Difference between revisions of "User:KarasuGamma/Sandbox"
KarasuGamma (talk | contribs) (Created page with 'Mostly using this page to experiment on my userpage without actually putting anything up yet. Table taken/adapted from CptObvious with permission. ==Loadout…') |
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! rowspan="6" | [[Image:Class scoutred.png|125px]] | ! rowspan="6" | [[Image:Class scoutred.png|125px]] | ||
[[Scout]] | [[Scout]] | ||
− | | {{Icon item|item=scattergun|icon-size=75x75px}} | + | | <small>Primary</small> |
+ | {{Icon item|item=scattergun|icon-size=75x75px}} | ||
+ | |||
[[Scattergun]] | [[Scattergun]] | ||
| Currently equipped | | Currently equipped | ||
| Easy enough to use. I can't figure out how to deal with the [[Force-A-Nature]]'s knockback, and I prefer the Scattergun's bullet spread. I almost never use the Scout's primary weapons anyway, so it's pretty much irrelevant. | | Easy enough to use. I can't figure out how to deal with the [[Force-A-Nature]]'s knockback, and I prefer the Scattergun's bullet spread. I almost never use the Scout's primary weapons anyway, so it's pretty much irrelevant. | ||
|- | |- | ||
− | | {{Icon item|item=bonk|icon-size=75x75px}} | + | | <small>Secondary</small> |
+ | {{Icon item|item=bonk|icon-size=75x75px}} | ||
+ | |||
[[Bonk! Atomic Punch|Vintage Bonk!]] | [[Bonk! Atomic Punch|Vintage Bonk!]] | ||
| Currently equipped | | Currently equipped | ||
| Mostly used for dodging sentries and getting across [[2Fort]] safely. I'll only keep it equipped until I get a [[Crit-a-Cola]], however. | | Mostly used for dodging sentries and getting across [[2Fort]] safely. I'll only keep it equipped until I get a [[Crit-a-Cola]], however. | ||
|- | |- | ||
− | | {{Icon item|item=sandman|icon-size=75x75px}} | + | | <small>Melee</small> |
+ | {{Icon item|item=sandman|icon-size=75x75px}} | ||
+ | |||
[[Sandman|Vintage Sandman]] | [[Sandman|Vintage Sandman]] | ||
| Currently equipped | | Currently equipped | ||
− | | I work so much better with projectiles than with guns, so the ball is a natural choice for me. | + | | I work so much better with projectiles than with guns, so the ball is a natural choice for me. Plus I get a taunt kill. |
|- | |- | ||
− | | {{Icon item|item=world traveler's hat|icon-size=75x75px}} | + | | <small>Head</small> |
+ | {{Icon item|item=world traveler's hat|icon-size=75x75px}} | ||
+ | |||
[[World Traveler's Hat]] | [[World Traveler's Hat]] | ||
| Currently equipped | | Currently equipped | ||
| Mostly for when I play on [[Turbine]], although I'm obviously gonna drop it once I get a Scout-specific hat. | | Mostly for when I play on [[Turbine]], although I'm obviously gonna drop it once I get a Scout-specific hat. | ||
|- | |- | ||
− | | {{Icon item|item=license to maim|icon-size=75x75px}} | + | | <small>Misc</small> |
+ | {{Icon item|item=license to maim|icon-size=75x75px}} | ||
+ | |||
[[License to Maim]] | [[License to Maim]] | ||
| Currently equipped | | Currently equipped | ||
| Because. | | Because. | ||
|- | |- | ||
− | | {{Icon item|item=force-a-nature|icon-size=75x75px}} | + | | <small>Primary</small> |
+ | {{Icon item|item=force-a-nature|icon-size=75x75px}} | ||
+ | |||
[[Force-A-Nature]] | [[Force-A-Nature]] | ||
| Standby swap | | Standby swap | ||
| Used whenever I feel like the Scattergun might not be able to do what I want, despite that I hate the knockback, clip size, and reload. | | Used whenever I feel like the Scattergun might not be able to do what I want, despite that I hate the knockback, clip size, and reload. | ||
+ | |- | ||
+ | ! rowspan="6" | [[Image:Class soldierred.png|125px]] | ||
+ | [[Soldier]] | ||
+ | | <small>Primary</small> | ||
+ | {{Icon item|item=black box|icon-size=75x75px}} | ||
+ | |||
+ | [[Black Box]] | ||
+ | | Currently equipped | ||
+ | | I die too easily, so the health bonus is exactly what I need. | ||
+ | |- | ||
+ | | <small>Secondary</small> | ||
+ | {{Icon item|item=battalion's backup|icon-size=75x75px}} | ||
+ | |||
+ | [[Battalion's Backup]] | ||
+ | | Currently equipped | ||
+ | | Forces me to care about survival as well as just killing people, yet since the rage meter currently stays the same between lives and even between games, it's mostly irrelevant. Will be replaced with the [[Buff Banner]] the second I get one. | ||
+ | |- | ||
+ | | <small>Melee</small> | ||
+ | {{Icon item|item=equalizer|icon-size=75x75px}} | ||
+ | |||
+ | [[Equalizer|Vintage Equalizer]] | ||
+ | | Currently equipped | ||
+ | | Quick escapes are vital, plus I get a taunt kill. | ||
+ | |- | ||
+ | | <small>Head</small> | ||
+ | {{Icon item|item=world traveler's hat|icon-size=75x75px}} | ||
+ | |||
+ | [[World Traveler's Hat]] | ||
+ | | Currently equipped | ||
+ | | Mostly for when I play on [[Coldfront]], although I'm obviously gonna drop it once I get a Scout-specific hat. | ||
+ | |- | ||
+ | | <small>Misc</small> | ||
+ | {{Icon item|item=license to maim|icon-size=75x75px}} | ||
+ | |||
+ | [[License to Maim]] | ||
+ | | Currently equipped | ||
+ | | Because. | ||
+ | |- | ||
+ | | <small>Primary</small> | ||
+ | {{Icon item|item=direct hit|icon-size=75x75px}} | ||
+ | |||
+ | [[Direct Hit|Vintage Direct Hit]] | ||
+ | | Standby swap | ||
+ | | Used only when I need to quickly take out a Sentry. | ||
+ | |- | ||
+ | ! rowspan="7" | [[Image:Class pyrored.png|125px]] | ||
+ | [[Pyro]] | ||
+ | |||
+ | <small>[[Item sets#Pyro|The Gas Jockey's Gear]]</small> | ||
+ | | <small>Primary</small> | ||
+ | {{Icon item|item=degreaser|icon-size=75x75px}} | ||
+ | |||
+ | [[Degreaser|"The Ignition Sequence"]] | ||
+ | | Currently equipped | ||
+ | | I love everything about it. | ||
+ | |- | ||
+ | | <small>Secondary</small> | ||
+ | {{Icon item|item=flare gun|icon-size=75x75px}} | ||
+ | |||
+ | [[Flare Gun|Vintage "Hell's Hailstorm"]] | ||
+ | | Currently equipped | ||
+ | | Basically a [[Sniper Rifle]] with a fireball. Far more useful than the [[Shotgun]] could ever be. | ||
+ | |- | ||
+ | | <small>Melee</small> | ||
+ | {{Icon item|item=powerjack|icon-size=75x75px}} | ||
+ | |||
+ | [[Powerjack|"12.6-Volt Whacker"]] | ||
+ | | Currently equipped | ||
+ | | Extremely useful underwater, as well as when I'm in the middle of chaos and need extra health. | ||
+ | |- | ||
+ | | <small>Head</small> | ||
+ | {{Icon item|item=attendant|icon-size=75x75px}} | ||
+ | |||
+ | [[Attendant]] | ||
+ | | Currently equipped | ||
+ | | Somewhat boring, but it's everything I need. | ||
+ | |- | ||
+ | | <small>Misc</small> | ||
+ | {{Icon item|item=license to maim|icon-size=75x75px}} | ||
+ | |||
+ | [[License to Maim]] | ||
+ | | Currently equipped | ||
+ | | Because. | ||
+ | |- | ||
+ | | <small>Primary</small> | ||
+ | {{Icon item|item=backburner|icon-size=75x75px}} | ||
+ | |||
+ | [[Backburner|Vintage Backburner]] | ||
+ | | Standby swap | ||
+ | | Used only when I know I'll be in a perfect position for an ambush. | ||
+ | |- | ||
+ | | <small>Head</small> | ||
+ | [[File:Painted_Madame_Dixie_7D4071.png|75x75px]] | ||
+ | |||
+ | [[Madame Dixie]] | ||
+ | |||
+ | <small>[[Paint Can|A Deep Commitment to Purple]]</small> | ||
+ | | Standby swap | ||
+ | | Used whenever I'm not using the Degreaser and/or Powerjack, since the Attendant is then useless. | ||
|} | |} |
Revision as of 20:21, 15 January 2011
Mostly using this page to experiment on my userpage without actually putting anything up yet.
Table taken/adapted from CptObvious with permission.
Loadout
Class | Weapon | Usage | Reasons |
---|---|---|---|
Primary | Currently equipped | Easy enough to use. I can't figure out how to deal with the Force-A-Nature's knockback, and I prefer the Scattergun's bullet spread. I almost never use the Scout's primary weapons anyway, so it's pretty much irrelevant. | |
Secondary | Currently equipped | Mostly used for dodging sentries and getting across 2Fort safely. I'll only keep it equipped until I get a Crit-a-Cola, however. | |
Melee | Currently equipped | I work so much better with projectiles than with guns, so the ball is a natural choice for me. Plus I get a taunt kill. | |
Head | Currently equipped | Mostly for when I play on Turbine, although I'm obviously gonna drop it once I get a Scout-specific hat. | |
Misc | Currently equipped | Because. | |
Primary | Standby swap | Used whenever I feel like the Scattergun might not be able to do what I want, despite that I hate the knockback, clip size, and reload. | |
Primary | Currently equipped | I die too easily, so the health bonus is exactly what I need. | |
Secondary | Currently equipped | Forces me to care about survival as well as just killing people, yet since the rage meter currently stays the same between lives and even between games, it's mostly irrelevant. Will be replaced with the Buff Banner the second I get one. | |
Melee | Currently equipped | Quick escapes are vital, plus I get a taunt kill. | |
Head | Currently equipped | Mostly for when I play on Coldfront, although I'm obviously gonna drop it once I get a Scout-specific hat. | |
Misc | Currently equipped | Because. | |
Primary | Standby swap | Used only when I need to quickly take out a Sentry. | |
Primary | Currently equipped | I love everything about it. | |
Secondary | Currently equipped | Basically a Sniper Rifle with a fireball. Far more useful than the Shotgun could ever be. | |
Melee | Currently equipped | Extremely useful underwater, as well as when I'm in the middle of chaos and need extra health. | |
Head | Currently equipped | Somewhat boring, but it's everything I need. | |
Misc | Currently equipped | Because. | |
Primary | Standby swap | Used only when I know I'll be in a perfect position for an ambush. | |
Head | Standby swap | Used whenever I'm not using the Degreaser and/or Powerjack, since the Attendant is then useless. |