Difference between revisions of "Team Fortress Wiki:April Fools' Day/2021/Pharah"
(need to improve the description) |
|||
Line 15: | Line 15: | ||
}} | }} | ||
− | {{Quotation|'''Meteorological phenomenon'''|The intent for Pharah's Hover Jet fuel adjustments is to find a balance where it enables her to maintain an altitude reasonably well with careful fuel and cooldown management, but not so easily climb to the extreme heights some map ceilings allow for as it can lead to | + | {{Quotation|'''Meteorological phenomenon'''|The intent for Pharah's Hover Jet fuel adjustments is to find a balance where it enables her to maintain an altitude reasonably well with careful fuel and cooldown management, but not so easily climb to the extreme heights some map ceilings allow for as it can lead to less interactive gameplay.}} |
− | '''Fareeha Amari''' (فاريها عماري, see the [[w:Help:IPA/Arabic|IPA for Arabic]]), best know as '''Pharah''', is totally not a crazed, jingoistic patriot. Of course not. She is just patriot and security chief from [[w:Egypt|Egypt]]. Tough and well-armed, she is | + | '''Fareeha Amari''' (فاريها عماري, see the [[w:Help:IPA/Arabic|IPA for Arabic]]), best know as '''Pharah''', is totally not a crazed, jingoistic patriot. Of course not. She is just patriot and security chief from [[w:Egypt|Egypt]]. Tough and well-armed, she is versatile against new players, capable of both offense and offense, maybe, and totally not a great starter "class" to get familiar with the game, as currently the best "classes" for damage are hitscan. |
− | Well-balanced (if you are hitscan) and possessing both survivability with a pocket Mercy and mobility, Pharah is considered one of the less flexible "classes" in '' | + | Well-balanced (if you are hitscan) and possessing both survivability with a pocket Mercy and mobility, Pharah is considered one of the less flexible "classes" in ''Team Fortress 3''. Despite his low ground movement speed, she is capable of using her Jump Jets and Hover Jets to reach height quickly. Her large [[Death|health]] pool is equal as a skinny robot. |
− | Pharah is well known for her extremely and spectacular ability of pressing one button. In obedience of all good sense and judgment, Pharah can use her Hover Jets to launch herself skyward at the cost of all the gasoline of her country (which can't be amplied). This ability allows Pharah to navigate the battlefield by air, appear from expected places if you play the game, and reach areas off-limits even to the [[w:Japanophilia#21st century|Genji]]'s dash, as half the roaster. Pharah's time airborne | + | Pharah is well known for her extremely and spectacular ability of pressing one button. In obedience of all good sense and judgment, Pharah can use her Hover Jets to launch herself skyward at the cost of all the gasoline of her country (which can't be amplied). This ability allows Pharah to navigate the battlefield by air, appear from expected places if you play the game, and reach areas off-limits even to the [[w:Japanophilia#21st century|Genji]]'s dash, as half the roaster. Pharah's time airborne with a combination of using the Hover Jets and the Jump Jets can be undefined, but it's usually 6 seconds. |
Pharah is voiced by [https://wiki.teamfortress.com/wiki/User:Ashe/APFO2021 Pharah]. Well, is voiced by her mouth. And her vocal cords. And her lungs. And... you get the idea. | Pharah is voiced by [https://wiki.teamfortress.com/wiki/User:Ashe/APFO2021 Pharah]. Well, is voiced by her mouth. And her vocal cords. And her lungs. And... you get the idea. | ||
Line 33: | Line 33: | ||
|- | |- | ||
| '''Location of origin:''' | | '''Location of origin:''' | ||
− | | [[w:Egypt|Egypt, Earth]]. | + | | [[w:Egypt|Egypt, Earth]]. |
|- | |- | ||
| '''Job:''' | | '''Job:''' | ||
− | | Security chief, member of Overwatch. | + | | Security chief, member of ''Overwatch''. |
|- | |- | ||
| '''Motto:''' | | '''Motto:''' | ||
Line 49: | Line 49: | ||
| '''Description:''' | | '''Description:''' | ||
| Soaring through the air in her combat armor, and armed with a launcher that lays down high-explosive rockets, Pharah is a force to be reckoned with until an enemy picks Ashe. | | Soaring through the air in her combat armor, and armed with a launcher that lays down high-explosive rockets, Pharah is a force to be reckoned with until an enemy picks Ashe. | ||
− | |||
− | |||
− | |||
|}</div> | |}</div> | ||
Line 75: | Line 72: | ||
== Speed == | == Speed == | ||
− | {{main| | + | {{main|Speed}} |
{| class="wikitable grid" | {| class="wikitable grid" | ||
Line 86: | Line 83: | ||
| Under Speed Boost effect | | Under Speed Boost effect | ||
| Yeet{{tooltip|.|Alright, it's +60%, so <nowiki>1.6 · 5.5 = 8.8, ok?</nowiki>}} | | Yeet{{tooltip|.|Alright, it's +60%, so <nowiki>1.6 · 5.5 = 8.8, ok?</nowiki>}} | ||
+ | |- | ||
+ | | Being pinned by a Reinhardt | ||
+ | | 16.5 | ||
+ | |- | ||
+ | | From heaven to your death location<br><small>(Being revived by a Mercy)</small> | ||
+ | | [[w:Speed of light|c]] | ||
|} | |} | ||
<small>''Note: All the numbers in the table are in meters per second. Use the [[w:Metric system|metric system]]. Stop using the imperial system.''</small> | <small>''Note: All the numbers in the table are in meters per second. Use the [[w:Metric system|metric system]]. Stop using the imperial system.''</small> | ||
Line 92: | Line 95: | ||
[[File:User Ashe Icon scream p.jpg|right|150px]] | [[File:User Ashe Icon scream p.jpg|right|150px]] | ||
− | * You can't rocket jump. Well, actually you can, but it isn't better to press just one button? Press {{key| | + | * You can't rocket jump. Well, actually you can, but it isn't better to press just one button? Press {{key|SPACE}} to great heights. |
− | * Crouching and jumping simultaneously while aiming at the ground... is too confusing for new players. Press {{key|SHIFT}}. You can propel you farther at the cost of 40 of self-damage | + | * Crouching and jumping simultaneously while aiming at the ground... is too confusing for new players. Press {{key|SHIFT}} to great heights. You can propel you farther by shooting yourself a rocket, at the cost of 40 of self-damage. |
* Aim rockets at enemy's feet to ensure they can't receive enough damage to die just to be 0.05 meters away from the center of the explosion. Yes. Do direct hits. | * Aim rockets at enemy's feet to ensure they can't receive enough damage to die just to be 0.05 meters away from the center of the explosion. Yes. Do direct hits. | ||
− | * Make sure you keep your Rocket Launcher loaded. Hit {{tooltip|R|The Reload command will change to match a custom control scheme or console controller, because | + | * Make sure you keep your Rocket Launcher loaded. Hit {{tooltip|R|The Reload command will change to match a custom control scheme or console controller, because Team Fortress 3 is actually updated in consoles.}} to reload it at any time. |
− | * Press {{tooltip|X|The I need healing! call command will change to match a custom control scheme or console controller, because | + | * Press {{tooltip|X|The I need healing! call command will change to match a custom control scheme or console controller, because Team Fortress 3 is actually updated in consoles.}} to call for a healer if you get hurt. Healers probably won't be notified of your need as they already left the voice chat. |
<font color=white>Como me hago invisible con el empresario?</font> | <font color=white>Como me hago invisible con el empresario?</font> | ||
{{clr}} | {{clr}} | ||
Line 102: | Line 105: | ||
== Abilities == | == Abilities == | ||
− | {{main|Rocket Launcher|l1=Weapon|Air Strike|l2=Ultimate}} | + | {{main|Rocket Launcher|l1=Weapon|Air Strike|l2=Ultimate ability}} |
=== Rocket Launcher === | === Rocket Launcher === | ||
Line 110: | Line 113: | ||
! class="header" width="15%" | Attributes | ! class="header" width="15%" | Attributes | ||
! class="header" width="15%" | Damage Range | ! class="header" width="15%" | Damage Range | ||
− | ! class="header" width="40%" | | + | ! class="header" width="40%" | Special Abilities / Notes |
|- | |- | ||
! <br>[[File:User Ashe rocket launcher.png|150px]]<br>Weapon<br>[[Rocket Launcher]] | ! <br>[[File:User Ashe rocket launcher.png|150px]]<br>Weapon<br>[[Rocket Launcher]] | ||
− | | align="center" | <font size=5>{{tooltip|➭| | + | | align="center" | <font size=5>{{tooltip|➭|Yeah}}</font> |
− | | rowspan="3" align="center" | <div style="float:left">'''Ammo loaded:'''</div> 6 <br/><div style="float:left">'''Ammo carried:'''</div> Don't worry about this | + | | rowspan="3" align="center" | <div style="float:left">'''Ammo loaded:'''</div>6<br/><div style="float:left">'''Ammo carried:'''</div>Don't worry about this |
| rowspan="2" align="center" | '''Base:''' 156<br>'''Real base (without Mercy):''' 120 | | rowspan="2" align="center" | '''Base:''' 156<br>'''Real base (without Mercy):''' 120 | ||
− | | {{con}} + | + | | {{con}} +42% chance of not hitting anything as enemies can see your rockets flying from far away. |
|} | |} | ||
Line 129: | Line 132: | ||
! <br>[[File:User Ashe hover jets.png|100px]]<br>Passive<br>[[B.A.S.E. Jumper|Hover Jets]] | ! <br>[[File:User Ashe hover jets.png|100px]]<br>Passive<br>[[B.A.S.E. Jumper|Hover Jets]] | ||
| align="center" | - | | align="center" | - | ||
− | | rowspan="3" align="center" | <div style="float:left">'''Fuel:'''</div> Up to 2 seconds <br/><div style="float:left">'''Speed:'''</div> 4.27 meters per second<br/><div style="float:left">'''Fuel carried:'''</div> | + | | rowspan="3" align="center" | <div style="float:left">'''Fuel:'''</div><div style="float:right">Up to 2 seconds</div><br/><div style="float:left">'''Speed:'''</div><div style="float:right">4.27 meters per second</div><br/><div style="float:left">'''Fuel carried:'''</div><div style="float:right">[[w:Hubbert peak theory|Don't worry about this]]</div> |
| rowspan="2" align="center" | - | | rowspan="2" align="center" | - | ||
− | | {{pro}} Makes your legs inmune to the fire of your own jets | + | | {{pro}} Makes your legs inmune to the fire of your own jets<br>{{info}} Makes you more vulnerable to hitscans<br>{{info}} Speed is vertical |
|} | |} | ||
Line 144: | Line 147: | ||
! <br>[[File:User Ashe jump jet.png|100px]]<br>Ability 1<br>[[Rocket jump|Jump Jet]] | ! <br>[[File:User Ashe jump jet.png|100px]]<br>Ability 1<br>[[Rocket jump|Jump Jet]] | ||
| align="center" | - | | align="center" | - | ||
− | | rowspan="3" align="center" | <div style="float:left">'''Cooldown:'''</div> 10 | + | | rowspan="3" align="center" | <div style="float:left">'''Cooldown:'''</div>10<br/><div style="float:left">'''Speed:'''</div><div style="float:right">11.55 meters per second</div> |
| rowspan="2" align="center" | - | | rowspan="2" align="center" | - | ||
− | | {{pro}} Cos baby your a FIIIIIIREWERK! | + | | {{pro}} Cos baby your a FIIIIIIREWERK!<br>{{info}} Speed is vertical |
|} | |} | ||
Line 160: | Line 163: | ||
| align="center" | [[File:User Ashe concussive blast.png|35px|Only on environmental kills]]<font size=5>➭</font> | | align="center" | [[File:User Ashe concussive blast.png|35px|Only on environmental kills]]<font size=5>➭</font> | ||
| rowspan="3" align="center" | <div style="float:left">'''Cooldown:'''</div> 9 | | rowspan="3" align="center" | <div style="float:left">'''Cooldown:'''</div> 9 | ||
− | | rowspan="2" align="center" | {{tooltip|Infinite|Only | + | | rowspan="2" align="center" | {{tooltip|Infinite|Only on environmental kills}} |
| {{con}} 32% chance of making someone ragequit after 4 environmental kills | | {{con}} 32% chance of making someone ragequit after 4 environmental kills | ||
|} | |} |
Revision as of 22:11, 11 March 2021
Pharah | |
---|---|
![]() | |
Basic information | |
Icon: | ![]() |
Type: | Damage |
Health: | 200 (would be 125 in TF2) |
Speed: | Yes |
Age: | 32 |
Contact information |
“ | The intent for Pharah's Hover Jet fuel adjustments is to find a balance where it enables her to maintain an altitude reasonably well with careful fuel and cooldown management, but not so easily climb to the extreme heights some map ceilings allow for as it can lead to less interactive gameplay.
— Meteorological phenomenon
|
” |
Fareeha Amari (فاريها عماري, see the IPA for Arabic), best know as Pharah, is totally not a crazed, jingoistic patriot. Of course not. She is just patriot and security chief from Egypt. Tough and well-armed, she is versatile against new players, capable of both offense and offense, maybe, and totally not a great starter "class" to get familiar with the game, as currently the best "classes" for damage are hitscan.
Well-balanced (if you are hitscan) and possessing both survivability with a pocket Mercy and mobility, Pharah is considered one of the less flexible "classes" in Team Fortress 3. Despite his low ground movement speed, she is capable of using her Jump Jets and Hover Jets to reach height quickly. Her large health pool is equal as a skinny robot.
Pharah is well known for her extremely and spectacular ability of pressing one button. In obedience of all good sense and judgment, Pharah can use her Hover Jets to launch herself skyward at the cost of all the gasoline of her country (which can't be amplied). This ability allows Pharah to navigate the battlefield by air, appear from expected places if you play the game, and reach areas off-limits even to the Genji's dash, as half the roaster. Pharah's time airborne with a combination of using the Hover Jets and the Jump Jets can be undefined, but it's usually 6 seconds.
Pharah is voiced by Pharah. Well, is voiced by her mouth. And her vocal cords. And her lungs. And... you get the idea.
Contents
Bio
Name: | Fareeha Amari |
Location of origin: | Egypt, Earth. |
Job: | Security chief, member of Overwatch. |
Motto: | "I will protect the innocent" |
Special ability: | Shoot gun, dodge boolets, say "Thanks!" after every kill |
Emblems: | ![]() |
Description: | Soaring through the air in her combat armor, and armed with a launcher that lays down high-explosive rockets, Pharah is a force to be reckoned with until an enemy picks Ashe. |
Health
Class | Health |
![]() |
200 |
Under the Rally effect | 200 + 100 armor |
Under Sound Barrier effect | 200 + 750 shield that quickly decreases at time |
With Mercy | Infinite |
Speed
Class | Speed |
![]() |
5.5 |
Under Speed Boost effect | Yeet. |
Being pinned by a Reinhardt | 16.5 |
From heaven to your death location (Being revived by a Mercy) |
c |
Note: All the numbers in the table are in meters per second. Use the metric system. Stop using the imperial system.
Basic strategy
- You can't rocket jump. Well, actually you can, but it isn't better to press just one button? Press SPACE to great heights.
- Crouching and jumping simultaneously while aiming at the ground... is too confusing for new players. Press ⇧ Shift to great heights. You can propel you farther by shooting yourself a rocket, at the cost of 40 of self-damage.
- Aim rockets at enemy's feet to ensure they can't receive enough damage to die just to be 0.05 meters away from the center of the explosion. Yes. Do direct hits.
- Make sure you keep your Rocket Launcher loaded. Hit R to reload it at any time.
- Press X to call for a healer if you get hurt. Healers probably won't be notified of your need as they already left the voice chat.
Como me hago invisible con el empresario?
Abilities
Rocket Launcher
Ability | Kill icon | Attributes | Damage Range | Special Abilities / Notes |
---|---|---|---|---|
![]() Weapon Rocket Launcher |
➭ | Ammo loaded: 6Ammo carried: Don't worry about this
|
Base: 156 Real base (without Mercy): 120 |
![]() |
Hover Jets
Ability | Kill icon | Attributes | Damage Range | Notes / Special Abilities |
---|---|---|---|---|
![]() Passive Hover Jets |
- | Fuel: Up to 2 seconds Speed: 4.27 meters per second Fuel carried:
|
- | ![]() ![]() ![]() |
Jump Jet
Ability | Kill icon | Attributes | Damage Range | Notes / Special Abilities |
---|---|---|---|---|
![]() Ability 1 Jump Jet |
- | Cooldown: 10Speed: 11.55 meters per second
|
- | ![]() ![]() |
Concussive Blast
Ability | Kill icon | Attributes | Damage Range | Notes / Special Abilities |
---|---|---|---|---|
![]() Ability 2 Concussive Blast |
![]() |
Cooldown: 9
|
Infinite | ![]() |
Barrage
Ability | Kill icon | Attributes | Damage Range | Notes / Special Abilities |
---|---|---|---|---|
![]() Ultimate Barrage |
![]() |
Duration: 2.5 seconds
|
Per mini-rocket: 40 Mini-rockets per second: 30 |
![]() ![]() ![]() |