Difference between revisions of "User:Lolimsogreat21/Sandbox2/Scout"
m (→Brimstone) |
(Adjusting to the new template (Have to do it in sections since otherwise the page crashes)) |
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Line 1: | Line 1: | ||
− | == | + | ==Paarea-topload== |
===Badwater=== | ===Badwater=== | ||
{{User:Wookipan/Map overview | {{User:Wookipan/Map overview | ||
Line 6: | Line 6: | ||
| - | | - | ||
| area1 = Side path | | area1 = Side path | ||
− | | | + | | area-left1 = 220px |
− | | | + | | area-top1 = 485px |
| - | | - | ||
| area2 = Cliffs | | area2 = Cliffs | ||
− | | | + | | area-left2 = 290px |
− | | | + | | area-top2 = 385px |
| - | | - | ||
| area3 = Rocks | | area3 = Rocks | ||
− | | | + | | area-left3 = 385px |
− | | | + | | area-top3 = 330px |
| - | | - | ||
| area4 = Bunker | | area4 = Bunker | ||
− | | | + | | area-left4 = 340px |
− | | | + | | area-top4 = 290px |
| - | | - | ||
− | | | + | | area5 = Back roof |
− | | | + | | area-left5 = 190px |
− | | | + | | area-top5 = 210px |
|- | |- | ||
− | | | + | | area6 = courtyard |
− | | | + | | area-left6 = 190px |
− | | | + | | area-top6 = 150px |
|- | |- | ||
− | | area8 = | + | | area7 = Back steps |
− | | | + | | area-left7 = 290px |
− | | | + | | area-top7 = 105px |
+ | | - | ||
+ | | area8= Roof | ||
+ | | area-left8 = 320px | ||
+ | | area-top8 = 150px | ||
| - | | - | ||
− | | area9= | + | | area9 = Front steps |
− | | | + | | area-left9 = 360px |
− | | | + | | area-top9 = 210px |
| - | | - | ||
− | | | + | | area10 = Alcove |
− | | | + | | area-left10 = 425px |
− | | | + | | area-top10 = 190px |
| - | | - | ||
− | | | + | | area11 = Side room |
− | | | + | | area-left11 = 465px |
− | | | + | | area-top11 = 90px |
| - | | - | ||
− | | | + | | area13 = Bridge |
− | | | + | | area-left13 = 535px |
− | | | + | | area-top13 = 100px |
| - | | - | ||
− | | | + | | area14 = Attic |
− | | | + | | area-left14 = 679px |
− | | | + | | area-top14 = 55px |
| - | | - | ||
− | | | + | | area15 = Alley/Chokepoint |
− | | | + | | area-left15 = 643px |
− | | | + | | area-top15 = 200px |
| - | | - | ||
− | | | + | | area16 = Chicken wire room |
− | | | + | | area-left16 = 690px |
− | | | + | | area-top16 = 210px |
| - | | - | ||
− | | | + | | area17 = Sniper's hut |
− | | | + | | area-left17 = 650px |
− | | | + | | area-top17 = 250px |
| - | | - | ||
− | | | + | | area18 = Backyard |
− | | | + | | area-left18 = 690px |
− | | | + | | area-top18 = 300px |
| - | | - | ||
− | | | + | | area19 = Platforms |
− | | | + | | area-left19 = 590px |
− | | | + | | area-top19 = 300px |
| - | | - | ||
− | | | + | | area20 = Pit |
− | | | + | | area-left20 = 534px |
− | | | + | | area-top20 = 269px |
| - | | - | ||
− | | | + | | area12 = Map room |
− | | | + | | area-left12 = 535px |
− | | | + | | area-top12 = 175px |
}} | }} | ||
Line 89: | Line 93: | ||
| spawn1 = BLU first spawn | | spawn1 = BLU first spawn | ||
| spawn-color1 = blu | | spawn-color1 = blu | ||
− | | | + | | spawn-left1 = 670px |
− | | | + | | spawn-top1 = 225px |
|- | |- | ||
| spawn2 = BLU second spawn | | spawn2 = BLU second spawn | ||
| spawn-color2 = blu | | spawn-color2 = blu | ||
− | | | + | | spawn-left2 = 345px |
− | | | + | | spawn-top2 = 135px |
| - | | - | ||
| spawn3 = RED first spawn | | spawn3 = RED first spawn | ||
| spawn color3 = red | | spawn color3 = red | ||
− | | | + | | spawn-left3 = 300px |
− | | | + | | spawn-top3 = 230px |
| - | | - | ||
| spawn4 = RED second spawn | | spawn4 = RED second spawn | ||
| spawn color4 = red | | spawn color4 = red | ||
− | | | + | | spawn-left4 = 100px |
− | | | + | | spawn-top4 = 240px |
| - | | - | ||
| spawn5 = RED final spawn | | spawn5 = RED final spawn | ||
| spawn color5 = red | | spawn color5 = red | ||
− | | | + | | spawn-left5 = 300px |
− | | | + | | spawn-top5 = 1px |
|- | |- | ||
− | | area1 = Attacker's | + | | area1 = Attacker's yard |
− | | | + | | area-left1 = 550px |
− | | | + | | area-top1 = 230px |
| - | | - | ||
| area2 = Approach | | area2 = Approach | ||
− | | | + | | area-left2 = 480px |
− | | | + | | area-top2 = 170px |
| - | | - | ||
| area3 = Left shed | | area3 = Left shed | ||
− | | | + | | area-left3 = 485px |
− | | | + | | area-top3 = 265px |
| - | | - | ||
| area4 = Platform | | area4 = Platform | ||
− | | | + | | area-left4 = 420px |
− | | | + | | area-top4 = 270px |
| - | | - | ||
| area5 = Defender's yard | | area5 = Defender's yard | ||
− | | | + | | area-left5 = 370px |
− | | | + | | area-top5 = 210px |
| - | | - | ||
| area6 = Entrance | | area6 = Entrance | ||
− | | | + | | area-left6 = 329px |
− | | | + | | area-top6 = 255px |
| - | | - | ||
| area7 = Dropdown | | area7 = Dropdown | ||
− | | | + | | area-left7 = 360px |
− | | | + | | area-top7 = 320px |
| - | | - | ||
| area8 = Upper level | | area8 = Upper level | ||
− | | | + | | area-left8 = 260px |
− | | | + | | area-top8 = 320px |
|- | |- | ||
| area9 = House entrance | | area9 = House entrance | ||
− | | | + | | area-left9 = 170px |
− | | | + | | area-top9 = 300px |
| - | | - | ||
− | | area10 = Second | + | | area10 = Second storey |
− | | | + | | area-left10 = 130px |
− | | | + | | area-top10 = 290px |
| - | | - | ||
− | | area11 = Third | + | | area11 = Third storey |
− | | | + | | area-left11 = 130px |
− | | | + | | area-top11 = 230px |
|- | |- | ||
| area12 = Roof | | area12 = Roof | ||
− | | | + | | area-left12 = 170px |
− | | | + | | area-top12 = 240px |
| - | | - | ||
| area13 = Left entrance | | area13 = Left entrance | ||
− | | | + | | area-left13 = 160px |
− | | | + | | area-top13 = 160px |
|- | |- | ||
| area14 = Main entrance | | area14 = Main entrance | ||
− | | | + | | area-left14 = 220px |
− | | | + | | area-top14 = 170px |
|- | |- | ||
| area15 = Right entrance | | area15 = Right entrance | ||
− | | | + | | area-left15 = 270px |
− | | | + | | area-top15 = 100px |
}} | }} | ||
Line 179: | Line 183: | ||
| - | | - | ||
| area1 = Side path | | area1 = Side path | ||
− | | | + | | area-left1 = 220px |
− | | | + | | area-top1 = 485px |
| - | | - | ||
| area2 = Cliffs | | area2 = Cliffs | ||
− | | | + | | area-left2 = 265px |
− | | | + | | area-top2 = 370px |
| - | | - | ||
| area3 = Rocks | | area3 = Rocks | ||
− | | | + | | area-left3 = 340px |
− | | | + | | area-top3 = 330px |
| - | | - | ||
| area4 = Bunker | | area4 = Bunker | ||
− | | | + | | area-left4 = 315px |
− | | | + | | area-top4 = 285px |
| - | | - | ||
| area6 = Backroof | | area6 = Backroof | ||
− | | | + | | area-left6 = 200px |
− | | | + | | area-top6 = 220px |
|- | |- | ||
| area7 = Yard | | area7 = Yard | ||
− | | | + | | area-left7 = 170px |
− | | | + | | area-top7 = 140px |
|- | |- | ||
| area8 = Backsteps | | area8 = Backsteps | ||
− | | | + | | area-left8 = 250px |
− | | | + | | area-top8 = 125px |
| - | | - | ||
| area9= Roof | | area9= Roof | ||
− | | | + | | area-left9 = 300px |
− | | | + | | area-top9 = 140px |
| - | | - | ||
| area5 = Front steps | | area5 = Front steps | ||
− | | | + | | area-left5 = 300px |
− | | | + | | area-top5 = 230px |
+ | | - | ||
+ | | area10 = Alcove | ||
+ | | area-left10 = 380px | ||
+ | | area-top10 = 205px | ||
| - | | - | ||
− | | | + | | area11 = Side room |
− | | | + | | area-left11 = 400px |
− | | | + | | area-top11 = 85px |
| - | | - | ||
− | | | + | | area13 = Bridge |
− | | | + | | area-left13 = 470px |
− | | | + | | area-top13 = 130px |
| - | | - | ||
− | | | + | | area14 = Attic |
− | | | + | | area-left14 = 570px |
− | | | + | | area-top14 = 90px |
| - | | - | ||
− | | | + | | area15 = Alley/Chokepoint |
− | | | + | | area-left15 = 600px |
− | | | + | | area-top15 = 180px |
| - | | - | ||
− | | | + | | area16 = Chicken wire room |
− | | | + | | area-left16 = 610px |
− | | | + | | area-top16 = 210px |
| - | | - | ||
− | | | + | | area17 = Sniper's hut |
− | | | + | | area-left17 = 585px |
− | | | + | | area-top17 = 260px |
| - | | - | ||
− | | | + | | area18 = Backyard |
− | | | + | | area-left18 = 600px |
− | | | + | | area-top18 = 310px |
| - | | - | ||
− | | | + | | area19 = Platforms |
− | | | + | | area-left19 = 490px |
− | | | + | | area-top19 = 320px |
| - | | - | ||
− | | | + | | area20 = Pit |
− | | | + | | area-left20 = 472px |
− | | | + | | area-top20 = 287px |
| - | | - | ||
− | | | + | | area12 = Map room |
− | | | + | | area-left12 = 480px |
− | | | + | | area-top12 = 210px |
}} | }} | ||
Line 262: | Line 270: | ||
| spawn1 = BLU first spawn | | spawn1 = BLU first spawn | ||
| spawn-color1 = blu | | spawn-color1 = blu | ||
− | | | + | | spawn-left1 = 353px |
− | | | + | | spawn-top1 = 900px |
| - | | - | ||
| spawn2 = BLU second spawn | | spawn2 = BLU second spawn | ||
| spawn-color2 = blu | | spawn-color2 = blu | ||
− | | | + | | spawn-left2 = 490px |
− | | | + | | spawn-top2 = 710px |
| - | | - | ||
| spawn3 = BLU third spawn | | spawn3 = BLU third spawn | ||
| spawn-color3 = blu | | spawn-color3 = blu | ||
− | | | + | | spawn-left3 = 360px |
− | | | + | | spawn-top3= 490px |
| - | | - | ||
| spawn4 = RED first spawn | | spawn4 = RED first spawn | ||
| spawn-color4 = red | | spawn-color4 = red | ||
− | | | + | | spawn-left4 = 430px |
− | | | + | | spawn-top4 = 400px |
| - | | - | ||
| spawn5 = RED second spawn | | spawn5 = RED second spawn | ||
| spawn-color5 = red | | spawn-color5 = red | ||
− | | | + | | spawn-left5 = 300px |
− | | | + | | spawn-top5 = 10px |
| - | | - | ||
| area1 = Shed | | area1 = Shed | ||
− | | | + | | area-left1 = 369px |
− | | | + | | area-top1 = 812px |
| - | | - | ||
| area2 = Small house | | area2 = Small house | ||
− | | | + | | area-left2 = 278px |
− | | | + | | area-top2 = 754px |
|- | |- | ||
| area3 = Maintenance building | | area3 = Maintenance building | ||
− | | | + | | area-left3 = 423px |
− | | | + | | area-top3 = 703px |
| - | | - | ||
| area4 = Grey structure | | area4 = Grey structure | ||
− | | | + | | area-left4 = 591px |
− | | | + | | area-top4 = 637px |
| - | | - | ||
| area5 = Bridge | | area5 = Bridge | ||
− | | | + | | area-left5 = 535px |
− | | | + | | area-top5 = 580px |
| - | | - | ||
| area6 = Hill interior | | area6 = Hill interior | ||
− | | | + | | area-left6 = 436px |
− | | | + | | area-top6 = 531px |
| - | | - | ||
| area7 = Tunnel | | area7 = Tunnel | ||
− | | | + | | area-left7 = 519px |
− | | | + | | area-top7 = 456px |
| - | | - | ||
| area8 = Giant garage | | area8 = Giant garage | ||
− | | | + | | area-left8 = 324px |
− | | | + | | area-top8 = 362px |
| - | | - | ||
| area9 = Casali building | | area9 = Casali building | ||
− | | | + | | area-left9 = 353px |
− | | | + | | area-top9 = 162px |
}} | }} | ||
Line 329: | Line 337: | ||
| spawn1 = BLU first spawn | | spawn1 = BLU first spawn | ||
| spawn-color1 = blu | | spawn-color1 = blu | ||
− | | | + | | spawn-left1 = 287px |
− | | | + | | spawn-top1 = 1166px |
| spawn2 = BLU second spawn | | spawn2 = BLU second spawn | ||
| spawn-color2 = blu | | spawn-color2 = blu | ||
− | | | + | | spawn-left2 = 641px |
− | | | + | | spawn-top2 = 685px |
| spawn3 = RED first spawn | | spawn3 = RED first spawn | ||
| spawn-color3 = red | | spawn-color3 = red | ||
− | | | + | | spawn-left3 = 300px |
− | | | + | | spawn-top3 = 467px |
| spawn4 = RED second spawn | | spawn4 = RED second spawn | ||
| spawn-color4 = red | | spawn-color4 = red | ||
− | | | + | | spawn-left4 = 304px |
− | | | + | | spawn-top4 = 367px |
| spawn5 = RED third spawn | | spawn5 = RED third spawn | ||
| spawn-color5 = red | | spawn-color5 = red | ||
− | | | + | | spawn-left5 = 330px |
− | | | + | | spawn-top5 = 70px |
| - | | - | ||
| area1 = Lumber mill | | area1 = Lumber mill | ||
− | | | + | | area-left1 = 470px |
− | | | + | | area-top1 = 1178px |
| area2 = Garage | | area2 = Garage | ||
− | | | + | | area-left2 = 676px |
− | | | + | | area-top2 = 971px |
| area3 = Wet paint! | | area3 = Wet paint! | ||
− | | | + | | area-left3 = 597px |
− | | | + | | area-top3 = 835px |
| area4 = Shortcut to B | | area4 = Shortcut to B | ||
− | | | + | | area-left4 = 449px |
− | | | + | | area-top4 = 836px |
− | | area5 = Library | + | | area5 = Library |
− | | | + | | area-left5 = 281px |
− | | | + | | area-top5 = 755px |
| area6 = Dump truck | | area6 = Dump truck | ||
− | | | + | | area-left6 = 357px |
− | | | + | | area-top6 = 672px |
| area7 = Brick building | | area7 = Brick building | ||
− | | | + | | area-left7 = 627px |
− | | | + | | area-top7 = 548px |
| area8 = Warehouse | | area8 = Warehouse | ||
− | | | + | | area-left8 = 526px |
− | | | + | | area-top8 = 369px |
| area9 = Sniper's nest | | area9 = Sniper's nest | ||
− | | | + | | area-left9 = 139px |
− | | | + | | area-top9 = 150px |
}} | }} | ||
Line 384: | Line 392: | ||
| - | | - | ||
| area1 = Elevated tracks | | area1 = Elevated tracks | ||
− | | | + | | area-left1 = 154px |
− | | | + | | area-top1 = 70px |
| area2 = Cliffs | | area2 = Cliffs | ||
− | | | + | | area-left2 = 197px |
− | | | + | | area-top2 = 117px |
| area3 = Hut | | area3 = Hut | ||
− | | | + | | area-left3 = 357px |
− | | | + | | area-top3 = 170px |
| area4 = Tunnel | | area4 = Tunnel | ||
− | | | + | | area-left4 = 480px |
− | | | + | | area-top4 = 30px |
| area5 = Imperial building | | area5 = Imperial building | ||
− | | | + | | area-left5 = 544px |
− | | | + | | area-top5 = 92px |
| area6 = Red deck | | area6 = Red deck | ||
− | | | + | | area-left6 = 591px |
− | | | + | | area-top6 = 139px |
| area7 = Ditch | | area7 = Ditch | ||
− | | | + | | area-left7 = 651px |
− | | | + | | area-top7 = 73px |
| area8 = Attic | | area8 = Attic | ||
− | | | + | | area-left8 = 708px |
− | | | + | | area-top8 = 11px |
| area9 = Mine shaft | | area9 = Mine shaft | ||
− | | | + | | area-left9 = 732px |
− | | | + | | area-top9 = 142px |
}} | }} | ||
Line 418: | Line 426: | ||
| - | | - | ||
| area1 = Watchtower | | area1 = Watchtower | ||
− | | | + | | area-left1 = 291px |
− | | | + | | area-top1 = 258px |
| area2 = House | | area2 = House | ||
− | | | + | | area-left2 = 172px |
− | | | + | | area-top2 = 218px |
| area3 = Bridge | | area3 = Bridge | ||
− | | | + | | area-left3 = 225px |
− | | | + | | area-top3 = 143px |
| area4 = Sniper's ledge | | area4 = Sniper's ledge | ||
− | | | + | | area-left4 = 193px |
− | | | + | | area-top4 = 51px |
− | | area5 = | + | | area5 = Battlements |
− | | | + | | area-left5 = 445px |
− | | | + | | area-top5 = 98px |
| area6 = Choke area | | area6 = Choke area | ||
− | | | + | | area-left6 = 563px |
− | | | + | | area-top6 = 113px |
| area7 = Main buildings | | area7 = Main buildings | ||
− | | | + | | area-left7 = 631px |
− | | | + | | area-top7 = 111px |
− | | area8 = Sentry deck | + | | area8 = Sentry-deck |
− | | | + | | area-left8 = 678px |
− | | | + | | area-top8 = 154px |
}} | }} | ||
Line 449: | Line 457: | ||
| - | | - | ||
| area1 = Truck house | | area1 = Truck house | ||
− | | | + | | area-left1 = 539px |
− | | | + | | area-top1 = 360px |
| area2 = Basin | | area2 = Basin | ||
− | | | + | | area-left2 = 486px |
− | | | + | | area-top2 = 391px |
| area3 = Platform | | area3 = Platform | ||
− | | | + | | area-left3 = 455px |
− | | | + | | area-top3 = 429px |
| area4 = Main deck | | area4 = Main deck | ||
− | | | + | | area-left4 = 389px |
− | | | + | | area-top4 = 443px |
| area5 = Main hallway | | area5 = Main hallway | ||
− | | | + | | area-left5 = 341px |
− | | | + | | area-top5 = 401px |
| area6 = Sentry deck | | area6 = Sentry deck | ||
− | | | + | | area-left6 = 294px |
− | | | + | | area-top6 = 333px |
| area7 = Sniper's deck | | area7 = Sniper's deck | ||
− | | | + | | area-left7 = 274px |
− | | | + | | area-top7 = 459px |
| area8 = Valley | | area8 = Valley | ||
− | | | + | | area-left8 = 199px |
− | | | + | | area-top8 = 441px |
| area9 = Narrow building | | area9 = Narrow building | ||
− | | | + | | area-left9 = 187px |
− | | | + | | area-top9 = 354px |
| area10 = Chokepoint | | area10 = Chokepoint | ||
− | | | + | | area-left10= 134px |
− | | | + | | area-top10 = 354px |
| area11 = House | | area11 = House | ||
− | | | + | | area-left11 = 45px |
− | | | + | | area-top11 = 386px |
| area12 = Battlements | | area12 = Battlements | ||
− | | | + | | area-left12 = 77px |
− | | | + | | area-top12 = 520px |
}} | }} | ||
Line 493: | Line 501: | ||
| spawn1 = BLU first spawn | | spawn1 = BLU first spawn | ||
| spawn-color1 = blu | | spawn-color1 = blu | ||
− | | | + | | spawn-left1 = 589px |
− | | | + | | spawn-top1 = 379px |
| spawn2 = BLU second spawn | | spawn2 = BLU second spawn | ||
| spawn-color2 = blu | | spawn-color2 = blu | ||
− | | | + | | spawn-left2 = 222px |
− | | | + | | spawn-top2 = 250px |
− | | spawn3 = RED | + | | spawn3 = RED spawn |
| spawn-color3 = red | | spawn-color3 = red | ||
− | | | + | | spawn-left3 = 419px |
− | | | + | | spawn-top3 = 478px |
| - | | - | ||
| area1 = Shack | | area1 = Shack | ||
− | | | + | | area-left1 = 503px |
− | | | + | | area-top1 = 324px |
| area2 = Shortcut | | area2 = Shortcut | ||
− | | | + | | area-left2 = 397px |
− | | | + | | area-top2 = 362px |
| area3 = Red barn | | area3 = Red barn | ||
− | | | + | | area-left3 = 395px |
− | | | + | | area-top3 = 287px |
| area4 = Jimi Jam | | area4 = Jimi Jam | ||
− | | | + | | area-left4 = 426px |
− | | | + | | area-top4 = 222px |
| area5 = Kitchen | | area5 = Kitchen | ||
− | | | + | | area-left5 = 326px |
− | | | + | | area-top5 = 239px |
| area6 = Binski logging sawmill | | area6 = Binski logging sawmill | ||
− | | | + | | area-left6 = 259px |
− | | | + | | area-top6 = 287px |
| area7 = Backyard | | area7 = Backyard | ||
− | | | + | | area-left7 = 220px |
− | | | + | | area-top7 = 437px |
}} | }} | ||
Line 534: | Line 542: | ||
| spawn1 = BLU first spawn | | spawn1 = BLU first spawn | ||
| spawn-color1 = blu | | spawn-color1 = blu | ||
− | | | + | | spawn-left1 = 422px |
− | | | + | | spawn-top1 = 549px |
| spawn2 = BLU second spawn | | spawn2 = BLU second spawn | ||
| spawn-color2 = blu | | spawn-color2 = blu | ||
− | | | + | | spawn-left2 = 670px |
− | | | + | | spawn-top2 = 310px |
| spawn3 = BLU third spawn | | spawn3 = BLU third spawn | ||
| spawn-color3 = blu | | spawn-color3 = blu | ||
− | | | + | | spawn-left3 = 383px |
− | | | + | | spawn-top3 = 266px |
| spawn4 = RED first spawn | | spawn4 = RED first spawn | ||
| spawn-color4 = red | | spawn-color4 = red | ||
− | | | + | | spawn-left4 = 436px |
− | | | + | | spawn-top4 = 300px |
| spawn5 = RED final spawn | | spawn5 = RED final spawn | ||
| spawn-color5 = red | | spawn-color5 = red | ||
− | | | + | | spawn-left5 = 242px |
− | | | + | | spawn-top5 = 87px |
| - | | - | ||
| area1 = Freight House | | area1 = Freight House | ||
− | | | + | | area-left1 = 362px |
− | | | + | | area-top1 = 379px |
| area2 = Cubby hole | | area2 = Cubby hole | ||
− | | | + | | area-left2 = 472px |
− | | | + | | area-top2 = 439px |
| area3 = Mine shack | | area3 = Mine shack | ||
− | | | + | | area-left3 = 542px |
− | | | + | | area-top3 = 380px |
| area4 = Horsemann's house | | area4 = Horsemann's house | ||
− | | | + | | area-left4 = 575px |
− | | | + | | area-top4 = 268px |
| area5 = Yard | | area5 = Yard | ||
− | | | + | | area-left5 = 507px |
− | | | + | | area-top5 = 303px |
| area6 = Hells bells | | area6 = Hells bells | ||
− | | | + | | area-left6 = 396px |
− | | | + | | area-top6 = 236px |
}} | }} | ||
Line 580: | Line 588: | ||
| spawn1 = BLU first spawn | | spawn1 = BLU first spawn | ||
| spawn-color1 = blu | | spawn-color1 = blu | ||
− | | | + | | spawn-left1= 335px |
− | | | + | | spawn-top1 = 150px |
| spawn2 = BLU second spawn | | spawn2 = BLU second spawn | ||
| spawn-color2 = blu | | spawn-color2 = blu | ||
− | | | + | | spawn-left2 = 193px |
− | | | + | | spawn-top2 = 230px |
| spawn3 = RED first spawn / BLU third spawn | | spawn3 = RED first spawn / BLU third spawn | ||
| spawn-color3 = mix | | spawn-color3 = mix | ||
− | | | + | | spawn-left3 = 245px |
− | | | + | | spawn-top3 = 400px |
| spawn4 = RED final spawn | | spawn4 = RED final spawn | ||
| spawn-color4 = red | | spawn-color4 = red | ||
− | | | + | | spawn-left4= 608px |
− | | | + | | spawn-top4 = 512px |
| - | | - | ||
| area1 = Beach | | area1 = Beach | ||
− | | | + | | area-left1 = 210px |
− | | | + | | area-top1 = 120px |
| area2 = Caves | | area2 = Caves | ||
− | | | + | | area-left2 = 285px |
− | | | + | | area-top2 = 230px |
| area3 = Minivan parking space | | area3 = Minivan parking space | ||
− | | | + | | area-left3 = 280px |
− | | | + | | area-top3 = 290px |
| area4 = Cliff | | area4 = Cliff | ||
− | | | + | | area-left4 = 240px |
− | | | + | | area-top4 = 220px |
| area5 = Bridge | | area5 = Bridge | ||
− | | | + | | area-left5 = 200px |
− | | | + | | area-top5 = 320px |
| area6 = Red carpet building | | area6 = Red carpet building | ||
− | | | + | | area-left6 = 160px |
− | | | + | | area-top6 = 350px |
| area7 = Wine cellar | | area7 = Wine cellar | ||
− | | | + | | area-left7 = 90px |
− | | | + | | area-top7 = 390px |
| area8 = Docks | | area8 = Docks | ||
− | | | + | | area-left8 = 135px |
− | | | + | | area-top8 = 520px |
| area9 = Warehouse | | area9 = Warehouse | ||
− | | | + | | area-left9 = 305px |
− | | | + | | area-top9 = 480px |
| area10 = Kitchen | | area10 = Kitchen | ||
− | | | + | | area-left10 = 340px |
− | | | + | | area-top10 = 410px |
| area11 = Sandy beach | | area11 = Sandy beach | ||
− | | | + | | area-left11 = 425px |
− | | | + | | area-top11 = 460px |
| area12 = Barn bridge | | area12 = Barn bridge | ||
− | | | + | | area-left12 = 430px |
− | | | + | | area-top12 = 400px |
| area13 = Small barn | | area13 = Small barn | ||
− | | | + | | area-left13 = 468px |
− | | | + | | area-top13 = 425px |
| area14 = Building adjacent to the barn | | area14 = Building adjacent to the barn | ||
− | | | + | | area-left14 = 505px |
− | | | + | | area-top14 = 460px |
| area15 = Target range | | area15 = Target range | ||
− | | | + | | area-left15 = 600px |
− | | | + | | area-top15 = 460px |
}} | }} | ||
Line 649: | Line 657: | ||
| spawn1 = BLU first spawn | | spawn1 = BLU first spawn | ||
| spawn-color1 = blu | | spawn-color1 = blu | ||
− | | | + | | spawn-left1 = 252px |
− | | | + | | spawn-top1 = 126px |
| spawn2 = BLU second spawn | | spawn2 = BLU second spawn | ||
| spawn-color2 = blu | | spawn-color2 = blu | ||
− | | | + | | spawn-left2 = 348px |
− | | | + | | spawn-top2 = 264px |
| spawn3 = BLU third spawn | | spawn3 = BLU third spawn | ||
| spawn-color3 = blu | | spawn-color3 = blu | ||
− | | | + | | spawn-left3 = 480px |
− | | | + | | spawn-top3 = 325px |
| spawn4 = RED first spawn | | spawn4 = RED first spawn | ||
| spawn-color4 = red | | spawn-color4 = red | ||
− | | | + | | spawn-left4= 466px |
− | | | + | | spawn-top4 = 263px |
| spawn5 = RED final spawn | | spawn5 = RED final spawn | ||
| spawn-color5 = red | | spawn-color5 = red | ||
− | | | + | | spawn-left5 = 681px |
− | | | + | | spawn-top5 = 48px |
| - | | - | ||
| area1 = Courtyard | | area1 = Courtyard | ||
− | | | + | | area-left1 = 297px |
− | | | + | | area-top1 = 230px |
| area2 = Buildings | | area2 = Buildings | ||
− | | | + | | area-left2 = 383px |
− | | | + | | area-top2 = 229px |
| area3 = Loading zone | | area3 = Loading zone | ||
− | | | + | | area-left3 = 405px |
− | | | + | | area-top3 = 302px |
| area4 = Shack A | | area4 = Shack A | ||
− | | | + | | area-left4 = 367px |
− | | | + | | area-top4 = 391px |
| area5 = Shack B | | area5 = Shack B | ||
− | | | + | | area-left5 = 442px |
− | | | + | | area-top5 = 456px |
| area6 = Caves | | area6 = Caves | ||
− | | | + | | area-left6 = 492px |
− | | | + | | area-top6 = 275px |
| area7 = Flank | | area7 = Flank | ||
− | | | + | | area-left7 = 562px |
− | | | + | | area-top7 = 245px |
| area8 = Shipping yard | | area8 = Shipping yard | ||
− | | | + | | area-left8 = 577px |
− | | | + | | area-top8 = 170px |
| area9 = Hidden room | | area9 = Hidden room | ||
− | | | + | | area-left9 = 626px |
− | | | + | | area-top9 = 113px |
}} | }} | ||
− | === | + | ===Snowarea-topcoast=== |
{{User:Wookipan/Map overview | {{User:Wookipan/Map overview | ||
− | | title = | + | | title = Snowarea-topcoast - overview indicators |
− | | image = | + | | image = Snowarea-topcoast overview.png |
| - | | - | ||
| spawn1 = BLU first spawn | | spawn1 = BLU first spawn | ||
| spawn-color1 = blu | | spawn-color1 = blu | ||
− | | | + | | spawn-left1 = 398px |
− | | | + | | spawn-top1 = 1100px |
| spawn2 = BLU second spawn | | spawn2 = BLU second spawn | ||
| spawn-color2 = blu | | spawn-color2 = blu | ||
− | | | + | | spawn-left2 = 557px |
− | | | + | | spawn-top2 = 853px |
| spawn3 = BLU third spawn | | spawn3 = BLU third spawn | ||
| spawn-color3 = blu | | spawn-color3 = blu | ||
− | | | + | | spawn-left3 = 306px |
− | | | + | | spawn-top3 = 685px |
| spawn4 = RED first spawn | | spawn4 = RED first spawn | ||
| spawn-color4 = red | | spawn-color4 = red | ||
− | | | + | | spawn-left4 = 300px |
− | | | + | | spawn-top4 = 773px |
| spawn5 = RED second spawn | | spawn5 = RED second spawn | ||
| spawn-color5 = red | | spawn-color5 = red | ||
− | | | + | | spawn-left5 = 667px |
− | | | + | | spawn-top5 = 439px |
| - | | - | ||
| area1 = Side structure | | area1 = Side structure | ||
− | | | + | | area-left1 = 524px |
− | | | + | | area-top1 = 964px |
| area2 = Quonset hut | | area2 = Quonset hut | ||
− | | | + | | area-left2 = 466px |
− | | | + | | area-top2 = 826px |
| area3 = Kennels | | area3 = Kennels | ||
− | | | + | | area-left3 = 384px |
− | | | + | | area-top3 = 776px |
| area4 = Mines | | area4 = Mines | ||
− | | | + | | area-left4 = 540px |
− | | | + | | area-top4 = 699px |
| area5 = Shutter gate | | area5 = Shutter gate | ||
− | | | + | | area-left5 = 495px |
− | | | + | | area-top5 = 467px |
− | | area6 = | + | | area6 = Excevation site |
− | | | + | | area-left6 = 498px |
− | | | + | | area-top6 = 390px |
}} | }} | ||
Line 750: | Line 758: | ||
| spawn1 = BLU first spawn | | spawn1 = BLU first spawn | ||
| spawn-color1 = blu | | spawn-color1 = blu | ||
− | | | + | | spawn-left1 = 419px |
− | | | + | | spawn-top1 = 707px |
| spawn2 = BLU second spawn | | spawn2 = BLU second spawn | ||
| spawn-color2 = blu | | spawn-color2 = blu | ||
− | | | + | | spawn-left2 = 478px |
− | | | + | | spawn-top2 = 384px |
| spawn3 = RED first spawn | | spawn3 = RED first spawn | ||
| spawn-color3 = red | | spawn-color3 = red | ||
− | | | + | | spawn-left3 = 587px |
− | | | + | | spawn-top3 = 206px |
| spawn4 = RED second spawn | | spawn4 = RED second spawn | ||
| spawn-color4 = red | | spawn-color4 = red | ||
− | | | + | | spawn-left4 = 488px |
− | | | + | | spawn-top4 = 183px |
| spawn5 = RED final spawn | | spawn5 = RED final spawn | ||
| spawn-color5 = red | | spawn-color5 = red | ||
− | | | + | | spawn-left5 = 540px |
− | | | + | | spawn-top5 = 75px |
| - | | - | ||
| area1 = Front yard | | area1 = Front yard | ||
− | | | + | | area-left1 = 327px |
− | | | + | | area-top1 = 528px |
| area2 = Main house | | area2 = Main house | ||
− | | | + | | area-left2 = 381px |
− | | | + | | area-top2 = 484px |
| area3 = Ditch | | area3 = Ditch | ||
− | | | + | | area-left3 = 449px |
− | | | + | | area-top3 = 551px |
| area4 = Shifty's Quick Shot shack | | area4 = Shifty's Quick Shot shack | ||
− | | | + | | area-left4 = 487px |
− | | | + | | area-top4 = 600px |
| area5 = Tunnel | | area5 = Tunnel | ||
− | | | + | | area-left5 = 626px |
− | | | + | | area-top5 = 520px |
| area6 = Sawmill | | area6 = Sawmill | ||
− | | | + | | area-left6 = 701px |
− | | | + | | area-top6 = 321px |
| area7 = Catwalks | | area7 = Catwalks | ||
− | | | + | | area-left7 = 621px |
− | | | + | | area-top7 = 383px |
| area8 = Barn | | area8 = Barn | ||
− | | | + | | area-left8 = 537px |
− | | | + | | area-top8 = 392px |
| area9 = Silos | | area9 = Silos | ||
− | | | + | | area-left9 = 492px |
− | | | + | | area-top9 = 344px |
| area10 = Front area | | area10 = Front area | ||
− | | | + | | area-left10 = 472px |
− | | | + | | area-top10 = 285px |
| area11 = Railway building | | area11 = Railway building | ||
− | | | + | | area-left11 = 295px |
− | | | + | | area-top11 = 358px |
| area12 = Corner house | | area12 = Corner house | ||
− | | | + | | area-left12 = 298px |
− | | | + | | area-top12 = 164px |
| area13 = Steep decline | | area13 = Steep decline | ||
− | | | + | | area-left13 = 386px |
− | | | + | | area-top13 = 183px |
| area14 = Battlements | | area14 = Battlements | ||
− | | | + | | area-left14 = 441px |
− | | | + | | area-top14 = 135px |
| area15 = Cliff | | area15 = Cliff | ||
− | | | + | | area-left15 = 510px |
− | | | + | | area-top15 = 154px |
}} | }} | ||
Line 823: | Line 831: | ||
| spawn1 = BLU first spawn | | spawn1 = BLU first spawn | ||
| spawn-color1 = blu | | spawn-color1 = blu | ||
− | | | + | | spawn-left1 = 513px |
− | | | + | | spawn-top1 = 655px |
| spawn2 = BLU second spawn | | spawn2 = BLU second spawn | ||
| spawn-color2 = blu | | spawn-color2 = blu | ||
− | | | + | | spawn-left2 = 397px |
− | | | + | | spawn-top2 = 271px |
| spawn3 = RED first spawn/ BLU third spawn | | spawn3 = RED first spawn/ BLU third spawn | ||
| spawn-color3 = mix | | spawn-color3 = mix | ||
− | | | + | | spawn-left3 = 183px |
− | | | + | | spawn-top3 = 356px |
| spawn4 = RED second spawn | | spawn4 = RED second spawn | ||
| spawn-color4 = red | | spawn-color4 = red | ||
− | | | + | | spawn-left4 = 304px |
− | | | + | | spawn-top4 = 386px |
| - | | - | ||
| area1 = Roof | | area1 = Roof | ||
− | | | + | | area-left1 = 583px |
− | | | + | | area-top1 = 569px |
| area2 = Behind roof | | area2 = Behind roof | ||
− | | | + | | area-left2 = 621px |
− | | | + | | area-top2 = 514px |
| area3 = Slope | | area3 = Slope | ||
− | | | + | | area-left3 = 600px |
− | | | + | | area-top3 = 391px |
| area4 = House | | area4 = House | ||
− | | | + | | area-left4 = 549px |
− | | | + | | area-top4 = 317px |
| area5 = Cliff | | area5 = Cliff | ||
− | | | + | | area-left5 = 455px |
− | | | + | | area-top5 = 323px |
| area6 = Hill | | area6 = Hill | ||
− | | | + | | area-left6 = 399px |
− | | | + | | area-top6 = 220px |
| area7 = Rocks | | area7 = Rocks | ||
− | | | + | | area-left7 = 346px |
− | | | + | | area-top7 = 196px |
| area8 = Flanking cliff | | area8 = Flanking cliff | ||
− | | | + | | area-left8 = 277px |
− | | | + | | area-top8 = 174px |
| area9 = B hut | | area9 = B hut | ||
− | | | + | | area-left9 = 187px |
− | | | + | | area-top9 = 248px |
| area10 = Apartments | | area10 = Apartments | ||
− | | | + | | area-left10 = 275px |
− | | | + | | area-top10 = 295px |
| area11 = Platform | | area11 = Platform | ||
− | | | + | | area-left11 = 243px |
− | | | + | | area-top11 = 335px |
| area12 = Balcony | | area12 = Balcony | ||
− | | | + | | area-left12 = 300px |
− | | | + | | area-top12 = 465px |
| area13 = Spiraling bridge | | area13 = Spiraling bridge | ||
− | | | + | | area-left13 = 227px |
− | | | + | | area-top13 = 545px |
| area14 = Under bridge | | area14 = Under bridge | ||
− | | | + | | area-left14 = 246px |
− | | | + | | area-top14 = 590px |
| area15 = C hut | | area15 = C hut | ||
− | | | + | | area-left15 = 320px |
− | | | + | | area-top15 = 580px |
| area16 = Valley | | area16 = Valley | ||
− | | | + | | area-left16 = 390px |
− | | | + | | area-top16 = 521px |
| area17 = Across buildings | | area17 = Across buildings | ||
− | | | + | | area-left17 = 456px |
− | | | + | | area-top17 = 408px |
}} | }} | ||
Line 898: | Line 906: | ||
| spawn1 = BLU first spawn | | spawn1 = BLU first spawn | ||
| spawn-color1 = blu | | spawn-color1 = blu | ||
− | | | + | | spawn-left1 = 560px |
− | | | + | | spawn-top1 = 605px |
| spawn2 = BLU second spawn | | spawn2 = BLU second spawn | ||
| spawn-color2 = blu | | spawn-color2 = blu | ||
− | | | + | | spawn-left2 = 392px |
− | | | + | | spawn-top2 = 157px |
| spawn3 = RED first spawn/ BLU third spawn | | spawn3 = RED first spawn/ BLU third spawn | ||
| spawn-color3 = mix | | spawn-color3 = mix | ||
− | | | + | | spawn-left3 = 214px |
− | | | + | | spawn-top3 = 269px |
| spawn4 = RED second spawn | | spawn4 = RED second spawn | ||
| spawn-color4 = red | | spawn-color4 = red | ||
− | | | + | | spawn-left4 = 298px |
− | | | + | | spawn-top4 = 306px |
| - | | - | ||
| area1 = Roof | | area1 = Roof | ||
− | | | + | | area-left1 = 625px |
− | | | + | | area-top1 = 524px |
| area2 = Behind roof | | area2 = Behind roof | ||
− | | | + | | area-left2 = 671px |
− | | | + | | area-top2 = 459px |
| area3 = Slope | | area3 = Slope | ||
− | | | + | | area-left3 = 643px |
− | | | + | | area-top3 = 336px |
| area4 = House | | area4 = House | ||
− | | | + | | area-left4 = 607px |
− | | | + | | area-top4 = 254px |
| area5 = Cliff | | area5 = Cliff | ||
− | | | + | | area-left5 = 513px |
− | | | + | | area-top5 = 226px |
| area6 = Hill | | area6 = Hill | ||
− | | | + | | area-left6 = 459px |
− | | | + | | area-top6 = 112px |
| area7 = Rocks | | area7 = Rocks | ||
− | | | + | | area-left7 = 379px |
− | | | + | | area-top7 = 111px |
| area8 = Flanking cliff | | area8 = Flanking cliff | ||
− | | | + | | area-left8 = 274px |
− | | | + | | area-top8 = 89px |
| area9 = B hut | | area9 = B hut | ||
− | | | + | | area-left9 = 176px |
− | | | + | | area-top9 = 131px |
| area10 = Apartments | | area10 = Apartments | ||
− | | | + | | area-left10 = 269px |
− | | | + | | area-top10 = 207px |
| area11 = Platform | | area11 = Platform | ||
− | | | + | | area-left11 = 235px |
− | | | + | | area-top11 = 253px |
| area12 = Balcony | | area12 = Balcony | ||
− | | | + | | area-left12 = 311px |
− | | | + | | area-top12 = 385px |
| area13 = Spiraling bridge | | area13 = Spiraling bridge | ||
− | | | + | | area-left13 = 221px |
− | | | + | | area-top13 = 491px |
| area14 = Under bridge | | area14 = Under bridge | ||
− | | | + | | area-left14 = 274px |
− | | | + | | area-top14 = 529px |
| area15 = C hut | | area15 = C hut | ||
− | | | + | | area-left15 = 332px |
− | | | + | | area-top15 = 525px |
| area16 = Valley | | area16 = Valley | ||
− | | | + | | area-left16 = 444px |
− | | | + | | area-top16 = 463px |
| area17 = Across buildings | | area17 = Across buildings | ||
− | | | + | | area-left17 = 502px |
− | | | + | | area-top17 = 365px |
}} | }} | ||
Line 973: | Line 981: | ||
| spawn1 = BLU first spawn | | spawn1 = BLU first spawn | ||
| spawn-color1 = blu | | spawn-color1 = blu | ||
− | | | + | | spawn-left1 = 100px |
− | | | + | | spawn-top1 = 539px |
| spawn2 = BLU second spawn/RED first spawn | | spawn2 = BLU second spawn/RED first spawn | ||
| spawn-color2 = mix | | spawn-color2 = mix | ||
− | | | + | | spawn-left2 = 250px |
− | | | + | | spawn-top2 = 14px |
| spawn3 = BLU third spawn/RED second spawn | | spawn3 = BLU third spawn/RED second spawn | ||
| spawn-color3 = mix | | spawn-color3 = mix | ||
− | | | + | | spawn-left3 = 579px |
− | | | + | | spawn-top3 = 215px |
| spawn4 = RED third spawn | | spawn4 = RED third spawn | ||
| spawn-color4 = red | | spawn-color4 = red | ||
− | | | + | | spawn-left4 = 502px |
− | | | + | | spawn-top4 = 312px |
| - | | - | ||
| area1 = RÜDY's station | | area1 = RÜDY's station | ||
− | | | + | | area-left1 = 211px |
− | | | + | | area-top1 = 577px |
| area2 = Arch | | area2 = Arch | ||
− | | | + | | area-left2 = 242px |
− | | | + | | area-top2 = 406px |
| area3 = Plaza | | area3 = Plaza | ||
− | | | + | | area-left3 = 216px |
− | | | + | | area-top3 = 278px |
| area4 = Alleyway | | area4 = Alleyway | ||
− | | | + | | area-left4 = 416px |
− | | | + | | area-top4 = 250px |
| area5 = Wooden path | | area5 = Wooden path | ||
− | | | + | | area-left5 = 544px |
− | | | + | | area-top5 = 388px |
| area6 = Side path | | area6 = Side path | ||
− | | | + | | area-left6 =600px |
− | | | + | | area-top6 = 474px |
}} | }} | ||
Line 1,015: | Line 1,023: | ||
| spawn1 = BLU first spawn | | spawn1 = BLU first spawn | ||
| spawn-color1 = blu | | spawn-color1 = blu | ||
− | | | + | | spawn-left1 = 665px |
− | | | + | | spawn-top1 = 170px |
| spawn2 = BLU second spawn | | spawn2 = BLU second spawn | ||
| spawn-color2 = blu | | spawn-color2 = blu | ||
− | | | + | | spawn-left2 = 245px |
− | | | + | | spawn-top2 = 144px |
| spawn3 = RED first spawn | | spawn3 = RED first spawn | ||
| spawn-color3 = red | | spawn-color3 = red | ||
− | | | + | | spawn-left3 = 300px |
− | | | + | | spawn-top3 = 310px |
| spawn4 = RED second spawn | | spawn4 = RED second spawn | ||
| spawn-color4 = red | | spawn-color4 = red | ||
− | | | + | | spawn-left4 = 230px |
− | | | + | | spawn-top4 = 215px |
| spawn5 = RED third spawn | | spawn5 = RED third spawn | ||
| spawn-color5 = red | | spawn-color5 = red | ||
− | | | + | | spawn-left5 = 53px |
− | | | + | | spawn-top5 = 333px |
| - | | - | ||
− | | area1 = Front | + | | area1 = Front yard |
− | | | + | | area-left1 = 580px |
− | | | + | | area-top1 = 183px |
| area2 = Low Hanging Roof | | area2 = Low Hanging Roof | ||
− | | | + | | area-left2 = 570px |
− | | | + | | area-top2 = 236px |
| area3 = RED shed | | area3 = RED shed | ||
− | | | + | | area-left3 = 519px |
− | | | + | | area-top3 = 196px |
| area4 = Rocks | | area4 = Rocks | ||
− | | | + | | area-left4 = 477px |
− | | | + | | area-top4 = 234px |
| area5 = Crossing | | area5 = Crossing | ||
− | | | + | | area-left5 = 440px |
− | | | + | | area-top5 = 216px |
| area6 = Slope | | area6 = Slope | ||
− | | | + | | area-left6 = 410px |
− | | | + | | area-top6 = 259px |
| area7 = Cliffside Shed | | area7 = Cliffside Shed | ||
− | | | + | | area-left7 = 384px |
− | | | + | | area-top7 = 332px |
| area8 = Old Geeser | | area8 = Old Geeser | ||
− | | | + | | area-left8 = 375px |
− | | | + | | area-top8 = 240px |
| area9 = Bridge | | area9 = Bridge | ||
− | | | + | | area-left9 = 345px |
− | | | + | | area-top9 = 254px |
| area10 = Mann Mannor | | area10 = Mann Mannor | ||
− | | | + | | area-left10 = 310px |
− | | | + | | area-top10 = 266px |
| area11 = Tree | | area11 = Tree | ||
− | | | + | | area-left11 = 320px |
− | | | + | | area-top11 = 195px |
| area12 = Casali Shafting | | area12 = Casali Shafting | ||
− | | | + | | area-left12 = 200px |
− | | | + | | area-top12 = 250px |
| area13 = Flank House | | area13 = Flank House | ||
− | | | + | | area-left13 = 183px |
− | | | + | | area-top13 = 320px |
| area14 = Pit | | area14 = Pit | ||
− | | | + | | area-left14 = 145px |
− | | | + | | area-top14 = 275px |
| area15 = Outhouse | | area15 = Outhouse | ||
− | | | + | | area-left15 = 110px |
− | | | + | | area-top15 = 303px |
}} | }} | ||
Line 1,088: | Line 1,096: | ||
| spawn1 = BLU first spawn | | spawn1 = BLU first spawn | ||
| spawn-color1 = blu | | spawn-color1 = blu | ||
− | | | + | | spawn-left1 = 615px |
− | | | + | | spawn-top1 = 155px |
| spawn2 = BLU second spawn | | spawn2 = BLU second spawn | ||
| spawn-color2 = blu | | spawn-color2 = blu | ||
− | | | + | | spawn-left2 = 280px |
− | | | + | | spawn-top2 = 160px |
| spawn3 = RED first spawn | | spawn3 = RED first spawn | ||
| spawn-color3 = red | | spawn-color3 = red | ||
− | | | + | | spawn-left3 = 330px |
− | | | + | | spawn-top3 = 270px |
| spawn4 = RED second spawn | | spawn4 = RED second spawn | ||
| spawn-color4 = red | | spawn-color4 = red | ||
− | | | + | | spawn-left4 = 275px |
− | | | + | | spawn-top4 = 195px |
| spawn5 = RED third spawn | | spawn5 = RED third spawn | ||
| spawn-color5 = red | | spawn-color5 = red | ||
− | | | + | | spawn-left5 = 110px |
− | | | + | | spawn-top5 = 305px |
| - | | - | ||
− | | area1 = Front | + | | area1 = Front yard |
− | | | + | | area-left1 = 555px |
− | | | + | | area-top1 = 190px |
| area2 = Low Hanging Roof | | area2 = Low Hanging Roof | ||
− | | | + | | area-left2 = 540px |
− | | | + | | area-top2 = 225px |
| area3 = RED shed | | area3 = RED shed | ||
− | | | + | | area-left3 = 495px |
− | | | + | | area-top3 = 190px |
| area4 = Rocks | | area4 = Rocks | ||
− | | | + | | area-left4 = 470px |
− | | | + | | area-top4 = 225px |
| area5 = Crossing | | area5 = Crossing | ||
− | | | + | | area-left5 = 430px |
− | | | + | | area-top5 = 215px |
| area6 = Slope | | area6 = Slope | ||
− | | | + | | area-left6 = 415px |
− | | | + | | area-top6 = 250px |
| area7 = Cliffside Shed | | area7 = Cliffside Shed | ||
− | | | + | | area-left7 = 385px |
− | | | + | | area-top7 = 295px |
| area8 = Old Geeser | | area8 = Old Geeser | ||
− | | | + | | area-left8 = 390px |
− | | | + | | area-top8 = 230px |
| area9 = Bridge | | area9 = Bridge | ||
− | | | + | | area-left9 = 365px |
− | | | + | | area-top9 = 235px |
| area10 = Mann Mannor | | area10 = Mann Mannor | ||
− | | | + | | area-left10 = 335px |
− | | | + | | area-top10 = 240px |
| area11 = Tree | | area11 = Tree | ||
− | | | + | | area-left11 = 350px |
− | | | + | | area-top11 = 200px |
| area12 = Casali Shafting | | area12 = Casali Shafting | ||
− | | | + | | area-left12 = 235px |
− | | | + | | area-top12 = 220px |
| area13 = Flank House | | area13 = Flank House | ||
− | | | + | | area-left13 = 240px |
− | | | + | | area-top13 = 285px |
| area14 = Pit | | area14 = Pit | ||
− | | | + | | area-left14 = 215px |
− | | | + | | area-top14 = 255px |
| area15 = Outhouse | | area15 = Outhouse | ||
− | | | + | | area-left15 = 185px |
− | | | + | | area-top15 = 270parea-top |
}} | }} | ||
Revision as of 15:48, 21 July 2024
Contents
- 1 Paarea-topload
- 2 Payload Race
- 3 Attack'n'Defend
- 4 Control Points
- 5 King of the Hill
- 5.1 Badlands
- 5.2 Brazil
- 5.3 Cauldron
- 5.4 Harvest
- 5.5 Harvest Event
- 5.6 Highpass
- 5.7 Kong King
- 5.8 Lakeside
- 5.9 Ghost Fort
- 5.10 Laughter
- 5.11 Lazarus
- 5.12 Maple Ridge Event
- 5.13 Megalo
- 5.14 Moldergrove
- 5.15 Moonshine Event
- 5.16 Nucleus (King of the Hill)
- 5.17 Probed
- 5.18 Sawmill (King of the Hill)
- 5.19 Slasher
- 5.20 Suijin
- 5.21 Viaduct
- 5.22 Sinthetic
- 5.23 Los Muertos
- 6 Capture the Flag
- 7 Player Destruction
- 8 Arena
- 9 Mann versus Machine
Paarea-topload
Badwater
Badwater - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Side path 2 Cliffs 3 Rocks 4 Bunker 5 Back roof 6 courtyard 7 Back steps 8 Roof 9 Front steps 10 Alcove 11 Side room 12 Map room 13 Bridge 14 Attic 15 Alley/Chokepoint 16 Chicken wire room 17 Sniper's hut 18 Backyard 19 Platforms 20 Pit
Locations
|
Barnblitz
Barnblitz - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Attacker's yard 2 Approach 3 Left shed 4 Platform 5 Defender's yard 6 Entrance 7 Dropdown 8 Upper level 9 House entrance 10 Second storey 11 Third storey 12 Roof 13 Left entrance 14 Main entrance 15 Right entrance A BLU first spawn B BLU second spawn C RED first spawn D RED second spawn E RED final spawn Locations
Spawns
|
Bloodwater
Bloodwater - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Side path 2 Cliffs 3 Rocks 4 Bunker 5 Front steps 6 Backroof 7 Yard 8 Backsteps 9 Roof 10 Alcove 11 Side room 12 Map room 13 Bridge 14 Attic 15 Alley/Chokepoint 16 Chicken wire room 17 Sniper's hut 18 Backyard 19 Platforms 20 Pit
Locations
|
Borneo
Borneo - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Shed 2 Small house 3 Maintenance building 4 Grey structure 5 Bridge 6 Hill interior 7 Tunnel 8 Giant garage 9 Casali building A BLU first spawn B BLU second spawn C BLU third spawn D RED first spawn E RED second spawn Locations
Spawns
|
Brimstone
Brimstone - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Lumber mill 2 Garage 3 Wet paint! 4 Shortcut to B 5 Library 6 Dump truck 7 Brick building 8 Warehouse 9 Sniper's nest A BLU first spawn B BLU second spawn C RED first spawn D RED second spawn E RED third spawn Locations
Spawns
|
Goldrush
Stage 1
Goldrush, stage 1 - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Elevated tracks 2 Cliffs 3 Hut 4 Tunnel 5 Imperial building 6 Red deck 7 Ditch 8 Attic 9 Mine shaft
Locations
|
Stage 2
Goldrush, stage 2 - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Watchtower 2 House 3 Bridge 4 Sniper's ledge 5 Battlements 6 Choke area 7 Main buildings 8 Sentry-deck
Locations
|
Stage 3
Goldrush, stage3 - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Truck house 2 Basin 3 Platform 4 Main deck 5 Main hallway 6 Sentry deck 7 Sniper's deck 8 Valley 9 Narrow building 10 Chokepoint 11 House 12 Battlements
Locations
|
Gravestone
Gravestone - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Shack 2 Shortcut 3 Red barn 4 Jimi Jam 5 Kitchen 6 Binski logging sawmill 7 Backyard A BLU first spawn B BLU second spawn C RED spawn Locations
Spawns
|
Hellstone
Hellstone - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Freight House 2 Cubby hole 3 Mine shack 4 Horsemann's house 5 Yard 6 Hells bells A BLU first spawn B BLU second spawn C BLU third spawn D RED first spawn E RED final spawn Locations
Spawns
|
Pier
Pier - location indicators |
---|
Mouseover the markers to see the name of the location
1 Beach 2 Caves 3 Minivan parking space 4 Cliff 5 Bridge 6 Red carpet building 7 Wine cellar 8 Docks 9 Warehouse 10 Kitchen 11 Sandy beach 12 Barn bridge 13 Small barn 14 Building adjacent to the barn 15 Target range A BLU first spawn B BLU second spawn C RED first spawn / BLU third spawn D RED final spawn Locations
Spawns
|
Precipice
Precipice - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Courtyard 2 Buildings 3 Loading zone 4 Shack A 5 Shack B 6 Caves 7 Flank 8 Shipping yard 9 Hidden room A BLU first spawn B BLU second spawn C BLU third spawn D RED first spawn E RED final spawn Locations
Spawns
|
Snowarea-topcoast
Snowarea-topcoast - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Side structure 2 Quonset hut 3 Kennels 4 Mines 5 Shutter gate 6 Excevation site A BLU first spawn B BLU second spawn C BLU third spawn D RED first spawn E RED second spawn Locations
Spawns
|
Swiftwater
Swiftwater - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Front yard 2 Main house 3 Ditch 4 Shifty's Quick Shot shack 5 Tunnel 6 Sawmill 7 Catwalks 8 Barn 9 Silos 10 Front area 11 Railway building 12 Corner house 13 Steep decline 14 Battlements 15 Cliff A BLU first spawn B BLU second spawn C RED first spawn D RED second spawn E RED final spawn Locations
Spawns
|
Upward
Upward - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Roof 2 Behind roof 3 Slope 4 House 5 Cliff 6 Hill 7 Rocks 8 Flanking cliff 9 B hut 10 Apartments 11 Platform 12 Balcony 13 Spiraling bridge 14 Under bridge 15 C hut 16 Valley 17 Across buildings A BLU first spawn B BLU second spawn C RED first spawn/ BLU third spawn D RED second spawn Locations
Spawns
|
Hassle Castle
Hassle Castle - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Roof 2 Behind roof 3 Slope 4 House 5 Cliff 6 Hill 7 Rocks 8 Flanking cliff 9 B hut 10 Apartments 11 Platform 12 Balcony 13 Spiraling bridge 14 Under bridge 15 C hut 16 Valley 17 Across buildings A BLU first spawn B BLU second spawn C RED first spawn/ BLU third spawn D RED second spawn Locations
Spawns
|
Wutville
Wutville - overview indicators |
---|
Mouseover the markers to see the name of the location
1 RÜDY's station 2 Arch 3 Plaza 4 Alleyway 5 Wooden path 6 Side path A BLU first spawn B BLU second spawn/RED first spawn C BLU third spawn/RED second spawn D RED third spawn Locations
Spawns
|
Terror
Terror - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Front yard 2 Low Hanging Roof 3 RED shed 4 Rocks 5 Crossing 6 Slope 7 Cliffside Shed 8 Old Geeser 9 Bridge 10 Mann Mannor 11 Tree 12 Casali Shafting 13 Flank House 14 Pit 15 Outhouse A BLU first spawn B BLU second spawn C RED first spawn D RED second spawn E RED third spawn Locations
Spawns
|
Chilly
Chilly - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Front yard 2 Low Hanging Roof 3 RED shed 4 Rocks 5 Crossing 6 Slope 7 Cliffside Shed 8 Old Geeser 9 Bridge 10 Mann Mannor 11 Tree 12 Casali Shafting 13 Flank House 14 Pit 15 Outhouse A BLU first spawn B BLU second spawn C RED first spawn D RED second spawn E RED third spawn Locations
Spawns
|
Payload Race
Banana Bay
Banana Bay - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Highline 2 Incline 3 Platform 4 Deck 5 Sally Port 6 Docks 7 Start point 8 Siphon A RED spawn B BLU spawn Locations
Spawns
|
Helltower
Helltower - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Tower Corridor 2 Balconies 3 Central Tower 4 Crossing 5 The Ramp 6 Cliff House 7 Clocktower A RED spawn B BLU spawn Locations
Spawns
|
Attack'n'Defend
DeGroot Keep
DeGroot Keep - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Rock 2 Main battlefield 3 Battlements 4 Castle halls
Locations
|
Dustbowl
Dustbowl - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Right exit shed 2 Canyon 3 Left exit shed 4 Tunnels 5 Bridge 6 Platform 7 Dugout 8 Large shed 9 Control point building 10 Office 11 Mining tunnel 12 Double tunnels 13 Gated tunnel 14 Courtyard 15 Middle building 16 Loading dock 17 Ledge 18 Alleys 19 Valley A BLU first spawn B BLU second spawn/RED first spawn C BLU third spawn/RED second spawn D RED final spawn Locations
Spawns
|
Egypt
Egypt - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Ledges 2 Large courtyard 3 Small courtyard 4 Tunnels 5 Point courtyard 6 Stairs 7 Main building 8 Side path 9 Flank 10 Opening 11 Valley 12 Central pillar 13 Caves 14 Open courtyard A BLU first spawn B BLU second spawn C BLU final spawn D RED first spawn E RED second spawn Locations
Spawns
|
Erebus
Stage 1
Erebus, stage 1 - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Tree Stunps 2 Lower area 3 Lumber Yard 4 Sawmill 5 Mineshafts A BLU spawn B RED spawn Locations
Spawns
|
Stage 2
Erebus, stage 2 - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Ravine 2 Cliff 3 Cave 4 Sniper's Deck 5 Shed 6 Left Flank 7 Central area 8 Church A BLU spawn B RED spawn Locations
Spawns
|
Stage 3
Scout - Locations |
---|
Mouseover the markers to see the name of the location
1 Building 237 2 Yard 3 Elevation 4 Computer room 5 Under Flank 6 Propane Yard 7 Red Shed A BLU spawn B RED spawn Locations
Spawns
|
Gorge
Gorge - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Entrance yard 2 Toll both 3 Upper deck 4 Checkpoint building 5 Gorge (valley) 6 Flank hallway 7 Main hallway 8 Second floor 9 Flank room A BLU first spawn B BLU second spawn C RED only spawn Locations
Spawns
|
Gorge Event
Gorge Event - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Entrance yard 2 Toll both 3 Upper deck 4 Checkpoint building 5 Gorge (valley) 6 Flank hallway 7 Main hallway 8 Second floor 9 Flank room A BLU first spawn B BLU second spawn C RED only spawn Locations
Spawns
|
Gravel Pit
Gravel Pit - overview indicators |
---|
Mouseover the markers to see the name of the location
1 B side tunnel 2 Radar building 3 Shadow side 4 Balcony 5 A/B connector 6 A side tunnel 7 Path 8 Valley 9 Radio tower 10 Laser tower 11 Ground level A BLU spawn B RED spawn Locations
Spawns
|
Junction
Junction - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Balconies 2 B lobby 3 Balconies 4 B/C flank 5 Platform 6 A/C flank 7 A/B route 8 A lobby 9 Stairs A BLU spawn B RED spawn Locations
Spawns
|
Mercenary Park
Mercenary Park - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Gift shop 2 Playground 3 Mann.Co building 4 Transport cages 5 Catwalks 6 Server room 7 Elevator shaft 8 Institute for Research and Development (YTI Room) 9 Ventilation shaft 10 Side stairs 11 Platform A BLU first spawn B BLU second spawn C BLU third spawn D RED first spawn E RED final spawn Locations
Spawns
|
Mossrock
Mossrock - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Captain Dan's Wood pulp 2 Casali Shafting Co. 3 Riverwalk 4 Radio Shack with Radio Room 5 Island flank 6 Jenkin Coal Co. 7 Shipping 8 One tree hill 9 Trestle A BLU first spawn B BLU second spawn C RED spawn Locations
Spawns
|
Mountain Lab
Mountain Lab - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Yard 2 Warehouse 3 Shed 4 Tunnel 5 Small house 6 Cliffs 7 Upper entrance tunnels 8 Lower entrance tunnels 9 Top floor A BLU spawn B RED spawn Locations
Spawns
|
Mann Manor
Mann Manor - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Yard 2 Warehouse 3 Shed 4 Tunnel 5 Small house 6 Cliffs 7 Upper entrance tunnels 8 Lower entrance tunnels 9 Top floor A BLU spawn B RED spawn Locations
Spawns
|
Snowplow
Stage 1
Snowplow, stage 1 - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Left exit building 2 Right side building 3 Right side structure 4 Structural path 5 Warehouse 6 Wooden tower A BLU first spawn B BLU second spawn C RED first spawn D RED second spawn Locations
Spawns
|
Stage 2
Snowplow, stage 2 - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Supply shed 2 Left house 3 Battlements 4 Left path structure A BLU first spawn B BLU second spawn C RED spawn Locations
Spawns
|
Steel
Steel - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Hill 2 Cliffs 3 Shipping dock 4 Launch room 5 Storehouse 6 Canyon 7 Rocks 8 Truck yard 9 Wooden building 10 narrow building A BLU spawn B RED spawn Locations
Spawns
|
Control Points
5Gorge
5Gorge = overview indicators |
---|
Mouseover the markers to see the name of the location
1 Pit 2 Upper ring 3 Lobby 4 Main hallway 5 Flank hallway 6 Valley (Gorge) 7 Main building 8 Second floor 9 Small shed 10 Crates A RED first spawn B RED second spawn C RED third spawn Locations
Spawns
|
Badlands
Badlands (Control point) - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Rail cars 2 Pillars 3 Window and the Balcony 4 Valley 5 Ledge 6 Bridge 7 Battlements 8 Lower left entrance
Locations
|
Coldfront
Coldfront - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Rocks 2 High cliff 3 Yard 4 Garage 5 Platform 6 Silo 7 Outer ring 8 Side entrance A RED first spawn B RED second spawn C RED third spawn Locations
Spawns
|
Fastlane
Fastlane - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Shacks 2 Valley 3 House 4 Bridge 5 Lobby 6 Upper hallway A RED first spawn B RED second spawn C RED third spawn Locations
Spawns
|
Foundry
Foundry - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Roof and the central platform 2 Transition building 3 Platform 4 Yard 5 Side path 6 Upper walkway 7 Stairs 8 Foundry room A RED first spawn B RED second spawn C RED third spawn Locations
Spawns
|
Freight
Freight - overview indicatotors |
---|
Mouseover the markers to see the name of the location
1 Central building 2 Yard 3 Stairs 4 Water 5 Main entrance 6 Flank entrance 7 Yard exit 8 Stairs to the second floor 9 Tracks A RED first spawn B RED second spawn C RED third spawn Locations
Spawns
|
Granary
Granary - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Crates 2 Garage 3 Choke 4 Left yard 5 Chute hallway 6 Right yard 7 Granary mill 8 Yard 9 Pipes 10 Yard 11 Headquarters
Locations
|
Metalworks
Metalworks - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Control point bridge 2 Choke 3 Pipe room 4 Yard 5 Flank 6 bridge 7 Main building 8 Walkway 9 Front yard A RED first spawn B RED second spawn C RED third spawn Locations
Spawns
|
Powerhouse
Powerhouse - overview indicators |
---|
Mouseover the markers to see the name of the location
1 End of paths 2 Team sides 3 Water 4 Chokepoint 5 Launch pad room 6 Control room A RED spawn B BLU spawn Locations
Spawns
|
Process
Process - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Platform 2 Behind 3 Sewers 4 Choke 5 IT/PC 6 Spiral 7 Balcony 8 Rollout 9 Tunnel 10 Upper A RED first spawn B RED second spawn C RED third spawn Locations
Spawns
|
Sunshine
Sunshine - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Shacks 2 Cafe 3 Chokepoint 4 Valley 5 Platform 6 Staircase 7 Wooden warehouse 8 Elevation 9 Wall 10 Crates A RED first spawn B RED second spawn C RED third spawn Locations
Spawns
|
Sinshine
Sinshine - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Shacks 2 Cafe 3 Chokepoint 4 Valley 5 Platform 6 Staircase 7 Wooden warehouse 8 Elevation 9 Wall 10 Crates A RED first spawn B RED second spawn C RED third spawn Locations
Spawns
|
Snakewater
Snakewater - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Kitchen/Shed 2 House 3 Buildings 4 Main 5 Cliff 6 Lobby 7 Right flank 8 Lower/Main 9 Left flank A RED first spawn B RED second spawn C RED third spawn Locations
Spawns
|
Vanguard
Vanguard - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Center yard 2 Scaffoldings 3 Right balcony 4 Center Scaffoldings 5 Elevator 6 Left building 7 Observation room 8 Air vent A RED first spawn B RED second spawn C RED third spawn Locations
Spawns
|
Well (Control point)
Well (Control point) - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Main building 2 Yard 3 Swing door 4 Swing door 5 Battlements 6 Inner lobby 7 Command room 8 Catwalks A RED first spawn B RED second spawn C RED third spawn Locations
Spawns
|
Yukon
Yukon - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Bridge valley 2 Valley 3 Back path 4 Main path 5 Lower tunnel 6 Side tunnel 7 Bridge 8 Basin 9 Right path A RED first spawn B RED second spawn C RED third spawn Locations
Spawns
|
King of the Hill
Badlands
Badlands (King of the Hill) - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Rail cars 2 Rocky pillars 3 Balcony 4 Valley A RED spawn B BLU spawn Locations
Spawns
|
Brazil
Brazil - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Spawn yard 2 Outside route 3 Middle route 4 Inside route 5 Vault room (Above the Alley) 6 Alley 7 Stairwell 8 Hurg perch 9 Coal house 10 Back road A BLU spawn B RED spawn Locations
Spawns
|
Cauldron
Cauldron - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Spawn areas 2 Tracks/Ramp 3 Battlements 4 High ground 5 Side buildings A RED spawn B BLU spawn Locations
Spawns
|
Harvest
Harvest - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Center shed 2 Farmhouse 3 Side sheds A RED spawn B BLU spawn Locations
Spawns
|
Harvest Event
Harvest event - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Center shed 2 Farmhouse 3 Side sheds A RED spawn B BLU spawn Locations
Spawns
|
Highpass
Highpass - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Bridge 2 Yard 3 Industrial houses A BLU spawn B RED spawn Locations
Spawns
|
Kong King
Kong King - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Alleyways 2 Buses 3 Covered bridges 4 Double stairs 5 Short stairs 6 Side stairs 7 Pillar rooms A RED spawn B BLU spawn Locations
Spawns
|
Lakeside
Lakeside - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Team courtyards 2 Small wooden structure 3 Sandstone archway 4 Winding tunnel 5 Forts 6 Health room 7 Ammunition archway 8 Obelisk 9 Water temple A RED spawn B BLU spawn Locations
Spawns
|
Ghost Fort
Ghost Fort - overview images |
---|
Mouseover the markers to see the name of the location
1 Team courtyards 2 Small wooden structure 3 Catwalks archway 4 Winding tunnel 5 Forts 6 Health room 7 Ammunition archway 8 Tower 9 Pit temple A RED spawn B BLU spawn Locations
Spawns
|
Laughter
Laughter - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Badlands Bandito/Pirate's Blunder 2 Bottle Buster/Pumpkin Smash 3 Spawn Yard 4 Gift Shop/Arcade 5 Robotic Sideshow/Real Live Crocodiles 6 Stairs 7 Mike Toss/Hall of Mirrors 8 Balcony 9 Sawmill of Love/Mad Mansion A BLU spawn B RED spawn Locations
Spawns
|
Lazarus
Lazarus - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Yard 2 Outside exit 3 Low route 4 High rout 5 Digs 6 Corridor 7 Stairs 8 Garage 9 Altar A BLU spawn B RED spawn Locations
Spawns
|
Maple Ridge Event
Maple Ridge Event - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Yard 2 Hall 3 Flank fence 4 Library 5 Patio 6 Chapel 7 Pipes 8 Ramp 9 Redmond's house A RED spawn B BLU spawn Locations
Spawns
|
Megalo
Megalo - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Yard 2 Valley 3 Factories A RED spawn B BLU spawn Locations
Spawns
|
Moldergrove
Moldergrove - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Spawn yard 2 Blinski Logging 3 End of the Line 4 Central building 5 Mine Pit 6 Red valley Mountain A RED spawn B BLU spawn Locations
Spawns
|
Moonshine Event
Moonshine Event - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Spawn yard 2 Industrial Houses 3 Bayou Shipping House A RED spawn B BLU spawn Locations
Spawns
|
Nucleus (King of the Hill)
Nucleus (King of the Hill) - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Perimiter 2 Roofs 3 Bridges 4 Flank buildings 5 Access Building A RED spawn B BLU spawn Locations
Spawns
|
Probed
Probed - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Spawn yard 2 Transition Building 3 Sheds 4 Grain Silo A RED spawn B BLU spawn Locations
Spawns
|
Sawmill (King of the Hill)
Sawmill (King of the Hill) - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Rooftops 2 Cave 3 Waterfall 4 Alcoves 5 Center Shed 6 Log Shed A RED spawn B BLU spawn Locations
Spawns
|
Slasher
Slasher - overview indicators |
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Mouseover the markers to see the name of the location
1 Campfire 2 Mines 3 Middle Entrance 4 Boat Rentals 5 Maintance 6 Boat dock 7 Bonfire 8 Supply Shed 9 Ramps 10 Ranger Lodge A RED spawn B BLU spawn Locations
Spawns
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Suijin
Suijin - overview indicators |
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Mouseover the markers to see the name of the location
1 Far Islands 2 Cliffside Temple 3 Bamboo Buildings 4 Temple Tower 5 Calligraphy Temple A RED spawn B BLU spawn Locations
Spawns
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Viaduct
Viaduct - overview indicators |
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Mouseover the markers to see the name of the location
1 Spawn Yard 2 Transition building 3 Valley 4 Scullery (House) 5 Stairs 6 Hills 7 Summit with the point A RED spawn B BLU spawn Locations
Spawns
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Sinthetic
Sinthetic - overview indicatros |
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Mouseover the markers to see the name of the location
1 Spawn Yard 2 Transitional Building 3 Valley 4 House 5 Flanks 6 Tunnels A RED spawn B BLU spawn Locations
Spawns
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Los Muertos
Los Muertos - overview indicators |
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Mouseover the markers to see the name of the location
1 Bus 2 Terminal 3 Bakery 4 Alley (And the Balcony) 5 House 6 Street 7 Belltower 8 Cathedral (And the Sarcophagus (Tomb)) 9 Entrance 10 Town Square 11 Planters 12 Crypt 13 Church A RED spawn B BLU spawn Locations
Spawns
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Capture the Flag
2Fort
2Fort - overview indicators |
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Mouseover the markers to see the name of the location
1 Bridge 2 Entrance 3 Battlements 4 Grate 5 Entrance side room 6 Courtyard 7 Stairs 8 Basement 9 Spiral 10 Intelligence Room 11 Sewer exit A BLU spawn B BLU spawn C RED spawn D RED spawn Locations
Spawns
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2Fort Invasion
2Fort Invasion - overview indicators |
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Mouseover the markers to see the name of the location
1 Bridge 2 Entrance 3 Battlements 4 Grate 5 Entrance side room 6 Courtyard 7 Stairs 8 Basement 9 Spiral 10 Intelligence Room 11 Sewer exit A BLU spawn B BLU spawn C RED spawn D RED spawn Locations
Spawns
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Double Cross
Double Cross - overview indicators |
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Mouseover the markers to see the name of the location
1 Main Bridge 2 Train Bridge 3 Battlements 4 Courtyard 5 Intelligence room A RED spawn B BLU spawn Locations
Spawns
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Landfall
Landfall - overview indicators |
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Mouseover the markers to see the name of the location
1 Tree 2 Resources deck 3 Lumber Building 4 Side route 5 Shack 6 Courtyard 7 Rooftops A RED spawn B BLU spawn Locations
Spawns
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Snowfall
Snowfall - overview indicators |
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Mouseover the markers to see the name of the location
1 Tree 2 Resources deck 3 Lumber Building 4 Side route 5 Shack 6 Courtyard 7 Rooftops A BLU spawn B RED spawn Locations
Spawns
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Sawmill (Capture the Flag)
Sawmill (Capture the Flag) - overview indicators |
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Mouseover the markers to see the name of the location
1 Rooftops 2 Cave 3 Watterfall 4 Alcoves 5 Center Shed 6 Log Shed A BLU spawn B RED spawn Locations
Spawns
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Turbine
Turbine - overview indicators |
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Mouseover the markers to see the name of the location
1 Turbines 2 Alcoves 3 Balcony 4 Vents 5 Main Hallway 6 Raised Platform A BLU spawn B RED spawn Locations
Spawns
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Well (Capture the Flag)
Well (Control point) - overview indicators |
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Mouseover the markers to see the name of the location
1 Main building 2 Yard 3 Swing door 4 Swing door 5 Battlements 6 Inner lobby 7 Command room 8 Catwalks A RED first spawn B RED second spawn C RED third spawn Locations
Spawns
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Player Destruction
Farmagddon
Farmageddon - overview indicators |
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Mouseover the markers to see the name of the location
1 Grain Shed 2 Road 3 Hayrack Ride 4 Combine 5 Machine Shed 6 Machine room A RED spawn B BLU spawn Locations
Spawns
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SnowVille
SnowVille . overview indicators |
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Mouseover the markers to see the name of the location
1 Wood Shed 2 Rooftops 3 Garage 4 Coal Shed 5 Alcoves 6 Center Shed 7 Sewers 8 Small Delivery Zone 9 Cave A RED spawn B BLU spawn Locations
Spawns
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Cursed Cove
Cursed Cove - overview indicators |
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1 Beach 2 Docks 3 Port 4 Gate 5 Courtyard A BLU spawn B RED spawn Locations
Spawns
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Monster Bash
Monster Bash - overview indicators |
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1 Chemicals 2 Courtyard 3 Causeway 4 Grand Foyer 5 Lab 6 Ballroom 7 Balcony 8 Patio 9 Gallery 10 Library A BLU spawn B RED spawn Locations
Spawns
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Pit of Death
Pit of Death - overview indicators |
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1 Courtyard 2 Bridge Route 3 Dock Route 4 Staircase 5 Rooftops (Above)/Hallway (Below) 6 Ledges 7 Pit Access 8 Basemenet 9 Pit Flanks 10 Overlook Building 11 Broken Bridge A RED spawn B BLU spawn Locations
Spawns
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Watergate
Watergate - overview indicators |
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1 Open Alley 2 Catwalk 3 Gatehouse 4 Dropoff 5 Central Corridors 6 Cellars (Entrance) 7 Sewers 8 Overhead Bar (Above)/Central Sewer (Below) 9 Dilapidated Boat 10 Overhead Catwalks A RED spawn B BLU spawn Locations
Spawns
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Arena
Lumberyard
Lumberyard - overview indicators |
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1 Cliff Side 2 Central Building 3 Mountain Side
Locations
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Graveyard
Graveyard - overview indicators |
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Mouseover the markers to see the name of the location
1 Cliff Side 2 Charnel Church 3 Mountain Side A RED spawn B BLU spawn Locations
Spawns
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Badlands (Arena)
Badlands (Arena) - overview indicators |
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1 Closet 2 Rail Cars 3 Bridge 4 Pillars 5 House 6 Valley 7 Well 8 Spire (Blocked off)
Locations
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Byre
Byre - overview indicators |
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1 Ditch 2 Tool Barn 3 Tool Shed 4 Death ray A RED spawn B BLU spawn Locations
Spawns
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Watchtower
Watchtower - overview indicators |
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1 Tower Shack 2 Lower Pipe 3 Higher Pipe 4 Center Valley 5 External Ring
Locations
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Granary (Arena)
Granary (Arena) - overview indicators |
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1 Ledge 2 Choke 3 Garage 4 Catwalks 5 Crates
Locations
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Nucleus (Arena)
Nucleus (Arena) - overview indicators |
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1 Perimiter 2 Roofs 3 Bridges 4 Flank buildings 5 Access Building
Locations
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Offblast
Offblast - overview indicators |
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1 House 2 Cliff-Side 3 Top Floor 4 Main Floor 5 Top Floor
Locations
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Ravine
Ravine - overview indicators |
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Mouseover the markers to see the name of the location
1 Yard 2 House 3 Shack 4 Well
Locations
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Sawmill (Arena)
Sawmill (Arena) - overview indicators |
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Mouseover the markers to see the name of the location
1 Rooftops 2 Cave 3 Waterfall 4 Alcoves 5 Center Shed 6 Log Shed A RED spawn B BLU spawn Locations
Spawns
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Well (Arena)
Well (Arena) - overview indicators |
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Mouseover the markers to see the name of the location
1 Boxcars 2 Waterways 3 Battlements 4 Train Rails 5 Catwalk A BLU spawn B RED spawn Locations
Spawns
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Mann versus Machine
Big Rock
Big Rock - overview indicators |
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Mouseover the markers to see the name of the location
1 Left Catwalk 2 Center Bridge 3 Right Catwalk 4 Right Lane 5 Casali Shafting Co. 6 Left Lane 7 Entrance 8 Robot Cave A RED spawn B Robot spawn C Tank spawn Locations
Spawns
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Coal Town
Coal Town - overview indicators |
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Mouseover the markers to see the name of the location
1 Left Side Hotel 2 Mining Accident Simulator 3 Right Side Mann Mining 4 Right Lane 5 Salt Rock Interior 6 Rooftop 7 Left Lane A RED spawn B RED spawn C Robot/Tank spawn Locations
Spawns
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Ghost Town
Ghost Town - overview indicators |
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Mouseover the markers to see the name of the location
1 Left Side Hotel 2 Mining Accident Simulator 3 Right Side Mann Mining 4 Right Lane 5 Salt Rock Interior 6 Rooftop 7 Left Lane A RED spawn B RED spawn C Robot/Tank spawn Locations
Spawns
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Decoy
Decoy - overview indicators |
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Mouseover the markers to see the name of the location
1 Mann Co. Hatch of Great Importance 2 Base Bridge 3 Base Bridge 4 Left Cliff 5 Center Structure 6 Right Structure 7 Structure Bridge 8 Left Structure A RED spawn B RED spawn C Robot spawn Locations
Spawns
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Rottenburg
Rottenburg - overview indicators |
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Mouseover the markers to see the name of the location
1 Hatch Area 2 Tank Path 3 Overhead Platform 4 Catwalks 5 Tunnel Entrance 6 Stone Tower 7 Pitchfork checkpoint 8 City Gates 9 Barricade 10 Field 11 Rightside Cliff A RED spawn B RED spawn C Robot spawn D Robot/Tank spawn Locations
Spawns
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Mannhattan
Mannhattan - overview indicators |
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Mouseover the markers to see the name of the location
1 Warehouse 2 Shipping Containers 3 Grinder 4 Mannhattan Used Fireworks (And Repair) 5 Old Railway Ditch A Robot spawn #1 B Robot spawn #2 C Robot spawn #3 D RED spawn Locations
Spawns
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Mannworks
Mannworks - overview indicators |
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Mouseover the markers to see the name of the location
1 Central Hatch 2 Dual Structures 3 Red Structure 4 Center Structure 5 Valley A RED spawn B Robot spawn Locations
Spawns
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