Difference between revisions of "Community Granary (Arena) strategy"

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{{DISPLAYTITLE:Estratégia da comunidade para Granary (Arena)}}
 
 
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[[Strategy/pt-br|Estratégia]] para '''[[Granary (Arena)/pt-br|Granary (Arena)]]'''.
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'''[[Granary (Arena)]]''' [[strategy]].
  
== Geral ==
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== General ==
* Além dos containers, há muito pouco para cobrir nesse mapa. Fique em movimento e imperativo.
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* Aside from the boxes, there is very little cover on this map. Staying mobile is an imperative.
  
* Se pular das passarelas, você pode pousar em cima dos containers. Esse método pode ser útil para [[Spy/pt-br|Spies]] e [[Pyro/pt-br|Pyros]] tentando ficar atrás dos inimigos para um atáque surpresa.
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* By jumping from the catwalk you can get on top of the storage crates. This method can be useful for Spies and Pyros trying to get behind the enemy and catch them in a surprise attack from the rear.
  
* Ao lutar pelo ponto, use os containers para ganhar vantágem em altura. Como um Demoman ou Soldier, você pode usar [[Sticky jump/pt-br|Sticky jump]] ou [[Rocket jump/pt-br|Rocket jump]] respectivamente para chegar neles. Se você não souber usar esses jumps, você ainda pode alcançá-los pulando da passarela (como por exemplo, como um [[Sniper/pt-br|Sniper]]).
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* When fighting around the point, use the containers to gain a height advantage. As a Demoman or Soldier you can [[Sticky jump]] or [[Rocket jump]] up to them. Even if you cannot explosive jump, (Snipers for instance are useful there) you can still get on the containers by jumping from the balcony ramps.
  
* Os containers não são paralelos um ao outro, então você pode evitar dano de queda se pousar na ponta do container, então no chão. Isso ajuda Spies a não tomar dano desnecessário.
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* The containers are not parallel to one another, so you can avoid fall damage by landing on the edge of one container, then the floor. This is helpful for Spies to avoid taking unneeded damage.
  
 
== {{class link|Scout}} ==
 
== {{class link|Scout}} ==
* O [[Sandman/pt-br|Sandman]] do [[Scout/pt-br|Scout]] pode ser muito útil aqui. Tente negar a vantágem de altura dos inimigos na área central usando o atordoamento da bola do Sandman. A [[Flare Gun/pt-br|Flare Gun]] também pode ser usada para o mesmo fim.
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* The [[Sandman]] can be very useful here. Try to negate the height advantage of enemies in the central area by rendering them defenceless with a Sandman ball. The [[Flare Gun]] can also be used in a similar capacity.
  
 
== {{class link|Soldier}} ==
 
== {{class link|Soldier}} ==
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== {{class link|Engineer}} ==
 
== {{class link|Engineer}} ==
* Esse mapa é muito favorável a [[Engineer/pt-br|Engineers]] do que outros mapas de Arena. Fazendo uma pequena base com uma [[Dispenser/pt-br|Dispenser]] e [[Sentry Gun/pt-br|Sentry Gun]] no seu lado do mapa pode dar a seu time um ponto para ficar em momentos difíceis, assim como ajudar aqueles que estiverem temporariamente fugindo das linhas de frente.
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* This map is much more Engineer-friendly than a lot of other [[Arena]] maps. Making a small base with a [[Dispenser]] and Sentry Gun on your side of the map can give your team a point to fall back on in times of struggle, as well as support those who are temporarily retreating from the frontlines.
  
 
== {{class link|Medic}} ==
 
== {{class link|Medic}} ==
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==Veja Também==
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==See Also==
* [[Community Granary (CP) strategy/pt-br|Estratégia da comunidade para Granary (CP)]]
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* [[Community Granary (CP) strategy]]
  
 
{{Class strategy}}
 
{{Class strategy}}
[[Category:Map strategy/pt-br]]
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[[Category:Map strategy]]
[[Category:Community strategy/pt-br]]
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[[Category:Community strategy]]

Revision as of 03:33, 19 March 2011

Granary (Arena) strategy.

General

  • Aside from the boxes, there is very little cover on this map. Staying mobile is an imperative.
  • By jumping from the catwalk you can get on top of the storage crates. This method can be useful for Spies and Pyros trying to get behind the enemy and catch them in a surprise attack from the rear.
  • When fighting around the point, use the containers to gain a height advantage. As a Demoman or Soldier you can Sticky jump or Rocket jump up to them. Even if you cannot explosive jump, (Snipers for instance are useful there) you can still get on the containers by jumping from the balcony ramps.
  • The containers are not parallel to one another, so you can avoid fall damage by landing on the edge of one container, then the floor. This is helpful for Spies to avoid taking unneeded damage.

Leaderboard class scout.png Scout

  • The Sandman can be very useful here. Try to negate the height advantage of enemies in the central area by rendering them defenceless with a Sandman ball. The Flare Gun can also be used in a similar capacity.

Leaderboard class soldier.png Soldier

Leaderboard class pyro.png Pyro

Leaderboard class demoman.png Demoman

Leaderboard class heavy.png Heavy

Leaderboard class engineer.png Engineer

  • This map is much more Engineer-friendly than a lot of other Arena maps. Making a small base with a Dispenser and Sentry Gun on your side of the map can give your team a point to fall back on in times of struggle, as well as support those who are temporarily retreating from the frontlines.

Leaderboard class medic.png Medic

Leaderboard class sniper.png Sniper

Leaderboard class spy.png Spy

See Also