Difference between revisions of "Template:Class weapons table soldier secondary"
(edited notes for reserve shooter to be consistent with the pyro secondary nav; rechecked zh-hans translation) |
GrampaSwood (talk | contribs) m (As shown in the demonstration, this does not apply (Talk:Soldier)) |
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{{Pro}}Projectile penetrates enemy targets.<br/> | {{Pro}}Projectile penetrates enemy targets.<br/> | ||
{{Pro}}Projectiles cannot be deflected.<br/> | {{Pro}}Projectiles cannot be deflected.<br/> | ||
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{{Con}}Deals only 20% damage to buildings.<br/> | {{Con}}Deals only 20% damage to buildings.<br/> | ||
{{Con}}Has a 33% smaller clip size. | {{Con}}Has a 33% smaller clip size. |
Revision as of 11:45, 2 October 2022
The English version of the article has undergone changes. This page may require retranslation. You can view the page source here. If you need help, post on the talk page or view the guide to language translation. |
Secondary
Weapon | Kill icon | Ammo Loaded |
Ammo Carried |
Damage Range | Notes / Special Abilities |
---|---|---|---|---|---|
Stock Shotgun |
6 | 32 | Base: 60 Crit: 180 [6 damage × 10 pellets] |
||
Unlock Buff Banner |
N/A | N/A | N/A | N/A | Charges a rage meter with damage dealt — takes 600 damage to fully charge rage meter. At 100% charge, using it grants player and nearby teammates 10 seconds of guaranteed Mini-Crits. |
Craft Gunboats |
N/A | N/A | N/A | N/A | Grants 60% less self-damage from rocket jumping. This doesn't affect fall damage. |
Craft Battalion's Backup |
N/A | N/A | N/A | N/A | Charges a rage meter with damage dealt — takes 600 damage to fully charge rage meter. At 100% charge, using it grants player and nearby teammates 10 seconds of:
Passively increases max health by 20 points (220 total) on wearer. |
Craft Concheror |
N/A | N/A | N/A | N/A | Charges its rage meter with damage dealt — takes 480 damage to fully charge rage meter. While the buff is active, for 10 seconds the user and nearby teammates:
Passively grants a health regeneration depending on recent damage taken; max is +4. |
Craft Mantreads |
N/A | N/A | N/A | –75% reduction in push force taken from enemy damage. Deals 3x falling damage to the player you land on. | |
Craft Reserve Shooter |
4 | 32 | Base: 60 Crit: 180 [6 damage × 10 pellets] |
20% faster weapon switch-to speed. 15% faster weapon switch-from speed.
Has 34% smaller clip size. | |
Craft Righteous Bison |
4 | ∞ | Base: 20 Crit: 60 |
Shoots an electric projectile instead of shotgun pellets. Does not use ammo (replaced with an ammo meter). | |
Craft B.A.S.E. Jumper |
N/A | N/A | N/A | N/A | Allows player to activate a parachute whilst midair, slowing their descent. |
Craft Panic Attack |
6 | 32 | Base: 72 Crit: 216 [4.8 damage × 15 pellets] |
+50% bullets per shot. +50% faster weapon deploy time. |
This template is meant to be used in localized versions of the Soldier article, replacing current weapon table.
Make sure that section Template:Dictionary/common_strings#class_weapons_tables is also translated to your language.
This template uses translation switching. The correct language will be displayed automatically. Localized versions of this template (e.g. Template:Class weapons table soldier secondary/ru) are not necessary. Add your translations directly to this template by editing it. Supported languages for this template: en, de, ja, ko, pl, ru, zh-hant, zh-hans (add) |