Difference between revisions of "Template:Dictionary/blueprints"

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(item sets: added the Hibernating Bear set recipe.)
(token-based recipes: added Jungle Inferno weapons)
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soldier melee: {{Blueprint/core| ingredient-1 = Class Token - Soldier | ingredient-2 = Slot Token - Melee | ingredient-3 = Scrap Metal | result = Equalizer | result-2 = Pain Train | result-3 = Half-Zatoichi | result-4 = Disciplinary Action | result-5 = Market Gardener | result-6 = Escape Plan | result-7 = Freedom Staff | result-8 = Ham Shank | result-9 = Bat Outta Hell | result-10 = Conscientious Objector}}
 
soldier melee: {{Blueprint/core| ingredient-1 = Class Token - Soldier | ingredient-2 = Slot Token - Melee | ingredient-3 = Scrap Metal | result = Equalizer | result-2 = Pain Train | result-3 = Half-Zatoichi | result-4 = Disciplinary Action | result-5 = Market Gardener | result-6 = Escape Plan | result-7 = Freedom Staff | result-8 = Ham Shank | result-9 = Bat Outta Hell | result-10 = Conscientious Objector}}
  
pyro primary: {{Blueprint/core| ingredient-1 = Class Token - Pyro | ingredient-2 = Slot Token - Primary | ingredient-3 = Scrap Metal | result = Backburner | result-2 = Degreaser | result-3 = Phlogistinator | result-4 = Rainblower | result-5 = Nostromo Napalmer | result-6 = Panic Attack}}
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pyro primary: {{Blueprint/core| ingredient-1 = Class Token - Pyro | ingredient-2 = Slot Token - Primary | ingredient-3 = Scrap Metal | result = Backburner | result-2 = Degreaser | result-3 = Phlogistinator | result-4 = Rainblower | result-5 = Nostromo Napalmer | result-6 = Panic Attack | result-7 = Dragon's Fury}}
  
pyro secondary: {{Blueprint/core| ingredient-1 = Class Token - Pyro | ingredient-2 = Slot Token - Secondary | ingredient-3 = Scrap Metal | result = Flare Gun | result-2 = Detonator | result-3 = Reserve Shooter | result-4 = Manmelter | result-5 = Scorch Shot | result-6 = Panic Attack}}
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pyro secondary: {{Blueprint/core| ingredient-1 = Class Token - Pyro | ingredient-2 = Slot Token - Secondary | ingredient-3 = Scrap Metal | result = Flare Gun | result-2 = Detonator | result-3 = Reserve Shooter | result-4 = Manmelter | result-5 = Scorch Shot | result-6 = Panic Attack | result-7 = Thermal Thruster | result-8 = Gas Passer}}
  
pyro melee: {{Blueprint/core| ingredient-1 = Class Token - Pyro | ingredient-2 = Slot Token - Melee | ingredient-3 = Scrap Metal | result = Axtinguisher | result-2 = Homewrecker | result-3 = Back Scratcher | result-4 = Powerjack | result-5 = Sharpened Volcano Fragment| result-6 = Maul | result-7 = Postal Pummeler | result-8 = Third Degree | result-9 = Lollichop | result-10 = Neon Annihilator | result-11 = Freedom Staff | result-12 = Ham Shank | result-13 = Bat Outta Hell | result-14 = Conscientious Objector}}
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pyro melee: {{Blueprint/core| ingredient-1 = Class Token - Pyro | ingredient-2 = Slot Token - Melee | ingredient-3 = Scrap Metal | result = Axtinguisher | result-2 = Homewrecker | result-3 = Back Scratcher | result-4 = Powerjack | result-5 = Sharpened Volcano Fragment| result-6 = Maul | result-7 = Postal Pummeler | result-8 = Third Degree | result-9 = Lollichop | result-10 = Neon Annihilator | result-11 = Freedom Staff | result-12 = Ham Shank | result-13 = Bat Outta Hell | result-14 = Conscientious Objector | result-15 = Hot Hand}}
  
 
demoman primary: {{Blueprint/core| ingredient-1 = Class Token - Demoman | ingredient-2 = Slot Token - Primary | ingredient-3 = Scrap Metal | result = Loch-n-Load | result-2 = Ali Baba's Wee Booties | result-3 = Bootlegger | result-4 = Loose Cannon | result-5 = B.A.S.E. Jumper | result-6 = Iron Bomber}}
 
demoman primary: {{Blueprint/core| ingredient-1 = Class Token - Demoman | ingredient-2 = Slot Token - Primary | ingredient-3 = Scrap Metal | result = Loch-n-Load | result-2 = Ali Baba's Wee Booties | result-3 = Bootlegger | result-4 = Loose Cannon | result-5 = B.A.S.E. Jumper | result-6 = Iron Bomber}}
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heavy primary: {{Blueprint/core| ingredient-1 = Class Token - Heavy | ingredient-2 = Slot Token - Primary | ingredient-3 = Scrap Metal | result = Natascha | result-2 = Brass Beast | result-3 = Tomislav | result-4 = Huo-Long Heater | result-5 = Panic Attack}}
 
heavy primary: {{Blueprint/core| ingredient-1 = Class Token - Heavy | ingredient-2 = Slot Token - Primary | ingredient-3 = Scrap Metal | result = Natascha | result-2 = Brass Beast | result-3 = Tomislav | result-4 = Huo-Long Heater | result-5 = Panic Attack}}
  
heavy secondary: {{Blueprint/core| ingredient-1 = Class Token - Heavy | ingredient-2 = Slot Token - Secondary | ingredient-3 = Scrap Metal | result = Sandvich | result-2 = Dalokohs Bar | result-3 = Buffalo Steak Sandvich | result-4 = Family Business | result-5 = Panic Attack}}
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heavy secondary: {{Blueprint/core| ingredient-1 = Class Token - Heavy | ingredient-2 = Slot Token - Secondary | ingredient-3 = Scrap Metal | result = Sandvich | result-2 = Dalokohs Bar | result-3 = Buffalo Steak Sandvich | result-4 = Family Business | result-5 = Panic Attack | result-6 = Second Banana}}
  
 
heavy melee: {{Blueprint/core| ingredient-1 = Class Token - Heavy | ingredient-2 = Slot Token - Melee | ingredient-3 = Scrap Metal | result = Killing Gloves of Boxing | result-2 = Gloves of Running Urgently | result-3 = Warrior's Spirit | result-4 = Fists of Steel | result-5 = Eviction Notice | result-6 = Apoco-Fists | result-7 = Holiday Punch | result-8 = Freedom Staff | result-9 = Ham Shank | result-10 = Bat Outta Hell | result-11 = Conscientious Objector}}
 
heavy melee: {{Blueprint/core| ingredient-1 = Class Token - Heavy | ingredient-2 = Slot Token - Melee | ingredient-3 = Scrap Metal | result = Killing Gloves of Boxing | result-2 = Gloves of Running Urgently | result-3 = Warrior's Spirit | result-4 = Fists of Steel | result-5 = Eviction Notice | result-6 = Apoco-Fists | result-7 = Holiday Punch | result-8 = Freedom Staff | result-9 = Ham Shank | result-10 = Bat Outta Hell | result-11 = Conscientious Objector}}

Revision as of 03:08, 7 January 2023

token-based recipes

item sets

other