Difference between revisions of "Custom maps"
NihonTiger (talk | contribs) (→Capture the Flag: Added Overlook) |
NihonTiger (talk | contribs) (→Capture the Flag) |
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| '''[[Overlook]]''' | | '''[[Overlook]]''' | ||
| ctf_overlook_b1 | | ctf_overlook_b1 | ||
+ | | Beta 1 | ||
+ | | Desert | ||
+ | |- | ||
+ | | [[File:ctf_premuda.jpg|100px|link=Overlook]] | ||
+ | | '''[[Premuda]]''' | ||
+ | | ctf_premuda_b1b | ||
| Beta 1 | | Beta 1 | ||
| Desert | | Desert |
Revision as of 09:05, 12 December 2010
When you join a server with a custom map running, the game will automatically download the map file and place it in the correct directory.
If you download the map separately from a website, place the map file (has the extension .BSP) into the following directory:
C:\Program Files\Steam\steamapps\[your Steam username here]\team fortress 2\tf\maps
The exact address may vary based on your operating system and the directory of your Steam installation. If you are running a dedicated server, you need to place the BZ2 file onto your sv_downloadurl
. If the creator did not include a BZ2 file, you will have to create one yourself.
Contents
Capture the Flag
Capture the Flag maps carry the ctf_ prefix.
Map | File Name | Development Status | Setting(s) | |
---|---|---|---|---|
Atrophy (Capture the Flag) | ctf_atrophy_b4 | Beta 4 | Alpine | |
Cloudburst | ctf_cloudburst_b4 | Beta 4 | Arctic | |
Converge | ctf_converge_b2 | Beta 2 | Alpine | |
100px | Convoy | ctf_convoy_v2 | Version 2 | Desert |
Deliverance | ctf_deliverance_b3 | Beta 3 | Alpine | |
Fusion | ctf_fusion_b2 | Beta 2 | Arctic | |
HAARP | ctf_haarp | Final | Arctic | |
Landfall | ctf_landfall_rc | Release Candidate | Alpine | |
Overlook | ctf_overlook_b1 | Beta 1 | Desert | |
Premuda | ctf_premuda_b1b | Beta 1 | Desert | |
Vector | ctf_vector_v1 | Version 1 | Spytech | |
Wildfire | ctf_wildfire_b1 | Release Candidate | Industrial |
Control Point
Control point maps carry the cp_ prefix.
Standard control point
Map | File Name | Development Status | Setting(s) | |
---|---|---|---|---|
100px | Gullywash | cp_gullywash | Final | Desert |
Obscure | cp_obscure | Final | Arctic |
Attack/Defend
Map | File Name | Development Status | Setting(s) | |
---|---|---|---|---|
Furnace Creek | cp_furnace_creak_rs | Release Candidate | Desert |
Territorial Control
Territorial control maps carry the tc_ prefix.
Map | File Name | Development Status | Setting(s) | |
---|---|---|---|---|
100px | Meridian | tc_meridian_rc3 | Release Candidate | Tropical |
Payload
Payload maps carry the pl_ prefix.
Map | File Name | Development Status | Setting(s) | |
---|---|---|---|---|
Cranetop | pl_cranetop_b8 | Beta 8 | Industrial | |
Frontier | pl_frontier | Version 1 | Alpine | |
Swiftwater | pl_swiftwater12 | Release Candidate | Alpine/Farm | |
Waste | pl_waste_v2 | Version 2 | Industrial |
Payload race
Payload race maps carry the plr_ prefix.
Map | File Name | Development Status | Setting(s) | |
---|---|---|---|---|
100px | Nightfall | plr_nightfall | Release Candidate | Alpine |
Panic | plr_panic_b2 | Beta 2 | Industrial |
King of the Hill
King of the Hill maps carry the koth_ prefix.
Map | File Name | Development Status | Setting(s) | |
---|---|---|---|---|
Moonshine | koth_moonshine | Release Candidate | Industrial/Alpine |
Training
Training maps carry the tr_ prefix.
Name | File Name | Development Status | Theme | |
---|---|---|---|---|
100px | Walkway | tr_walkway_rc2 | Release Candidate | Industrial |
Official Maps
See List of maps.
Collections
There are many custom map collections on the internet. These include:
- www.tf2maps.net - A forum and community dedicated to the creation of custom maps for TF2.
- http://artpass.tf2maps.net - Artpass Contest
- http://compctf.tf2maps.net - Competitive CTF Contest.
- http://plrctf.tf2maps.net - Payload Race and Attack/Defend CTF Contest.
- http://pl.tf2maps.net - Single Stage Payload Contest.
- www.teamfortress2fort.com - A community forum with custom maps.
See also
External links
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