Difference between revisions of "Medieval Mode"
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[[Image:Tf2 medieval mode.jpg|thumb|right|475px|Prmotional for Medieval Gamemode]] | [[Image:Tf2 medieval mode.jpg|thumb|right|475px|Prmotional for Medieval Gamemode]] | ||
− | Medieval Mode is a mode added to TF2 with the [[Australian Christmas]] update. | + | '''Medieval Mode''' is a mode added to TF2 with the [[Australian Christmas]] update. |
− | All text chat is modified to sound like "Olde English" | + | All text chat is modified to sound like "Olde English". Examples of this include adding words such as "Anon!" or "Milady" at the end of sentences and changing words such as "won't" to "shall not" or "lol" to "lolery". |
+ | Players drop small medkits instead of weapons upon death. Braziers are also placed throughout the map and can be used to light Huntsman arrows on fire. | ||
Revision as of 05:48, 18 December 2010
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Medieval Mode is a mode added to TF2 with the Australian Christmas update. All text chat is modified to sound like "Olde English". Examples of this include adding words such as "Anon!" or "Milady" at the end of sentences and changing words such as "won't" to "shall not" or "lol" to "lolery". Players drop small medkits instead of weapons upon death. Braziers are also placed throughout the map and can be used to light Huntsman arrows on fire.
Allowed Weapons
- All Melee weapons.
- Chargin' Targe
- Buff Banner & Battalion's Backup
- Bonk, Crit-a-Cola and Mad Milk
- Huntsman
- Razorback & Danger Shield (but not Jarate)
- All Heavy lunch items
- Crusader's Crossbow
- All Spy Watches
Maps
The Medieval Mode is currently only available on the map cp_degrootkeep.
Map | File Name | |
---|---|---|
[[File: |100px|link=Degrootkeep]] | Degrootkeep | cp_degrootkeep |