Difference between revisions of "Template:Class weapons table heavy secondary"

From Team Fortress Wiki
Jump to: navigation, search
m (/pl)
m
Line 582: Line 582:
 
{{Con}}連續射擊時準度降低。<br />
 
{{Con}}連續射擊時準度降低。<br />
 
   | zh-hans =  
 
   | zh-hans =  
{{Info}}按住开火键,装入子弹,并一直装子弹直到松开开火键。<br />
+
{{Pro}}每次射击的子弹数 +50%。<br />
{{Pro}}装弹速度加快 50%。<br />
+
{{Pro}}部署速度 +50%。<br />
{{Pro}}武器切换时间减少 50%。<br />
+
{{Pro}}发射的弹丸分布宽大且固定。<br />
{{Pro}}射速增加 30%。<br />
+
{{Con}}伤害 -20%。<br />
{{Pro}}射速随生命值减少而增加。<br />
+
{{Con}}连续射击时精准度下降。<br />
{{Pro}}按住开火键装弹,最多可装 4 发。<br />
 
{{Con}}弹道散布随生命值减少而增加。<br />
 
 
}}
 
}}
 
|-
 
|-
Line 644: Line 642:
 
{{Info}}Любая подобранная аптечка полностью восстанавливает шкалу банана.<br />
 
{{Info}}Любая подобранная аптечка полностью восстанавливает шкалу банана.<br />
 
   | zh-hans =  
 
   | zh-hans =  
{{Pro}}每次射击的子弹数 +50%。<br />
+
{{Info}}手持香蕉时按下主要开火键或者嘲讽键食用,可在4秒内回复200生命值。<br />
{{Pro}}部署速度 +50%<br />
+
{{Info}}手持香蕉时按下次要开火键,可以将香蕉分享给队友回复他20.5%的生命值。<br />
{{Pro}}发射的弹丸分布宽大且固定。<br />
+
{{Info}}当扔下香蕉并再次捡起时,回满冷却条使玩家能再次扔出。<br />
{{Con}}伤害 -20%。<br />
+
{{Info}}如果玩家受伤时将其食用,食用完之后要等待(超过10秒左右)的冷却时间才能再次获得香蕉。<br />
{{Con}}连续射击时精准度下降。<br />
+
{{Info}}如果玩家已经满生命值,拾取任意医疗包均可立马回复满冷却条使玩家瞬间再次获得香蕉。<br />
 
   | zh-hant =  
 
   | zh-hant =  
 
{{Pro}}量表回復時間 -50%。<br />
 
{{Pro}}量表回復時間 -50%。<br />

Revision as of 03:07, 23 March 2020

Secondary

Weapon Kill icon Ammo
Loaded
Ammo
Carried
Damage Range Notes / Special Abilities
Shotgun
Stock
Shotgun
Killicon shotgun.png 6 32 Base: 60

Crit: 180

[6 damage × 10 pellets]

Sandvich
Unlock
Sandvich
N/A 1 N/A Pictogram info.png With primary fire or taunt key, restores 300 health over about 4 seconds.

Pictogram info.png With secondary fire, throws it for another player to restore 50% health.
Pictogram info.png When thrown and then picked up, restores recharge bar.
Pictogram info.png If injured, after use it must recharge (over about 25.7 seconds or with any health pickup when at full health) to be used again.
Pictogram info.png If your health is full, collecting any health pickup will completely fill the recharge bar.

Robo-Sandvich
Promotional
Robo-Sandvich
Dalokohs Bar
Craft
Dalokohs Bar
N/A 1 N/A Pictogram info.png With primary fire or taunt key, restores 100 health over about 4 seconds

Pictogram info.png With secondary fire, throws it for another player to restore 20.5% health.
Pictogram info.png When thrown and then picked up, restores recharge bar.
Pictogram info.png Raises maximum health by 50 points for 30 seconds.
Pictogram info.png If injured, after use it must recharge (over about 10 seconds) to be used again.
Pictogram info.png If your health is full, collecting any health pickup will completely fill the recharge bar.
Pictogram plus.png If used when player is at full health, grants 50 points of overheal.

Fishcake
Promotional
Fishcake
Buffalo Steak Sandvich
Craft
Buffalo Steak Sandvich
N/A 1 N/A Pictogram info.png While under effect:
Pictogram plus.png  All damage dealt is Mini-Crits.
Pictogram plus.png  Grants 35% faster movement.
Pictogram minus.png  Player can only use melee weapons.
Pictogram minus.png  Damage taken is increased by 20%.

Pictogram info.png Effects last for 16 seconds.
Pictogram info.png With secondary fire, throws it for another player to restore 50% health.
Pictogram info.png When thrown and then picked up, restores recharge bar.
Pictogram info.png After use it must recharge (over about 25.7 seconds or with any health pickup when at full health) to be used again.
Pictogram info.png If your health is full, collecting any health pickup will completely fill the recharge bar.

Family Business
Craft
Family Business
Killicon family business.png 8 32 Base: 51

Crit: 153

[5.1 damage × 10 pellets]

Pictogram plus.png +33% clip size.

Pictogram plus.png +15% increased attack speed.
Pictogram minus.png -15% damage done.

Panic Attack
Craft
Panic Attack
Killicon panic attack.png 6 32 Base: 72

Crit: 216

[4.8 damage × 15 pellets]

Pictogram plus.png +50% bullets per shot.

Pictogram plus.png +50% faster weapon deploy time.
Pictogram plus.png Fires a fixed shot pattern.
Pictogram minus.png -20% damage penalty.
Pictogram minus.png Successive shots become less accurate.

Second Banana
Contract
Second Banana
N/A 1 N/A Pictogram info.png With primary fire or taunt key, restores 200 health over about 4 seconds

Pictogram info.png With secondary fire, throws it for another player to restore 20.5% health.
Pictogram info.png When thrown and then picked up, restores recharge bar.
Pictogram info.png If injured, after use it must recharge (over about 10 seconds) to be used again.
Pictogram info.png If your health is full, collecting any health pickup will completely fill the recharge bar.


This template is meant to be used in localized versions of the Heavy article, replacing current weapon tables.

Make sure that section Template:Dictionary/common_strings#class_weapons_tables is also translated to your language.