Difference between revisions of "Bloodwater"
M0ntenegro (talk | contribs) (Undo edit by Waintheman (Talk) (2831990) Please do not vandalize a fresh article.) |
M0ntenegro (talk | contribs) (added gallery) |
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=== Final Checkpoint === | === Final Checkpoint === | ||
+ | |||
+ | == Gallery == | ||
+ | <gallery> | ||
+ | File:Menu photos pl bloodwater.png|The menu photos for Bloodwater. | ||
+ | </gallery> | ||
== Update history == | == Update history == | ||
{{Update history | '''{{Patch name|10|1|2020}}''' (Scream Fortress XII) | {{Update history | '''{{Patch name|10|1|2020}}''' (Scream Fortress XII) | ||
* Added Bloodwater to the game.}} | * Added Bloodwater to the game.}} |
Revision as of 22:20, 1 October 2020
Bloodwater | |
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Basic Information | |
Variants: | Badwater Basin |
Developer(s): | Unknown |
Map Info | |
Environment: | Halloween |
Map Overview | |
Bloodwater is a single-stage Payload map with four checkpoints for BLU team to capture. It was added during Scream Fortress XII, and is a community-made Halloween-themed version of Badwater Basin. The setup timer is 1 minute and 10 seconds.
Contents
Locations
Checkpoint A
Time added if captured: 4 minutes
Checkpoint B
Time added if captured: 4 minutes
Checkpoint C
Time added if captured: 5 minutes
Final Checkpoint
Gallery
Update history
October 1, 2020 Patch (Scream Fortress XII)
- Added Bloodwater to the game.