Difference between revisions of "Custom maps"
NihonTiger (talk | contribs) m (Proper capitalization for style) |
|||
Line 11: | Line 11: | ||
{{main|Capture the Flag}} | {{main|Capture the Flag}} | ||
Capture the Flag maps carry the ctf_ prefix. | Capture the Flag maps carry the ctf_ prefix. | ||
− | === Standard | + | === Standard Capture the Flag === |
{| class="wikitable grid" | {| class="wikitable grid" | ||
! class="header" | | ! class="header" | | ||
Line 137: | Line 137: | ||
{{main|Control Point}} | {{main|Control Point}} | ||
− | Control | + | Control Point maps carry the cp_ prefix. |
− | === Standard | + | === Standard Control Point === |
{| class="wikitable grid" | {| class="wikitable grid" | ||
! class="header" | | ! class="header" | | ||
Line 236: | Line 236: | ||
| Industrial | | Industrial | ||
|} | |} | ||
− | ===Payload | + | ===Payload Race=== |
− | Payload | + | Payload Race maps carry the plr_ prefix. |
{| class="wikitable grid" | {| class="wikitable grid" | ||
! class="header" | | ! class="header" | |
Revision as of 18:41, 10 January 2011
When you join a server with a custom map running, the game will automatically download the map file and place it in the correct directory.
If you download the map separately from a website, place the map file (has the extension .BSP) into the following directory:
C:\Program Files\Steam\steamapps\[your Steam username here]\team fortress 2\tf\maps
The exact address may vary based on your operating system and the directory of your Steam installation. If you are running a dedicated server, you need to place the BZ2 file onto your sv_downloadurl
. If the creator did not include a BZ2 file, you will have to create one yourself.
Contents
Capture the Flag
Capture the Flag maps carry the ctf_ prefix.
Standard Capture the Flag
Map | File Name | Development Status | Setting(s) | |
---|---|---|---|---|
Atrophy (Capture the Flag) | ctf_atrophy_b4 | Beta 4 | Alpine | |
Bedrock | ctf_bedrock_b3a | Beta 3 | Desert | |
Cloudburst | ctf_cloudburst_b4 | Beta 4 | Arctic | |
Converge | ctf_converge_b2 | Beta 2 | Alpine | |
Convoy | ctf_convoy_v2 | Version 2 | Desert | |
Deliverance | ctf_deliverance_b3 | Beta 3 | Alpine | |
Fusion | ctf_fusion_b2 | Beta 2 | Arctic | |
Landfall | ctf_landfall_rc | Release Candidate | Alpine | |
Mercy | ctf_mercy | Final | Industrial | |
Overlook | ctf_overlook_b1 | Beta 1 | Desert | |
Stockpile | ctf_stockpile_b2 | Beta 2 | Farm | |
Wildfire | ctf_wildfire_b1 | Release Candidate | Industrial | |
Wiretap | ctf_wiretap_b1 | Beta 1 | Industrial |
Attack/Defend
Map | File Name | Development Status | Setting(s) | |
---|---|---|---|---|
HAARP | ctf_haarp | Final | Arctic | |
Premuda | ctf_premuda_b1b | Beta 1 | Desert | |
Slate (Capture The Flag) | ctf_slate_b2 | Beta 2 | Alpine | |
Vector | ctf_vector_v1 | Version 1 | Spytech |
Control Point
Control Point maps carry the cp_ prefix.
Standard Control Point
Map | File Name | Development Status | Setting(s) | |
---|---|---|---|---|
100px | Gullywash | cp_gullywash | Final | Desert |
Obscure | cp_obscure | Final | Arctic |
Attack/Defend
Map | File Name | Development Status | Setting(s) | |
---|---|---|---|---|
Furnace Creek | cp_furnace_creak_rs | Release Candidate | Desert |
King of the Hill
King of the Hill maps carry the koth_ prefix.
Map | File Name | Development Status | Setting(s) | |
---|---|---|---|---|
Moonshine | koth_moonshine | Release Candidate | Industrial/Alpine |
Payload
Payload maps carry the pl_ prefix.
Map | File Name | Development Status | Setting(s) | |
---|---|---|---|---|
Cashworks | pl_cashworks_rc2 | Release Candidate 2 | Alpine | |
Cranetop | pl_cranetop_b8 | Beta 8 | Industrial | |
Frontier | pl_frontier | Version 1 | Alpine | |
Swiftwater | pl_swiftwater12 | Release Candidate | Alpine/Farm | |
Waste | pl_waste_v2 | Version 2 | Industrial |
Payload Race
Payload Race maps carry the plr_ prefix.
Map | File Name | Development Status | Setting(s) | |
---|---|---|---|---|
Animus | plr_animus_a8 | Alpha 8 | Harvest | |
Cornfield | pl_cornfield_s1_a1 | Alpha 1 | Industrial | |
Highwind | plr_highwind | Alpha 5 | Village | |
100px | Nightfall | plr_nightfall | Release Candidate | Alpine |
Panic | plr_panic_b2 | Beta 2 | Industrial | |
Scoville | plr_scoville_c2 | Alpha 7 | Industrial | |
Solitude | plr_solitude | Beta 1 | Desert |
Territorial Control
Territorial control maps carry the tc_ prefix.
Map | File Name | Development Status | Setting(s) | |
---|---|---|---|---|
Meridian | tc_meridian_rc3 | Release Candidate | Tropical |
Training
Training maps carry the tr_ prefix.
Map | File Name | Development Status | Setting(s) | |
---|---|---|---|---|
100px | Walkway | tr_walkway_rc2 | Release Candidate | Industrial |
Official Maps
See List of maps.
Collections
There are many custom map collections on the internet. These include:
- www.tf2maps.net - A forum and community dedicated to the creation of custom maps for TF2.
- http://artpass.tf2maps.net - Artpass Contest.
- http://compctf.tf2maps.net - Competitive CTF Contest.
- http://plrctf.tf2maps.net - Payload Race and Attack/Defend CTF Contest.
- http://pl.tf2maps.net - Single Stage Payload Contest.
- www.teamfortress2fort.com - A community forum with custom maps.
See also
External links
|