Difference between revisions of "Community Well (Capture the Flag) strategy"
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− | + | '''[[Well (Capture the Flag)]]''' [[strategy]]. | |
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+ | == General == | ||
* Spies and Scouts work wonders here. Due to the sparse nature of the map, a Spy can sap defensive Sentry | * Spies and Scouts work wonders here. Due to the sparse nature of the map, a Spy can sap defensive Sentry | ||
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− | =={{ | + | == {{class link|Scout}} == |
− | =={{ | + | == {{class link|Soldier}} == |
− | =={{ | + | == {{class link|Pyro}} == |
− | =={{ | + | == {{class link|Demoman}} == |
− | =={{ | + | == {{class link|Heavy}} == |
− | =={{ | + | == {{class link|Engineer}} == |
− | =={{ | + | == {{class link|Medic}} == |
− | =={{ | + | == {{class link|Sniper}} == |
− | =={{ | + | == {{class link|Spy}} == |
− | ==See | + | == See also == |
− | *[[Community Well (CP) strategy]] | + | * [[Community Well (CP) strategy]] |
− | + | {{Class strategy}} | |
− | [[Category:Map | + | [[Category:Map strategy]] |
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Revision as of 07:13, 14 March 2011
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Well (Capture the Flag) strategy.
Contents
General
- Spies and Scouts work wonders here. Due to the sparse nature of the map, a Spy can sap defensive Sentry
Guns while the Scouts dart past to pick up the Intelligence.
- Build a teleporter underwater for surprise team attacks. Be sure to warn your team, though.
- You can also add a Dispenser underwater for infinite survival underwater and a Sentry Gun for mind
tricks and easy kills on anyone that tries to douse flames or escape from tight battles.
Scout
Soldier
Pyro
Demoman
Heavy
Engineer
Medic
Sniper
Spy
See also
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