Difference between revisions of "Anti-Engineer strategy"
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[[Image:Engineerhumiliation.png|right|150px]] | [[Image:Engineerhumiliation.png|right|150px]] | ||
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+ | The [[Engineer]] has a sturdy built, but a poor amount of health. He is average at self-defense, requiring the firepower of his [[Sentry Gun]]s and assistance from his [[Dispenser]]s. | ||
==General== | ==General== | ||
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*Engineers are high priority targets. A team without a Sentry Gun or Dispenser is at a disadvantage. | *Engineers are high priority targets. A team without a Sentry Gun or Dispenser is at a disadvantage. | ||
+ | *His Sentry Gun is quite vulnerable when you stay out of its range and the Engineer is not there to assist. | ||
+ | *A lone Engineer is not credit to his team, so if you take one down away from the main front, the enemy is probably trying to keep his buildings alive. Use this weakness to target them. | ||
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| class="small" align="center" valign="center" style="padding:0.5em" |[[Image:Leaderboard_class_medic.png|40px]] [[Health]] | | class="small" align="center" valign="center" style="padding:0.5em" |[[Image:Leaderboard_class_medic.png|40px]] [[Health]] | ||
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− | + | *The Engineer is a fragile class with a very short stature. Using this fact, aiming direct damages into him can take him down in a couple of seconds. | |
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| class="small" align="center" valign="center" style="padding:0.5em" |[[Image:Leaderboard_class_scout.png|40px]] [[Speed]] | | class="small" align="center" valign="center" style="padding:0.5em" |[[Image:Leaderboard_class_scout.png|40px]] [[Speed]] | ||
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− | + | *The Engineer runs at an average pace, but he is restricted in a certain distance away from his buildings in order to keep them safe. So, if you see him running away, you can guess that he is running toward the nearest buildings. | |
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| class="small" align="center" valign="center" style="padding:0.5em" |[[Image:Leaderboard_class_soldier.png|40px]] [[Weapons|Power]] | | class="small" align="center" valign="center" style="padding:0.5em" |[[Image:Leaderboard_class_soldier.png|40px]] [[Weapons|Power]] | ||
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− | + | *The Engineer is an average fighter even without his Sentry Gun, but if you work as a team, he could be outmatched in no time. | |
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*Engineers using the Wrangler suffer from tunnel-vision. This makes them vulnerable to attacks from the side and rear. | *Engineers using the Wrangler suffer from tunnel-vision. This makes them vulnerable to attacks from the side and rear. | ||
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===Melee Weapons=== | ===Melee Weapons=== | ||
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*The Jag has reduced melee damage, but is still capable of critical damage. | *The Jag has reduced melee damage, but is still capable of critical damage. | ||
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==Buildings== | ==Buildings== | ||
Revision as of 03:40, 31 December 2010
Notice: Please take a moment to read the Anti-Class Strategy Standard before editing this page. |
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The Engineer has a sturdy built, but a poor amount of health. He is average at self-defense, requiring the firepower of his Sentry Guns and assistance from his Dispensers.
Contents
General
Attributes | Anti Engineer Strategy |
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Role |
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Health |
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Speed |
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Power |
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Weapon Specific
A list of useful tidbits about the Engineer's tools, and how to counter them.
Primary Weapons
Weapon | Anti Engineer Strategy |
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Shotgun |
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Frontier Justice |
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Secondary Weapons
Melee Weapons
Buildings
See also
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