Difference between revisions of "Template:Upgrade station melee"
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| fr = Augmenter la cadence d'attaque de corps à corps de l'Engineer lui permet de construire, améliorer, réapprovisionner et réparer ses contructions plus rapidement. | | fr = Augmenter la cadence d'attaque de corps à corps de l'Engineer lui permet de construire, améliorer, réapprovisionner et réparer ses contructions plus rapidement. | ||
| ja = エンジニアはこれにより装置の作成、アップグレード、修理、弾薬補給の速度増加へと利用できる。 | | ja = エンジニアはこれにより装置の作成、アップグレード、修理、弾薬補給の速度増加へと利用できる。 | ||
+ | | ko = 엔지니어의 경우 근접무기 공격속도는 건설속도, 구조물 개선, 재배치, 그리고 수리 속도를 올리는 역할을 합니다. | ||
| nl = De slagwapensnelheid van de Engineer verhogen stelt hem in staat constructies sneller te bouwen, upgraden, vullen en repareren. | | nl = De slagwapensnelheid van de Engineer verhogen stelt hem in staat constructies sneller te bouwen, upgraden, vullen en repareren. | ||
| ru = Скорость атаки оружием ближнего боя увеличивается на 10%. Позволяет инженеру быстрее возводить, улучшать, чинить свои постройки. | | ru = Скорость атаки оружием ближнего боя увеличивается на 10%. Позволяет инженеру быстрее возводить, улучшать, чинить свои постройки. | ||
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| da = Kun hvis det bæres af Spy | | da = Kun hvis det bæres af Spy | ||
| es = Sólo cuando equipado por Spy | | es = Sólo cuando equipado por Spy | ||
+ | | ko = 스파이만 사용할 수 있습니다. | ||
| ru = Только при использовании шпионом. | | ru = Только при использовании шпионом. | ||
| zh-hant = 只用於[[Spy/zh-hant|間諜]]。 | | zh-hant = 只用於[[Spy/zh-hant|間諜]]。 | ||
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| da = Kun hvis det bæres af Demoman | | da = Kun hvis det bæres af Demoman | ||
| es = Sólo cuando equipado por Demoman | | es = Sólo cuando equipado por Demoman | ||
+ | | ko = 데모맨만 사용할 수 있습니다. | ||
| ru = Только при использовании подрывником. | | ru = Только при использовании подрывником. | ||
| zh-hant = 只用於[[Demoman/zh-hant|爆破兵]]。 | | zh-hant = 只用於[[Demoman/zh-hant|爆破兵]]。 |
Revision as of 23:59, 18 February 2021
“Gotta move that gear up!” This template may contain content that is out of date. You can help improve this template by updating the content as necessary. See the wiki style guide. Notes: Some weapons with increased attack speed need to have a second look on the level of the upgrade |
Melee weapons' upgrades | |||||
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Upgrade | Weapons | Cost | Level | Notes | |
+10% Attack Speed | Scout | Soldier | 200 | 4 | Increasing the Engineer's melee speed allows him to build, upgrade, resupply, and repair buildings faster. |
Pyro | Demoman | ||||
Heavy | Engineer | ||||
Medic | Sniper | ||||
Spy | All classes | ||||
+25 Health On Kill | All classes
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100, 200 | 4, 3, 2 | Health from robot kills can overheal players. | |
+25% Damage | Demoman | 400 | 4, 3 | Upgrade will only appear if Demoman equips a Shield. If Demoman equips any Stickybomb Launcher, this upgrade will no longer appear; any previously purchased levels will still apply, however. | |
Armor Penetration | Spy | All classes3 | 400 | 4 | Allows backstabs against giant robots at X% (out of 750) damage. |
+2s Crits On Kill | Demoman | Spy | 350 | 2 | 2 seconds of 100% Critical hit chance per level; switching weapons retains critical hits. |
All classes3,4 | |||||
+15% Recharge Rate | Scout | 250 | 4, 2 | Faster baseball/bauble recharge rate. | |
+100% Max Misc Ammo | 100 | 6 | Gives the Scout one extra baseball/bauble per level. | ||
Ball Marks Target | Scout | 500 | 1 | Marks one target at a time, similar to the Fan O'War, on hit with either the Sandman or its baseball projectile. The time will reduced to 7 seconds if the target is a giant robot. | |
Notes | |||||
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This template uses translation switching. The correct language will be displayed automatically. Localized versions of this template (e.g. Template:Upgrade station melee/ru) are not necessary. Add your translations directly to this template by editing it. Supported languages for this template: en, es, ru (add) |