Difference between revisions of "Kill icon"
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! height=35 | {{Icon killicon|weapon=Shotgun}} | ! height=35 | {{Icon killicon|weapon=Shotgun}} | ||
− | | '''[[Shotgun]]'''<br/><font size=-2>(Soldier, Pyro, Heavy)</font> | + | | '''[[Shotgun]]'''<br/><font size=-2>(Soldier, Pyro, Heavy, Engineer)</font> |
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! class="header" colspan=2 height=35| Unassigned | ! class="header" colspan=2 height=35| Unassigned | ||
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| '''[[Vita-Saw]]''' | | '''[[Vita-Saw]]''' | ||
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== Environmental Kills == | == Environmental Kills == |
Revision as of 07:06, 20 December 2010
When a player dies in Team Fortress 2, the event is logged briefly in the upper right-hand corner of the screen (occasionally referred to as the kill panel), displaying from left to right the name of the player (and, if applicable, an assisting player) responsible for the kill, an icon that reflects the nature of the death and then the name of the player who died. The icon is informally referred to as the kill icon and is a useful method for players to quickly see who died and how. If the death was the result of critical damage, than the icon has a red glowing effect behind it.
Most weapons have unique kill icons, but there are some that refer to multiple, as well as some that do not yet have a kill icon.
Weapons
These icons are used when one player inflicts a death upon another using an equipped weapon, be it a stock weapon or otherwise.
Environmental Kills
These icons are typically used when a player dies either from an environmental hazard, or causes their own death with their weapon or other means.
Kill Icon | Related Death |
---|---|
Being finished off/Suicide | |
Fall damage | |
Telefrag | |
Fire damage | |
Pumpkin bombs | |
Saw blades | |
Trains |
Unused
These icons have been included with the game files but were not implemented by Valve.
Kill Icon | Assumed Purpose |
---|---|
Ambassador Headshot | |
File:Killicon level 1 sentry unused.png | Sentry Gun (Level 1) |
File:Killicon spinal tap unused.png | Spinal Tap |