Difference between revisions of "Community Viaduct strategy"
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[[Category:Map strategy]] | [[Category:Map strategy]] |
Revision as of 07:18, 14 March 2011
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General
- Snipers can and will be a huge nuisance on this map – the sheltered catwalks, the area underneath and the ledges on either side all have great sightlines and are difficult to hit from the point itself. This is compounded by the fact there are no side routes, which makes ambushing and spying difficult.
Scout
Soldier
Pyro
Demoman
- Demomen are an excellent choice on this map – they can clear the point both defensively and offensively, shell the ledges and act as an anti-Sniper and Engineer class.
Heavy
Engineer
- The ledges are an excellent place for a Sentry Gun. If the point has been taken by the enemy, consider setting up in the lower area with the health pack/ammo crate to the left of the Scullery, and teleporting your teammates in.
- The small lower areas looking onto the capture point are good Sentry Gun locations. A good setup there can hold of the enemies from the point and allow your team to control the mid. Just beware of enemy Snipers if you decide to set up here.
Medic
Sniper
Spy
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