Difference between revisions of "Valve weapons"

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The Common Syringe gun grants the following effects:
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The Common Syringe Gun grants the following effects:
  
 
*Coated enemies take mini-crits
 
*Coated enemies take mini-crits
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The Normal Syringe gun grants the following effects:
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The Normal Syringe Gun grants the following effects:
  
 
*330% Clip size
 
*330% Clip size
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=== Valve Weapons ===
 
=== Valve Weapons ===
 
* Valve [[Scattergun]]
 
* Valve [[Scattergun]]
* Valve [[Rocket launcher]]
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* Valve [[Rocket Launcher]]
 
* Valve [[Equalizer]]
 
* Valve [[Equalizer]]
 
* Valve [[Flamethrower]]
 
* Valve [[Flamethrower]]
* Valve [[Sticky bomb launcher]]
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* Valve [[Stickybomb Launcher]]
 
* Valve [[Chargin' Targe]]
 
* Valve [[Chargin' Targe]]
 
* Valve [[Eyelander]]
 
* Valve [[Eyelander]]
 
* Valve [[Minigun]]
 
* Valve [[Minigun]]
 
* Valve [[Shotgun]]
 
* Valve [[Shotgun]]
* Valve [[Syringe gun]]
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* Valve [[Syringe Gun]]
 
* Valve [[Medigun]]
 
* Valve [[Medigun]]
* Valve [[Sniper rifle]]
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* Valve [[Sniper Rifle]]
 
* Valve [[Revolver]]
 
* Valve [[Revolver]]
  
 
=== Normal Weapons ===
 
=== Normal Weapons ===
* Normal [[Invisibility watch]]
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* Normal [[Invisibility Watch]]
 
* Normal [[Bat]]
 
* Normal [[Bat]]
 
* Normal [[Scattergun]]
 
* Normal [[Scattergun]]
 
* Normal [[Shotgun]]
 
* Normal [[Shotgun]]
* Normal [[Sticky bomb launcher]]
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* Normal [[Stickybomb Launcher]]
 
* Normal [[Medigun]]
 
* Normal [[Medigun]]
 
* Normal [[Fists]]
 
* Normal [[Fists]]
* Normal [[Fire axe]]
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* Normal [[Fire Axe]]
 
* Normal [[Kukri]]
 
* Normal [[Kukri]]
 
* Normal [[Bottle]]
 
* Normal [[Bottle]]
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* Normal [[Knife]]
 
* Normal [[Knife]]
 
* Normal [[Minigun]]
 
* Normal [[Minigun]]
* Normal [[Syringe gun]]
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* Normal [[Syringe Gun]]
* Normal [[Grenade launcher]]
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* Normal [[Grenade Launcher]]
 
* Normal [[Flamethrower]]
 
* Normal [[Flamethrower]]
 
* Normal [[Revolver]]
 
* Normal [[Revolver]]
 
* Normal [[PDA]]
 
* Normal [[PDA]]
* Normal [[Disguise kit]]
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* Normal [[Disguise Kit]]
* Normal [[Rocket launcher]]
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* Normal [[Rocket Launcher]]
 
* Normal [[SMG]]
 
* Normal [[SMG]]
* Normal [[Sniper rifle]]
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* Normal [[Sniper Rifle]]
  
 
=== Rare Weapons ===
 
=== Rare Weapons ===
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* Rare [[Bonesaw]]
 
* Rare [[Bonesaw]]
 
=== Common Weapons ===
 
=== Common Weapons ===
* Common [[Syringe gun]]
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* Common [[Syringe Gun]]
 
* Common [[Medigun]]
 
* Common [[Medigun]]
  

Revision as of 20:50, 2 July 2010

Developer Weapons are alternate versions of regular weapons given to Valve employees and valuable community content contributors. Developer weapons can be identified in the backpack section and Deathcam by their alternately colored weapon names, with Valve Weapons bearing purple names, Community Weapons green/blue names, Normal Weapons gray names, Rare Weapons dark green names, and Common Weapons gold names. Developer weapons also sport a sparkling effect in-game, this effect is also visible if you spectate a player using a community weapon.

All Valve weapons are Level 100, all Community weapons are Level 50/120, Normal, Rare and Common weapons have been seen at any Level from 1 - 100. All Unknown items are Level 10.


Developer Weapon Effects

File:CommunityFlamethrowerEffect.jpg
The Community sparkle effect on a Community Flamethrower.

Valve weapons (with the exception of the Medigun) previously had the following effects attached:

  • Dmg taken from fire reduced
  • Speed boost when active
  • +15% damage done
  • +150% clip size
  • +15% faster firing speed
  • On hit: +15 health
  • 100% critical hit vs burning players
  • +50 max health on wearer
  • On Kill: 5 seconds of 100% critical hit chance
  • On Hit: 30% chance to slow target
  • Fire retardant

The Valve Medigun granted the following effects:

  • Dmg taken from fire reduced
  • Speed boost when active
  • +15% heal rate
  • +15% ÜberCharge rate
  • Overheal bonus doesn't decay
  • +50 max health on wearer
  • Fire retardant


These effects were later removed, making the weapons functionally the same as community and regular weapons. Valve later made reference to the overpowered effects of the Valve weapons seen via the backpack examiner site by adding a fake joke weapon; the Ban hammer, found in Gabe Newell's backpack [1] bears the attribute "Bans Steam account of players killed". But some time later Drunken Fool said that the Ban Hammer appeared only on TF2Items.com and that the Ban Hammer was a joke.


The Rare Medigun grants the following effects:

  • 337% Heal rate
  • 322% Übercharge rate
  • -369% Shorter overheal time


The Common Syringe Gun grants the following effects:

  • Coated enemies take mini-crits
  • Also handy for putting out a fire

It also has a slightly different icon than the Valve and Normal Syringe Guns.


The Common Medigun grants the following effects:

  • 320% More max overheal
  • 381% Shorter overheal time


The Normal Syringe Gun grants the following effects:

  • 330% Clip size
  • 100% Critical hits vs. burning players


The Rare Bonesaw grants the following effects:

  • +18% damage done
  • No critical hits
  • On Hit: +4.97 health
  • 19% Damage vs. non-burning players
  • No critical hits vs. non-burning players
  • And curiously, alt-fire disabled

List of Developer Weapons

The following developer weapon variants are known to exist:

Valve Weapons

Normal Weapons

Rare Weapons

Common Weapons

See also

External links