Difference between revisions of "Template:Kill taunt table"
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| ja = 攻撃範囲半径6フィート<br/>複数の敵をキルできる<br/>自分も死亡する<br/>[[buildings/ja|装置]]を破壊できる | | ja = 攻撃範囲半径6フィート<br/>複数の敵をキルできる<br/>自分も死亡する<br/>[[buildings/ja|装置]]を破壊できる | ||
| ko = 6피트 안에있는 적에게 폭발 피해를 줍니다<br/>완료 시 플레이어도 죽지만<br/>메딕의 기본 메디 건 무적 우버차지나 예방접종기 폭발 저항 우버차지를 받으면 죽지 않습니다<br/>[[buildings/ko|구조물]]을 파괴합니다 | | ko = 6피트 안에있는 적에게 폭발 피해를 줍니다<br/>완료 시 플레이어도 죽지만<br/>메딕의 기본 메디 건 무적 우버차지나 예방접종기 폭발 저항 우버차지를 받으면 죽지 않습니다<br/>[[buildings/ko|구조물]]을 파괴합니다 | ||
+ | | nl = 6 ft ontploffingsgevaar<br/>Dood de speler na de Bespotting | ||
| pl = Ok. 2 metry zasięgu <br/>Zabija gracza po wykonaniu. <br/>Niszczy [[buildings/pl|konstrukcje]] | | pl = Ok. 2 metry zasięgu <br/>Zabija gracza po wykonaniu. <br/>Niszczy [[buildings/pl|konstrukcje]] | ||
| pt = Raio de explosão de 6 pés (1,82 metros)<br/>Mata após fim da provocação, a não ser que<br/>o jogador tenha o [[Rocket Jumper/pt|Salta-Rockets]] equipado<br/>Destrói [[buildings/pt|construções]] | | pt = Raio de explosão de 6 pés (1,82 metros)<br/>Mata após fim da provocação, a não ser que<br/>o jogador tenha o [[Rocket Jumper/pt|Salta-Rockets]] equipado<br/>Destrói [[buildings/pt|construções]] | ||
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| ja = 当たると[[fire/ja|燃焼]]する<br />一度に複数の敵を倒せる<br/>{{item link|Showdown}}より少し時間がかかる<br/>[[buildings/ja|装置]]を破壊できる | | ja = 当たると[[fire/ja|燃焼]]する<br />一度に複数の敵を倒せる<br/>{{item link|Showdown}}より少し時間がかかる<br/>[[buildings/ja|装置]]を破壊できる | ||
| ko = [[fire/ko|불에 붙는]] 효과로 처치합니다<br />한번에 1명보다 많은 적을 죽일 수 있습니다<br/>[[Showdown/ko|결판]] 도발보다 약간 느립니다<br/>[[buildings/ko|구조물]]을 파괴합니다 <br/>적을 몇피트 뒤로 밀어냅니다 | | ko = [[fire/ko|불에 붙는]] 효과로 처치합니다<br />한번에 1명보다 많은 적을 죽일 수 있습니다<br/>[[Showdown/ko|결판]] 도발보다 약간 느립니다<br/>[[buildings/ko|구조물]]을 파괴합니다 <br/>적을 몇피트 뒤로 밀어냅니다 | ||
+ | | nl = Dood met een [[fire/nl|vuur]]effect | ||
| pl = Zabija z efektem [[fire/pl|podpalenia]]<br />Może zabić więcej niż jednego przeciwnika jednocześnie <br/>Wolniejsza niż drwina [[Showdown/pl|W samo południe]]<br/>Niszczy [[buildings/pl|konstrukcje]] <br/>Odrzuca przeciwnika na niewielką odległość | | pl = Zabija z efektem [[fire/pl|podpalenia]]<br />Może zabić więcej niż jednego przeciwnika jednocześnie <br/>Wolniejsza niż drwina [[Showdown/pl|W samo południe]]<br/>Niszczy [[buildings/pl|konstrukcje]] <br/>Odrzuca przeciwnika na niewielką odległość | ||
| pt-br = Mata com efeito de [[Fire/pt-br|fogo]]<br/>Capaz de matar múltiplos inimigos<br/>Um pouco mais lenta que o {{item link|Showdown}}<br/>Destrói [[buildings/pt-br|construções]] | | pt-br = Mata com efeito de [[Fire/pt-br|fogo]]<br/>Capaz de matar múltiplos inimigos<br/>Um pouco mais lenta que o {{item link|Showdown}}<br/>Destrói [[buildings/pt-br|construções]] | ||
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| ja = {{Item name|Eyelander}}または{{Item name|Horseless Headless Horsemann's Headtaker}}または{{Item name|Nessie's Nine Iron}}装備の場合は成功したらヘッドにカウントされる<br/>{{item link|Half-Zatoichi}}でのキルで名誉をかけた戦いに勝利しダメージを受けずに武器を収められるようになる | | ja = {{Item name|Eyelander}}または{{Item name|Horseless Headless Horsemann's Headtaker}}または{{Item name|Nessie's Nine Iron}}装備の場合は成功したらヘッドにカウントされる<br/>{{item link|Half-Zatoichi}}でのキルで名誉をかけた戦いに勝利しダメージを受けずに武器を収められるようになる | ||
| ko = [[Eyelander/ko|아이랜더]], [[Nessie's Nine Iron/ko|네시의 9번 아이언]], 또는 [[Horseless Headless Horsemann's Headtaker/ko|말도 없고 머리도 없는 기만병의 목따개]]를 장비하고 있을경우 처치자의 머리 표시개에 머리를 추가합니다. <br/> [[Half-Zatoichi/ko|반맹인검객]]의 명예를 건 처치로 인정되어 자가 피해 없이 무기를 바꿀 수 있게 됩니다 | | ko = [[Eyelander/ko|아이랜더]], [[Nessie's Nine Iron/ko|네시의 9번 아이언]], 또는 [[Horseless Headless Horsemann's Headtaker/ko|말도 없고 머리도 없는 기만병의 목따개]]를 장비하고 있을경우 처치자의 머리 표시개에 머리를 추가합니다. <br/> [[Half-Zatoichi/ko|반맹인검객]]의 명예를 건 처치로 인정되어 자가 피해 없이 무기를 바꿀 수 있게 됩니다 | ||
+ | | nl = Geeft je een hoofd erbij | ||
| pl = Dodaje głowy do licznika głów przy używaniu [[Eyelander/pl|Wyszczerbca]], [[Nessie's Nine Iron/pl|Żelaznej Nessie]], i [[Horseless Headless Horsemann's Headtaker/pl|Ścinacza Głów Bezgłowego Bezkonnego Jeźdźca]] <br/>Liczy się jako zabójstwo honorowe i pozwala zmienić [[Half-Zatoichi/pl|Prawie Zatoichi]] na inną broń | | pl = Dodaje głowy do licznika głów przy używaniu [[Eyelander/pl|Wyszczerbca]], [[Nessie's Nine Iron/pl|Żelaznej Nessie]], i [[Horseless Headless Horsemann's Headtaker/pl|Ścinacza Głów Bezgłowego Bezkonnego Jeźdźca]] <br/>Liczy się jako zabójstwo honorowe i pozwala zmienić [[Half-Zatoichi/pl|Prawie Zatoichi]] na inną broń | ||
| pt-br = Adiciona uma cabeça ao contador de cabeças do jogador ao usar a {{item link|Eyelander}}, o {{item link|Nessie's Nine Iron}} ou o {{item link|Horseless Headless Horsemann's Headtaker}}<br/>Conta como morte honrosa com a {{item link|Half-Zatoichi}} e permite ao usuário trocar de arma sem sofrer dano | | pt-br = Adiciona uma cabeça ao contador de cabeças do jogador ao usar a {{item link|Eyelander}}, o {{item link|Nessie's Nine Iron}} ou o {{item link|Horseless Headless Horsemann's Headtaker}}<br/>Conta como morte honrosa com a {{item link|Half-Zatoichi}} e permite ao usuário trocar de arma sem sofrer dano | ||
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| ja = 中距離の射程と範囲を持つ<br/>照準を当てることができる<br/>挑発攻撃の中では最速 | | ja = 中距離の射程と範囲を持つ<br/>照準を当てることができる<br/>挑発攻撃の中では最速 | ||
| ko = 길고 넓은 사정거리를 가졌습니다<br/>가장 빠른 처치 도발입니다 | | ko = 길고 넓은 사정거리를 가졌습니다<br/>가장 빠른 처치 도발입니다 | ||
+ | | nl = Heeft een aardig bereik | ||
| pl = Posiada średni zasięg i efekt kuli<br/>Najszybsza drwina zabójstwa | | pl = Posiada średni zasięg i efekt kuli<br/>Najszybsza drwina zabójstwa | ||
| pt-br = Médio alcance<br/>Pode ser mirada<br/>Mais rápida provocação de morte | | pt-br = Médio alcance<br/>Pode ser mirada<br/>Mais rápida provocação de morte | ||
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| ja = 1<br> (スタン効果有り、高速で14回ヒット) <br> 500 (即死) | | ja = 1<br> (スタン効果有り、高速で14回ヒット) <br> 500 (即死) | ||
| ko = 공격마다 1 <br> (기절, 빠르게 14번 공격) <br> 500 (즉사) | | ko = 공격마다 1 <br> (기절, 빠르게 14번 공격) <br> 500 (즉사) | ||
+ | | nl = 14 (Slag, verdwaaseffect) <br> 500 (Gelijk dood) | ||
| pl = 1 punkt obrażeń za trafienie <br> (Ogłuszenie, 14 szybkich trafień) <br> 500 (Natychmiastowe zabójstwo) | | pl = 1 punkt obrażeń za trafienie <br> (Ogłuszenie, 14 szybkich trafień) <br> 500 (Natychmiastowe zabójstwo) | ||
| pt-br = 1 por acerto<br>(Atordoamento, 14 acertos rápidos)<br/>500 (morte instantânea) | | pt-br = 1 por acerto<br>(Atordoamento, 14 acertos rápidos)<br/>500 (morte instantânea) | ||
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| ja = 1 (刺したとき、スタン効果有り)<br/>500 (即死) | | ja = 1 (刺したとき、スタン効果有り)<br/>500 (即死) | ||
| ko = 1 (찌르기, 기절 효과)<br/>500 (즉사) | | ko = 1 (찌르기, 기절 효과)<br/>500 (즉사) | ||
+ | | nl = 1 (Slag, Verdwaaseffect)<br/>500 (Gelijk dood) | ||
| pl = 1 (Zamachnięcie, efekt ogłuszenia)<br/>500 (Natychmiastowe zabójstwo) | | pl = 1 (Zamachnięcie, efekt ogłuszenia)<br/>500 (Natychmiastowe zabójstwo) | ||
| pt-br = 1 (apunhalada, atordoamento)<br/>500 (morte instantânea) | | pt-br = 1 (apunhalada, atordoamento)<br/>500 (morte instantânea) | ||
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| ja = 刺した相手をスタンさせ(1ダメージ、[[ÜberCharge/ja|ユーバーチャージ]]メーター +25%)、引き抜いてトドメを刺す([[ÜberCharge/ja|ユーバーチャージ]]メーター +75%、合計で100%) | | ja = 刺した相手をスタンさせ(1ダメージ、[[ÜberCharge/ja|ユーバーチャージ]]メーター +25%)、引き抜いてトドメを刺す([[ÜberCharge/ja|ユーバーチャージ]]メーター +75%、合計で100%) | ||
| ko = 처음 찌르기는 기절 효과가 있고 (피해량 1, [[ÜberCharge/ko|우버차지]] 25% 충전), 우버톱을 빼내면서 적을 처치합니다 ([[ÜberCharge/ko|우버차지]] 가 75% 충전되어 총 100% 충전됩니다) | | ko = 처음 찌르기는 기절 효과가 있고 (피해량 1, [[ÜberCharge/ko|우버차지]] 25% 충전), 우버톱을 빼내면서 적을 처치합니다 ([[ÜberCharge/ko|우버차지]] 가 75% 충전되어 총 100% 충전됩니다) | ||
+ | | nl = Geeft je 100% [[ÜberCharge/nl|Überlading]] | ||
| pl = Pierwsze pchnięcie powoduje ogłuszenie (1 punkt obrażeń, dodaje 25% ładunku [[ÜberCharge/pl|ÜberCharge]]), po którym następuje usunięcie Überpiły z ciała (dodaje 75% ładunku [[ÜberCharge/pl|ÜberCharge]], 100% w całości) | | pl = Pierwsze pchnięcie powoduje ogłuszenie (1 punkt obrażeń, dodaje 25% ładunku [[ÜberCharge/pl|ÜberCharge]]), po którym następuje usunięcie Überpiły z ciała (dodaje 75% ładunku [[ÜberCharge/pl|ÜberCharge]], 100% w całości) | ||
| pt-br = Apunhalada inicial atordoa (1 de dano, adiciona 25% ao medidor de [[ÜberCharge/pt-br|ÜberCarga]]), seguida pela remoção fatal da {{item name|Ubersaw}} (adiciona 75% ao medidor de ÜberCarga, totalizando 100%) | | pt-br = Apunhalada inicial atordoa (1 de dano, adiciona 25% ao medidor de [[ÜberCharge/pt-br|ÜberCarga]]), seguida pela remoção fatal da {{item name|Ubersaw}} (adiciona 75% ao medidor de ÜberCarga, totalizando 100%) | ||
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| ja = なし (刺したとき、スタン効果有り)<br/>500 (即死) | | ja = なし (刺したとき、スタン効果有り)<br/>500 (即死) | ||
| ko = 없음 (찌르기, 기절 효과)<br/>500 (즉사) | | ko = 없음 (찌르기, 기절 효과)<br/>500 (즉사) | ||
+ | | nl = Steken: Geen (Verdwaaseffect). Verwijderen: 500 (Gelijk dood) | ||
| pl = 0 (Zamach, efekt ogłuszenia)<br/>500 (Natychmiastowe zabójstwo) | | pl = 0 (Zamach, efekt ogłuszenia)<br/>500 (Natychmiastowe zabójstwo) | ||
| pt-br = Nenhum (apunhalada, atordoamento)<br/>500 (morte instantânea) | | pt-br = Nenhum (apunhalada, atordoamento)<br/>500 (morte instantânea) | ||
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| ja = 50 (振っているとき)<br/>500 (即死) | | ja = 50 (振っているとき)<br/>500 (即死) | ||
| ko = 50 (휘두르기)<br/>500 (즉사) | | ko = 50 (휘두르기)<br/>500 (즉사) | ||
+ | | nl = 50 (Slagen)<br/>500 (Gelijk dood) | ||
| pl = 50 (machnięcie)<br/>500 (Natychmiastowe zabójstwo) | | pl = 50 (machnięcie)<br/>500 (Natychmiastowe zabójstwo) | ||
| pt-br = 50 (cortes)<br/>500 (morte instantânea) | | pt-br = 50 (cortes)<br/>500 (morte instantânea) | ||
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| ja = 最初の2回は通常の近接攻撃と同じダメージを与え、最後の串刺し攻撃で500ダメージを与えトドメを刺す<br/>串刺し攻撃で複数の敵を倒すことも可能<br/>装置を破壊出来る | | ja = 最初の2回は通常の近接攻撃と同じダメージを与え、最後の串刺し攻撃で500ダメージを与えトドメを刺す<br/>串刺し攻撃で複数の敵を倒すことも可能<br/>装置を破壊出来る | ||
| ko = 두 번 휘두른 후 적을 죽이는 찌르는 동작을 합니다<br/>한번 찔렀을때 한명보다 많은 적을 처치할 수 있습니다<br/>구조물을 파괴합니다 | | ko = 두 번 휘두른 후 적을 죽이는 찌르는 동작을 합니다<br/>한번 찔렀을때 한명보다 많은 적을 처치할 수 있습니다<br/>구조물을 파괴합니다 | ||
+ | | nl = Twee slagen gevolgd door een dodelijke steek | ||
| pl = Dwa machnięcia i ostateczne dźgnięcie<br/>Może zabić więcej niż jednego przeciwnika podczas dźgnięcia<br/>Niszczy konstrukcje | | pl = Dwa machnięcia i ostateczne dźgnięcie<br/>Może zabić więcej niż jednego przeciwnika podczas dźgnięcia<br/>Niszczy konstrukcje | ||
| pt-br = Dois cortes que causam 25 de dano cada, seguidos de uma apunhalada final que causa 500 de dano<br/>Capaz de afetar múltiplos oponentes<br/>Destrói construções | | pt-br = Dois cortes que causam 25 de dano cada, seguidos de uma apunhalada final que causa 500 de dano<br/>Capaz de afetar múltiplos oponentes<br/>Destrói construções |
Revision as of 07:16, 19 October 2022
This template uses translation switching. The correct language will be displayed automatically. Localized versions of this template (e.g. Template:Kill taunt table/ru) are not necessary. Add your translations directly to this template by editing it. Supported languages for this template: en, cs, da, de, es, fi, fr, it, ja, ko, pt, pt-br, pl, ro, ru, tr (add) |
See also:
{{Ability taunt table}}
{{Special taunt table}}
Class | Taunt | Kill icon | Weapon | Damage | Duration | Details |
---|---|---|---|---|---|---|
Grand Slam |
Sandman Atomizer |
500 (Instant kill) 425 with the Atomizer |
5.0 seconds | Sends the enemy ragdoll flying | ||
Grenade |
Equalizer Escape Plan |
500 (Instant kill) | 3.7 seconds | 1.8m blast radius Can kill multiple enemies Kills player upon completion Destroys buildings | ||
(Lumbricus Lid) | ||||||
Hadouken |
Shotgun Flare Gun Detonator Reserve Shooter Manmelter Panic Attack Gas Passer Hot Hand |
500 (Instant kill) | 3.7 seconds | Kills with fire effect Can kill multiple enemies Slightly slower than Showdown Destroys buildings | ||
Armageddon |
Rainblower | 400 on initial or closest target (damage is halved for every enemy hit after initial or closest target) 28 (afterburn) |
5.2 seconds | Deals heavy damage with fire effect within 6ft radius Applies afterburn Can kill multiple enemies Damage reduced by half for every enemy hit after the initial target | ||
(Afterburn) | ||||||
Execution |
Scorch Shot | 420 (Close range) 20 (Medium to long range) 60 (Afterburn) |
3.3 seconds | Deals heavy damage with fire effect at point blank or close range Acts like a normal Scorch Shot flare at longer ranges or on miss Consumes ammo Can be aimed | ||
Gas Blast |
Thermal Thruster | 500 (Instant kill) | 6.6 seconds | Kills with fire effect Slowest kill taunt | ||
Barbarian Swing |
Eyelander Horseless Headless Horsemann's Headtaker Claidheamh Mòr Half-Zatoichi Persian Persuader Nessie's Nine Iron |
500 (Instant kill) | 5.0 seconds | Adds a head to the killer's head count when wielding the Eyelander, Nessie's Nine Iron, or the Horseless Headless Horsemann's Headtaker Counts as an honourable kill with the Half-Zatoichi and allows the user to sheath the weapon without taking damage | ||
High Noon |
Fists Saxxy Apoco-Fists Holiday Punch |
500 (Instant kill) | 4.3 seconds | Has medium range Can be aimed Fastest kill taunt | ||
Guitar Smash |
Frontier Justice | 500 (Instant kill) | 4.2 seconds | Smashes the victim's head in, causing their neck to disappear | ||
Arm Blender |
Gunslinger | 1 per hit (Stun, 14 fast hits) 500 (Instant kill) |
4.5 seconds | Initial hit stuns Gibs the opponent if they were killed by the final blow, ragdolls if killed by the spinning | ||
Uberslice |
Ubersaw | 1 (Swing, stun effect) 500 (Instant kill) |
4.3 seconds | Initial stab has stun effect (1 damage, adds 25% to ÜberCharge meter), followed by the killing Ubersaw removal (adds 75% to ÜberCharge meter, 100% in whole) | ||
Arrow Stab |
Huntsman Fortified Compound |
None (Stab, stun effect) 500 (Instant kill) |
3.3 seconds | Arrow stab with stun effect, followed by the killing arrow removal Moving target may keep moving after stab for 0.1 seconds, allowing time to get out of the arrow removal radius Stun lasts longer than time it takes to complete taunt, making it possible to skew again if target dodges removal | ||
Fencing |
Knife Your Eternal Reward Conniver's Kunai Saxxy Big Earner Wanga Prick Black Rose Prinny Machete |
50 (Swings) 500 (Instant kill) |
5.2 seconds | Two swings dealing 25 damage each, then a finishing thrust which deals 500 damage Can affect multiple opponents Destroys buildings |