Difference between revisions of "February 24, 2009 Patch"

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(Major revamp to match the patch notes page)
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{{hatnote|This article is specific to the patch released. For information on the update, see [[Scout Update]].}}
 
{{hatnote|This article is specific to the patch released. For information on the update, see [[Scout Update]].}}
 
{{Patch layout
 
{{Patch layout
 +
| source = http://store.steampowered.com/news/2288/
 +
| updatelink = http://www.teamfortress.com/scoutupdate/
 +
| update = The Scout Update
 +
| before= [[February 20, 2009 Patch]]
 +
| after= [[February 25, 2009 Patch]]
 
| notes =  
 
| notes =  
 
[[Image:Scout Update Title Card.png|400px|right]]
 
[[Image:Scout Update Title Card.png|400px|right]]
  
=== Team Fortress 2 ===
+
== Team Fortress 2 ==
 +
=== New features ===
 
* Added The [[Force-A-Nature]], [[The Sandman]], and [[Bonk! Atomic Punch|Bonk!]]
 
* Added The [[Force-A-Nature]], [[The Sandman]], and [[Bonk! Atomic Punch|Bonk!]]
 
* Added 35 new [[Scout achievements]]
 
* Added 35 new [[Scout achievements]]
* Added crit boosted on/off sound effects
+
* Added [[crit]] boosted on/off sound effects
 
* Added new sounds for upgraded [[Teleporters]]
 
* Added new sounds for upgraded [[Teleporters]]
 
* Added new sound for a fully charged [[Medic]] dying
 
* Added new sound for a fully charged [[Medic]] dying
 
* Add bonus points section to [[points|scores]]
 
* Add bonus points section to [[points|scores]]
** Scouts earn a bonus point for killing Medics who are actively healing a target
+
** Scouts earn a bonus point for [[kill]]ing Medics who are actively [[healing]] a target
 
* Added several new speech concepts, mostly hooked up to new Scout lines
 
* Added several new speech concepts, mostly hooked up to new Scout lines
* Added new "Remember last weapon between lives" option to the Multiplayer Advanced dialog
+
* Added new "Remember last weapon between lives" option to the [[Multiplayer options|Multiplayer Advanced]] dialog
* [[Spies]] can now control which weapon the enemy team sees them holding. Hitting the "last disguise" key while disguised updates the disguise to show the Spy's currently held weapon
+
* [[Spies]] can now control which weapon the enemy team sees them holding. Hitting the "last disguise" key while [[disguise]]d updates the disguise to show the Spy's currently held weapon
* Added several new [[Arena]] mode announcer speech events.
+
* Added several new [[Arena]] mode [[Administrator responses|announcer speech events]].
 
* Added "First Blood" to Arena mode
 
* Added "First Blood" to Arena mode
 
* Removed 2x item respawn times in arena
 
* Removed 2x item respawn times in arena
 
* Changed [[Backstab|backstab]] handling to fix facestabs
 
* Changed [[Backstab|backstab]] handling to fix facestabs
* Reduced stab radius to 160 degrees. Removed quickbackstabs and thus reduced the Spy's backstab range ''(Has since been reverted)''. Made backstabs quicker.
 
 
* Spies [[disguise|disguised ]] as enemy team can now see player IDs for enemies
 
* Spies [[disguise|disguised ]] as enemy team can now see player IDs for enemies
 +
 +
===New maps===
 +
 
* Added community maps: [[Egypt|cp_egypt]], [[Watchtower|arena_watchtower]], and [[Junction|cp_junction]]
 
* Added community maps: [[Egypt|cp_egypt]], [[Watchtower|arena_watchtower]], and [[Junction|cp_junction]]
 
* Updated [[Fastlane|cp_fastlane]] with Arttu's new version
 
* Updated [[Fastlane|cp_fastlane]] with Arttu's new version
* Fixed a bug where players would sometimes gib from non-gib damage kills
+
 
 +
===Mapmaker requests===
 +
* Added new input for forward speed modifier to FuncTrainTrain
 +
* Added TeleportToPathTrack input to func_tracktrain
 +
 
 +
===Bugfixes===
 +
 
 +
* Fixed a [[bug]] where players would sometimes [[gib]] from non-gib damage kills
 
* Fixed stat screen showing an entry for a class called "map."
 
* Fixed stat screen showing an entry for a class called "map."
 
* Fixed item model panels not using team skins
 
* Fixed item model panels not using team skins
* Fixed obscure bug where [[Team#Spectator|spectators]] were able to carry the [[intelligence|flag]]  
+
* Fixed obscure bug where [[Team#Spectator|spectators]] were able to carry the [[intelligence|flag]].
 
 
*Mapmaker requests
 
** Added new input for forward speed modifier to FuncTrainTrain
 
** Added TeleportToPathTrack input to func_tracktrain
 
 
 
| source = http://store.steampowered.com/news/2288/
 
| updatelink = http://www.teamfortress.com/scoutupdate/
 
| update = The Scout Update
 
  
|before= [[February 20, 2009 Patch]]
+
===Undocumented Changes===
  
|after= [[February 25, 2009 Patch]]
+
* Reduced stab radius to 160 degrees. Removed quickbackstabs and thus reduced the Spy's backstab range<ref>This has since been reverted</ref>. Made backstabs quicker.
 
}}
 
}}
 +
==Notes==
 +
<references/>
  
 
{{ScoutUpdateNav}}
 
{{ScoutUpdateNav}}

Revision as of 20:24, 14 April 2011

This article is specific to the patch released. For information on the update, see Scout Update.
Official update page: The Scout Update

Patch notes

Scout Update Title Card.png

Team Fortress 2

New features

  • Added The Force-A-Nature, The Sandman, and Bonk!
  • Added 35 new Scout achievements
  • Added crit boosted on/off sound effects
  • Added new sounds for upgraded Teleporters
  • Added new sound for a fully charged Medic dying
  • Add bonus points section to scores
    • Scouts earn a bonus point for killing Medics who are actively healing a target
  • Added several new speech concepts, mostly hooked up to new Scout lines
  • Added new "Remember last weapon between lives" option to the Multiplayer Advanced dialog
  • Spies can now control which weapon the enemy team sees them holding. Hitting the "last disguise" key while disguised updates the disguise to show the Spy's currently held weapon
  • Added several new Arena mode announcer speech events.
  • Added "First Blood" to Arena mode
  • Removed 2x item respawn times in arena
  • Changed backstab handling to fix facestabs
  • Spies disguised as enemy team can now see player IDs for enemies

New maps

Mapmaker requests

  • Added new input for forward speed modifier to FuncTrainTrain
  • Added TeleportToPathTrack input to func_tracktrain

Bugfixes

  • Fixed a bug where players would sometimes gib from non-gib damage kills
  • Fixed stat screen showing an entry for a class called "map."
  • Fixed item model panels not using team skins
  • Fixed obscure bug where spectators were able to carry the flag.

Undocumented Changes

  • Reduced stab radius to 160 degrees. Removed quickbackstabs and thus reduced the Spy's backstab range[1]. Made backstabs quicker.

Notes

  1. This has since been reverted