Difference between revisions of "Engineer"

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{{Featured article tag}}
 
{{infobox class
 
|image=Engineer.png
 
|class=[[Image:Leaderboard class engineer.png|40px]]
 
|type=[[Defensive]]
 
|health='''125''' <small> / {{tooltip|185|Overhealed by a Medic}}</small> <br> 150 <small> / {{tooltip|225|Overhealed by a Medic}} with the [[Gunslinger]] equipped</small>
 
|speed='''100%''' <br> 75% <small>while hauling a [[building]]</small>
 
}}
 
{{Quotation|'''The Engineer''' on his profession|Hey look, buddy. I'm an engineer—that means I solve problems. <br> Not problems like 'What is beauty?' because that would fall within the purview of your conundrums of philosophy. <br> I solve '''practical problems.'''}}
 
A soft-spoken, amiable Texan with an interest in all things mechanical, the '''Engineer''', real name '''Dell Conagher''', chooses to construct and maintain [[Buildings]] that benefit the team rather than engage in much direct combat. The Engineer's various gadgets include the [[Sentry Gun]], an automated turret that fires at any enemy in range, the [[Dispenser]], a device that replenishes the health and ammo of nearby teammates, and [[Teleporter]]s that quickly transport his teammates to the fray.
 
  
However, the Engineer's ingenious devices are under constant threat from explosives and devious enemy [[Spies]]; a good Engineer must keep his gear under a watchful eye and in good repair at all times. When the Engineer needs to get his hands dirty, his trio of generic yet capable [[#Weapons|weapons]], combined with the assistance of his helpful hardware, make him more than capable of holding his own in a fight.
 
 
The Engineer is also capable of hauling buildings which he has already constructed and redeploying them in new locations at the cost of a lower footspeed and the inability to use weapons while carrying them. Buildings are vulnerable during the hauling process, as they will be destroyed if the Engineer is killed; they also need some time to redeploy after being hauled.
 
 
The Engineer is voiced by [http://www.imdb.com/name/nm0328879/ Grant Goodeve].
 
 
=== Bio ===
 
{{Class bio
 
| name=Dell Conagher
 
| birthplace = {{w|Bee Cave, Texas|Bee Cave, Texas, '''USA'''}}
 
| job = {{W|Area denial weapons|Area Denial}}<ref name="trailer 2"> [[Trailer 2|Team Fortress 2 Trailer 2]], released in September 2006.</ref>
 
| motto = "I like to make things"<ref name="trailer 2" />
 
| description = This amiable, soft-spoken good ol' boy from tiny Bee Cave, Texas loves barbecues, guns, and higher education. Natural curiosity, ten years as a roughneck in the west Texas oilfields, and eleven hard science PhDs have trained him to design, build and repair a variety of deadly contraptions.
 
| image = Meetheengineer3.PNG
 
}}
 
 
== Basic strategy ==
 
{{Basic strategy}}
 
{{clr}}
 
 
==Weapons==
 
{{main|Weapons}}
 
Note: Weapon damage is approximate and listed at base value. See individual weapon pages for additional figures.
 
 
===Primary===
 
{| class="wikitable grid" width="100%"
 
! class="header" width="10%" | Weapon
 
! class="header" width="5%"  | Kill Icon
 
! class="header" width="7%" | Ammo<br/>Loaded
 
! class="header" width="5%"  | Ammo<br/>Carried
 
! class="header" width="10%" | Damage Range
 
! class="header" width="30%" | Notes / Special Abilities
 
|-
 
! {{Table icon|Shotgun|Stock}}
 
| align="center" | {{Icon killicon|weapon=Shotgun}}
 
| 6
 
| 32
 
| '''Base''': 60
 
'''[[Crit]]''': 180<br/><small>[6 dmg. &times; 10 pellets]</small>
 
|
 
|-
 
! {{Table icon|Frontier Justice|Unlock}}
 
| align="center" | {{Icon killicon|weapon=Frontier Justice}}
 
| 3
 
| 32
 
| '''Base''': 60
 
'''[[Crit]]''': 180<br/><small>[6 dmg. &times; 10 pellets]</small>
 
|
 
{{Pro}}Stores 2 guaranteed critical shots for every Sentry Gun kill.
 
 
{{Pro}}Stores 1 guaranteed critical shot for every Sentry Gun assist.
 
 
{{Info}}Stored critical shots (up to 35) are granted only upon Sentry Gun destruction/demolition.
 
 
{{Con}}Has half the normal clip size.
 
 
{{Con}}No random Critical hits.
 
|}
 
 
===Secondary===
 
{| class="wikitable grid" width="100%"
 
! class="header" width="10%" | Weapon
 
! class="header" width="5%"  | Kill Icon
 
! class="header" width="7%" | Ammo<br/>Loaded
 
! class="header" width="5%"  | Ammo<br/>Carried
 
! class="header" width="10%" | Damage Range
 
! class="header" width="30%" | Notes / Special Abilities
 
|-
 
! {{Table icon|Pistol|Stock}}
 
| align="center" | {{Icon killicon|weapon=Pistol}}
 
| 12
 
| 200
 
| '''Base''': 15
 
'''[[Crit]]''': 45<br/>
 
<small>[6 rounds / sec.]</small>
 
|
 
|-
 
! {{Table icon|Lugermorph|Promotional}}
 
| align="center" | {{Icon killicon|weapon=Lugermorph}}
 
| 12
 
| 200
 
| '''Base''': 15
 
'''[[Crit]]''': 45<br/>
 
<small>[6 rounds / sec.]</small>
 
|<small>Originally a promotional item for pre-ordering [http://store.steampowered.com/app/901399/ ''Sam & Max: The Devil's Playhouse''].  It is also available as a reward in [http://store.steampowered.com/app/31280/ ''Poker Night at the Inventory''].</small>
 
 
{{Info}}Same as the [[Pistol]]'s specs.
 
|-
 
! {{Table icon|Wrangler|Unlock}}
 
| align="center" | {{Icon killicon|weapon=Wrangler}}
 
| N/A
 
| N/A
 
| N/A
 
|
 
{{Info}}Enables manual control of own Sentry Gun.
 
 
{{Pro}}The Sentry Gun gains double firing rate and a laser pointer to assist in aiming.
 
 
{{Pro}}The Sentry Gun gains a shield which blocks 66% of incoming damage.
 
 
{{Con}}Upon switching to another weapon or death, the Sentry Gun remains shielded but deactivated for 3 seconds.
 
|}
 
 
===Melee===
 
Note that all the Engineer's melee weapons are capable of building, repairing and upgrading buildings, as well as removing [[Electro Sapper]]s.
 
{| class="wikitable grid" width="100%"
 
! class="header" width="10%" | Weapon
 
! class="header" width="5%"  | Kill Icon
 
! class="header" width="7%" | Ammo<br/>Loaded
 
! class="header" width="5%"  | Ammo<br/>Carried
 
! class="header" width="10%" | Damage Range
 
! class="header" width="30%" | Notes / Special Abilities
 
|-
 
! {{Table icon|Wrench|Stock}}
 
| align="center" | {{Icon killicon|weapon=Wrench}}
 
| N/A
 
| N/A
 
| '''Base''': 65
 
'''[[Crit]]''': 195
 
|
 
|-
 
! {{Table icon|Golden Wrench|Promotional}}
 
| align="center" | {{Icon killicon|weapon=Golden Wrench}}
 
| N/A
 
| N/A
 
| '''Base''': 65
 
'''[[Crit]]''': 195
 
|
 
<small>Limited item from the [[Engineer Update]].</small><br />
 
{{Info}}Killed enemies freeze into solid [[Australium]] statues (purely cosmetic feature).
 
|-
 
! rowspan="2" | {{Table icon|Gunslinger|Unlock}}
 
| align="center" | {{Icon killicon|weapon=Gunslinger}}
 
| rowspan="2" | N/A
 
| rowspan="2" | N/A
 
| rowspan="2" | '''Base''': 65 <sup>1</sup>
 
'''[[Crit]]''': 195 <sup>1</sup>
 
| rowspan="2" |
 
{{Info}}Replaces standard Sentry Gun with [[Combat Mini-Sentry Gun]].
 
 
{{Pro}}Increases maximum health by 25 points.
 
 
{{Pro}}Guarantees a Critical hit on a third consecutive punch.
 
 
{{Con}}No random Critical hits.
 
|-
 
| align="center" |  {{Icon killicon|weapon=gunslinger triple punch}}
 
|-
 
! {{Table icon|Southern Hospitality|Craft}}
 
| align="center" | {{Icon killicon|weapon=Southern Hospitality}}
 
| N/A
 
| N/A
 
| '''Base''': 65<br/>'''[[Crit]]''': 195
 
|
 
{{Pro}}On hit causes opponent to [[bleed]] for 5 seconds.
 
 
{{Con}}Raises fire vulnerability by 20%.
 
 
{{Con}}No random Critical hits.
 
|-
 
! {{Table icon|Jag|Craft}}
 
| align="center" | {{Icon killicon|weapon=jag}}
 
| N/A
 
| N/A
 
| '''Base''': 49<br/>'''[[Crit]]''': 146
 
|
 
{{Pro}}+30% Faster construction rate.
 
 
{{Con}}-25% Damage done.
 
 
|-
 
|}
 
 
===Taunt Attack===
 
{{Taunt
 
| image = EngyGuitarSmash.png
 
| weapon-1 = Frontier Justice
 
| special = Dischord
 
| description = {{hatnote|Main article: [[Dischord]]}}
 
The Engineer takes out his trusty guitar, [[Media:Taunt eng strum.wav|plays a chord]], then smashes the area in front of him.
 
:([[Media:Taunt eng smash1.wav|Smash sound 1]])
 
:([[Media:Taunt eng smash2.wav|Smash sound 2]])
 
:([[Media:Taunt eng smash3.wav|Smash sound 3]])
 
}}
 
{{Taunt
 
| image = EngyGunslinger.png
 
| weapon-1 = Gunslinger
 
| special = Organ grinder
 
| description = {{hatnote|Main article: [[Organ Grinder]]}}
 
The Engineer revs his Gunslinger which starts spinning, then thrusts it forward.
 
}}
 
 
===PDA===
 
{| class="wikitable grid" width="100%"
 
! class="header" width="25%" | Weapon
 
! class="header" width="75%" | Notes / Special abilities
 
|-
 
! {{icon item|PDA Build|100px}}<br /><small>'''Standard'''<br />'''Primary PDA'''</small><br />[[PDA|Build Tool]]
 
|
 
{{Info}}Allows player to build the Engineer's buildings.
 
|-
 
! {{icon item|PDA Destroy|100px}}<br /><small>'''Standard'''<br />'''Primary PDA'''</small><br />[[PDA|Destroy Tool]]
 
|
 
{{Info}}Allows player to demolish one's own Engineer buildings.
 
|}
 
 
== Buildings ==
 
{{main|Buildings}}
 
{| class="wikitable grid" width="80%"
 
! class="header" | Image
 
! class="header" | Building
 
! class="header" | Level
 
! class="header" | Cost
 
! class="header" | Health
 
! class="header" | Damage Per Second/Replenish/Recharge
 
|-
 
! rowspan="3" | [[File:Sentries.png|150px|link=Sentry Gun]]<br/><small>Slot one</small>
 
| rowspan="3" | '''[[Sentry Gun]]'''
 
| One
 
| 130
 
| 150
 
| Average DPS: 64
 
|-
 
| Two
 
| 330
 
| 180
 
| Average DPS: 128
 
|-
 
| Three
 
| 530
 
| 216
 
| Bullets average DPS: 128<br/>Rockets (on direct hit): 100
 
|-
 
! style="background-color:#FEF5E0" | [[File:Red_Mini_Sentry.png|150px|link=Combat Mini-Sentry]]<br/><small>Slot one</small>
 
| style="background-color:#FEF5E0" | '''[[Sentry Gun#Combat Mini-Sentry Gun|Combat Mini-Sentry Gun]]'''
 
| style="background-color:#FEF5E0" | N/A
 
| style="background-color:#FEF5E0" | 100
 
| style="background-color:#FEF5E0" | 100
 
| style="background-color:#FEF5E0" | Average DPS: 48
 
|-
 
! rowspan="3" | [[File:Dispensers.png|150px|link=Dispenser]]<br/><small>Slot two</small>
 
| rowspan="3" | '''[[Dispenser]]'''
 
| One
 
| 100
 
| 150
 
| Health: 10/sec<br/>Ammo: 20%/sec<br/>Metal: 40/5 sec
 
|-
 
| Two
 
| 300
 
| 180
 
| Health: 15/sec<br/>Ammo: 30%/sec<br/>Metal: 50/5 sec
 
|-
 
| Three
 
| 500
 
| 216
 
| Health: 20/sec<br/>Ammo: 40%/sec<br/>Metal: 60/5 sec
 
|-
 
! style="background-color:#FEF5E0" rowspan="3" | [[File:RED Teleporter.png|150px|link=Teleporter]]<br/><small>Slot three & four</small>
 
| style="background-color:#FEF5E0" rowspan="3" | '''[[Teleporter]]''' Entrance<br/>'''[[Teleporter]]''' Exit
 
| style="background-color:#FEF5E0" | One
 
| style="background-color:#FEF5E0" | 125
 
| style="background-color:#FEF5E0" | 150
 
| style="background-color:#FEF5E0" | Recharge: 10 sec
 
|-
 
| style="background-color:#FEF5E0" | Two
 
| style="background-color:#FEF5E0" | 325
 
| style="background-color:#FEF5E0" | 180
 
| style="background-color:#FEF5E0" | Recharge: 5 sec
 
|-
 
| style="background-color:#FEF5E0" | Three
 
| style="background-color:#FEF5E0" | 525
 
| style="background-color:#FEF5E0" | 216
 
| style="background-color:#FEF5E0" | Recharge: 3 sec
 
|}
 
 
== Hats ==
 
{{Main|Hats}}
 
{{Engineer class hat table}}
 
{{All class hat table}}
 
 
==Official class avatars==
 
{{Class avatars}}
 
 
== Achievements ==
 
{|
 
| [[File:Achieved.png|65px|left]]
 
| {{Main|Engineer achievements}}
 
*'''Engineer pack''': 35 achievements, 3 [[Engineer achievements#milestones|milestones]].
 
*1 [[General achievements|General achievement]].
 
|}
 
 
== Bugs ==
 
*The Engineer's gloves will always be orange in First Person view whatever the team is (orange for RED, yellow for BLU.).
 
 
== Trivia ==
 
*The Engineer is the shortest class in the game.
 
**The Beta Engineer was previously designed to be much taller.
 
*The Engineer wears his default helmet backwards; however, this is not an uncommon practice among construction workers.
 
*The Engineer rarely removes his welding goggles. In fact the only official time his naked eyes were revealed was in the [[Loose_Canon|"Loose Canon"]] comic.
 
**The character model actually has the goggles as part of his face. There are no modeled eyeballs underneath them.
 
*The Engineer designed and built the [[Sentry Gun]] under contract from [[TF Industries]] in 1965. The PDF manual for the game that is listed in Steam shows a blueprint and promotional guide to using the Sentry Gun.
 
*The Engineer's favorite equation is in fact part of the equation that governs character lighting in-game, known as {{vdc|Phong}}.
 
*The Engineer's counterpart in the original team of mercenaries BLU hired was supposedly {{w|Nikola Tesla}}, armed with a bag of blueprints instead of a PDA.
 
*The song the Engineer plays during ''[[Meet the Engineer]]'' is titled "[[More Gun (Soundtrack)|More Gun]]", which is based on "Someone Else's Song" and was originally written by Jeff Tweedy of the American Country band {{w|Wilco}}.
 
*A photograph on the Engineer update page displays a young boy (presumably the Engineer) trying on his first pair of goggles, as [[Engineer (Classic)|the Engineer]] from  ''[[Team Fortress Classic]]'' looks on proudly and pats him on the shoulder. This picture does create an inconsistency, as the ''Team Fortress Classic'' takes place in a more futuristic setting, whereas ''Team Fortress 2'' takes place in 1968.
 
*The Engineer makes an appearance as a large cutout upon one of the forts in ''{{W|Worms: Reloaded}}''. The rest of the fort is comprised of recognizable parts of [[2Fort]]. The Engineer's hardhat and goggles are also a selectable hat for the player's worms.
 
*The Engineer's voice actor and the [[Soldier]]'s voice actor have both voiced the character {{W|Wolf O'Donnell}} from Nintendo's {{W|Star Fox (series)|Star Fox}} series: [http://www.imdb.com/name/nm0328879/ Grant Goodeve] (the Engineer) in ''{{W|Star Fox: Assault}}'', and [http://www.imdb.com/name/nm1653371/ Rick May] (the Soldier) in ''{{W|Star Fox 64}}''.
 
*The Support class of ''[[Monday Night Combat]]'' has a promo item of the Engineer's hardhat and the [[Medic]]'s backpack named "Doctor Dispenser".
 
<br><gallery widths=150px heights=150px>
 
File:Engineer_child_photo.png|Photograph of the ''Team Fortress Classic'' Engineer from the Engineer Update page.
 
File:Shadows1.jpg|Early Engineer silhouette concept. Nearly taller than the Pyro
 
File:Engineerworm.png|The Engineer's hardhat and goggles as a selectable ''Worms: Reloaded'' worm hat
 
File:Doctor Dispenser.png|The in-game item for ''Monday Night Combat'': "Doctor Dispenser".
 
</gallery>
 
{{clr}}
 
 
==Related merchandise==
 
{|
 
<gallery>
 
File:Merch Tshirt SpannerMain.png|[http://store.valvesoftware.com/product.php?i=C01657 Engineer Spanner Work Shirt]
 
File:Merch spanner shirt.png|[http://store.valvesoftware.com/product.php?i=C01655 Engineer Spanner T-Shirt]
 
File:Merch Sentry Mousepad.png|[http://store.valvesoftware.com/product.php?i=M0220 Sentry Mousepad]
 
File:Sentry1.jpg|[http://store.valvesoftware.com/product.php?i=P0109 Sentry Poster]
 
File:Merch mousepad team.jpg|[http://store.valvesoftware.com/product.php?i=M0204 Team Mousepad]
 
File:Merch TF2 Poster Team.jpg|[http://store.valvesoftware.com/product.php?i=P0110 The Team Poster]
 
File:Engineer Decal White.png|[http://store.valvesoftware.com/product.php?i=STF227 Engineer Class Decal, White]
 
File:Engineer Decal Black.png|[http://store.valvesoftware.com/product.php?i=STF225 Engineer Class Decal, Black]
 
</gallery>
 
|}
 
 
== Related fads ==
 
* [[Community Fads#Nope.avi|nope.avi]]
 
* [[Community Fads#Vagineer|Vagineer]]
 
 
== See also ==
 
 
*''[[Meet the Engineer]]''
 
*[[Metal]]
 
*[[Engineer match-ups]]
 
*[[Anti-Engineer Strategy]]
 
*[[Engineer taunts]]
 
*[[Engineer responses]]
 
*[[Engineer voice commands]]
 
*[[Basic Engineer strategy]]
 
*[[Community Engineer strategy]]
 
*[[List of references (Engineer)]]
 
*[[Jumping#Sentry jumps|Sentry Gun jump]]
 
*[[Engineer (Classic)]]
 
 
== References ==
 
 
<references />
 
 
==External links==
 
*[http://www.teamfortress.com/engineerupdate/ The Engineer Update]
 
**[http://www.teamfortress.com/engineerupdate/v00.php Day 1], [http://www.teamfortress.com/engineerupdate/v25.php 2] [http://www.teamfortress.com/engineerupdate/v75.php 3], [http://www.teamfortress.com/engineerupdate/achievements/ Achievements], [http://www.teamfortress.com/engineerupdate/wrenchlog/ Wrench Log]
 
*[http://www.teamfortress.com/post.php?id=4013&p=1 TF2 Official Blog - Loose Canon]
 
**Comic: [http://www.teamfortress.com/loosecanon/ Loose Canon]
 
*[http://www.teamfortress.com/119/comingsoon.html 119th Update! - Coming soon teaser]
 
 
 
{{Class_Nav}}
 
{{Engineer Nav}}
 

Revision as of 14:17, 20 May 2011