Difference between revisions of "Talk:Community Mann vs. Machine strategy"

From Team Fortress Wiki
Jump to: navigation, search
(moved to archive)
(Tag: Replaced)
(The melee range increased when charging as demoman: new section)
Line 3: Line 3:
 
| arc1link = Talk:Community Mann vs. Machine strategy/Archive 1
 
| arc1link = Talk:Community Mann vs. Machine strategy/Archive 1
 
}}
 
}}
 +
 +
== The melee range increased when charging as demoman ==
 +
 +
The thing about demoknight bots being able to make use of the melee range increase while charging isn't impossible to recreate as demoknight. It is actually really easy it's just charge when you are using a melee swing so the charge starts while your melee attack is still able to deal damage so it, M1+ a charge almost immediately after hitting M1 and your charge won't get canceled out by the attack and you get the full usage of the extended melee range. Should I include it in the Demoman part?
 +
 +
[[User:Zarioo12|Zarioo12]] ([[User talk:Zarioo12|talk]]) 17:00, 21 March 2024 (UTC)

Revision as of 17:00, 21 March 2024

Talk archives
Intel blu idle.png Archive 1

The melee range increased when charging as demoman

The thing about demoknight bots being able to make use of the melee range increase while charging isn't impossible to recreate as demoknight. It is actually really easy it's just charge when you are using a melee swing so the charge starts while your melee attack is still able to deal damage so it, M1+ a charge almost immediately after hitting M1 and your charge won't get canceled out by the attack and you get the full usage of the extended melee range. Should I include it in the Demoman part?

Zarioo12 (talk) 17:00, 21 March 2024 (UTC)