Difference between revisions of "Template:Kill taunt table"
Groundsalt (talk | contribs) m (Updated the taunt kill times to be correct as per https://www.youtube.com/watch?v=t0vb9PzKat8 Sorry for being an idiot and changing all the languages earlier) |
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| zh-hant = 500(一擊必殺) | | zh-hant = 500(一擊必殺) | ||
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| {{lang | | {{lang | ||
| en = Sends the enemy [[ragdoll]] flying | | en = Sends the enemy [[ragdoll]] flying | ||
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| zh-hant = 500(一擊必殺) | | zh-hant = 500(一擊必殺) | ||
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| rowspan=2 | {{lang | | rowspan=2 | {{lang | ||
| en = {{tooltip|1.8m|6 ft}} blast radius<br/>Can kill multiple enemies<br/>Kills player upon completion<br/>Destroys [[buildings]] | | en = {{tooltip|1.8m|6 ft}} blast radius<br/>Can kill multiple enemies<br/>Kills player upon completion<br/>Destroys [[buildings]] | ||
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| zh-hant = 500(一擊必殺) | | zh-hant = 500(一擊必殺) | ||
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| {{lang | | {{lang | ||
| en = Kills with [[fire]] effect<br/>Can kill multiple enemies<br/>Slightly slower than [[Showdown]]<br/>Destroys [[buildings]] | | en = Kills with [[fire]] effect<br/>Can kill multiple enemies<br/>Slightly slower than [[Showdown]]<br/>Destroys [[buildings]] | ||
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| zh-hant = 400(之後被擊中的敵人傷害減半)<br>60(餘火) | | zh-hant = 400(之後被擊中的敵人傷害減半)<br>60(餘火) | ||
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| rowspan=2 | {{lang | | rowspan=2 | {{lang | ||
| en = Deals heavy damage with [[fire]] effect within 6ft radius<br/>Applies afterburn<br/>Can kill multiple enemies<br/>Damage reduced by half for every enemy hit after the initial target | | en = Deals heavy damage with [[fire]] effect within 6ft radius<br/>Applies afterburn<br/>Can kill multiple enemies<br/>Damage reduced by half for every enemy hit after the initial target | ||
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| zh-hant = 近距離:420<br />中遠距離:20 | | zh-hant = 近距離:420<br />中遠距離:20 | ||
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| {{lang | | {{lang | ||
| en = Deals heavy damage with [[fire]] effect at point blank or close range<br/>Acts like a normal Scorch Shot flare at longer ranges or on miss<br/>Consumes ammo<br/>Can be aimed | | en = Deals heavy damage with [[fire]] effect at point blank or close range<br/>Acts like a normal Scorch Shot flare at longer ranges or on miss<br/>Consumes ammo<br/>Can be aimed | ||
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| zh-hant = 500(一擊必殺) | | zh-hant = 500(一擊必殺) | ||
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| {{lang | | {{lang | ||
| en = Kills with [[fire]] effect<br/>Slowest kill taunt | | en = Kills with [[fire]] effect<br/>Slowest kill taunt | ||
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| zh-hant = 500(一擊必殺) | | zh-hant = 500(一擊必殺) | ||
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| {{lang | | {{lang | ||
| en = Adds a head to the killer's head count when wielding the [[Eyelander]], [[Nessie's Nine Iron]], or the [[Horseless Headless Horsemann's Headtaker]]<br/>Counts as an honourable kill with the [[Half-Zatoichi]] and allows the user to sheath the weapon without taking damage | | en = Adds a head to the killer's head count when wielding the [[Eyelander]], [[Nessie's Nine Iron]], or the [[Horseless Headless Horsemann's Headtaker]]<br/>Counts as an honourable kill with the [[Half-Zatoichi]] and allows the user to sheath the weapon without taking damage | ||
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| zh-hant = 500(一擊必殺) | | zh-hant = 500(一擊必殺) | ||
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| en = Has medium range<br/>Can be aimed<br/>Fastest kill taunt | | en = Has medium range<br/>Can be aimed<br/>Fastest kill taunt | ||
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| zh-hant = 500(一擊必殺) | | zh-hant = 500(一擊必殺) | ||
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| en = Smashes the victim's head in, causing their neck to disappear | | en = Smashes the victim's head in, causing their neck to disappear | ||
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| zh-hant = 刺入:14(附擊暈效果) <br>抽出:500(一擊必殺) | | zh-hant = 刺入:14(附擊暈效果) <br>抽出:500(一擊必殺) | ||
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| en = Initial hit stuns<br/>[[Gibs]] the opponent if they were killed by the final blow, [[ragdoll]]s if killed by the spinning | | en = Initial hit stuns<br/>[[Gibs]] the opponent if they were killed by the final blow, [[ragdoll]]s if killed by the spinning | ||
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| zh-hant = 1(刺入,附擊暈效果)<br/>抽出:500(一擊必殺) | | zh-hant = 1(刺入,附擊暈效果)<br/>抽出:500(一擊必殺) | ||
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| en = Initial stab has stun effect (1 damage, adds 25% to [[ÜberCharge]] meter), followed by the killing Ubersaw removal (adds 75% to ÜberCharge meter, 100% in whole) | | en = Initial stab has stun effect (1 damage, adds 25% to [[ÜberCharge]] meter), followed by the killing Ubersaw removal (adds 75% to ÜberCharge meter, 100% in whole) | ||
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| zh-hant = 刺入:無(擊暈)<br/>抽出:500(一擊必殺) | | zh-hant = 刺入:無(擊暈)<br/>抽出:500(一擊必殺) | ||
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| en = Arrow stab with stun effect, followed by the killing arrow removal<br/>Moving target may keep moving after stab for 0.1 seconds, allowing time to get out of the arrow removal radius<br/>Stun lasts longer than time it takes to complete taunt, making it possible to skew again if target dodges removal | | en = Arrow stab with stun effect, followed by the killing arrow removal<br/>Moving target may keep moving after stab for 0.1 seconds, allowing time to get out of the arrow removal radius<br/>Stun lasts longer than time it takes to complete taunt, making it possible to skew again if target dodges removal | ||
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| zh-hant = 50(揮擊)<br/>突刺:500(一擊必殺) | | zh-hant = 50(揮擊)<br/>突刺:500(一擊必殺) | ||
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| {{lang | | {{lang | ||
| en = Two swings dealing 25 damage each, then a finishing thrust which deals 500 damage<br/>Can affect multiple opponents<br/>Destroys buildings | | en = Two swings dealing 25 damage each, then a finishing thrust which deals 500 damage<br/>Can affect multiple opponents<br/>Destroys buildings |
Revision as of 14:02, 29 May 2021
This template uses translation switching. The correct language will be displayed automatically. Localized versions of this template (e.g. Template:Kill taunt table/ru) are not necessary. Add your translations directly to this template by editing it. Supported languages for this template: en, cs, da, de, es, fi, fr, it, ja, ko, pt, pt-br, pl, ro, ru, tr (add) |
“You are so small! Is funny to me!” This article is a stub. As such, it is not complete. You can help Team Fortress Wiki by expanding it. Notes: Some languages have outdated info, please update |
Class | Taunt | Kill icon | Weapon | Damage | Duration | Details |
---|---|---|---|---|---|---|
Grand Slam |
Sandman Atomizer |
500 (Instant kill) 425 with the Atomizer |
5 seconds | Sends the enemy ragdoll flying | ||
Grenade |
Equalizer Escape Plan |
500 (Instant kill) | 3.7 seconds | 1.8m blast radius Can kill multiple enemies Kills player upon completion Destroys buildings | ||
(Lumbricus Lid) | ||||||
Hadouken |
Shotgun Flare Gun Detonator Reserve Shooter Manmelter Panic Attack Gas Passer Hot Hand |
500 (Instant kill) | 3.7 seconds | Kills with fire effect Can kill multiple enemies Slightly slower than Showdown Destroys buildings | ||
Armageddon |
Rainblower | 400 on initial or closest target (damage is halved for every enemy hit after initial or closest target) 28 (afterburn) |
5.2 seconds | Deals heavy damage with fire effect within 6ft radius Applies afterburn Can kill multiple enemies Damage reduced by half for every enemy hit after the initial target | ||
(Afterburn) | ||||||
Execution |
Scorch Shot | 420 (Close range) 20 (Medium to long range) 60 (Afterburn) |
3.3 seconds | Deals heavy damage with fire effect at point blank or close range Acts like a normal Scorch Shot flare at longer ranges or on miss Consumes ammo Can be aimed | ||
Gas Blast |
Thermal Thruster | 500 (Instant kill) | 6.6 seconds | Kills with fire effect Slowest kill taunt | ||
Barbarian Swing |
Eyelander Horseless Headless Horsemann's Headtaker Claidheamh Mòr Half-Zatoichi Persian Persuader Nessie's Nine Iron |
500 (Instant kill) | 5 seconds | Adds a head to the killer's head count when wielding the Eyelander, Nessie's Nine Iron, or the Horseless Headless Horsemann's Headtaker Counts as an honourable kill with the Half-Zatoichi and allows the user to sheath the weapon without taking damage | ||
High Noon |
Fists Saxxy Apoco-Fists Holiday Punch |
500 (Instant kill) | 4.3 seconds | Has medium range Can be aimed Fastest kill taunt | ||
Guitar Smash |
Frontier Justice | 500 (Instant kill) | 4.2 seconds | Smashes the victim's head in, causing their neck to disappear | ||
Arm Blender |
Gunslinger | 1 per hit (Stun, 14 fast hits) 500 (Instant kill) |
4.5 seconds | Initial hit stuns Gibs the opponent if they were killed by the final blow, ragdolls if killed by the spinning | ||
Uberslice |
Ubersaw | 1 (Swing, stun effect) 500 (Instant kill) |
4.3 seconds | Initial stab has stun effect (1 damage, adds 25% to ÜberCharge meter), followed by the killing Ubersaw removal (adds 75% to ÜberCharge meter, 100% in whole) | ||
Arrow Stab |
Huntsman Fortified Compound |
None (Stab, stun effect) 500 (Instant kill) |
3.3 seconds | Arrow stab with stun effect, followed by the killing arrow removal Moving target may keep moving after stab for 0.1 seconds, allowing time to get out of the arrow removal radius Stun lasts longer than time it takes to complete taunt, making it possible to skew again if target dodges removal | ||
Fencing |
Knife Your Eternal Reward Conniver's Kunai Saxxy Big Earner Wanga Prick Black Rose Prinny Machete |
50 (Swings) 500 (Instant kill) |
5.2 seconds | Two swings dealing 25 damage each, then a finishing thrust which deals 500 damage Can affect multiple opponents Destroys buildings |