Difference between revisions of "Template:Mvm upgrades hellmet"
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! class="header" style="background: #333; color: white; border:1px solid #333;" colspan=6 | {{navbar float|Upgrade station primary}}{{lang | ! class="header" style="background: #333; color: white; border:1px solid #333;" colspan=6 | {{navbar float|Upgrade station primary}}{{lang | ||
| en = Modified primary weapons' upgrades | | en = Modified primary weapons' upgrades | ||
− | | da= Primær våben opgraderinger | + | | da = Primær våben opgraderinger |
+ | | de = Modifizierte Primärwaffen Upgrades | ||
| es = Mejoras de armas primarias | | es = Mejoras de armas primarias | ||
| no = Primær våpen oppgraderinger | | no = Primær våpen oppgraderinger | ||
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| cs = Vylepšení | | cs = Vylepšení | ||
| da = Opgradering | | da = Opgradering | ||
+ | | de = Upgrades | ||
| es = Mejora | | es = Mejora | ||
| fi = Päivitys | | fi = Päivitys | ||
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| style="border:1px solid #333;" | '''{{lang | | style="border:1px solid #333;" | '''{{lang | ||
| en = Rocket Specialist | | en = Rocket Specialist | ||
− | | da = Raketspecialist | + | | da = Raketspecialist |
+ | | de = Raketenspezialist | ||
| es = Especialista de Cohetes | | es = Especialista de Cohetes | ||
| no = Rakettspesialist | | no = Rakettspesialist | ||
Line 228: | Line 231: | ||
| en = +15% rocket speed per point. On direct hits: rocket does maximum damage, stuns target, and blast radius increased +15% per point.<br>{{nerf|Upgrade is prohibited}} | | en = +15% rocket speed per point. On direct hits: rocket does maximum damage, stuns target, and blast radius increased +15% per point.<br>{{nerf|Upgrade is prohibited}} | ||
| da = +15% rakthastighed per point. På direkte træffere: Raketter gør maksimal skade, lammer mål og eksplosionsradiussen bliver forhøjet med +15% per point. | | da = +15% rakthastighed per point. På direkte træffere: Raketter gør maksimal skade, lammer mål og eksplosionsradiussen bliver forhøjet med +15% per point. | ||
+ | | de = +15% Raketengeschwindigkeit pro Sekunde. Bei direkten Treffern: Rakete verursacht maximalen Schaden, betäubt das Opfer und der Explosionsradius erhöht sich um +15% pro Punkt. | ||
| es = 15% velocidad de cohete por punto. En impacto directo: los cohetes infligen daño máximo, aturde al blanco, y se incrementa el radio de explosión +15% por punto. | | es = 15% velocidad de cohete por punto. En impacto directo: los cohetes infligen daño máximo, aturde al blanco, y se incrementa el radio de explosión +15% por punto. | ||
| no = +15% raketthastighet per poeng. På direkte treff: Raketten gjør maksimal skade, lammer mål og eksplosivradiusen blir økt med +15% per poeng. | | no = +15% raketthastighet per poeng. På direkte treff: Raketten gjør maksimal skade, lammer mål og eksplosivradiusen blir økt med +15% per poeng. | ||
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| en = Modified secondary weapons' upgrades | | en = Modified secondary weapons' upgrades | ||
| da = Sekundær våben opgraderinger | | da = Sekundær våben opgraderinger | ||
+ | | de = Modifizierte Sekundärwaffen Upgrades | ||
| es = Mejoras de armas secundarias | | es = Mejoras de armas secundarias | ||
| no = Sekundærvåpen oppgraderinger | | no = Sekundærvåpen oppgraderinger | ||
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| cs = Vylepšení | | cs = Vylepšení | ||
| da = Opgradering | | da = Opgradering | ||
+ | | de = Upgrade | ||
| es = Mejora | | es = Mejora | ||
| fi = Päivitys | | fi = Päivitys | ||
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| style="border:1px solid #333;" | '''{{lang | | style="border:1px solid #333;" | '''{{lang | ||
| en = Explode on Ignite | | en = Explode on Ignite | ||
+ | | de = Explodiert bei Entzündung | ||
| no = Eksploderer når den antennes | | no = Eksploderer når den antennes | ||
| ko = 점화시 폭발 | | ko = 점화시 폭발 | ||
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| en = Explosion deals up to 350 splash damage | | en = Explosion deals up to 350 splash damage | ||
| da = | | da = | ||
− | | de = | + | | de = Explosion verursacht bis zu 350 Schaden |
| es = | | es = | ||
| hu = | | hu = | ||
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| style="border:1px solid #333;" | '''{{lang | | style="border:1px solid #333;" | '''{{lang | ||
| en = Able to re-launch while already in-flight | | en = Able to re-launch while already in-flight | ||
+ | | de = Kann im Flug nochmals gestartet werden | ||
| no = Kan starte på nytt mens du allerede er i lufta | | no = Kan starte på nytt mens du allerede er i lufta | ||
| pt-br = Permite reativar propulsor no ar | | pt-br = Permite reativar propulsor no ar | ||
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| style="border:1px solid #333;" | '''{{lang | | style="border:1px solid #333;" | '''{{lang | ||
| en = Stun enemies when you land | | en = Stun enemies when you land | ||
+ | | de = Gegner werden betäubt, wenn Sie landen | ||
| no = Sjokker fiender når du lander | | no = Sjokker fiender når du lander | ||
| pt-br = Atordoa inimigos ao aterrissar | | pt-br = Atordoa inimigos ao aterrissar | ||
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| en = [[Projectile Shield]] | | en = [[Projectile Shield]] | ||
| da = Projektilskjold | | da = Projektilskjold | ||
+ | | de = [[Projectile Shield/de|Projektilschild]] | ||
| es = Escudo antiproyectiles | | es = Escudo antiproyectiles | ||
| ja = Projectile Shield (飛翔体シールド) | | ja = Projectile Shield (飛翔体シールド) | ||
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| style="border:1px solid #333;" | {{lang | | style="border:1px solid #333;" | {{lang | ||
| en = Build energy by healing teammates or healing teammates attacking. When fully charged, press the Special-Attack key to deploy a frontal projectile shield. The shield damages robots who touch it. Level 2 upgrade increases the shield width. | | en = Build energy by healing teammates or healing teammates attacking. When fully charged, press the Special-Attack key to deploy a frontal projectile shield. The shield damages robots who touch it. Level 2 upgrade increases the shield width. | ||
+ | | de = Sammeln Sie Energie durch das Heilen von Kameraden. Bei voller Ladung die Spezialattacke-Taste drücken, um einen frontalen Projektilschild zu bilden. Roboter nehmen Schaden an dem Schild. Level 2 Upgrade erhöht die Breite des Schildes. | ||
| da = Opbyg energi ved at hele holdkammerater eller hele holdkammerater, der angriber. Når fuldopladet, tryk på 'Special-Angrebs'-tasten for at opsætte et frontalt projektilskjold. Skjoldet skader robotter, der rører det. Level 2 opgradering forstørre skjoldets bredde. | | da = Opbyg energi ved at hele holdkammerater eller hele holdkammerater, der angriber. Når fuldopladet, tryk på 'Special-Angrebs'-tasten for at opsætte et frontalt projektilskjold. Skjoldet skader robotter, der rører det. Level 2 opgradering forstørre skjoldets bredde. | ||
| es = Acumula energía curando a tus compañeros de equipo. Cuando la barra esté completamente cargada, pulsa la tecla de ataque especial para activar un escudo antiproyectiles frontal. | | es = Acumula energía curando a tus compañeros de equipo. Cuando la barra esté completamente cargada, pulsa la tecla de ataque especial para activar un escudo antiproyectiles frontal. | ||
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| en = Canteen Specialist | | en = Canteen Specialist | ||
| da = Flaskespecialist | | da = Flaskespecialist | ||
+ | | de = Feldflaschenspezialist | ||
| es = Especialista en cantimploras | | es = Especialista en cantimploras | ||
| no = Flaskespesialist | | no = Flaskespesialist | ||
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| en = Share [[Power Up Canteen|Canteens]] with your heal target, +1 duration, -10 price per point (minimum cost: 5). Must confirm upgrade for price reduction to work. | | en = Share [[Power Up Canteen|Canteens]] with your heal target, +1 duration, -10 price per point (minimum cost: 5). Must confirm upgrade for price reduction to work. | ||
| da = Del [[Power Up Canteen/da|Feltflasker]] med dit helemål, +1 varighed, -10 pris per point (minimumspris: 5). Skal verificere opgradering før pris-reduceringen virker. | | da = Del [[Power Up Canteen/da|Feltflasker]] med dit helemål, +1 varighed, -10 pris per point (minimumspris: 5). Skal verificere opgradering før pris-reduceringen virker. | ||
+ | | de = Teilen Sie [[Power Up Canteen/de|Feldflaschen]] mit Ihrem Heilziel; +1 Dauer, -10 Kosten pro Punkt (Minimalkosten: 5). Dem Upgrade muss zugestimmt werden damit die Kostenreduzierung funktioniert. | ||
| es = Comparte tus cantimploras con el jugador al que estás sanando.+1 de duración, -10 de precio por punto (coste mínimo: 5) | | es = Comparte tus cantimploras con el jugador al que estás sanando.+1 de duración, -10 de precio por punto (coste mínimo: 5) | ||
| ja = {{Item link|Power Up Canteen}}効果を回復対象と共有、効果時間+1秒、{{item link|Power Up Canteen}}用アイテムのコスト-10(最低5コストまで値下げ可) | | ja = {{Item link|Power Up Canteen}}効果を回復対象と共有、効果時間+1秒、{{item link|Power Up Canteen}}用アイテムのコスト-10(最低5コストまで値下げ可) | ||
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| en = Modified melee weapons' upgrades | | en = Modified melee weapons' upgrades | ||
| da = Nærkamp våben opgraderinger | | da = Nærkamp våben opgraderinger | ||
+ | | de = Mofizierte Nahkampfwaffen Upgrades | ||
| es = Mejoras de armas cuerpo a cuerpo | | es = Mejoras de armas cuerpo a cuerpo | ||
| pt-br = Melhorias de armas corpo a corpo | | pt-br = Melhorias de armas corpo a corpo | ||
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| cs = Vylepšení | | cs = Vylepšení | ||
| da = Opgradering | | da = Opgradering | ||
+ | | de = Upgrade | ||
| es = Mejora | | es = Mejora | ||
| fi = Päivitys | | fi = Päivitys | ||
Line 915: | Line 930: | ||
| en = Only when equipped by Spy | | en = Only when equipped by Spy | ||
| da = Kun hvis det bæres af Spy | | da = Kun hvis det bæres af Spy | ||
+ | | de = Nur wenn vom Spy ausgerüstet | ||
| es = Sólo cuando equipado por Spy | | es = Sólo cuando equipado por Spy | ||
| ko = 스파이만 사용할 수 있습니다. | | ko = 스파이만 사용할 수 있습니다. | ||
Line 929: | Line 945: | ||
| en = Modified buildings' upgrades | | en = Modified buildings' upgrades | ||
| da = Bygnings-opgraderinger | | da = Bygnings-opgraderinger | ||
+ | | de = Modifizierte Gebäude Upgrades | ||
| es = Mejoras de construcciones | | es = Mejoras de construcciones | ||
| pt-br = Melhorias de construções | | pt-br = Melhorias de construções | ||
Line 939: | Line 956: | ||
| cs = Vylepšení | | cs = Vylepšení | ||
| da = Opgradering | | da = Opgradering | ||
+ | | de = Upgrade | ||
| es = Mejora | | es = Mejora | ||
| fi = Päivitys | | fi = Päivitys |
Revision as of 19:02, 20 August 2022
Modified classes' upgrades | |||||
---|---|---|---|---|---|
Upgrade | Classes | Cost | Level | Notes | |
+10% Jump Height | All classes | 200 | 3 | Jump higher. Jump height per upgrade decreased to 10% Maximum jump height decreased to 30% Cost increased to 200 | |
+5 Metal Regen | Engineer | 75 | 5 | Metal is regenerated every 5 seconds. Cost decreased to 75 |
This template uses translation switching. The correct language will be displayed automatically. Localized versions of this template (e.g. Template:Mvm upgrades hellmet/ru) are not necessary. Add your translations directly to this template by editing it. Supported languages for this template: en, da, de, es, pt-br, ru, zh-hans, zh-hant (add) |
Modified primary weapons' upgrades | |||||
---|---|---|---|---|---|
Upgrade | Weapons | Cost | Level | Notes | |
Rocket Specialist | Soldier | 691337 | 4 | +15% rocket speed per point. On direct hits: rocket does maximum damage, stuns target, and blast radius increased +15% per point. Upgrade is prohibited | |
+100% Burn Damage | Pyro | 100 | 4 | Afterburn damage bonus. Cost decreased to 100 | |
+10% Airblast Force | Pyro | 691337 | 4 | Upgrade is prohibited | |
+25% Damage | Demoman | 400 | 4 | Damage bonus per upgrade increased to +25% Maximum damage bonus increased to 100% Cost decreased to 400 | |
+25% Projectile Speed | Demoman | 691337 | 4, 3 | Upgrade is prohibited | |
+10% Firing Speed | Heavy | 691337 | 4 | Upgrade is prohibited | |
Knockback Rage | 691337 | 3 | Generate Rage by dealing damage. When fully charged, press the Special-Attack key to activate knockback. Activation cuts damage by 50%. Upgrade is prohibited | ||
Destroy Projectiles | 250 | 2 | Bullets destroy Rockets and Grenades mid-flight. Increased accuracy and frequency per level. Cost reduced to 250 | ||
Explosive Headshot | Sniper | 691337 | 3 | Headshots (lethal or otherwise) damage and slow enemies near target. Rank increases damage (150 / 170 / 190), explosion radius, slow strength (50% / 65% / 80% slow) and duration (2 / 3 / 4 seconds). Upgrade is prohibited | |
+25% Faster Charge | 100 | 4 | Cost decreased to 100 | ||
+5s Bleed On Target | Sniper | 691337 | 3 | Upgrade is prohibited |
This template uses translation switching. The correct language will be displayed automatically. Localized versions of this template (e.g. Template:Mvm upgrades hellmet/ru) are not necessary. Add your translations directly to this template by editing it. Supported languages for this template: en, da, es, no, ru, zh-hans, zh-hant (add) |
Modified secondary weapons' upgrades | |||||
---|---|---|---|---|---|
Upgrade | Weapons | Cost | Level | Notes | |
-50% Speed On Target | Scout | Sniper | 691337 | 1 | Does not stack. Upgrade is prohibited |
Explode on Ignite | Pyro | 691337 | 1 | Explosion deals up to 350 splash damage Upgrade is prohibited | |
Able to re-launch while already in-flight | Pyro | 200 | 1 | Cost decreased to 200 | |
Stun enemies when you land | 500 | 1 | Cost increased to 500 | ||
+20% Damage | Demoman | 400 | 4 | Cost decreased to 400 | |
+100% Charge Recharge Rate | Demoman | 75 | 4 | Cost decreased to 75 | |
+25% ÜberCharge Rate | Medic | 250 | 4, 3, 1 | Cost decreased to 250 | |
Projectile Shield | 500 | 2 | Build energy by healing teammates or healing teammates attacking. When fully charged, press the Special-Attack key to deploy a frontal projectile shield. The shield damages robots who touch it. Level 2 upgrade increases the shield width. Cost increased to 500 | ||
Canteen Specialist | 691337 | 3 | Share Canteens with your heal target, +1 duration, -10 price per point (minimum cost: 5). Must confirm upgrade for price reduction to work. Upgrade is prohibited |
This template uses translation switching. The correct language will be displayed automatically. Localized versions of this template (e.g. Template:Mvm upgrades hellmet/ru) are not necessary. Add your translations directly to this template by editing it. Supported languages for this template: en, es, no, ru, zh-hant (add) |
Modified melee weapons' upgrades | |||||
---|---|---|---|---|---|
Upgrade | Weapons | Cost | Level | Notes | |
Armor Penetration | Spy | All classes1 | 400 | 3 | Allows backstabs against giant robots at X% (out of 750) damage. Maximum backstab damage decreased from 937.5 to 750 |
Notes |
|
This template uses translation switching. The correct language will be displayed automatically. Localized versions of this template (e.g. Template:Mvm upgrades hellmet/ru) are not necessary. Add your translations directly to this template by editing it. Supported languages for this template: en, es, ru (add) |
Modified buildings' upgrades | |||||
---|---|---|---|---|---|
Upgrade | Buildings | Cost | Level | Notes | |
+1 Disposable Sentry Gun | Engineer | -500 | 1 | Gives the player a disposable mini-sentry, which is built by choosing to build a sentry when the player's primary sentry already exists. This mini-sentry cannot be upgraded, repaired, resupplied, or wrangled. It is slightly smaller than the Combat Mini-Sentry from the Gunslinger and fires at the rate of normal level 1 Sentry Gun. Once it runs out of ammunition, it self-destructs. Not affected by building health upgrades. Grants the player 500 extra credits Extra credits will remain when switching classes, and is removed on refund | |
+10% Sentry Firing Speed | Sentry Gun Combat Mini-Sentry Gun |
400 | 1 | 10% faster sentry fire rate. Maximum sentry firing firing speed decreased to +10% Cost increased to 400 |
This template uses translation switching. The correct language will be displayed automatically. Localized versions of this template (e.g. Template:Mvm upgrades hellmet/ru) are not necessary. Add your translations directly to this template by editing it. Supported languages for this template: en, da, es, ru, zh-hant (add) |
Modified Canteens | |||||
---|---|---|---|---|---|
Upgrade | Classes | Cost | Notes | ||
Become Crit Boosted | All classes | 200 | Crits user and triples sentry fire rate for 5 seconds. Cost increased to 200 | ||
Become Übercharged | 200 | ÜberCharge and puts a Wrangler shield that blocks 90% of incoming damage around your sentry for 5 seconds. This Wrangler shield does not stack with existent Wrangler shields. Cost increased to 200 | |||
Refill Clips and Ammo | 75 | Instantly refills all weapons' clips and ammumition. Refills metal for Engineers and Sapper for Spies. Cost increased to 75 | |||
Teleport to Spawn | 5 | Instantly teleport to spawn and grants a 5 second speed boost. Cost decreased to 5 | |||
Building Upgrade | Engineer | 200 | Upgrades all existing buildings to Level 3 and fully restores their health. Cost increased to 200 |
This template uses translation switching. The correct language will be displayed automatically. Localized versions of this template (e.g. Template:Mvm upgrades hellmet/ru) are not necessary. Add your translations directly to this template by editing it. Supported languages for this template: en, da, es, ru, zh-hans, zh-hant (add) |