Difference between revisions of "February 24, 2009 Patch"
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* Added "First Blood" to Arena mode | * Added "First Blood" to Arena mode | ||
* Removed 2x item respawn times in arena | * Removed 2x item respawn times in arena | ||
− | * Changed backstab handling to fix facestabs | + | * Changed [[Backstab|backstab]] handling to fix facestabs |
* Reduced stab radius to 160 degrees. Removed quickbackstabs and thus reduced the Spy's backstab range ''(Has since been reverted)''. Made backstabs quicker. | * Reduced stab radius to 160 degrees. Removed quickbackstabs and thus reduced the Spy's backstab range ''(Has since been reverted)''. Made backstabs quicker. | ||
− | * Spies disguised as enemy team can now see player IDs for enemies | + | * Spies [[disguise|disguised ]] as enemy team can now see player IDs for enemies |
===New maps=== | ===New maps=== | ||
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* Fixed stat screen showing an entry for a class called "map." | * Fixed stat screen showing an entry for a class called "map." | ||
* Fixed item model panels not using team skins | * Fixed item model panels not using team skins | ||
− | * Fixed obscure bug where spectators were able to carry the flag | + | * Fixed obscure bug where [[Team#Spectator|spectators]] were able to carry the [[intelligence|flag]] |
| source = http://store.steampowered.com/news/2288/ | | source = http://store.steampowered.com/news/2288/ |
Revision as of 16:14, 12 February 2011
Main article: Scout Update
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Official update page: The Scout Update
Patch notes
The Scout Update was released February 24, 2009, and marked the fourth Class Pack Update.
Changes
- Added The Force-A-Nature, The Sandman, and Bonk!
- Added 35 new Scout achievements
- Added crit boosted on/off sound effects
- Added new sounds for upgraded Teleporters
- Added new sound for a fully charged Medic dying
- Add bonus points section to scores
- Scouts earn a bonus point for killing Medics who are actively healing a target
- Added several new speech concepts, mostly hooked up to new Scout lines
- Added new "Remember last weapon between lives" option to the Multiplayer Advanced dialog
- Spies can now control which weapon the enemy team sees them holding. Hitting the "last disguise" key while disguised updates the disguise to show the Spy's currently held weapon
- Added several new Arena mode announcer speech events.
- Added "First Blood" to Arena mode
- Removed 2x item respawn times in arena
- Changed backstab handling to fix facestabs
- Reduced stab radius to 160 degrees. Removed quickbackstabs and thus reduced the Spy's backstab range (Has since been reverted). Made backstabs quicker.
- Spies disguised as enemy team can now see player IDs for enemies
New maps
- Added community maps: cp_egypt, arena_watchtower, and cp_junction
- Updated cp_fastlane with Arttu's new version
Mapmaker requests
- Added new input for forward speed modifier to FuncTrainTrain
- Added TeleportToPathTrack input to func_tracktrain
Bugfixes
- Fixed a bug where players would sometimes gib from non-gib damage kills
- Fixed stat screen showing an entry for a class called "map."
- Fixed item model panels not using team skins
- Fixed obscure bug where spectators were able to carry the flag
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