Difference between revisions of "October 1, 2020 Patch/ru"
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{{Patch layout | {{Patch layout | ||
| before = {{Patch name|8|27|2020}} | | before = {{Patch name|8|27|2020}} | ||
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* Добавлены 4 новые карты от сообщества: [[Megalo/ru|Megalo]], [[Bloodwater/ru|Bloodwater]], [[Hassle Castle/ru|Hassle Castle]] и [[Moldergrove/ru|Moldergrove]]. | * Добавлены 4 новые карты от сообщества: [[Megalo/ru|Megalo]], [[Bloodwater/ru|Bloodwater]], [[Hassle Castle/ru|Hassle Castle]] и [[Moldergrove/ru|Moldergrove]]. | ||
* Добавлен {{item link|Wicked Windfall Case}}: | * Добавлен {{item link|Wicked Windfall Case}}: | ||
− | ** Содержит 22 новых аксессуара из коллекции «Wicked Windfall Collection», созданных сообществом. | + | ** Содержит 22 новых аксессуара из коллекции «Wicked Windfall Collection», созданных сообществом.<ref>{{item link|Impish Ears}}, {{item link|Balloonicorpse}}, {{item link|Gourd Grin}}, {{item link|Hollowed Helm}}, {{item link|A Handsome Handy Thing}}, {{item link|King Cardbeard}}, {{item link|Sir Pumpkinton}}, {{item link|Wrap-A-Khamon}}, {{item link|Boom Boxers}}, {{item link|Eye-see-you}}, {{item link|Handsome Devil}}, {{item link|Misfortune Fedora}}, {{item link|Seared Sorcerer}}, {{item link|Fire Tooth}}, {{item link|Flavorful Baggies}}, {{item link|Calamitous Cauldron}}, {{item link|Semi-tame Trapper's Hat}}, {{item link|Wavefinder}}, {{item link|Glow from Below}}, {{item link|Goblineer}}, {{item link|Ghoul Box}}, {{item link|All Hallows' Hatte}}</ref> |
− | ** Есть шанс на получение одного из 6 предметов с хеллоуинским ограничением, созданных сообществом, в качестве бонусного предмета. | + | ** Есть шанс на получение одного из 6 предметов с хеллоуинским ограничением, созданных сообществом, в качестве бонусного предмета.<ref>{{item link|War Blunder}}, {{item link|Grounded Flyboy}}, {{item link|Rolfe Copter}}, {{item link|Pug Mug}}, {{item link|Treehugger}}, {{item link|Mannvich}}</ref> |
** Есть шанс на получение [[Unusualifier/ru|Необычнотизатора]] в качестве бонусного предмета. | ** Есть шанс на получение [[Unusualifier/ru|Необычнотизатора]] в качестве бонусного предмета. | ||
* Добавлено 19 новых [[Unusual/ru|необычных]] эффектов, созданных сообществом: | * Добавлено 19 новых [[Unusual/ru|необычных]] эффектов, созданных сообществом: | ||
− | ** 8 новых эффектов для аксессуаров необычного типа. | + | ** 8 новых эффектов для аксессуаров необычного типа.<ref>{{item name|Green Giggler}}, {{item name|Laugh-O-Lantern}}, {{item name|Plum Prankster}}, {{item name|Pyroland Nightmare}}, {{item name|Gravelly Ghoul}}, {{item name|Vexed Volcanics}}, {{item name|Gourdian Angel}}, {{item name|Pumpkin Party}}</ref> |
** 11 новых эффектов для насмешек необычного типа. | ** 11 новых эффектов для насмешек необычного типа. | ||
* Добавлен {{item link|Scream Fortress XII War Paint Case}}: | * Добавлен {{item link|Scream Fortress XII War Paint Case}}: | ||
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**** {{code|tf_powerup_mode_dominant_multiplier}} — определяет количество убийств игрока, необходимое для присвоения статуса доминанта. | **** {{code|tf_powerup_mode_dominant_multiplier}} — определяет количество убийств игрока, необходимое для присвоения статуса доминанта. | ||
**** {{code|tf_powerup_mode_killcount_timer_length}} — определяет интервал времени ожидания для передачи статуса доминанта другим игрокам. | **** {{code|tf_powerup_mode_killcount_timer_length}} — определяет интервал времени ожидания для передачи статуса доминанта другим игрокам. | ||
+ | |||
+ | == Ссылки == | ||
+ | <references/> | ||
}} | }} |
Revision as of 01:59, 4 October 2020
Этот перевод нуждается в обновлении. Вы можете улучшить его через правки с содержимым из October 1, 2020 Patch (просмотреть исходный текст). См. также Help:Language translation. |
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Источник: Выход обновления Team Fortress 2 (английский)
Содержание
Содержание обновления
Team Fortress 2
Выпущено обновление «Вииизг Фортресс 2020»!
- Добавлены 4 новые карты от сообщества: Megalo, Bloodwater, Hassle Castle и Moldergrove.
- Добавлен Кейс подлой падалицы:
- Содержит 22 новых аксессуара из коллекции «Wicked Windfall Collection», созданных сообществом.[1]
- Есть шанс на получение одного из 6 предметов с хеллоуинским ограничением, созданных сообществом, в качестве бонусного предмета.[2]
- Есть шанс на получение Необычнотизатора в качестве бонусного предмета.
- Добавлено 19 новых необычных эффектов, созданных сообществом:
- 8 новых эффектов для аксессуаров необычного типа.[3]
- 11 новых эффектов для насмешек необычного типа.
- Добавлен Кейс с боевой краской «Вииизг Фортресс XII»:
- Содержит 15 новых боевых красок из коллекции «Scream Fortress XII», созданных сообществом.
- Есть шанс на получение Необычнотизатора в качестве бонусного предмета.
- Все игроки, запустившие игру, получат Проклятую гаргулью, если у них её ещё нет.
- Даёт доступ к маразмиссиям и превращению предметов.
- Отслеживает количество завершенных маразмиссий и собранных душ.
- Все хеллоуинские контракты были сброшены для возможности их повторного завершения.
- Добавлены новые контракты для избранных карт от сообщества.
- Выполнив хеллоуинский контракт, игрок имеет шанс получить классический хеллоуинский предмет из коллекции Wicked Windfall Case или Scream Fortress XII War Paint Case.
- Продолжайте прошлогоднее мероприятие, собирая души мертвых игроков для своей Проклятой гаргульи, убивая врагов, выполняя задания карты или собирая Проклятые гаргульи, появляющиеся на картах.
- Во время события все кейсы будут давать предметам необычные эффекты Хеллоуина 2020, вместо привычных необычных эффектов (не распространяется на ящики).
- Присоединяйтесь к хеллоуинским матчам, используя категорию «Праздник» в свободном режиме.
- Scream Fortress XII будет продолжаться до 7 ноября 2020 года.
Общие изменения
- Добавлена поддержка фильтрации текста Steam для имён игроков и сообщений в чате (включено по умолчанию).
- Можно настроить в меню Доп. опций.
- Также можно настроить, приняв участе в программе Steam Lab.
- Добавлен эффект дымка для Карибского волосяного кризиса.
- Обновлены/добавлены медали турниров.
- Обновлены файлы локализации.
Обновление игрового режима Супер-Манн
- Изменения на картах:
ctf_hellfire
иctf_gorge
- Время восстановления разведданных увеличено с 15 до 30 секунд.
ctf_thundermountain
- Время восстановления разведданных увеличено с 15 до 30 секунд.
- Устранена уязвимость, которую могли использовать снайперы на верхнем выступе забора.
- Изменения игрового процесса:
- Уменьшена скорость перемещения при помощи абордажного крюка для носителя разведданных.
- Разведчик без бонуса или с бонусом Ловкости — скорость уменьшена до 0,8х от базовой скорости перемещения при помощи крюка (снижена по сравнению с базовой скоростью до выхода данного обновления).
- Разведчик с любым бонусом — скорость уменьшена до 0,65х от базовой скорости перемещения при помощи крюка (без изменений).
- Любой класс, кроме разведчика, не имеющий бонуса вовсе или с бонусом Ловкости — скорость уменьшена до 0,5 от базовой скорости перемещения при помощи крюка (снижена по сравнению с прежней скоростью, — 0,65х).
- Изменены правила нанесения критического урона.
- Оружие, способное наносить криты по целям в воздухе, лишено данной способности в режиме Супер-Манн, ввиду постоянной необходимости нахождения игроков в воздухе и наиболее распространенным стилем передвижения по карте.
- Оружие ближнего боя, способное наносить мини-криты, лишено прибавки к урону в размере 1,3х в данном режиме.
- Медик
- Медик больше не сможет повторять передвижения игрока, использующего крюк.
- Уменьшена скорость лечения и накопления убер-заряда, когда медик или его пациент имеют бонус.
- Не распространяется на медиков, имеющих бонусы Ускорения или Ловкости.
- Если медик и пациент не имеют бонусов — скорость лечения и накопления убер-заряда останется прежней.
- Если только медик имеет бонус — скорость лечения и накопления убер-заряда уменьшаются в 2 раза.
- Если и медик, и его пациент имеют бонусы — скорость лечения и накопления убер-заряда уменьшаются в 4 раза.
- Игроки с бонусами больше не смогут иметь сверхлечение.
- Пулемётчик
- Убран бонус к высоте прыжка во время перемещения при помощи крюка. Игрок всё еще сможет отцепить крюк, нажав клавишу прыжка, однако высота прыжка пулемётчика будет стандартной.
- Солдат
- Скорость заполнения шкалы ярости Поддержки батальона уменьшена в 2,5 раза, дабы противодействовать дополнительной прибавке в размере 20 очков здоровья и защите от критов при сочетании с зарядом Вдохновляющего знамени.
- Инженер
- Постройки будут мгновенно разворачиваться при их перемещении.
- Разведчик
- Добавлено сопротивление урону от падения с высоты.
- Шпион
- Шпион не сможет наносить удары в спину, если тот зацепился за противника крюком. Также это применимо, если противник сам зацепит крюк за шпиона.
- Убрана возможность мгновенно доставать нож при смене оружия, даже с бонусом Ловкости.
- При убийстве игрока Кунаем заговорщика шпион не сможет получить дополнительное здоровье от жертвы, если у второго имеется бонус с прибавками к уровню здоровья.
- Бонус Ускорение
- Увеличена скорость перезарядки оружия с дву- до четырехкратной.
- Скорость атаки из ракетниц поджигателя увеличена с дву- до пятикратной.
- Бонус Вампиризм
- Исправлена ошибка, из-за которой игрок с бонусом Вампиризма не получал здоровье при атаке взрывом, при этом ранив самого себя.
- Увеличивает обойму оружия, стреляющего взрывными снарядами в полтора раза.
- Бонус Сопротивление
- Игроки с бонусом Вампиризма больше не будут получать здоровье на 25% больше при атаке оружием ближнего боя игроков с разведданными.
- Исправлена ошибка, из-за которой крюк автоматически сворачивался спустя пару секунд, если тот был закреплен за объект, находящийся за зоной отсечения поверхности.
- Уменьшена скорость перемещения при помощи абордажного крюка для носителя разведданных.
- Изменения в балансе игры
- При обнаружении нарушения в балансе команд, автоматически отобранные игроки будут перемещены в противоположные команды для создания большего баланса.
- Если игрок имеет превосходство в игре на протяжении долгого времени (количество убийств значительно выше, чем у остальных игроков), тот обретет особый статус доминанта на некоторое время. Данный статус накладывает на игрока следующие эффекты:
- Дает метку смерти.
- Меняется принцип действия бонусов:
- Отражение — максимальный уровень здоровья будет уменьшен с 400 до 320 единиц. Бонус к сопротивлению урону будет уменьшен с 80% до 50%.
- Вампиризм — убирает сопротивление урону. Обойма оружия, стреляющего взрывными снарядами не будет увеличена.
- Сила — уменьшена прибавка к наносимому урону с двукратного до множителя 1,4х.
- Регенерация — прибавка к скорости восстановления здоровья уменьшена до 70%
- Ускорение — бонус к скорости атаки уменьшится с двукратного до 1,5х. Бонус к скорости перезарядки уменьшится с четырех- до двукратного.
- Вышибала — бонус к урону уменьшен с 1,4х до 1,9x.
- Лидерство — увеличение максимального здоровья уменьшится со 100 до 20 единиц.
- Чума — сопротивление урону от зараженных игроков уменьшится с 50% до 20%.
- Меткость
- Снайперские винтовки — бонус к скорости прицеливания уменьшена с двукратного до 1,5х. Бонус к скорости заряда выстрела уменьшена с трое- до двукратного. Бонус к наносимому урону уменьшен с двукратного до 1,5х.
- Оружие, стреляющее взрывными снарядами — радиус поражения взрывом будет прежним. Обойма оружия не будет увеличена.
- Сопротивление — сопротивление урону уменьшено с 50% до 35%.
- Переменные сервера, отвечающие за данные функции:
tf_powerup_mode_dominant_multiplier
— определяет количество убийств игрока, необходимое для присвоения статуса доминанта.tf_powerup_mode_killcount_timer_length
— определяет интервал времени ожидания для передачи статуса доминанта другим игрокам.
Ссылки
- ↑ Ушки бесёнка, Надувнокост, Тыквенная ухмылка, Полый шлем, Прелестная подручная рука, Король Картонная борода, Сэр Тыквингтон, Бинтохамон, Взрыв-боксеры, Глаз-да-глаз, Дьявольский красавчик, Федора невезения, Чёрствый чародей, Огнеежка, Брюки с изюминкой, Котёл катастроф, Полудомашняя охотничья шапка, Волнолов, Свечение бездны, Гоблинер, Ящик с ужасами, Шляпа всех святых
- ↑ Военный просчёт, Приземлённый летун, Рольф-коптер, Морда мопса, Голова садовая, Манндвич
- ↑ Зелёные забавы, Светильник смеха, Пурпурный проказник, Кошмар Пироландии, Гравиевый гуль, Взбешённый вулканит, Тыква-хранитель, Тыквенная тусовка
Изменённые файлы
- Примечание: нижеприведённый список изменений создаётся путём сравнения двух версий игры. Значительная часть этого списка изменений была автоматически создана на основе данных GameTracking (английский), любезно предоставленным SteamDB (английский).
Изменения в версии
Modified: tf/resource/tf_brazilian.txt
Modified: tf/resource/tf_bulgarian.txt
Modified: tf/resource/tf_czech.txt
Modified: tf/resource/tf_danish.txt
Modified: tf/resource/tf_dutch.txt
Modified: tf/resource/tf_english.txt
Modified: tf/resource/tf_finnish.txt
Modified: tf/resource/tf_french.txt
Modified: tf/resource/tf_german.txt
Modified: tf/resource/tf_greek.txt
Modified: tf/resource/tf_hungarian.txt
Modified: tf/resource/tf_italian.txt
Modified: tf/resource/tf_norwegian.txt
Modified: tf/resource/tf_polish.txt
Modified: tf/resource/tf_portuguese.txt
Modified: tf/resource/tf_proto_obj_defs_dutch.txt
Modified: tf/resource/tf_quests_brazilian.txt
Modified: tf/resource/tf_russian.txt
Modified: tf/resource/tf_schinese.txt
Modified: tf/resource/tf_spanish.txt
Modified: tf/resource/tf_tchinese.txt
Modified: tf/resource/tf_thai.txt
Modified: tf/resource/tf_turkish.txt
Modified: tf/resource/tf_ukrainian.txt
Modified: tf/scripts/items/items_game.txt
Modified: tf/steam.inf
Modified: bin/GameUI.dll
Modified: bin/ServerBrowser.dll
Modified: bin/bugreporter_public.dll
Modified: bin/engine.dll
Modified: bin/filesystem_stdio.dll
Modified: bin/inputsystem.dll
Modified: bin/launcher.dll
Modified: bin/replay.dll
Modified: bin/steam_api.dll
Modified: bin/vaudio_miles.dll
Modified: bin/vguimatsurface.dll
Modified: tf/bin/client.dll
Modified: tf/bin/server.dll
Modified: tf/scripts/items/items_game.txt.sig
Modified: tf/tf2_misc_dir.vpk/cfg/user_default.scr
Modified: tf/tf2_misc_dir.vpk/maps/ctf_gorge.nav
Modified: tf/tf2_misc_dir.vpk/maps/ctf_thundermountain.nav
Added: tf/tf2_misc_dir.vpk/materials/backpack/crafting/halloween2020_key.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/crafting/halloween2020_key_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/crafting/strange_filter_bloodwater.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/crafting/strange_filter_bloodwater_detail.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/crafting/strange_filter_bloodwater_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/crafting/strange_filter_hasslecastle.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/crafting/strange_filter_hasslecastle_detail.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/crafting/strange_filter_hasslecastle_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/crafting/strange_filter_megalo.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/crafting/strange_filter_megalo_detail.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/crafting/strange_filter_megalo_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/crafting/strange_filter_undergrove_event.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/crafting/strange_filter_undergrove_event_detail.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/crafting/strange_filter_undergrove_event_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/player/items/all_class/stamp_bloodwater.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/player/items/all_class/stamp_bloodwater_detail.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/player/items/all_class/stamp_bloodwater_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/player/items/all_class/stamp_hasslecastle.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/player/items/all_class/stamp_hasslecastle_detail.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/player/items/all_class/stamp_hasslecastle_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/player/items/all_class/stamp_megalo.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/player/items/all_class/stamp_megalo_detail.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/player/items/all_class/stamp_megalo_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/player/items/all_class/stamp_undergrove_event.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/player/items/all_class/stamp_undergrove_event_detail.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/player/items/all_class/stamp_undergrove_event_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/player/items/crafting/halloween2020_case.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/player/items/crafting/halloween2020_case_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/player/items/crafting/weapon_case_key_halloween2020.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/player/items/crafting/weapon_case_key_halloween2020_large.vmt
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Added: tf/tf2_misc_dir.vpk/materials/vgui/cyoa/node_view_contract_scream_fortress_hasslecastle.vmt
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Modified: tf/tf2_misc_dir.vpk/models/player/items/crafting/halloween_case.sw.vtx
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Modified: tf/tf2_misc_dir.vpk/models/player/items/crafting/weapons_case.dx80.vtx
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Modified: tf/tf2_misc_dir.vpk/models/player/items/crafting/weapons_case.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/player/items/crafting/weapons_case.vvd
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/fall2013_the_cuban_coverup/fall2013_the_cuban_coverup_engineer.dx80.vtx
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Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/fall2013_the_cuban_coverup/fall2013_the_cuban_coverup_heavy.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/fall2013_the_cuban_coverup/fall2013_the_cuban_coverup_heavy.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/fall2013_the_cuban_coverup/fall2013_the_cuban_coverup_heavy.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/fall2013_the_cuban_coverup/fall2013_the_cuban_coverup_heavy.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/fall2013_the_cuban_coverup/fall2013_the_cuban_coverup_heavy.vvd
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/fall2013_the_cuban_coverup/fall2013_the_cuban_coverup_soldier.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/fall2013_the_cuban_coverup/fall2013_the_cuban_coverup_soldier.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/fall2013_the_cuban_coverup/fall2013_the_cuban_coverup_soldier.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/fall2013_the_cuban_coverup/fall2013_the_cuban_coverup_soldier.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/fall2013_the_cuban_coverup/fall2013_the_cuban_coverup_soldier.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2020_balloonicorpse/hwn2020_balloonicorpse_demo.dx80.vtx
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Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2020_balloonicorpse/hwn2020_balloonicorpse_engineer.dx80.vtx
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Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2020_balloonicorpse/hwn2020_balloonicorpse_heavy.vvd
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Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2020_balloonicorpse/hwn2020_balloonicorpse_medic.dx90.vtx
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Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2020_balloonicorpse/hwn2020_balloonicorpse_pyro.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2020_balloonicorpse/hwn2020_balloonicorpse_pyro.dx90.vtx
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Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2020_balloonicorpse/hwn2020_balloonicorpse_pyro.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2020_balloonicorpse/hwn2020_balloonicorpse_scout.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2020_balloonicorpse/hwn2020_balloonicorpse_scout.dx90.vtx
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Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2020_balloonicorpse/hwn2020_balloonicorpse_scout.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2020_balloonicorpse/hwn2020_balloonicorpse_sniper.dx80.vtx
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Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2020_balloonicorpse/hwn2020_balloonicorpse_sniper.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2020_balloonicorpse/hwn2020_balloonicorpse_sniper.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2020_balloonicorpse/hwn2020_balloonicorpse_sniper.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2020_balloonicorpse/hwn2020_balloonicorpse_soldier.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2020_balloonicorpse/hwn2020_balloonicorpse_soldier.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2020_balloonicorpse/hwn2020_balloonicorpse_soldier.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2020_balloonicorpse/hwn2020_balloonicorpse_soldier.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2020_balloonicorpse/hwn2020_balloonicorpse_soldier.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2020_balloonicorpse/hwn2020_balloonicorpse_spy.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2020_balloonicorpse/hwn2020_balloonicorpse_spy.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2020_balloonicorpse/hwn2020_balloonicorpse_spy.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2020_balloonicorpse/hwn2020_balloonicorpse_spy.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2020_balloonicorpse/hwn2020_balloonicorpse_spy.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2020_boom_boxers/hwn2020_boom_boxers_demo.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2020_boom_boxers/hwn2020_boom_boxers_demo.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2020_boom_boxers/hwn2020_boom_boxers_demo.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2020_boom_boxers/hwn2020_boom_boxers_demo.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2020_boom_boxers/hwn2020_boom_boxers_demo.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2020_boom_boxers/hwn2020_boom_boxers_engineer.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2020_boom_boxers/hwn2020_boom_boxers_engineer.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2020_boom_boxers/hwn2020_boom_boxers_engineer.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2020_boom_boxers/hwn2020_boom_boxers_engineer.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2020_boom_boxers/hwn2020_boom_boxers_engineer.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2020_boom_boxers/hwn2020_boom_boxers_heavy.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2020_boom_boxers/hwn2020_boom_boxers_heavy.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2020_boom_boxers/hwn2020_boom_boxers_heavy.mdl
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Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2020_boom_boxers/hwn2020_boom_boxers_heavy.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2020_boom_boxers/hwn2020_boom_boxers_pyro.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2020_boom_boxers/hwn2020_boom_boxers_pyro.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2020_boom_boxers/hwn2020_boom_boxers_pyro.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2020_boom_boxers/hwn2020_boom_boxers_pyro.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2020_boom_boxers/hwn2020_boom_boxers_pyro.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2020_boom_boxers/hwn2020_boom_boxers_scout.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2020_boom_boxers/hwn2020_boom_boxers_scout.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2020_boom_boxers/hwn2020_boom_boxers_scout.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2020_boom_boxers/hwn2020_boom_boxers_scout.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2020_boom_boxers/hwn2020_boom_boxers_scout.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2020_eye_see_you/hwn2020_eye_see_you_demo.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2020_eye_see_you/hwn2020_eye_see_you_demo.dx90.vtx
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Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2020_eye_see_you/hwn2020_eye_see_you_engineer.dx80.vtx
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Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2020_eye_see_you/hwn2020_eye_see_you_medic.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2020_eye_see_you/hwn2020_eye_see_you_medic.mdl
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Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2020_eye_see_you/hwn2020_eye_see_you_scout.dx80.vtx
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Added: tf/tf2_textures_dir.vpk/materials/patterns/workshop/screamfortress_2020/2212529272/2212529272_pumpkin_pied_secondary_blue.vtf
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Added: tf/tf2_textures_dir.vpk/materials/patterns/workshop/screamfortress_2020/2224495192/2224495192_green.vtf
Added: tf/tf2_textures_dir.vpk/materials/patterns/workshop/screamfortress_2020/2224495192/2224495192_orange.vtf
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