Difference between revisions of "Template:Voidlings stats change"
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! {{Table icon|Degreaser}} | ! {{Table icon|Degreaser}} | ||
− | | {{c|+|Added:}} +100% reflect area<br>{{c|+|Added:}} Airblast | + | | {{c|+|Added:}} +100% reflect area<br>{{c|+|Added:}} Airblast gives teammates speed boost<br>{{c|+|Added:}} Reflected projectiles are guided by crosshair<br>{{c|-|Changed:}} +100% airblast cost<br>{{c|-|Added:}} +25% airblast cooldown |
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! {{Table icon|Phlogistinator}} | ! {{Table icon|Phlogistinator}} | ||
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! {{Table icon|Gunslinger}} | ! {{Table icon|Gunslinger}} | ||
| {{c|+|Added:}} +100% sentry range<br>{{c|+|Added:}} +200% max sentry ammo<br>{{c|+|Added:}} +50% dispenser heal rate<br>{{c|+|Added:}} +100% faster construction rate<br>{{c|+|Added:}} +1 additional disposable sentry<br>{{c|-|Added:}} 100% slower teleporter recharge rate | | {{c|+|Added:}} +100% sentry range<br>{{c|+|Added:}} +200% max sentry ammo<br>{{c|+|Added:}} +50% dispenser heal rate<br>{{c|+|Added:}} +100% faster construction rate<br>{{c|+|Added:}} +1 additional disposable sentry<br>{{c|-|Added:}} 100% slower teleporter recharge rate | ||
+ | |- | ||
+ | ! {{Table icon|Ubersaw}} | ||
+ | | {{c|-|Changed:}} On Hit: 12.5% ÜberCharge added | ||
+ | |- | ||
+ | ! {{Table icon|Sniper Rifle|title=All Sniper Rifles}} | ||
+ | | {{info|Fully charged shots gib players}} | ||
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! {{Table icon|Fortified Compound}} | ! {{Table icon|Fortified Compound}} | ||
− | | {{c|i|Added:}} +2 arrows per shot<br>{{c|+|Added:}} +20% headshot damage<br> | + | | {{c|i|Added:}} +2 arrows per shot<br>{{c|+|Added:}} +20% headshot damage<br> |
|- | |- | ||
! {{Table icon|Classic}} | ! {{Table icon|Classic}} |
Revision as of 00:03, 13 April 2021
Weapon/Class | New Stats |
---|---|
Beggar's Bazooka |
Added: 50% slower reload speed |
Market Gardener |
Added: +100% damage bonus |
Degreaser |
Added: +100% reflect area Added: Airblast gives teammates speed boost Added: Reflected projectiles are guided by crosshair Changed: +100% airblast cost Added: +25% airblast cooldown |
Phlogistinator |
Added: +66% faster flame shoot out time Added: -15% damage penalty |
Gas Passer |
Added: +500% afterburn damage |
Ullapool Caber |
Added: -90% self blast damage Removed: 100% slower firing speed Added: Caber instant regenerate on hit Added: -75% self damage force |
All Heavy Primary |
Added: -50% penetration damage |
Wrangler |
Added: Replaces the Sentry with a Small Sentry Small sentry gun stats 20% smaller in size -25% building cost -33% sentry gun health |
Gunslinger |
Added: +100% sentry range Added: +200% max sentry ammo Added: +50% dispenser heal rate Added: +100% faster construction rate Added: +1 additional disposable sentry Added: 100% slower teleporter recharge rate |
Ubersaw |
Changed: On Hit: 12.5% ÜberCharge added |
All Sniper Rifles |
Fully charged shots gib players |
Fortified Compound |
Added: +2 arrows per shot Added: +20% headshot damage |
Classic |
Added: Bullet explode on impact Added: +10% damage bonus Added: +100% charge rate when looking at enemy Added: 50% slower power charge |
Ambassador |
New stats When the weapon is active +312% headshot damage Weapon possesses maximum Explosive Headshot upgrade Last shot in clip is guaranteed crits Critical damage is unaffected by range 200% slower firing speed 50% slower reload speed -100% damage on bodyshot -80% clip size |
Heavy |
Random crit chance does not scale with damage dealt |
Medic |
Medi gun can heal buildings |