Difference between revisions of "White Noise (custom mission)"
ThatHatGuy (talk | contribs) m (corrected category) |
GrampaSwood (talk | contribs) (Fixed image + grammar fixes) |
||
Line 16: | Line 16: | ||
| mission-busterspawn = {{tooltip|65 {{common string|seconds}}|Wave 1-2}}, {{tooltip|60 {{common string|seconds}}|Wave 3}}, {{tooltip|50 {{common string|seconds}}|Wave 4-5}}, {{tooltip|40 {{common string|seconds}}|Wave 6}} | | mission-busterspawn = {{tooltip|65 {{common string|seconds}}|Wave 1-2}}, {{tooltip|60 {{common string|seconds}}|Wave 3}}, {{tooltip|50 {{common string|seconds}}|Wave 4-5}}, {{tooltip|40 {{common string|seconds}}|Wave 6}} | ||
| mission-busterrespawn = {{tooltip|20 {{common string|seconds}}|Wave 1-2}}, {{tooltip|15 {{common string|seconds}}|Wave 3 and 6}}, {{tooltip|10 {{common string|seconds}}|Wave 4-5}} | | mission-busterrespawn = {{tooltip|20 {{common string|seconds}}|Wave 1-2}}, {{tooltip|15 {{common string|seconds}}|Wave 3 and 6}}, {{tooltip|10 {{common string|seconds}}|Wave 4-5}} | ||
− | | mission-image = | + | | mission-image = Operation Digital Directive Mvm transmission rc7a adv white noise.png |
}} | }} | ||
− | '''White Noise''' is | + | '''White Noise''' is an advanced invasion mission made by Seelpit. It is available on the custom [[Transmission]] map. |
__toc__ | __toc__ | ||
{{clr}} | {{clr}} | ||
− | ==Notes== | + | == Notes == |
− | *Robots can fire their weapon in spawn | + | * Robots can fire their weapon in the spawn area. |
− | *Sentry | + | * Sentry Busters don't deal damage to robots. |
− | ==Waves== | + | * Some weapon stats changed in this mission, see the [[#Stat changes|Stat changes]] section for more details. |
+ | |||
+ | == Waves == | ||
{{Mvm mission White Noise}} | {{Mvm mission White Noise}} | ||
− | + | == Stat changes == | |
{| class="wikitable grid" width="100%" style="text-align: center;" | {| class="wikitable grid" width="100%" style="text-align: center;" | ||
! class="header" | {{item name|Weapon}}/Class | ! class="header" | {{item name|Weapon}}/Class | ||
Line 36: | Line 38: | ||
|- | |- | ||
! {{Table icon|Southern Hospitality}} | ! {{Table icon|Southern Hospitality}} | ||
− | | {{info|New stats:}}<br>{{buff|+100% dispenser heal rate}}{{nerf| -20% Sentry Gun damage penalty}} | + | | {{info|New stats:}}<br>{{buff|+100% dispenser heal rate}}{{nerf|-20% Sentry Gun damage penalty}} |
|} | |} | ||
Revision as of 12:06, 23 April 2021
“I built that.” This page contains information about a custom Mann vs. Machine mission that is not an official Mann vs. Machine mission. To see official Mann vs. Machine missions, go to here. |
White Noise | |
---|---|
Basic Information | |
Name: | White Noise |
File name: |
mvm_transmission_rc7a_adv_white_noise.pop
|
Developer(s): | Seelpit |
Map: | Transmission |
Mission type: | Invasion |
Waves: | 6 |
Difficulty: | Advanced |
Starting credits: | 600 |
Maximum possible credits: | 5501 |
Minimum respawn wave time: | 3 |
Maximum respawn wave time: | 6 |
Fixed respawn time: | No |
Tour: | Digital Directive |
Sentry Buster spawn time: | 65 seconds, 60 seconds, 50 seconds, 40 seconds |
Sentry Buster respawn time: | 20 seconds, 15 seconds, 10 seconds |
White Noise is an advanced invasion mission made by Seelpit. It is available on the custom Transmission map.
Contents
Notes
- Robots can fire their weapon in the spawn area.
- Sentry Busters don't deal damage to robots.
- Some weapon stats changed in this mission, see the Stat changes section for more details.
Waves
Stat changes
Weapon/Class | New Stats/Stats Change |
---|---|
Southern Hospitality |
New stats: +100% dispenser heal rate -20% Sentry Gun damage penalty |
|