Difference between revisions of "Horseless Headless Horsemann/zh-hans"

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(I will be back for more)
 
(I will be back for more)
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{{trans}}
 
{{trans}}
 
{{Hazard infobox
 
{{Hazard infobox
 +
  | name        = 脱缰的无头骑士
 
   | image      = HHH.png
 
   | image      = HHH.png
 
   | health      = 3000 <small>+200×服务器中的玩家数</small>
 
   | health      = 3000 <small>+200×服务器中的玩家数</small>
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== 机制 ==
 
== 机制 ==
[[File:Horseless_Headless_Horseman_HP_Chart.png|250px|right|thumb|Damage graph showing the number of players vs. the health of the Horseless Headless Horsemann.]]
+
[[File:Horseless Headless Horseman HP Chart zh-hans.png|250px|right|thumb|脱缰的无头骑士生命值变化表<br />(数值受当前服务器玩家数而浮动)]]
 
===NPC 实体===
 
===NPC 实体===
 
The Horseless Headless Horsemann is classified as part of the map's environment; any kills made by him count as environmental deaths for the victim. On-hit effects, such as the charging of the [[Buff Banner]], healing provided by the [[Black Box]], or the [[L'Etranger]] refilling Cloak, will not trigger upon a successful attack against the Horsemann. Additionally, the Horseless Headless Horsemann is completely immune to all status ailments, such as [[Jarate]], [[slowdown]], or [[bleeding]]. He is, however, affected by critical hits and damage ramp up/fall off.
 
The Horseless Headless Horsemann is classified as part of the map's environment; any kills made by him count as environmental deaths for the victim. On-hit effects, such as the charging of the [[Buff Banner]], healing provided by the [[Black Box]], or the [[L'Etranger]] refilling Cloak, will not trigger upon a successful attack against the Horsemann. Additionally, the Horseless Headless Horsemann is completely immune to all status ailments, such as [[Jarate]], [[slowdown]], or [[bleeding]]. He is, however, affected by critical hits and damage ramp up/fall off.
Line 49: Line 50:
 
<sup>‡</sup>Accompanied by a notification Popup.
 
<sup>‡</sup>Accompanied by a notification Popup.
  
== 节日物品 ==
+
== 奖励 ==
Contributing to killing the Horseless Headless Horsemann awards both the ''Sleepy Holl0wnd'' [[Ghostchievements|Ghostchievement]] and [[Horseless Headless Horsemann's Head]] hat. If a player is credited with killing the Horseless Horsemann with a melee attack, the player will receive an [[Haunted Metal Scrap|Unusual Haunted Metal Scrap]] and the ''Gored'' Ghostchievement.
+
参与击杀脱缰的无头骑士将为玩家解锁“万圣节沉睡者”这一[[Halloween_achievements/zh-hans#2010 年万圣节成就(Ghostchievements)|万圣节成就]]与一件饰品{{item link|Horseless Headless Horsemann's Head}}作为奖励。如果玩家的贡献包含至少一次近战攻击,那么他还会获得“击破!”成就与稀有品质的材料物品{{item link|Haunted Metal Scrap}}。
  
 
== 战术 ==
 
== 战术 ==
{{main|Community Mann Manor strategy}}
+
{{main|Community Mann Manor strategy|l1=Mann Manor 社区战术(英文)}}
{{main|Horseless Headless Horsemann match-ups}}
+
{{main|Horseless Headless Horsemann match-ups|l1=脱缰的无头骑士社区对抗战术(英文)}}
  
 
== 相关成就 ==
 
== 相关成就 ==
=== [[File:Pumpkin.png|20px|link=Scarechievements{{if lang}}]] [[Scarechievements]] ===
+
=== [[File:Pumpkin.png|20px|link=Scarechievements{{if lang}}]] [[Halloween_achievements/zh-hans#2009 年万圣节成就(Scarechievements)|2009 年万圣节成就(Scarechievements)]] ===
 
{{Achievement table
 
{{Achievement table
 
| 1 = {{Show achievement|Halloween|Scared Stiff}}
 
| 1 = {{Show achievement|Halloween|Scared Stiff}}
 
}}
 
}}
  
=== [[File:Ghostchievements icon.png|20px|link=Ghostchievements]] [[Ghostchievements]] ===
+
=== [[File:Ghostchievements icon.png|20px|link=Ghostchievements]] [[Halloween_achievements/zh-hans#2010 年万圣节成就(Ghostchievements)|2010 年万圣节成就(Ghostchievements)]] ===
 
{{Achievement table
 
{{Achievement table
 
| {{Show achievement|Halloween|Sleepy Holl0wnd}}
 
| {{Show achievement|Halloween|Sleepy Holl0wnd}}
Line 79: Line 80:
 
== 更新历史 ==
 
== 更新历史 ==
 
'''{{Patch name|10|27|2010}}''' ({{update link|Scream Fortress}})
 
'''{{Patch name|10|27|2010}}''' ({{update link|Scream Fortress}})
* Introduced the Horseless Headless Horsemann to the game.
+
* 脱缰的无头骑士被添加到游戏中。
  
 
'''{{Patch name|10|28|2010}}'''
 
'''{{Patch name|10|28|2010}}'''
* The Horseless Headless Horsemann can now climb the ladder at point B.
+
* 脱缰的无头骑士现在可以在地图 Mann Manor 中攀爬控制点 B 的楼梯了。
  
 
'''{{Patch name|11|1|2010}}'''
 
'''{{Patch name|11|1|2010}}'''
* Fixed a minor issue with the Horseless Headless Horsemann.
+
* 修复了关于脱缰的无头骑士的一个小错误。
  
 
'''{{Patch name|5|5|2011}}''' ({{update link|Replay Update}})
 
'''{{Patch name|5|5|2011}}''' ({{update link|Replay Update}})
* Fixed the Horseless Headless Horsemann displaying the burning material in DirectX8.
+
* 修复了脱缰的无头骑士会在 DirectX8 中显示为燃烧材质的问题。
* {{Undocumented}} [[Sentry Gun]]s and [[Bots]] now properly target the Horseless Headless Horsemann as an enemy.
+
* {{Undocumented}} [[Sentry Gun/zh-hans|步哨枪]] [[Bots/zh-hans|机器人玩家]] 现在可以正确地将脱缰的无头骑士锁定为敌人了。
  
 
'''{{Patch name|10|27|2011}}''' ({{update link|Very Scary Halloween Special}})
 
'''{{Patch name|10|27|2011}}''' ({{update link|Very Scary Halloween Special}})
* {{Undocumented}} Damage notifications and hitsounds now appear when damaging the Horsemann, if they are enabled.
+
* {{Undocumented}} 现在伤害数值和提示音会在攻击脱缰的无头骑士时出现了(如果开启了的话)。
  
 
'''{{Patch name|10|29|2014}}''' ({{update link|Scream Fortress 2014}})
 
'''{{Patch name|10|29|2014}}''' ({{update link|Scream Fortress 2014}})
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== 未使用内容 ==
 
== 未使用内容 ==
*The Horseless Headless Horsemann has several unused animations that can be found in the game files. These include the "Cheers" thumbs up action and [[Medic]] calls. This is due to the Horseless Headless Horsemann using many of the Demoman's original animations.
+
* 脱缰的无头骑士在游戏文件中存在着几种未使用的动画。其中包括竖起大拇指的“庆祝”动作与向[[Medic/zh-hans|医生]]求救的动作。这是由于脱缰的无头骑士的动画直接采用了许多爆破手的动作。
**Even though the Horseless Headless Horsemann never jumps, an unused jump animation exists from the original Demoman animations. The Horsemann will walk around high obstacles or change his target if confronted with an enemy on a higher ledge.
+
** 尽管脱缰的无头骑士永远不会跳跃,游戏文件里它也有一个源自爆破手的跳跃动作。脱缰的无头骑士在目标抵达一个更高的平台时,他会选择绕路追击或是转移目标。
*Aside from animations borrowed from Demoman, there are 2 unused animations for [http://steamcommunity.com/sharedfiles/filedetails/?id=924618081 "failing" a hive five taunt], which only the Horseless Headless Horsemann has.
+
* 除了源自爆破手的动作之外,脱缰的无头骑士还拥有两个[http://steamcommunity.com/sharedfiles/filedetails/?id=924618081 “击掌”嘲讽预备动作],且这两个动作是他专属的。
**The names of the unused taunt files are <code>taunt_highfivefail</code> and <code>taunt_highfivefailfull</code>.
+
** 这两个未使用的嘲讽文件为 <code>taunt_highfivefail</code> <code>taunt_highfivefailfull</code>
  
 
== 漏洞 ==
 
== 漏洞 ==
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== 细枝末节 ==
 
== 细枝末节 ==
[[Image:Silas_Mann.jpg|thumb|250px|right|Presumably '''Silas Mann''' in the Mann family portrait. Notice that he is holding keys and that something is burning in the fireplace.]]
+
[[Image:Silas_Mann.jpg|thumb|250px|right|出现在曼恩家族相片中,<br />疑似为塞拉斯•曼恩的男人。<br />注意他手持了许多钥匙,<br />且壁炉里有东西在燃烧。]]
  
*The Horseless Headless Horsemann is a parody of the Headless Horseman from the story ''[[w:The Legend of Sleepy Hollow|The Legend of Sleepy Hollow]]'' by [[w:Washington Irving|Washington Irving]].
+
* 脱缰的无头骑士的设计来源于[[w:Washington Irving|华盛顿·欧文]]的作品[[w:The Legend of Sleepy Hollow|《沉睡谷传说》]]中的角色“无头骑士”。
*The animation the Horseless Headless Horsemann uses when walking changes depending on how much health he has. After he loses a certain percentage of health (presumably 50%), he stops using the two handed walk animation and starts using the one handed walk animation.
+
* The animation the Horseless Headless Horsemann uses when walking changes depending on how much health he has. After he loses a certain percentage of health (presumably 50%), he stops using the two handed walk animation and starts using the one handed walk animation.
 +
<!--
 +
* 脱缰的无头骑士的移动动画同他的生命值相关。他将在生命值降低到约 50% 以下后停止双手行走而进行单手行走。
 +
-->
 
*The Horseless Headless Horsemann's kills count as environmental deaths. Therefore, achievements such as ''Foul Territory'' for the Scout can be achieved by stunning someone about to be killed by the Horseless Headless Horsemann.
 
*The Horseless Headless Horsemann's kills count as environmental deaths. Therefore, achievements such as ''Foul Territory'' for the Scout can be achieved by stunning someone about to be killed by the Horseless Headless Horsemann.
 
*Despite avoiding hazards such as pits, the Horsemann can be killed by other environmental hazards if he is spawned somewhere other than Mann Manor. He is killed in one hit by the trains on [[Well (Control Point)|Well]], for instance.
 
*Despite avoiding hazards such as pits, the Horsemann can be killed by other environmental hazards if he is spawned somewhere other than Mann Manor. He is killed in one hit by the trains on [[Well (Control Point)|Well]], for instance.
*If The Horseless Headless Horsemann is spawned with other bosses (Merasmus or Monoculus), he still will kill them in one hit.
+
* 如果脱缰的无头骑士同其他(它)的万圣节BOSS同时存在,他也会一斧砍死他们。
*In Carnival of Carnage, Merasmus frequently refers to the Horseless Headless Horsemann as the "Headless Horseless Horsemann".
+
* 在地图 Carnival of Carnage 中,马拉莫斯常将“Horseless Headless Horsemann”(脱缰的无头骑士)念作“Headless Horseless Horsemann”(无头的脱缰骑士)。
*The internal name of the Horseless Headless Horsemann is {{code|[[vdc:headless_hatman|headless_hatman]]}}.
+
* 脱缰的无头骑士的游戏内部名称为 {{code|[[vdc:headless_hatman|headless_hatman]]}}
  
 
== 画廊 ==
 
== 画廊 ==

Revision as of 00:36, 23 October 2019

脱缰的无头骑士
Horseless Headless Horsemann
击杀图标
Killicon horseless headless horsemann's headtaker.png
基础信息
生命值: 3000 +200×服务器中的玩家数
造成伤害: 目标基础最大生命值的80%
受影响因素:
• 军队的支援: No
• 原子能饮料: Yes
• 糖果手杖: No
• 冲锋盾: No
• 死亡之铃: Yes
• 炮艇: No
• 迷你爆击: No
• 超能冲锋: Yes
分布: Mann ManorCarnival of CarnageHellstoneBrimstoneGravestoneSlasher
听仔细了!那是什么声音?是受到惊吓而跑动的马蹄声吗?不。那是令人不寒而栗的,完全由双脚震出的,脱缰的无头骑士的死亡脚步!而他现在可要来夺走你的灵魂,还有你的小马了——如果你有一匹的话!
— 军团要塞2官方博客

脱缰的无头骑士(Horseless Headless Horsemann)是在官方制作地图 Mann ManorCarnival of Carnage,与社区贡献地图 HellstoneBrimstoneGravestoneSlasher 中登场的中立阵营敌人,它是塞拉斯•曼恩的不死形态。In Mann Manor, approximately every 8 minutes, he spawns at the currently contested control point and hunts down players from both teams. He has a great deal of health, deals devastating damage in a single attack, and will continue to rampage until defeated by the players. In the Carnival of Carnage, he spawns in the Bumper Car Soccer and Falling Platform bumper car games after a certain amount of time, carrying the Necro Smasher instead of his normal weapon. On Hellstone, he spawns when the BLU Team captures the second point, and there is a modest chance of him spawning in any game on Brimstone, Gravestone and Slasher.

The Horseless Headless Horsemann is referred to as "Team Fortress's first boss monster" on the official Scream Fortress Update page.

机制

脱缰的无头骑士生命值变化表
(数值受当前服务器玩家数而浮动)

NPC 实体

The Horseless Headless Horsemann is classified as part of the map's environment; any kills made by him count as environmental deaths for the victim. On-hit effects, such as the charging of the Buff Banner, healing provided by the Black Box, or the L'Etranger refilling Cloak, will not trigger upon a successful attack against the Horsemann. Additionally, the Horseless Headless Horsemann is completely immune to all status ailments, such as Jarate, slowdown, or bleeding. He is, however, affected by critical hits and damage ramp up/fall off.

玩家锁定

When the Horseless Headless Horsemann spawns or does not have a target, a random player within a certain proximity of him will be designated as "It" after a short period of time. The Horseless Headless Horsemann will relentlessly chase the player who is "It", slaying any others unfortunate enough to be in the way.

The player designated as "It" is notified via an on-screen message and marked with a floating white skull and crossbones icon. The Horseless Headless Horsemann will change targets if "It" is killed, is far enough away from the Horseless Headless Horsemann, survives for 30 seconds, or is in an area inaccessible to the Horseless Headless Horsemann, such as the respawn room. Additionally, a player can hit an enemy with a melee weapon to pass the "It" status to them, in a manner similar to tag.

If no player is currently "It", the Horseless Headless Horsemann may perform a taunt, spreading his arms and releasing a loud "Boo!" Any players within 500 units are stunned and placed into a state of fear. Players wearing the Horseless Headless Horsemann's Head or Saxton Hale Mask are immune to being stunned by the Horseless Headless Horsemann's taunt.

生命值

The Horseless Headless Horsemann has a base health of 3000 that increases by 200 for each player in the server. His actual minimum possible health is 5000, as he will not spawn if there are fewer than 10 players in the server, while his maximum possible health is 9400, in an increased slot 32-player server.

死亡

The Horseless Headless Horsemann will begin to "shiver" when he has been defeated before exploding shortly afterwards. His defeat will be announced via a sound and on-screen message to all players on the server. The last three players to damage the Horseless Headless Horsemann will be credited with killing him.

音频

These sounds play during the event:

Accompanied by a notification Popup.

奖励

参与击杀脱缰的无头骑士将为玩家解锁“万圣节沉睡者”这一万圣节成就与一件饰品脱缰的无头骑士南瓜头作为奖励。如果玩家的贡献包含至少一次近战攻击,那么他还会获得“击破!”成就与稀有品质的材料物品闹鬼的废金属

战术

主条目: Mann Manor 社区战术(英文)
主条目: 脱缰的无头骑士社区对抗战术(英文)

相关成就

Pumpkin.png 2009 年万圣节成就(Scarechievements)

呆若木鸡
呆若木鸡
杀死一名被幽灵吓到的玩家。

Ghostchievements icon.png 2010 年万圣节成就(Ghostchievements)

万圣节沉睡者
万圣节沉睡者
击败脱缰的无头骑士

奖励: 脱缰的无头骑士南瓜头


击破!
击破!
夺得脱缰的无头骑士闹鬼金属


Leaderboard class scout.png 侦察兵

界外区域
界外区域
通过击昏减速敌人来制造自然死亡。
秋季经典
秋季经典
使用“自然之力”击退功能制造自然死亡或自杀。

Leaderboard class demoman.png 爆破手

借力使力
借力使力
使用黏性炸弹发射器利用环境伤害杀死 1 名敌方玩家。


更新历史

2010年10月27日补丁 (尖叫要塞更新)

  • 脱缰的无头骑士被添加到游戏中。

2010年10月28日补丁

  • 脱缰的无头骑士现在可以在地图 Mann Manor 中攀爬控制点 B 的楼梯了。

2010年11月1日补丁

  • 修复了关于脱缰的无头骑士的一个小错误。

2011年5月5日补丁 (回放更新)

  • 修复了脱缰的无头骑士会在 DirectX8 中显示为燃烧材质的问题。
  • [未记载] 步哨枪机器人玩家 现在可以正确地将脱缰的无头骑士锁定为敌人了。

2011年10月27日补丁 (非常恐怖的万圣节特约)

  • [未记载] 现在伤害数值和提示音会在攻击脱缰的无头骑士时出现了(如果开启了的话)。

2014年10月29日补丁 (尖叫要塞 2014)

2014年10月30日补丁

  • 更新地图 Carnival of Carnage
    • 现在该地图中的脱缰的无头骑士会使用一个巨大的大力碎尸锤攻击玩家了。
    • 添加了碰碰车足球迷你游戏。
      • 在该游戏中追加脱缰的无头骑士,它会在比赛中生成 45 秒。

2015年10月28日补丁 (尖叫要塞 2015)

  • 脱缰的无头骑士的斧子稍微钝了一些,不再能够一击必杀了,但依旧非常致命。

未使用内容

  • 脱缰的无头骑士在游戏文件中存在着几种未使用的动画。其中包括竖起大拇指的“庆祝”动作与向医生求救的动作。这是由于脱缰的无头骑士的动画直接采用了许多爆破手的动作。
    • 尽管脱缰的无头骑士永远不会跳跃,游戏文件里它也有一个源自爆破手的跳跃动作。脱缰的无头骑士在目标抵达一个更高的平台时,他会选择绕路追击或是转移目标。
  • 除了源自爆破手的动作之外,脱缰的无头骑士还拥有两个“击掌”嘲讽预备动作,且这两个动作是他专属的。
    • 这两个未使用的嘲讽文件为 taunt_highfivefailtaunt_highfivefailfull

漏洞

  • 在罕见的情况下,脱缰的无头骑士会径直冲向玩家,致使玩家的模型被卡在其中,随后迎来迅速而痛苦的死亡。

细枝末节

出现在曼恩家族相片中,
疑似为塞拉斯•曼恩的男人。
注意他手持了许多钥匙,
且壁炉里有东西在燃烧。
  • 脱缰的无头骑士的设计来源于华盛顿·欧文的作品《沉睡谷传说》中的角色“无头骑士”。
  • The animation the Horseless Headless Horsemann uses when walking changes depending on how much health he has. After he loses a certain percentage of health (presumably 50%), he stops using the two handed walk animation and starts using the one handed walk animation.
  • The Horseless Headless Horsemann's kills count as environmental deaths. Therefore, achievements such as Foul Territory for the Scout can be achieved by stunning someone about to be killed by the Horseless Headless Horsemann.
  • Despite avoiding hazards such as pits, the Horsemann can be killed by other environmental hazards if he is spawned somewhere other than Mann Manor. He is killed in one hit by the trains on Well, for instance.
  • 如果脱缰的无头骑士同其他(它)的万圣节BOSS同时存在,他也会一斧砍死他们。
  • 在地图 Carnival of Carnage 中,马拉莫斯常将“Horseless Headless Horsemann”(脱缰的无头骑士)念作“Headless Horseless Horsemann”(无头的脱缰骑士)。
  • 脱缰的无头骑士的游戏内部名称为 headless_hatman

画廊

参见