highfivefail
与taunt_highfivefailfull
。
- 这两个未使用的嘲讽文件为
漏洞
- 在罕见的情况下,脱缰的无头骑士会径直冲向玩家,致使玩家的模型被卡在其中,随后迎来迅速而痛苦的死亡。
细枝末节
- 脱缰的无头骑士的设计来源于华盛顿·欧文的作品《沉睡谷传说》中的角色“无头骑士”。
- The animation the Horseless Headless Horsemann uses when walking changes depending on how much health he has. After he loses a certain percentage of health (presumably 50%), he stops using the two handed walk animation and starts using the one handed walk animation.
- The Horseless Headless Horsemann's kills count as environmental deaths. Therefore, achievements such as Foul Territory for the Scout can be achieved by stunning someone about to be killed by the Horseless Headless Horsemann.
- Despite avoiding hazards such as pits, the Horsemann can be killed by other environmental hazards if he is spawned somewhere other than Mann Manor. He is killed in one hit by the trains on Well, for instance.
- 如果脱缰的无头骑士同其他(它)的万圣节BOSS同时存在,他也会一斧砍死他们。
- 在地图 Carnival of Carnage 中,马拉莫斯常将“Horseless Headless Horsemann”(脱缰的无头骑士)念作“Headless Horseless Horsemann”(无头的脱缰骑士)。
- 脱缰的无头骑士的游戏内部名称为
headless_hatman
。
画廊
一张脱缰的无头骑士的
游戏截图,它手持大力碎尸锤,出现于地图 Carnival of Carnage
参见
|